

















































































































































































































































































































































































































































































GEORGE W. DEARBORN 
COLLECTION 


v» 


1 -S4'* 




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The Author 



THE DRAUGHTS MARVEL 

AND 

Twentieth Century Checker Compendium 

A PRACTICAL GUIDE 
TO SCIENTIFIC CHECKER PLAYING. 


Comprising a Fine Collection of Brilliant Games, Analyses and Problems of Rare Merit not to 
be found in the Standard Works, with Portraits of many of the World’s 
Brightest Devotees of the Silent Pastime, and including 
a Brief Sketch of the career of each as 
a Checkerist. 


COMPILED AND EDITED UNDER THE SUPERVISION OF 

LYMAN MARSHALL STEARNS 

n 

Champion Checker Player of New Hampshire and Editor and Publisher 
of "The Checker World." 

ASSISTED BY 

WILL H. TYSON. GEORGE A. PIERCE. IVAN POWERS, HERBERT L. EDDY 
And the " Silent Author ” of The Marvel Manuscript. 


This Book is No. 3 02. 


BLACK 



TYSON’S "PATTERSON." 


THE DRAUGHTS MARVEL PUBLISHING COMPANY. 

MANCHESTER. N. H., U. S. A. 











(xl//4-d5> 

.S>78 

4-Cft J & 


Copyrighted, 1909, 

By Lyman Marshall Stearns, 
Manchester, N. H. 

U. S. A. 


Gr-J±t 

®c/.°if list 



Printed by J. Arthur Williams, Manchester, N. H. 






PREFACE 


In presenting the “ Marvel ” to the lovers of our scientific game we may be pardoned 
for a feeling of pride, for we are conscious of the fact that not only will the volume be 
found to embrace the most varied and interesting collection of practical games and problems 
ever before published, but that we are giving to the world some of the finest and most 
brilliant conceptions in checker playing that have ever been discovered. 

Our great good fortune in securing the magnificent play of the “ silent author,” who 
prepared the analysis to use in his own championship matches—but who later relinquished 
all championship honors—together with the fact that our manuscript library contains a rare 
collection of games and problems which had never been given to the public, and which 
represented the analysis and strategy of some of the best known players of the world, led 
us to the determination to give to others the opportunity of sharing this good fortune with us. 

The make-up of the work is a radical departure from old methods, and the whole is 
presented in a form which is a great step in advance of any previous publication. 

The games have been systematically arranged with a view of facilitating the selection 
of any required line, and will be appreciated by those who have heretofore been compelled 
to look over a vast amount of promiscuous play in order to find the line desired. 

The high character of the games and problems will be seen at a glance. Brilliancy, 
strategy, and subtlety abound, and surprising beauties are constantly met as one turns 
from page to page. 

We have spared neither pains or expense in the effort to make this an ideal work, 
and it will be found that, in addition to its scientific features, the high class workmanship 
and material, elegance of designs, and general artistic beauty of the whole volume, give 
it a value that has never before been equaled. 

The portraits of many of the renowned players of the world are also given, which form 
a most interesting feature of the work. 

We desire to express our thanks to all who have assisted us in the way of contributions, 
and subscriptions, and our special acknowledgements are due to Ivan Powers, Melvin Brown, 
Will H. Tyson, R. A. Fleming, David Johnson, Henry D. Eyman, George A. Pierce, Henry 
Hutzler, Hugh Henderson, Andy J. Sheean, J. B. Pepoon, William H. Grimshaw, E. J. 
Egelston, Dr. G. N. Whittier, D. M. Gildersleeve, John F. Dwyer, Col. C. D. Gates, Herman 
Hayes, Charles M. Potterdon, James A. Kear, Sr., Dr. S. D. Woods, Herbert E. Eddy, John 
F. Roberts, Thomas F. Cleary, James H. Robinson, Guy A. Andrus, Hugh Egan, E. E. Glick, 
Henry W. Shannon, W. A. MacRae, W. J. Zahl, M. L. Wolf, John M. Campbell, F. A. Shoe¬ 
maker, Chris. Pickering, F. T. Mercer, N. A. Bailey, Frank A. Fitzpatrick, John Jackson, 
W. H. Chambers, M. D., Wm. T. Kerr, Thos. Eeddy, John G. White, Samuel J. Neal, E. E. 
Granger, Fred K. Peacock, J. E. Thomason, John J. McIntyre, David S. Blessing, C. F. Dyar, 
John S. Snider, Percy M. Bradt, F. E. Browne, C. E. Pike, J. E. Wills, R. Dissette, and many 
others too numerous to mention. 

The work of compiling, arranging and correcting the play has been a long, continuous, 
and arduous task, for realizing the importance of accuracy, the proofs have been read and 
re-read, revised and re-revised many times, but if a study of the games and problems given 
in the “ Marvel” will encourage the student to renewed exertion, bring greater proficiency 
to the amateur, and demonstrate to the expert that our noble game is yet far from being 
exhausted, then our object in publishing this work will have been accomplished, and we 
shall feel that our efforts have been crowned with success.— The Author. 



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Will H. Tyson 








RESIDENCE OF WILL H. TYSON AT BIG RUN, PENNSYLVANIA 
















































. 





- “ * p 





























































Twentieth Century Checker Compendium. 


5 


Will H. Tyson. 


“The subject of this sketch was born in Big Run, Penn. In early life he evinced a fond¬ 
ness for mathematics and at an early age completed quite a complete course and was elected 
Principal of the Big Run Public Schools, which position he held for four years, until appointed 
Postmaster under the President. Having musical talent he became organist in the M. E. 
church while teaching, and became acquainted with Mr. R. W. Patterson, of Pittsburg, Penn., 
at about which time he began the study of checkers in a systematic way, defeating W. C. 
Brown, of Altoona, 7 to 4 in a series of 30 games, Mr. Brown being the first book-player he 
ever played against. Mr. Tyson is a careful, painstaking student, and his library contains 
nearly every work which has been printed on the game and is very likely the best posted 
checkerist in Pennsylvania. His success across the board has always been very good. In 
athletic sports Mr. Tyson has quite a reputation. His record as a base ball pitcher is very 
enviable. Mr. Tyson is married, his wife being a Miss McClure, of McKeesport, Penn., and 
their union has been blessed with two sweet little girls.” 

While the above is taken from “ Book of Portraits ” we were more than interested in hav¬ 
ing a sketch direct from Mr. Tyson. We therefore give below his terse phraseology which 
indicates his likes, dislikes and engagements. 

My Dear Stearns : Replying to your favor of recent date would merely say : I am 
quite busy ; am President of the Eight, Heat and Power Company ; Director of the Punxsu- 
tawney National Bank, also Director of the Citizens’ National Bank, Big Run, Penn. ; member 
of the Board of Education ; Director of the Irvington Real Estate Co., am a Methodist, Repub¬ 
lican and have attained the highest degrees in Freemasonry. These with a good home, sur¬ 
rounded with a lovable family and a successful lumber operation — what else need a man care 
for. Have not engaged in cross-board play for some little time, but “once a devotee of the 
game the love is always on,” and I herewith enclose you my best efforts in the problem line, 
which I trust may prove worthy a space in the Marvel. 

I have a “dandy” tennis court and enjoy the racket, likewise feel that I can handle well 
a cue at billiards, smoke a good cigar and am a total abstainer. So there you are now. Good¬ 
bye and be good. Sincerely, 

W. H. Tyson. 

Friend Stearns : This is my home, built in 1906. Contains eighteen rooms, two 
baths and vestibules, tiled ; center hall twelve feet; lot two hundred and ten feet frontage, and 
two hundred feet on side street; Roman Bradford pressed brick, plate glass, base, lintels, sills 
and chimney caps of Hummelstown brown stone with Ashler trimmings for porch columns and 
foundation, beaded cement. Hot water heat, electric lights, interior in cypress and hardwood 
and furnishings and decorations to my taste; triple window in the rear locates my “Nook.” 

Yours, be good, 

Wile H. Tyson. 


We have taken the liberty of re-production, without permission from Mr. Tyson, of the 
above cut and notations from Souvenir Postal Card.— Editor. 





6 


The Draughts Marvel and 


EIGHTEEN PROBLEMS BY WILL H. TYSON. 

In Groups of Nine, with Solutions and Variations following each Group. 


No. 1 


“PATTERSON." 

BLACK 



No. 2 

HARRIGAN.” 


BLACK 



No. 3 


From A. C. R. 
BLACK 



White to play and draw. 


No. 4 

From A. C. R. 
BLACK 


WHITE 

White to play and draw. 



No. 5 


WILKINS.” 

BLACK 



No. 6 


“ANDERSON.” 

BLACK 



No. 7 

“BELL.” 

BLACK 



WHITE 

Black to play, White wins. 


No. 8 

•BRODY.” 

BLACK 



No. 9 

“STRINGER.” 

BLACK 



WHITE 

White to play and draw. 












































































Twentieth Century Checker Compendium. 


7 


Solutions to Problems in Group No. 1. By Will H. Tyson. 






No. J. 




27 

23a 

21 25 

18 15 

25 30 73 

14 17 f 

11 16* 

14 23 

17 

21 

22 18b 

10 14 

11 7 26 22 

7 11* 

17 14 

16 12 

25 

22 

14 10 

15 11 

30 26 3 7e 

22 26 

23 18* 

W. wins 


(a) Any other move allows “Tregaskis Draw.” 








Variation B. 




19 

16 

14 10 

18 14 

26 22 14 10 

18 23 

15 10 

15 6 

25 

30 

23 18 

30 26 

18 15 62 

7 3 

19 15 

8 12 

16 

11c 

10 6 

22 18d 

22 18 10 7 

23 19 

3 8 

Drawn 





Variation C. 




16 

12 

22 18 

23 19 

18 15 19 16 

15 11 

11 8 

Drawn 

30 

25 

14 10 

25 22 

10 7 22 18 

7 3 

18 15 






Variation D. 




22 

17 

26 22 

17 13 

23 18 14 9 

6 1 


Drawn 


(•) 

Corrects Gem No. 541, Draughts World. 








Variation F. 




22 

26 

26 31 

31 27 

27 24h 24 20 

20 16 

16 23 

W. wins 

7 

11* 

19 16g 

23 19 

11 15 16 12 

12 8 

15 18 






Variation G. 




19 

15 

27 24* 

16 11 

14 18* 11 16 

15 11 

16 12 

Drawn 

31 

27* 

11 16 

20 24* 

7 11 24 20* 

14 10* 

20 16* 


23 

19 

24 20* 

11 7 

18 14* 








Variation H. 




27 

23 

11 15 i 

14 17 

15 10 23 18 

10 7 

18 23 

16 11 





Variation I. 




11 

8 

8 3j 

16 11 

19 16 16 12 

11 7 

7 2 

2 7 

14 

10 

23 27 

27 24 

24 20 20 16 

16 11 

11 8 

Drawn 





Variation J. 




8 

12 

19 15 

15 11 

11 8 8 4 

4 8 

16 11 

8 4 

10 

7 

23 18 

8 3 

18 14 14 10 

10 15 

15 18 

Drawn 





No. 2. 




20 

16* 

3 8b 

24 19 

23 27 19 15 

12 16 

10 6 

16 12 

8 

3a 

27 24* 

26 23 

16 11 23 19 

11 7 

23 18 

W. wins 

21 

17* 

8 12d 

17 14 

27 23 14 10 

19 23 

15 11 






Variation A. 




8 

12 

21 25* 

12 19 

25 30* 26 31 

27 23 

Neat. 

W. wins 





Variation B. 




3 

7 

7 3c 

26 31 

31 27 27 24 

24 19 

19 12 

12 16 

17 

14* 

16 11 

27 24 

24 20 14 10 

20 16 

10 6 

W. wins 




8 

26 31 

8 3e 

26 23 

24 19f 

23 18 

17 14 

8 3h 

11 16 

8 12 

6 2a 

11 16 

2 7* 

16 19 

31 26 

11 16 

7 11 

31 27 

18 22d 

7 10 

19 23 

19 24 

7 11* 

24 28a 

15 19 

15 19 

23 27 


The Draughts Marvel and 







Variation C. 






27 

24 

31 

27 

24 

20 7 

3 

16 

11 

Same as B., 

W. wins 






Variation D. 






17 

14 

3 

7 

24 

20 





W. wins 






Variation E. 






17 

13 

12 

8 

19 

15 14 

18 

11 

8 

12 3 

W. wins 

8 

12 

9 

5 

8 

12 15 

10 

15 

6 

1 10 

Purcell 

13 

9 

18 

14g 

16 

11 18 

15 

5 

1 








Variation F. 






8 

12 

24 

19 






Trunk at tenth more 






Variation G. 






18 

23 

23 

19 

19 

15 11 

8 

15 

6 

W. wins. 

Purcell 

19 

15 

15 

10 


Variation H. 






16 

11 

18 

23 

19 

15 23 

18 

15 

10 

W. wins. 

Purcell 






No. 3. 






31 

26c 

7 

10 

15 

11 15 

19 

26 

22 

22 18 

18 22 

18 

23-1 

15 

19 

24 

28 27 

32 

27 

31 

31 27 

27 31 

26 

22 

10 

15 

11 

15 22 

26 

19 

23 

23 19 

19 23 

19 

24-2 

23 

27 

19 

24 32 

27 

28 

32 

32 28 

Drawn 






Variation A. 






7 

2 

2 

7 

26 

22 7 

10b 

10 

15 

15 11 

11 20 

15 

19 

18 

23* 

19 

24* 23 

27* 

27 

32 

32 27 

B. wins 






Variation B. 






23 

27* 

11 

20 

27 

32 20 

27 

32 

23 

22 17 

B. wins 






Variation C. 






15 

18 

27 

31 

25 

29 14 

17 

26 

30 

27 31 

23 18 

10 

14 

22 

25 

17 

14* 22 

26 

31 

27 

26 23 

*25 30 

19 

23 

14 

17 

18 

22 17 

21 

30 

26 

21 25 Dw 

. Lyman 






Variation D. 






27 

24* 

18 

22 

7 

10* 15 

18 

24 

19* 


Drawn 






Variation 1. 






11 

16 

32 

28b 

26 

31* 28 

24 

16 

11 

19 23 

31 24 

28 

32 

20 

16* 

24 

28 26 

31 

15 

19 

15 22 

20 27 

16 

20 

28 

24 

31 

26 24 

20 

11 

15 

23 27 

Drawn 






Variation A. 






10 

15 

18 

23 

26 

22 23 

27 

15 

11 

Trunk at 9th. 







Variation B. 






20 

16 

18 

23 

26 

22 32 

28 

16 

20 

23 27 

Drawn 






Variation 2. 






22 

17 

15 

18 

7 

11 19 

24 

11 

15 

18 23 

Drawn 



Twentieth Century Checker Compendium. 


9 


3 7* 

16 19-1 

21 17* 

15 

11 16 

25 21g 

18 23 

17 

29 25a 

19 24 

7 11* 

24 

16 20-2 

20 24 

15 19 

18 

25 30* 

7 10* 

10 15* 

15 

15 19 

7 11* 

16 20 

25 

7 10 

18 23 

10 7c 

32 

16 19 

25 22b 

27 32 

10 

29 25 

23 27 

7 10 

19 

10 7 

7 lOd 

10 14e 

25 

15 18* 

23 26* 

19 23 

18 

1014 

19 24 

22 26 

15 

7 11 

23 26* 

25 30 

18 

25 30 

18 23* 

10 14 

19 

14 18 

22 25 

18 27 

26 

25 30 

7 llh 

11 15 

15 

18 22* 

15 18 

19 24 

24 

If 7 10, 

15 18, 10 14, 

19 23, B. 

wins. 


25 

30a 

26 

31 

18 

15 

10 


Or 

18 15—T-o-o 

b-a*d. 

W. wins. 


25 

21 

18 

14b 

21 

25 

27 

10 

7* 

7 

11 

26 

31 

31 

18 

15 

27 

23 

23 

19c 

19 

26 

22 * 

22 

26* 

26 

22 * 

22 

23 

18 

26 

22 * 

18 

14 

7 


15 

23 27 

18 23 

27 31 

24 

22 18 

24 27 

15 18 

19* 

27 32 

19 15 

Drawn 

27 

19 26 

24 28 

Drawn 

23 

30 32 



24 

11 15* 


Drawn 

26 

24 27 

18 23 

24 27 

19 

26 31 

27 32 

B. wins 

18 

19 24 

31 26 


17f 

17 14 

14 18 

B. wins 

27 

26 30* 

22 26 





B. wins 

15 

19 24 

15 18 

B. wins 


B. wins 

B. wins 


15 

25 

15 18 

22 25 


B. wins 

23 

19 26 

30 23 

W. wins 

20 

25 22 

22 18 

14 10 

23 

23 19 

19 16 

Drawn 

11 

16 12 

11 8 

Drawn 

3* 

18 22 

3 7 



Drawn 

2 


No* 4* 

19 11 

22 19 

28 15 

Variation 1. 

23 23 

18* IS 

Variation 2. 

30* 20 

Variation A. 

28 22 

14 15 

24 14 

Variation B. 

21 14 

22 23 

Variation C. 

19 

Variation D. 

23* 11 

Variation E. 

24* 

Variation F. 

31 

Variation G. 

19 19 

28 18 

Variation H. 

No* 5. 

19 27 

Variation A. 

24 24 

27 27 

Variation B. 

16 15 

18* 7 

Variation C. 

2 * 



10 


The Draughts Marvel and 


25 

21 * 

22 

26 

21 

17* 

26 

17 

22 

27 

32* 

30 

26 

14 

31 

27* 

26 

30 

17 

14 

23 

3 

8-1 

10 

7 

14 

18 

3 

16 

12 

11 

15-2 

22 

26 

2 

8 

11 

7 

3 

15 

19 

26 

2 

7 

14 

18 

7 

10 

10 

22 

26 

10 

6 

6 

2 

16 

2 

6 

6 

10 

11 

15 

15 

7 

2 

2 

7 

7 

11 

11 

27 

32 

23 

18 

23 

18 

9 

24 

20 

27 

23 

14 

10 

14 

32 

27 

18 

14 

18 

14 

16 

16 

20 

20 

16 

16 

19 

19 

28 

32a 

19 

24b 

24 

27 

29 

29 

25 

21 

17* 

25 

29 

17 

29 

25 

21 

17 

25 

21 

17 


6 

18 

23 

15 

11 

31 27 

24 

10 

15 

27 

31 

16 20 

10 

24 

27 

11 

16 

Drawn 

23 

3 

7 

16 

20 

16 20 

3 

11 

16 

11 

16 

23 27 

11 

7 

11 

20 

24 

W. wins 

19 

18 

23 

19 

24 

W. wins 

6 

26 

31 

11 

7 


24 

24 

27 

27 

32 

W. wins 

19 

12 

8 

8 

3 


16 

6 

2 

22 

18 

10 15 

11 

26 

22 

7 

10 

W. wins 

26 

2 

7 

18 

23 

1 st position 

23 

30 

26 

21 

17 

23 30 

22 

22 

31 

31 

26 

Drawn 

32 

20 

16 

32 

28 

Drawn 

28 

16 

20 

32 

28 

Drawn 


No. 6. 

23 10 

10 20 

18 6 

No. 7. 

8 18 

7 8 

31 7 

Variation 1. 

15 15 

11 2 

Variation 2. 

19 19 

16 16 

No. 8. 

6 7 

7 20 

11 31 

No. 9. 

26 26 

25 25 

Variation A. 

22 28 

Variation B. 

22 32 



Twentieth Century Checker Compendium. 


11 


Problems in Group 2. By Will H. Tyson, 


No. 10 


"HAAG.” 

BLACK 



No. 11 

"GROVES.” 


BLACK 



White to play and win. 


No. 12 

“CAMPBELL.” 


BLACK 



No. 13 

STEARNS.” 


BLACK 



White to play; Black wins. 


No. 14 


"McQUOWN.” 

BLACK 



No. 15 

"GRUBE.” 


BLACK 



White to play and draw. 


No. 16 

••McClure.” 


BLACK 



White to play and draw. 


No. 17 

NORA BELLE.” 


BLACK 



No. 18 

"PITNEY.” 


BLACK 










































































12 


The Draughts Marvel and 


Solutions to Problems in Group 2♦ By Will H. Tyson. 


No. 10. 


15 10* 

10 6* 

6 2 

2 6 6 9 

9 5 

18 15 

29 25 

4 8a 

8 12b 

12 16 16 19 

25 22 

19 24 




Variation A. 



25 22 

31 27* 

23 32 

14 10 22 15 

10 19 

1st position, 




Variation B. 



8 11 

2 7* 








No. n. 



23 18* 

27 23 

18 14* 

23 16 15 11* 

7 10 

14 7 




No. 12. 



29 25a 

7 14 

25 29 

30 25 22 17 

14 10 

6 15 




Variation A. 



22 17b 

10 17 

6 10 

10 15 15 19 

17 21 

29 25 

21 14 

7 2 

2 6 

6 10 10 14 

14 18 

30 26 




Variation B. 



10 14 

7 2 

6 9 

2 6 9 13 

30 25 





No. 13. 



16 11 

9 6 

11 8 

48 10 14 

14 18 

11 4 

6 10 

10 14 

18 23 

27 32 28 24 

12 16 

16 19 

5 9 

6 10 

8 4-1 

8 11 19 15 

18 23 

23 16 

1 5a 

14 18 

23 27 

32 28 24 20 

3 8 

20 18 

O) 

1 6, 9 2, 3 7, 

19 16, 12 19, 

2 6, 7 16, 6 24, W. wins. 






Variation 1. 



10 14 

14 18 

19 15 

18 14 14 32 



2 7b 

23 27 

7 11 

11 18 



(b) Must not start this piece from square 3. 






No. 14. 



22 18 

20 16 

23 19 

18 15 15 11 

11 7 

7 2 

14 17a 

17 22 

22 25 

10 14 7 10 

14 17 

6 9 


Variation A. 

69 20 16 14 17 18 15 

No. 15. 

19 16* 8 12 24 19* 15 24 26 22 

No. 16. 

15 19 31 26 22 31 21 25 


25 18 


19 26 


2 7 


15 10 
W. wins 

W. wins 

W. wins 

W. wins 

Drawn 

Drawn 

Drawn 

B. wins 

W. wins 

2 6 
W. wins 

W. wins 

Drawn 


27 23a 


25 30 


Drawn 




Twentieth Century Checker Compendium 


13 


Variation A. 


20 

24 

24 20b 

27 23 

20 24 

24 28 

23 18 

18 14 

14 9 

16 

19* 

19 24* 

24 28 

28 32 

11 16 

15 19 

16 20 

Drawn 





Variation B. 




24 

28 

27 24 

31 27 

21 25 

28 32 

25 22c 

27 23 

23 18 

11 

16* 

16 20* 

22 18* 

19 23* 

23 26 

18 25 

20 27 

Drawn 





Variation C. 




27 

23 

18 27 

32 30 

20 27 

30 26 

15 19 

26 31 

Drawn 


No. 17. 


17 

13 

9 

14 

3 

7* 

11 

2 

13 

9 

30 

25 

22 

29 

Drawn 








No. 

18. 







3 

7 

17 

14 

25 

22 

29 

22 

22 

17 

7 

11 

11 

25 

W. wins 

10 

15-1 

9 

13 

18 

25 

6 

10 

13 

22 

10 

17 

etc. 








* 


Variation 1. 







9 

14 

29 

22 

21 

25 

18 

15 

26 

23 

8 

3 

23 

19 

11 7 

25 

22 

14 

21 

22 

18 

22 

26 

11 

8 

19 

23 

8 

11 

W. wins 

18 

25 

7 

14 

25 

22 

15 

11 

23 

19 

3 

8 

19 

24 









14 


The Draughts Marvel and 


Problems in Group 3* By Will H. Tyson* 


No* 19 

"MCHENRY.” 

BLACK 


WHITE 

White to play and win. 


No* 20 


"BLACKLOCK.” 


BLACK 



WHITE 

White to play and win. 


No* 21 


"HOFFER.” 

BLACK 


WHITE 

White to play and win. 


No. 22 


“EMMA LAURA.” 
BLACK 


WHITE 

White to play and win. 


No. 23 


■'LUKEHEART.” 


BLACK 


WHITE 

White to play and win. 



No* 24 

"LE ROUE.” 
BLACK 


WHITE 

White to play and win. 


No* 25 

"ALLISON.” 

BLACK 


WHITE 

Black to play. White wins. 


No* 26 


“A LA BARRENGER.” 
BLACK 



WHITE 

White to play and win. 


No. 27 

From A. C. R. 
BLACK 


WHITE 

White to play and win. 
















































































Twentieth Century Checker Compendium 


15 


Solutions to Problems in Group 3. By Will H. Tyson. 


No. 19 . 


25 

22 

13 

9 

2 

7 

24 

19 

16 

20 

10 

7 

7 

10 

31 

22 

2 

6 

14 

17 

25 

30 

20 

24 

32 

28 

28 

32 

32 

28 

30 

26 

22 

17 

9 

6 

26 

22 

7 

11 

19 

15 

7 

2 

10 

15 

22 

17 

6 

10 

17 

21 

19 

26 

24 

28 

28 

32 

32 

28 

28 

32 

26 

22 

17 

13 

6 

2 

27 

24 

11 

16 

15 

10 

2 

7 

22 

18 

17 

13 

10 

14 

21 

25 

16 

20 

28 

32 

32 

28 

28 

32 

32 

28 

W. wins 








No. 

20. 








19 

24a 

24 

27 

27 

31 

31 

13 

13 

17 

17 

14* 

14 

10* 

10 

15 

32 

30 

17 

26 

13 

17 

30 

26 

26 

23 

23 

19 

19 

24 

W. wins 


Variation A. 


27 

24b 

26 23-1 

19 

15 

6 

9 

1 

6 

7 

11 

14 10 

15 6 

32 

27 

21 25 

30 

26 

22 

17 

17 

22 

24 

27e 

17 14 

24 15 

19 

15 

22 18 

23 

19 

9 

5 

6 

10 

11 

16-3 

10 6 

Drawn 

27 

31 

25 30 

27 

24 

17 

21c 

22 

26 

27 

24 

14 10 


24 

19 

15 10 

10 

6 

5 

1-2 

10 

7 

18 

14 

6 1 


17 

21 

31 27 

26 

22 

21 

17 

26 

22 

22 

17f 

13 17 








Variation 

1 . 






19 

16 

12 19 

15 

24 

21 

25 

24 

19 

25 

30 

Recurring Dr. 







Variation 

2. 






18 

14 

14 10 

10 

6 

15 

10 

6 

1 

1 

10 

10 17 

Drawn 

21 

17 

17 14 

14 

18 

24 

15 

15 

6 

18 

14 

13 22 








Variation 

3. 






18 

14 

27 24 

14 

9 

22 

17 

9 

6 

17 

14 

11 7 

Drawn 


(c) 

If 17 22, 15 10, 

W. wins. 

(d) If 22 17, 19 16, 

W. wins. 

(e) If 22 18, 13 9, W. 

, wins. 







Variation B. 






19 

23 

23 16 

16 

20-2 

19 

16-3 

24 

19 

22 

18 

19 15 

15 19 

32 

28 

28 32 

27 

31* 

27 

31* 

21 

25* 

31 

27 

25 22 

26 22 

20 

16-1 

27 24 

24 

19 

20 

24 

26 

23 

16 

12 

12 8 

Re. Ck. 

12 

19 

32 27* 

31 

27* 

17 

21 

25 

30 

30 

25* 

22 26* 

Drawn 







Variation 

1 . 






23 

18 

27 23-4 

20 

16 f 

23 

16 

16 

12 

18 

23 

23 19 

Re. Ck. 

28 

32 

32 27 

12 

19 

27 

31 

17 

21 

21 

25 

25 30 

Drawn 







Variation 

2. 






24 

20 

16 19 

19 

15 

15 

18 

18 

14 

21 

25 


Drawn 

27 

31* 

31 27* 

27 

31* 

17 

21 













Variation 

3. 






19 

15 

20 24 

24 

19 

26 

23 

22 

18 

15 

10 

10 6 

Re. Ck. 

27 

31* 

17 21 

21 

25 

25 

30 

31 

27 

30 

25 

25 22 

Drawn 







Variation 

4. 






27 

24 

18 14 

22 

18 

18 

15-5 

26 

22 

22 

18 

14 9 

Re. Ck. 

32 

27 

17 21 

21 

25 

25 

30 

30 

25 

25 

22 

27 23 

Drawn 




16 


The Draughts Marvel and 


Variation 5. 


26 23 

23 19 

19 15 

24 19 20 16 

14 21 

15 11 

Drawn 

25 30 

30 26 

26 22 

27 23 13 17 

23 14 

14 10 


(f) If 23 19 position same as if 24 19 were played in Variation 4 at 3rd 

move Black Draws by 

by 17 21.* 

This is a 

dandy variation and is quite tricky. 




17 21* 

21 25* 

25 30* 

30 26 13 22 

27 24* 

26 23* 

Drawn 

19 15 

26 23 

23 19 

22 17 18 25 

20 16 


Neat 

The great intent, if 23 19 is played 

, is to go 27 31 and thus hold the two single men where the 

only move to draw is to play 17 21 and thus relax the pieces. 







No. 2J. 




12 8 

21 14 

15 10 

10 7 14 10 

7 2 

2 4 

W. wins 

14 7 

7 11 

11 4 

4 8 5 14 

14 7 

1 6 





No. 22. 




18 14 

21 14 

14 5 

5 9b 9 14 

19 15 

29 25 

31 27 

10 17 

5 9a 

20 24 

32 27 27 23 

11 18 

24 28 

W. wins 




Variation A. 




20 24 

19 15 

11 18 

14 28 59 

29 25 

9 14 

W. wins 




Variation B. 




31 26 

5 9 

9 14 

14 10 19 15 

10 15 

26 19 

19 16 

32 27* 

24 28* 

28 32* 

32 28* 11 18 

18 23 

27 23 

Drawn 




No. 23. 




19 16 

16 12 

27 23 

23 18* 22 13 

12 8 

8 3 

3 7 

11 15-1 

8 11 

7 10 

13 17 15 22 

10 14 

11 15 

W. wins 




Variation 1. 




8 12 

24 19 

4 8 

27 24 11 15 

19 3 

12 28 

W. wins 




No. 24. 




4 8 

19 24 

20 27 

31 27 11 16 

27 32 

24 27 

32 23 

11 15 

11 18 

32 14 

7 11 23 27 

19 24 

28 32 

9 27 

8 11 

27 31 

2 7 

27 23 16 19 

32 28 

6 9 

W. wins 




No. 25. 




19 23a 

22 17 

3 7 

19 16 24 27 

7 2 

15 19 

21 17 

11 7 

9 6 

27 23 

11 20 16 11 

26 22 

7 10 

23 26 

23 14 

2 9 

7 11 

28 19 27 31 

17 13 

14 18 

17 14 

7 2 

5 14 

23 19 

20 24 11 7 

10 15 

10 15 

18 23 

14 9 

32 27 

20 24 

19 16 31 26 

2 7 

19 23 

W. wins 




Variation A. 




10 14b 

5 14 

19 28 

14 18 3 10 

10 17 

28 24 

W. wins 

18 9 

28 24* 

22 17* 

11 7 17 14 

21 23 

32 28 

Neat 




Variation B. 




5 9 

18 15 

10 14 

15 10 19 15 

11 8 

15 6 

W. wins 




No. 26. 




18 15 

21 23 

8 3* 

23 18* 19 16* 

16 7 

7 2* 

*18 22 

11 25 

2 7 

7 11 

32 27 27 20a 

20 16 

16 11 

W. wins 




Variation A. 




11 20 

18 23* 

27 18 

3 7 



W. wins 




No. 27. 




14 10* 

7 14 

22 17* 

14 21 25 22* 

11 16 

18 11 

W. wins 





t 





\ 


WILLIAM FLEMING 


* 











> 






Twentieth Century Checker Compendium. 


17 


The Late William Fleming and the Author* 


There is no draughts player living, or that ever lived, of whom so many good things can be 
said, as of the late William Fleming, of Markham, Ontario. 

Our first correspondence dates back to 1883 , but not until 1886 , when we inaugurated The 
Derry News Draughts Department, did we see Mr. Fleming’s wonderful power and skill as an 
analyst and problematist, and also felt that personal magnetism, which even his letters could 
not conceal. 

During the period from 1886 to 1896 he contributed games, analyses, and problems, which 
were recognized as masterpieces from a great mind. These have been recorded in the literature 
of the game and will live through the ages—“For by their works ye shall know them.” 

When the author considered the publication of his now famous Books of Portraits of Prom¬ 
inent Players (Part t and 2 ) Friend P'leming was the first to give us encouragement, not only 
with kind words, but by placing his order for ten copies of the book. Later he sent us many 
beautiful games and eighteen problems — every one a “Gem of Purest Ray.” These books ap¬ 
peared in 1894-95 and were dedicated to him. 

In 1896 we launched the North American Checker Board. Who was the first to come with 
a letter of encouragement wishing us every success, and a money order for five dollars, saying, 
“ Give me credit for this amount on your N. A. C. B., and when it runs out let me know?” 
It was Friend Fleming. In all walks of life he was ever ready to aid in a worthy cause, and 
his nature was such that he was not contented unless he was making someone happy. 

A special edition of the Checker Board, handsomely bound in seal grain leather, was also 
dedicated to him, in honor of his prowess across the board. 

Speaking of our friend’s magnetic influence brings to mind several incidents during our ac¬ 
quaintance, which extended over twenty years, and relating especially to a few years before his 
death, when they occurred more frequently. He wrote us one day asking if we believed in tele¬ 
pathy of the mind, as he had received a letter from us at about the time his letter should be in 
our hands, both letters treating of the same subject and having crossed each other about half 
way. Mr. Fleming wrote that he sat down to pen his letter at 3.15 p. m. on the day in ques¬ 
tion and on the same day we did the same thing at 3.10 p. m. The extraordinary part of it be¬ 
ing he answered while we were asking the question, as well as if he had been with us. It was 
these “mind messages” that helped to cement the staunch friendship of our late friend and 
the author. 

This magnetism existed even after our friend was no more, making us anxious to visit the 
last resting place of our worthy friend — Canada’s premier draughts player. This we did after 
a special effort and while in Markham were shown the greatest courtesy by the bereft family, 
whose hospitality excelled that of New England’s best. While our visit to Markham had a 
solemn aspect, there was also combined with it a certain pleasure, that of feeling one had done 
his duty in not forgetting a friend in his lonely habitation — the tomb. Here to mark the last 
resting place of one of the grandest draughts devotees that the world has ever known, is a fitting 
memorial, a handsome artistic granite monument, on one side of which stands out in clear and 
pretty relief, a polished draughts board. Our visit has enabled us to reproduce the family plot 
and monument in a nice engraving, that the thousands of players scattered all over the world 
may see what we saw. 3 




18 


The Draughts Marvel and 


Too much cannot be said of so good a man, husband, father and friend, and we deem it very 
appropriate to give the incidents of his untimely death, taken from the Markham Sun for part 2 . 
Part 3 contains the well deserved appreciation, in most expressive language, of the eminent 
divine Rev. E. Leslie Pidgeon. 

William Fleming is dead, yet he liveth in the hearts of those who were dear to him. 

He has made his last move on this earthly draughts board, and is crowned in the king row 
above, and who shall say that the last move was not the best, as the crowning is eternal forever¬ 
more, and his rest is peaceful and sweet .—The Author. 

-as- 


Death of William Fleming. 


Markham's Most Prominent Citizen Suddenly Called. Only Four Days Illness. 
A Keen Man of Business and Far-seeing Educationist. More Than 
Twenty Years Champion Checker Player of Canada. 


William Fleming is dead. For more than a year past his friends have noticed that his 
physical powers were waning and that old age was creeping on with unwonted speed, but no 
one considered that there was any cause for immediate alarm. Unknown, however, to anyone, 
an intestinal growth had been developing. When this was finally discovered, the disease had pro¬ 
gressed too far and his physical condition was too weak to permit of an operation. On Friday, 
August 4 th, he went to Scarboro to deliver an organ he had previously sold. Upon his return, 
not feeling well, he went to bed. At an early hour on Saturday morning his condition became 
alarming and Dr. Macdonald was called. On Monday Drs. Bruce and Caven of Toronto were 
hastily summoned in consultation. The case was pronounced hopeless and all advised against 
an operation. About four o’clock on Tuesday afternoon, August 8 th, 1905 , the end came. 

Mrs. Fleming and Robert were on a pleasure tour in the northwest. They had arrived 
at Winnipeg on the return journey when a telegram reached them informing them of Mr. Flem¬ 
ing’s condition. They were unable to get home until Wednesday evening, about twenty-four 
hours after his demise. Miss Tena was in Muskoka but arrived home on Monday afternoon. 

The funeral service was held on Friday afternoon and was largely attended by those who 
had known and respected Mr. Fleming in life. Rev. E. Leslie Pidgeon conducted a brief ser¬ 
vice at the house after which interment took place in St. Andrew’s cemetery. In the service 
at the grave Mr. Pidgeon was assisted by Rev. S. M. Whaley and Rev. G. P. Duncan of Union- 
ville. 

William Fleming was a son of the late Andrew Fleming and was born at Brown’s Corners, 
Scarboro township, sixty-four years ago. He is survived by two brothers, Robert of New 
Zealand, and James of Manitoba, and two sisters, Mrs. Brooks of Brown’s Corners, and Mrs. 
James Dimma, Cedar Grove. He is also survived by his wife (nee Innis Mackay) and three 
children, Robert A. at home, Miss Tena of Toronto Conservatory of Music, and Mrs. (Dr.) Mac¬ 
donald of Markham. n 



























ALEXANDER BRYSON 







Twentieth Century Checker Compendium. 


19 


Mr. Fleming was early in life thrown upon his own resources and began his active career 
as a teacher, following his profession at first amidst great hardships at Owen Sound, and later 
at Highland Creek and Cedar Grove. As a teacher, as at every thing else he undertook, he was 
conspicuously successful. On account of spinal trouble he retired from teaching and removed 
to Markham where he accepted an agency for pianos, organs, and sewing machines. In pros¬ 
pecting the sale of these he was unquestionably one of the shrewdest salesmen in Canada and 
made the names of the articles he sold household words throughout the district. 

Mr. Fleming’s death leaves a wide gap in the public life of Markham. For many years he 
had been a member of the High School board and made his influence so felt that Markham 
High School has became one of the best known in the province. He was for several terms a 
member of the village council, and served for a long period on the Board of Managers of St. 
Andrew’s and was a trustee of St. Andrew’s cemetery. He was a tower of strength to the con¬ 
servative party in East York and did perhaps more than any one else to change the political 
complexion of this constituency. 

Perhaps the chief claim for distinction which Mr. Fleming could put forward was in the 
world of draughts or checkers where for over twenty years he was undisputed champion of Can¬ 
ada, retiring in 1890 undefeated. The following excellent biography we copy from The Draught’s 
World, published in Glasgow, Scotland— 

“Of the enthusiastic expression of loyalty for the mother country that has sprung 
out of our complication in South Africa, Canada stands out, along with the other col¬ 
onies, as deserving of all commendation, and many of her sons are now enduring severe 
trials and vicissitudes in the Transvaal, for the honor of Great Britain. Naturally we 
turn to Canada for a “man you know’’ to fill our Valhalla, and we find no better or 
worthier representative than Mr. William Fleming, the ex-champion of the Dominion 
of Canada. 

“Mr. Fleming’s forefathers for many generations had been known amongst the best 
names in the parish of Strathhaven, in Lanarkshire, Scotland, and were men of note 
among their compeers. Some of them left their native parish to push their fortunes in 
the New World, and eventually settled amid the wilds of Canada. The very rapid expan¬ 
sion of the Dominion into townships and cities soon gave the Flemings a resting place 
at Scarboro, Ontario, and the subject of our sketch first saw the light of day on January 
21 st, 1841 , in that delightful province. The Flemings carried with them from Scot¬ 
land their enthusiasm for one of the national games of their country — draughts ; and 
young Willie Fleming in his early boyhood days, showed a wonderful aptitude for the 
game. In the twelfth year of his age he was taking part in team matches with con¬ 
siderable success, and could hold his own with some of the noted experts of his locality. 

This won him fame and credit in one of such youthful years. Occupying a leading 
place in his club he was out at every match of note, and was early characterized as a 
vanquisher, as his antagonist was outmatched in almost every instance. Young Flem¬ 
ing at this time was what we call a natural player — knew nothing of books or the 
scientific side of the game. During the year 1864 he contracted a spinal disorder, and 
being confined to bed for three years he got hold of Anderson’s Second and this little 
gem became his close study and delight. When he left his couch of suffering, he was a 
master of the science draughts, and his after career clearly showed he had studied with 
the best of results. With a view of recruiting his shattered health, we find him touring 
through Western Canada in 1867 . In the principal towns he sought out and faced 




20 


The Draughts Marvel and 


the best players in their districts and after taking part in some two hundred contests, 
he left the record—one loss, twelve drawn games—a creditable tour. A year later we 
find Mr. Fleming aspiring for the draughts championship of Canada. That honor was 
in the hands of Mr. E. R. Jacques (who has since gone to his rest) a player who was 
acknowledged to be one of the best and most enthusiastic exponents in the country. 
In the fall of 1868 , Mr. Fleming succeeded in getting on a match with Jacques, and he 
soon found he had met a worthy foeman that would test him to the uttermost; but noth¬ 
ing daunted the young hero of Scarboro, after a most exciting contest, came through 
the ordeal, and the match ended—Fleming, three wins; Jacques, one win ; eight games 
drawn. The play which was of high order, attracted considerable attention, and was 
published in the columns of Turf, Field and Farm, then under the care of the late 
Mr. Dunlap. Mr. Fleming’s draughts career after this great event was one long series 
of successes. He met all the notable players of the Dominion, and one after another 
invariably went under to him. About this time a player, away up in Winnipeg, was 
fast making a name for himself and coming to the front, and soon Edward Kelly of that 
city, prepared for a tussle for the championship. The match was settled, terms w r ere 
arranged, but Kelly fell soft—resigning without scoring one game. Defeated but not 
subdued the Winnipeg expert issued another challenge, and, the same year, they met 
for the second time. Mr. Fleming again inflicted a severe defeat upon his opponent. 
Record—Fleming, six wins ; Kelly one win. No other Horatio appeared for the cham¬ 
pionship, and Fleming held the title until 1890 when he retired. In his valedictory 
words he said, ‘Opposition had ceased !’ and he had the supreme record of not having 
lost a match for the long period of twenty-two years. 

“Mr. Fleming followed the profession of school teaching for a number of years. 
He was a very proficient mathematician, and in 1871 carried off the first prize offered 
for the best solution of a series of difficult mathematical problems that were published 
in the famous Canadian Almanac. 

At present he is engaged in carrying on an extensive piano and organ business 
at Markham, Ont., where he has resided since 1882 . He has been a member of the 
Municipal Council and High School Board of that town, Notwithstanding his devo¬ 
tion to the game of checkers, and his immense success thereat, he has been ever mind¬ 
ful of his business, and has amassed a generous competence. 

“Since resigning the Canadian championship in 1890 , he has not engaged in match¬ 
playing, but devotes much of his spare time to analyzing, and is ever willing to play 
all callers a friendly game.” 







Twentieth Century Checker Compendium. 


21 


An Appreciation 


Of the Late William Fleming* Written for the Sun by Rev. E. Leslie Pidgeon, 
Pastor of St. Andrew's Church, Markham* 


In response to the recent request of The Sun I offer the following as a brief outline of my 
impressions of the late William Fleming. That in his death I have lost an esteemed personal 
friend I frankly acknowledge, but all personal sentiments are intentionally excluded from the 
following, and I present to your readers what I consider the leading characteristics of an extra¬ 
ordinary personality. His biography I leave for those better acquainted with his history. 

I first became acquainted with Wm. Fleming a little less than five years ago, and soon be¬ 
came convinced that I was face to face with an outstanding character. There was something 
in him which distinguished him from the ordinary man, and I went to work to discover what that 
something was. The accuracy of this review will depend on my ability to read the hidden page 
—the sources of action. 

There were two simple principles which he strove to follow out, and though simple, to know 
them is to possess the key to much of his action. The first is “the right time to do anything is 
when it should be done.” The second is “a man is never beaten until he thinks he is.” The 
faithfulness with which he lived up to these rules is known to all who knew him. If anything 
should be done in the evening he never left it until the morning. He never seemed to take 
into account the labor or discomfort involved. The fact that something which bore directly 
upon his purpose required attention was a sufficient reason for his immediate action. In his 
estimation procrastination was not only the thief of time but also of opportunity, and early in 
his career he had determined that it should steal nothing from him. And how much of his 
success was due to the promptness with which he acted is known to all. 

The second principle was followed out with equal strictness. If William Fleming was not 
unconquerable, he was at least the most unconquerable man we know. No difficulty seemed 
sufficient to daunt him. The obstacles which were sufficient to keep ordinary men from at¬ 
tempting a task, were above everything else the characteristics which attracted him to it. The 
more difficult, the more interesting. In his contemplation of any purpose, he seemed to spend 
hours, even days, considering the different ways by which it could be carried out, but the fear 
that it could not be done was never entertained. Napoleon is credited with saying that he could 
beat the English too, but he could not persuade them that they were beaten, and, the relation 
between our subject and most of his obstacles, was similar to that which existed between the 
English and Napoleon. If it did him any good to think he had beaten them he was welcome 
to the benefit, but the fact that they did not know it, is what has influenced history. 

Certain personal qualifications are necessary, however, to live up to the above principles. 
These Wm. Fleming possessed in a high degree. Perhaps one of the most outstanding was 
his power of concentrating all his energy to the carrying out of a single purpose. He certainly 
reached the general through the particular. He would set before his mind a definite, concrete 
aim and for the time being all things were laid aside which did not assist in its accomplishment. 
He never took hold of anything until it took hold of him, but when it did he seized it with an 





22 


The Draughts Marvel and 


iron grip. When an important object was being pursued, it absorbed all his attention. Whether 
he sat in his office, or in a public meeting, or walked upon the street, he lived in a world by 
himself, and revolved every phrase of the question in his mind. I have often watched him in 
a .public meeting when it was evident that he was practically oblivious to what was going on 
around him, and was arguing out some question with a worthy opponent and meeting him ef¬ 
fectively at every time. To prove that this was so I once asked him, after a certain meeting, in 
which this fact was particularly evident, how he enjoyed it. He answered that he had never 
heard anything that was said as his mind was fully pre-occupied with another question. When, 
after such a period of seclusion he faced the duty, whatever it might happen to be, he was pre¬ 
pared to meet any argument and to use everything that could possibly assist in realizing his aim. 
If for the time being he was unsuccessful it was only to take with him a fuller knowledge of the 
obstacles he had to overcome, and prepare himself to meet them. 

He also possessed a high degree of self control. Though no doubt a man of high temper 
he kept it an obedient servant. When discussing any question with others he never weakened 
his case by losing hold of himself. If others were less scrupulous in this respect in dealing with 
him, he allowed the flame to burn itself out, and then quietly began where he left off. He took 
insolence as “part of the fun that went with the business.” I do not wish to be understood as 
saying that Mr. Fleming was a man who took meekly everything that was said to him in all the 
spheres of life, but only that when endeavoring to persuade an individual, and by so doing to 
carry a purpose, he never for a moment lost sight of his object, neither intentionally nor thought¬ 
lessly introduced anything which would increase his obstacles. Everything was subordinate to 
the all absorbing purpose. This was probably one of the main elements in his strength. It has 
always been a characteristic of strong men of action to concentrate all the powers of this nature 
to a definite aim, and subordinate everything else thereto. 

To these characteristics must be added his ability to study human nature and profit by 
what he discovered. When endeavoring to lead, he was everything to all men. He had no set 
arguments which he applied to all, but studied carefully each individual case and shaped his 
arguments accordingly. He made it a rule to find out what he had to overcome before he be¬ 
gan to overcome it. Perhaps this could be explained more accurately by an example. He 
once related to me his experience in selling a church organ. He heard that an organ was needed 
in a certain church. The representative of another firm had put an instrument in the church 
on trial. Mr. Fleming immediately applied for the same privilege which was granted. After 
a few weeks a day was set on which the committee in charge of the business for the congrega¬ 
tion was to meet the representatives of both firms and finally decide between the two instru¬ 
ments. “When we met,” he said, “the other fellow began to talk organ, but I tried to take in 
the situation with a view to finding what I had to overcome. I finally saw that there was an 
officious old maid, who was a music teacher in town, organist of the church, and president of 
the committee. The other members did not know much about organs, and what she said was 
likely to carry. Well, to make a long story short, the other fellow praised his organ and I praised 
the old maid, and I sold my organ.” I tell this not because it is humorous but because it is 
typical, and illustrates my point, that he studied human nature, and adapted himself to each 
individual case. This it may be argued, is the characteristic of the practical politician rather 
than the statesman. But it is not a part of my task to commend or condemn, but to point out 
the distinctive characteristics of my subject. 

In argument Mr. Fleming was powerful. His ability to persuade men to his point of view 
was marvelous. He was too strong a man to be always popular, in the common use of that term; 
but he could carry more people with him on any public question than any man in the commun- 



Twentieth Century Checker Compendium. 


23 


ity. His power of persuasion depended more upon his enthusiasm than his logic. In fact it 
was evident that his conclusions were not always the legitimate outcome of his premises. But 
like many strong men, he saw his own side so clearly that he could not see another side, and 
reaching his conclusions by conviction rather than argument, he did not notice the defects in 
the logic by which he sought to impress them upon others. And we must remember that the 
greatest leaders have been men of strong prejudice, men who could see but one side of a ques¬ 
tion ; men who lead by personality, enthusiasm and conviction rather than by logic. We pride 
ourselves in our broad-minded thinkers who can see what is good in all systems of thought 
as well as in all men, but they could never have done the work of Luther, or Cromwell, or 
Knox. And if Wm. Fleming’s name is not found among those of the great leaders, it is more 
because he was born in obscurity, had to battle with circumstances to which others have suc¬ 
cumbed, and never met the conditions which required such leadership, than that he was made 
of different stuff. If to these qualities of mind he could have added more of the qualities of 
heart, others would have appreciated his powers more fully, and have received greater benefit 
from his example. His strenuous business life had not been conducive to the development of 
sentiment and he had trained himself not to express the sentiments he possessed. 

Making all the allowance for defects which those who knew him best may demand, he has 
left a general impression which it will be beneficial to perpetuate. For every one who will 
remember him by his weaknesses there are hundreds who will remember him for his strength. 
He has shown that “the mind is the measure of the man.” Physically weak for over thirty 
years, by his own efforts he became a successful business man, master of the checker board, and 
a strong leader in church and community. He has shown that success lies in the man rather 
than the environment and that possessing the mental qualifications one may 

“Break his birth’s invidious bar 
And grasp the skirts of happy chance 
And breast the blows of circumstance 
And grapple with his evil star.” 

In the death of Wm. Fleming, Markham has lost a man whom they cannot replace, and 
consequently must learn to do without. The lesson of his life remains to all who can read it. 

E. Leslie: Pidgeon. 


We clip the following from the North American Checker Board of August, 1900 : 

Award of Prizes in Problem Tournament. 

First Prize, $ 12 . 00 . Problem bearing motto “Nancy Craig” is won by Mr. William Flem¬ 
ing, Markham, Ont., Can., the Dominion’s most noted player and problemist. This problem 
is the best we have seen in years and cannot be excelled for difficulty, neatness and originality, 
when it is remembered it occurred in actual play. A lasting credit to one whose fame is widely 
known. 


After receiving the prize Mr. Fleming wrote the editor as follows : 

Letter from Brother Fleming. 

Mr. Lyman M. Stearns, Editor North American Checker Board. 

Dear Sir : I have your favor of September 7 th, 1900 , containing the first prize of $ 12.00 
adjudged to me in the Grand Problem Tournament, for which I cordially thank you. 





24 


The Draughts Marvel and 


In September of last year the very substantial prizes in this tournament were offered in the 
checker pages of the “Pleasant Hours at Home.” 

That publication, however, was short lived, it having proved a financial failure from the first. 

You, as checker editor, and Mr. Shute as publisher of that paper, decided at once to make 
good the offer to the public, notwithstanding the loss sustained, lest there should be even the 
appearance that you had not kept faith with the public. 

You accordingly published the problems in the North American Checker Board and you 
have also given all the prizes. This exemplary conduct, dictated by a high sense of honor, is 
worthy of all praise. It lends a healthly moral vigor to the game and our noble game of 
checkers is safe in such honorable hands as yours. You deserve, and doubtless will receive, a 
generous support from its legion of votaries. 

Again thanking you, I am, 

Yours truly, 

WILLIAM FLEMING. 


Prize Problem, No. 1. Motto "Nancy 
Craig.” By the late William Fleming of 
Markkam, Ont., Canada. 

BLACK 


WHITE 

Black to play and win. 


Problem No. 4. By the late William 
Fleming, Markham, Ont. 

BLACK 


Problem No. 2. By the late William 
Fleming, Markham, Ont. 

BLACK 



White to play and win. 


Problem No. 5. By the late William 
Fleming, Markham, Ont. 

BLACK 


WHITE 

White to play and win. 


Problem No. 6. By the late William 
Fleming, Markham, Ont. 

BLACK 




Problem No. 3. By the late William 
Fleming, Markham, Ont. 

BLACK 



WHITB 

White to play and win. 



WHITE 

White to play and draw. 



WHITE 

Black to play and win. 





















































Twentieth Century Checker Compendium. 


25 


Solutions to the late William Fleming's Problems. 




Problem No. 1. Motto 

“Nancy Craig.’ f Won first prize of $12.00. 


17 

22 

11 8 

26 31 

30 25 

26 30 

11 16 

12 19 

14 10 

11 

8 

23 26 

23 19 

27 23a 

25 21 

23 27 

11 16 

B. wins 

10 

14 

16 23 

14 18 

11 16 

30 26 

16 11 

18 23 

i 

8 

11 

18 27 

8 11* 

23 26* 

21 17 

27 24 

17 14 


22 

18 

32 23 

31 27 

16 11 

26 23 

19 16 

24 27 



( a ) 

27 24 allows 

a neat draw by 19 16, 12 19, 

11 16, 18 23, 

25 22. 

Drawn. 





Problem No. 2. By the late William Fleming. 



22 

18 

30 25 

2 6 

6 22 

22 29 

29 25 

W. wins first position 

15 

22 

27 18 

22 29 

29 25 

14 18 

18 23 




Problem No. 3. By the late William Fleming, Markham, Ont. 

(See Cross Game No. 1, on another page.) 

Problem No. 4. By the late William Fleming, Markham, Ont. 

2 6a 6 2 27 23 20 16 2 18 26 19 18 14 W. wins 

9 13 13 17 18 27 11 20 19 28 27 32 

Problem No. 5. By the late William Fleming, Markham, Ont. 

(See Game number 2, on another page.) 


Game No. 1. Cross. By the late William Fleming, Markham, Ont. 


11 

15 

19 

10 

4 

8 

17 

14 

9 

18 

10 

6 

16 

19 

18 

14 

23 

18 

7 

14 

31 

27 

6 

9a 

25 

22 

1 

10 

23 

16 

82 

27 

8 

11 

26 

19 

14 

18 

30 

26b 

7 

11 

14 

7 

12 

19 

7 

3 

27 

23 

11 

16 

28 

24 

18 

22c 

19 

16e 

3 

10 

27 

24 

27 

23 

10 

14 

19 

15 

2 

7 

25 

18d 

12 

28 

21 

7 

20 

27 

16 

11 

23 

19 

16 

20 

22 

17 

13 

17 

15 

10 

11 

16 

32 

16 

W. wins 

14 

23 

24 

19 

9 

13 

29 

25e 

8 

12 

26 

23 

28 

32 




Notes by Fleming in N. A. C. B. 

(a) 6 10 proper move, (b) Solution to Problem No. 3. (c) Blacks strongest move, (d) 26 17 

allows a B. win. (e) Any other move, B. wins. 


Game No. 2. Waterloo. By the late William Fleming, Markham, Ont. 


11 

15 

5 

9 

15 

18 

2 

7 

15 

19 

19 

24 

28 

82 

23 

18 

23 

18 

21 

17 

32 

27 

17 

13 

6 

10c 

15 

10 

26 

23 

17 

13 

8 

11 

9 

14 

18 

22b 

12 

16 

28 

32 

23 

19 

15 

11 

18 

23 

18 

14 

25 

21 

25 

9 

13 

9o 

10 

3 

14 

9 

23 

14 

13 

9 

9 

18 

11 

15 

6 

22 

16 

19 

32 

23 

5 

14 

32 

23 

23 

18 

24 

19 

28 

24 

21 

17 

9 

6 

3 

8 

10 

26 

25 

22 

9 

5 

15 

24 

7 

11 

1 

5 

19 

28 

11 

15 

19 

15 

11 

7 

18 

23 

22 

8 

29 

25 

23 

18 

6 

2 

8 

11 

30 

25* 

22 

17 

5 

1 

4 

11 

3 

8a 

10 

15 

8 

12 

15 

18 

24 

28 

7 

2 

e2 

6 

27 

20 

26 

23 

18 

14 

2 

6 

11 

15 

31 

27* 

14 

lOd 

Drawn 

4 



26 


The Draughts Marvel and 







Notes by Fleming. 
Variation X. 





27 23 

16 19 

9 

6 

28 

32 6 10 9 

18 

3 8 

32 28 

31 24 

8 12p 

23 16 

15 

19 

2 

6f 5 9 30 

26 

18 22 

26 17 

28 10 

13 9 

12. 28 

6 

2 

19 

24 10 3 22 

25 

8 15 

24 27 

20 16 

B. wins 


(a) The books play 3 7. This seems to be much stronger, (b) After this, white requires care¬ 
ful play to draw, (c) 20 16, 11 20, 27 24, 20 27, 31 15, 28 32, B. wins, (d) 17 13, 2 6, B. wins, 
(e) 23 18, 1 5, 18 23, 10 6, white wins by first position, (f) 20 16, 11 20, 2 11, 19 23, 15 18, 
32 27, B. wins, (o) Solution to Problem No. 5. (p) Solution to Problem No. 6. 


Problem No. 6. Fleming's Stroke. By W. Fleming. 

The player who solves this problem without reference to the solution need worry no more over 
his progress in draughts. It is, perhaps, at once the most brilliant “stroke problem” ever conceived. 



BLACK 


WMIIt 

Black to play and win. 


SOLUTION. 


2 

6 

32 

23 

22 

25 

11 

2 

14 

9 

29 

22 

6 

9 

5 

7 

15 

18 

13 

6 

28 

32 

22 

15 

23 

27 

21 

14 

32 

28 


31 22 
28 1 
B. wins 


























FITSIE BARRUS 


HENRY D. LYMAN 


PERCY M. BRADT 


DAVID R. HAY 




















Twentieth Century Checker Compendium. 


27 


David R. Hay. 


Mr. David R. Hay was born in Kilsyth, Stirlingshire, about twelve miles from Glasgow, 
on the 8th of February, 1844. He arrived in Dunedin, New Zealand, on October nth, 1864. 
From his boyhood he was fond of draughts and chess. He was the pioneer draughts editor of 
Australasia, having started a draughts and chess column in the Southern Mercury , a weekly 
newspaper published in Dunedin about twenty-five years ago. This paper was subsequently 
bought by the Otago Witness proprietary, and Mr. Hay continued draughts and chess editor 
until he left for Melbourne in 1888. There were a number of chess columns but no draughts 
columns in the colonies at this time, and he suggested the idea of embodying draughts with 
chess in the newspapers. He was also the first to initiate town and country and inter-provincal 
draughts matches in New Zealand, which have done so much to popularize the game in that 
country. For several years he was president of the Dunedin Chess and Draughts Clubs, and 
he has won many prizes in connection with them. During the late Mr. Wyllie’s prolonged 
visit to New Zealand he arranged most of the engagements for him, and the veteran Herd 
Taddie often said that he never had a more pleasant or more prosperous tour in all his life. 
Mr. Hay is an excellent chess player, and tied for the championship in the New Zealand Chess 
Congress in 1878, and formed the Draughts Club in Dunedin, of which he was either its presi¬ 
dent or secretary while he remained in the city. He is also a man of many parts, and of some 
little literary ability. At the centenary of Sir Walter Scott, which took place in 1871, and was 
celebrated in several important cities in New Zealand, the Caledonian Society of Otago offered 
three prizes for the best essays on the life and writings of the Great Unknown — Sir Walter 
Scott. The competition was opened to all New Zealand, without restriction, and Mr. Hay was 
awarded the first prize. He was also for a number of years a member of the School Committee 
and for seven or eight years a member of the Dunedin Athenseum and Mechanics Institute, and 
acted as honorary secretary for about two years. 

Mr. Hay was one of the founders of the Melbourne Draughts Club, which started its pros¬ 
perous career about six years ago, and he has filled the office of president ever since. Shortly 
afterwards he took an active part and was the principal mover in the formation of the Victorian 
Draughts Association, and was unanimously elected its first president. When his term of office 
expired he was elected to the more arduous office of secretary, and has acted in that capacity 
up to the present time, and proved himself a tower of strength. He was the first to suggest and 
has given a helping hand to the carrying out of the town and country matches, between Mel¬ 
bourne and the rest of the colony, which have proved so singularly successful. 

The Weekly Times , of which Mr. Hay is the worthy editor, has made the game very popu¬ 
lar throughout the commonwealth of Australia, and his paper holds first place in the estimation 
of players of every country and has a large circulation among draughts players. 




28 


The Draughts Marvel and 


John F. Roberts, 

Winfield, N. Y. 


The subject of our sketch is a wide-awake enthusiast of the grand old game. 

Born near his present residence thirty years ago January 14 th, 1909 , he first became in¬ 
terested in checkers at fifteen years of age. The scientific books became part of his library at 
once and he stayed with the game three years, then left it until two years ago, when he returned 
to his old love. 

His cross-board practice is very limited, yet he has won the county championship by a 
good score, but he takes no credit or glory for his achievement. 

He has originated some very clever problems, on which the press of the world has com¬ 
mented and are being reproduced in many papers. 

Mr. Roberts, while he is a member of the World’s Correspondence Checker Players’ Club, 
and its worthy Treasurer, still finds time to take care of his state club, of which he has a flour¬ 
ishing organization, and will hold annual tourneys for prizes and the State Correspondence 
Championship. 

Study his games and problems in this work and profit by them. 

It was a struggle to get Mr. Roberts’ consent to give him this short sketch, but he at last 
agreed if we would make it short and not too sweet, and we know we have not said half enough 
of so popular a player. 


Game No. U Alma. 


Played about a year ago in Utica, N. Y., between J. F. Roberts of Winfield, N. Y., and Charles 
Gaffney. Roberts’ move aud notes. 


11 

15 

11 

16 

15 

24 

5 

9 

18 

23d 

6 

29e 

22 

31 

22 

18 

23 

19 

29 

25a 

28 

19 

31 

27 

27 

18 

32 

27 

23 

16 

11 

8 

8 

11 

16 

23 

4 

8 

9 

14 

12 

16 

29 

25 

31 

26 

18 

15 

22 

17 

27 

11 

17 

14 

26 

22 

19 

3 

30 

26 

16 

11 

8 

3 

3 

8 

8 

15 

9 

18 

14 

18b 

10 

19 

25 

22 

26 

22 

15 

10 

25 

22 

24 

19 

22 

15 

22 

17c 

3 

10 

27 

23 

17 

13 

B. wins 


(a) I have noticed that players unfamiliar with the Alma invariably adopt the “exchange de¬ 
fense.” (b) Industriously planning my opponent’s destruction, (c) In which he obligingly helps 
me out. (d) “Pretty” he remarked at this point, (e) This stroke, in various forms, comes up in 
several other openings; I have never seen it in the Alma before. 






Twentieth Century Checker Compendium. 


29 


Game No. 2. Double Comer. 


A recent game in Winfield, N. Y., between J. F. Roberts and Charles Austin; the latter playing 
white; notes by Roberts. 


9 

14 

14 

21 

15 

24 

11 

16 

16 

20d 

1 

26 

26 

22 

2 

11 

22 

18a 

23 

5 

28 

19 

22 

18 

26 

22e 

30 

23 

32 

28 

5 

1 

5 

9 

8 

11 

4 

8 

6 

9 

12 

16 

21 

30 

22 

18 

11 

16 

18 

15b 

25 

22 

27 

23 

18 

15 

19 

12 

23 

19 f 

28 

24h 

1 

6 

11 

18 

11 

15 

8 

11 

10 

14 

14 

17 

30 

26 

7 

11 

18 

15 

21 

17 

24 

19 

31 

27 

29 

25c 

22 

6 

19 

16g 

16 

7 

B. wins 


(a) Forms a strong black game, (b) Not so much played as 24 20. (c) White seemed afraid 

of 15 11 on account of 14 18 in reply, (d) Setting a trap, (e) And white goes right into it. 
(f) White has several lines; all lose, (g) If 32 28, 3 8, 12 8, 26 31, black wins, (h) 5 1 is a 
better move, as it would prolong the game. 


Game No. 3. Glasgow. 


Played in Winfield, N. Y., October 15th, 1908, between J. F. Roberts and H. R. Moon. Rob¬ 
erts’ move and notes. 


11 

15 

16 

23 

7 

16 

19 

24a 

10 

15 

18 

22 

22 

25 

25 

30 

23 

19 

27 

11 

24 

20 

26 

23b 

23 

19 

25 

18 

14 

10c 

28 

19 

8 

11 

7 

16 

16 

19 

9 

14 

6 

10 

15 

22 

11 

16d 

30 

14 

22 

17 

20 

11 

25 

22 

30 

26 

32 

28 

17 

14 

20 

11 

B. wins 

11 

16 

3 

7 

4 

8 

8 

11 

14 

18 

10 

17 

12 

16 



24 

20 

28 

24 

29 

25 

17 

13 

22 

17 

21 

14 

19 

12 




(a) A strong line for black, (b) 17 14 leads to fine combinations, (c) Looks good, but is the 
forerunner of destruction ; however, I think white cannot draw from this point, (d) An elegant little 
stroke that could be easily overlooked. I won with it, also, from another player on the same date, the 
position being brought up by a different series of moves. 


Game No. 4. Glasgow. 


A cross-board game played in Winfield, N. Y., last July, between J. F. Roberts and G. W. 
James, the latter moving first. Notes by Roberts. 


11 

15 

9 14 

16 23 

3 

8a 

11 15 

12 16b 

15 22 

W. wins 

23 

19 

17 13 

27 11 

11 

7 

32 27 

26 23c 

30 25 


8 

11 

11 16 

7 16 

2 

11 

8 11 

16 20 

20 27 


22 

17 

24 20 

20 11 

25 

22 

27 24 

22 18 

25 2 



(a) Weak and not much played, (b) Very bad and the loser, (c) Forces a very neat win. 






30 


The Draughts Marvel and 


Game No* 5. Bristol-Cross* 


Played by correspondence between J. F. Roberts, Winfield, N. Y., and John S. Snider, Lena, 
Ill. Roberts’ move and notes. 


11 

16 

4 

8 

11 

15 

6 

10 

7 

10 

12 

19 

1 

6 

19 

24 

23 

18 

18 

14a 

24 

19 

31 

26 

25 

21 

32 

28 

17 

14 

28 

19 

16 

20 

10 

17 

15 

24 

10 

17 

10 

15b 

2 

6 

6 

10 

15 

31 

26 

23 

21 

14 

28 

19 

22 

13 

19 

10 

29 

25x 

14 

7 

B. wins 

8 

11 

9 

18 

8 

11 

11 

16 

16 

19 

6 

15 

3 

10 



30 

26 

23 

14 

26 

23 

26 

22 

23 

16 

22 

17 

25 

22 




(a) Quite an original game, (b) A neat sacrifice, (x) 21 17, drawn. 


TWELVE PROBLEMS BY J* F* ROBERTS. 


No* 7 


No* 8 


No. 9 


BLACK 



WHITE 

White to play and win. 


Z 


o 

7 ? 

H 

o* 

c 

3 

n> 


T1 

P 


3 

n> 


BLACK 



WHITE 

White to play and win. 


n> 

< 

o 

K* 


H 

2. 
a * 
e 

3 

(t 


TJ 




5 


BLACK 


u 

<v 


E 




U, 


<u 

c 

3 

£ 

u 

H 

jh 

V- 

O 

>- 

* 

o; 

Z. 


WHITE 

White to play and win. 



No* 10 


No. 1 1 


No. 12 


BLACK 



WHITE 

White to play and win. 


Z 

n> 

* 

•< 

o 

-t 

7T 

H 

2. 

o 1 

c 

3 

rt> 


*71 


P 


3 

a> 


BLACK 



WHITE 

White to play and win. 


BLACK 


k. 

u 

o 

e 

<u 

a 

i 

O 

*o 

o 

O 

</> 

*3 

O 


l/) 


WHITE 

White to play and win. 



















































Twentieth Century Checker Compendium. 


31 


No. 13 


No. 14 


No. 15 


BLACK 


z 

re 

s 

■< 

o 

Sr 


Tl 


B3 


3 

re 


WHITE 

White to play and win. 



BLACK 


(/> 


0 

o 

T 

re 

6 

o 

3 

R 

2 


WHITE 

White to play and win. 




BLACK 


WHITE 

White to play and win. 


No. 16 


No. 17 


No. 18 


BLACK 


t - 1 

I. 


WHITE 

White to play and win. 



BLACK 



WHITE 

White to play and win. 


BLACK 


WHITE 

White to play and win. 



Solutions to Problems by J. F. Roberts. 


No. 7. 


16 

11 

11 

8 

4 18 

10 

15 1 

10 

15 22 

25 

18 

7 10 

18 

25 





No. 8. 





W. wins 

6 

2 

15 

11 

8 15 

12 

8 3 

12 

7 3 

14 

7 

3 28 

23 

14 





No. 9. 





W. wins 

9 

6 

15 

6 

24 15 

22 

18 15 

22 

13 9 

22 

13 

6 1 

1 

10 





No. 10. 





W. wins 

10 

6 

18 

14 

9 25 

32 

27 13 

22 

27 23 

19 

26 

15 11 


2 9 W. wins 





















































32 


The Draughts Marvel and 


21 

17* 

1 

5 

5 

9 

2 

18 

18 

22* 

22 

26 

32 

27 

27 

24 

22 

13 

9 

14a 

13 

6 

20 

24 

16 

19 

24 

28 

4 

28 

32 

W. wins 



16 10, 

5 14, 

19 23, 32 28*, 

28 26, 

W. wins. 















No, 

J2. 








10 

6 

13 

6 

80 

25 

15 

10 

24 

19 

14 

9 

6 

2 

2 

4 

2 

9 

22 

18 

29 

22 

22 

15 

15 

24 

7 

14 

13 

6 

W. wins 








No. 

13, 








10 

7 

15 

6 

31 

27 

26 

22 

19 

26 

18 

14 

28 

24 

11 

20 

3 

10 

2 

9 

24 

31 





9 

25 

20 

27 

W. wins 








No, 

14. 








29 

25 

18 

14 

9 

18 

10 

7 

l 

19 

11 

15 

15 

24 

7 

21 

22 

29 









4 

11 

28 

19 

W. wins 








No. 

15. 








9 

6 

1 

10 

30 

26 

30 

23 

2 

27 

80 

25 

16 

11 

22 

26 

2 

9 

15 

6 

23 

30 

6 

2 

4 

8 

23 

19 

25 

22 

7 

3 

13 

6 

24 

15 

31 

26 

21 

30 

27 

23 

8 

12 

11 

7 















W. wins 

first position 








No, 

16. 








22 

18 

21 

17 

13 

22 

6 

9 

5 

14 

15 

18 

18 

27 

1 

19 

14 

23 









24 

6 

32 

24 

W. wins 








No. 

17. 








5 

9 

31 

27 

10 

6 

30 

21 

31 

22 

21 

17 

6 

1 

1 

3 

14 

18 

24 

31 

18 

25 





22 

13 

13 

6 

W. wins 








No. 

18. 








27 

24 

3 

7* 

12 

16 

8 

3 

3 

7 

7 

32 

32 

27 

27 

23 

31 

27 

2 

11 

11 

20 

27 

18 

20 

27 

29 

25 

25 

22 

W. wins 



Problem No. 19. By G. B. Allen. 
BLACK 


WHITE 

White to move and draw. 


< 


SOLUTION No. 19. G. B. ALLEN. 

27 38 7 10 11 15 15 22 

10 15 17 22 15 6 22 29 Drawn 

Played with A. R. Brigham. 

































* 




























\ 

























































































































JORDAN AND BARKER 


















Twentieth Century Checker Compendium 


33 


SOLUTION No. 20. G. B. ALLEN. 

I 

14 17 16 20 20 27 11 27 

21 7 23 16 31 24 Drawn 

Very pretty finish. 

Played with the late Harry Pillsbury. 


Problem No. 20. G. B. Allen. 
BLACK 



Black to move and draw. 
WHITE 


Game No* 6. Kelso. 


Played between J. F. Roberts and John S. Snider; Snider’s move. Notes by Roberts. 


10 

15 

9 18 

1 6 

8 11 

11 

16b 

16 

23 

6 

lOe 

5 9 

22 

18 

23 14 

26 23 

24 19 

28 

24c 

27 

18 

30 

26 

17 13 

15 

22 

10 17 

16 19 

4 8 

6 

9 

20 

27 

7 

11 

9 14 

25 

18 

21 14 

23 16 

26 23 

21 

17 

32 

23 

14 

7 

18 9 

6 

10 

12 16 

11 20a 

8 12 

9 

18 

2 

6d 

3 

10 

11 15 

18 

14 

29 25 

31 26 

25 21 

23 

14 

23 

19 

26 

23 

9 6 

W. wins 


( a ) 

Now Single Corner, (b) Improves the book and nearly 

wins, (c) 

Only 

move 

to draw. 


(d) 12 16 seems preferable, (e) Loses; 7 11 draws. 


Game No. 7. \\ 15, 24 20* Ayrshire Lassie. 


11 15 

15 18 

11 18 

9 14c 

14 18d 

5 9f 

7 16 

9 14 

24 20* 

22 15 

30 26 

27 23 

23 14 

21 17 

24 15 

Drawn 

8 11* 

11 18 

8 lib 

11 15 

10 17 

18 22 

22 31 


28 24 

1-26 22a 

25 22 

32 28 

22 13e 

19 15 

15 11 


4 8 

7 11 

18 25 

2 7d 

15 18 

12 19 

31 24 


23 19 

22 15 

29 22 

20 16 

31 27 

15 11 

28 12 


(*) 

8 11 not as 

good as 10 

14. (a) A favorite move with modern players, (b) 

If 26 22, 

follows this play B. wins by 11 16. (c) 9 13 is published play, (d) R. Jordan’s move, 

ably best, (f) If 6 10, 24 20, 10 15, 19 10, 12 19, 27 24. Draws. 

Variation 1. 

(e) Prob- 

32 28o 

17 13 

23 14 

26 17 

25 22 

27 23 

22 17 

16 11 

7 11-2 

h-10 14-3 

9 18 i 

11 15 

18 25 

6 10 

15 18 

23 27 

21 I7g 

26 23 

31 26 

19 10 

29 22 

23 19 

20 16 

19 16 

2 7 

14 17 

17 22 

7 21 

8 11 

11 15 

18 23 

Drawn 


5 










34 


The Draughts Marvel and 


(o) Weak move, (g) Better than 19 15. (h) 11 15, 25 21, 8 11, or 9 14 should lose for black, 

(i) Now an old 14th position is arrived at as follows— 11 15, 23 19, 8 11, 22 17, 9 14, 26 23, 15 18, 
24 20, 4 8, 28 24, 6 9, 17 13, 2 6, 32 28, 14 7. 


Variation 2. 


10 

14 

25 22k 

11 18 

26 23 

12 19 

24 19 

19 10 

8 12 

26 

23 

18 25 

23 14 

6 9 

24 15 

1 6 

23 27 

25 22 

7 

113 

29 22 

9 18 

23 14 

5 9 

27 24 

10 6 

32 27 

31 

26 

14 181 

30 25 

9 18 

28 24 

18 23 

27 32 

22 17 

2 

7 

22 15 

7 11m 

19 16 

-9 14 

15 10 

6 15 

24 19 

11 16 

Drawn 


(j) Improves a vast lot of published play, (k) 18 15 loses by 7 10, 24 19, 9 13, 26 22, 12 16, 
19 12, 10 26, 30 23, 6 9,* 22 15, 11 18, B. wins. (1) 11 15, 19 10, 6 15, 23 19, 7 10, 27 23, 9 13, 
19 16, Drawn, (m) 5 9, 26 22, 7 11, 22 15, 11 18, 19 15, Drawn, 


Variation 3. 

11 15 29 25 14 17n 13 6 10 17 19 10 

25 21 8 11 23 14p 17 22 21 14 7 32 

9 14 26 23 6 9 25 18 1 17 Black wins neatly 

(n) A trap known to arrive from an unsound line of the Maid of the Mill. The expert may be 
surprised to see it properly elucidated, (p) The wrong way to take and loses by the grand stroke. 


Game No. 8. U 15, 24 20* Ayshire Lassie. 


11 15 

14 18 

15 18b 


9 

18 


3 

10 


5 

9 


30 16 

10 15 

24 20 

23 14 

24 19c 


17 

14 


30 

26 


16 

11 


20 11 

6 9 

10 14a-1 

9 25 

18 22 


18 

22 


22 

25 


9 

14 


14 17 

15 18 

22 17 

29 22 

17 14 


32 

28 


26 

23 


11 

4 


11 7 

8 11 

6 10 

8 11 

10 17 


2 

6 


25 

30 


15 

18 


10 14 

17 21 

17 13 

28 24 

21 14 


27 

24 


31 

26 


4 

8 


7 2, 

B. wins 

1 6 

4 8 


6 9 


7 

10 


11 

15 


18 

27 


6 10 


25 22 

22 17 

26 17 


14 

7 


20 

16 


24 

20 


2 6 


(a) 

Same as 10 14, 24 20, 11 15, 

Denny. 

(b) 

12 

16 

was played in 

the International games. 

(c) 30 25 loses by 10 15. 




















Variation 

1 . 








8 11 

5 

9 

3 

8 



13 17b 


9 

18 


( 

5 10 

5 14 

28 24 

21 

17a 

17 

14 



22 13 



17 

14 


18 

9o 

25 9 

9 13 

1 

5 

10 

17 



15 22 



18 

22 


10 

17 

dl7 22 

23 18 

25 21 

21 

14 



26 17 



24 

19 


30 

25 

B. wins 


(a) In Jordan vs. Stewart match book, Jordan states 5 9, 21 17! (b) Reynolds of Rochester 

won this from Heffner arriving to it from Kelso Cross, (c) Tempting bait, (d) Caught in the dragnet. 




Twentieth Century Checker Compendium, 


35 


Game No. 9. U \5, 23 J9* Alma, 


11 

15 

11 

16 

23 

19 

27 

23 

8 

11 

7 

11 

22 

17 

24 

20 

3 

8 

15 

24 

25 

22 

28 

19 


10 

14 

2 

7 

17 

10 

17 

14 

6 

24 

16 

19 

22 

18 

23 

16 

1 

6 

12 

19 

21 

17 

32 

28 


9 

13 

19 

26 

29 

25 

28 

19 

8 

12a 

17 

22 

25 

21 

30 

23 

13 

17 

6 

10 

26 

23b 

31 

27 


10 

17 

5 

14 

21 

14 

19 

16 

22 

26 

12 

19 

14 

10 

23 

7 

7 

14 

Drawn 

18 

9 




(a) Lee’s Guide gives 7 10, 14 7, 11 16 to draw, which is very good, (b) As this position is apt 
to puzzle a cross-board player, we venture play for the draw which we consider critical at this point. 






Game 

; No. 

10. Bristol. 

n 

\6, 

24 20* 

Line. 





11 

16 

10 

14-2 

li 

18 

6 

lOf 

7 

16 

9 

14 

15 

19 

9 

14 

24 

20 

18 

15 

25 

22 

31 

26 

24 

6 

28 

24 

16 

11 

3 

7 

16 

19-1 

19 

23 

18 

25 

3 

7g 

1 

10 

10 

15 

19 

23 

23 

27 

23 

16 

26 

19 

29 

22 

19 

16 

22 

18 

24 

20 

12 

8 

32 

23 

12 

19 

7 

11a 

8 

12d 

12 

19 

14 

23 

5 

9 

14 

18 

18 

27 

22 

18 

20 

16b 

16 

lie 

27 

24 

26 

12 

20 

16 

8 

3 

Drawn 


(a) A tricky move played in the National, Davis vs. Pierce, (b) Best reply, and so given by 
best authorities, (c) A unique defence, (d) If 6 10, 31 26. (e) A bold move and sequel to ex- 


B. wins 


change at G. 

(f) 3 7, 22 

17, 

30 26. 

(g) 

3 8, 28 24, 8 

15, 

26 22, etc. 










Variation 

1 . 






8 

11 

18 

14 

4 

11 

25 

21 

19 

23 

20 

11 

6 

29 

23 

18-3 

9 

18 • 

21 

17 

9 

14 

26 

19 

7 

23 



16 

19 

22 

8 

5 

9 

29 

25a 

11 

16 

27 

9 










Variation 

2. 






8 

12-4 

7 

11 

4 

8 

12 

19 

10 

19 

19 

26 

9 

13 

25 

22 

22 

17 

25 

22 

31 

27 

17 

3 

7 

11 

15 

18 

9 

14 

11 

15 

8 

11 

3 

12 

12 

16 

16 

20 

13 

22 

18 

9 

20 

16 

22 

18 

27 

24 

3 

7 

21 

17 

18 

25 

5 

14 

2 

7 

15 

22a 

22 

31 

31 

26 

6 

9 

26 

31 

29 

25 

27 

24 

24 

8 

24 

15 

30 

23 

11 

15 

25 

22 


(a) 14 23. 31 27, W. 

wins. 
















Variation 

3. 






22 

18 

27 

23 

18 

15 

29 

25 

31 

27 

23 

7 

32 

23 

16 

19 

11 

16 

4 

8 

5 

9 

7 

11 

14 

23 

2 

27 

23 

16 

20 

11 

25 

22 

22 

18 

27 

24 

26 

19 

19 

16 

12 

19 

7 

16 

9 

14 

3 

7 

16 

20 

20 

27 

27 

31 








Variation 

4. 






9 

14 

8 

12-5 

10 

19 

10 

15 

15 

24 

24 

31 

2 

6 

18 

9 

27 

24 

22 

17 

17 

10 

26 

23 

30 

25 

23 

19 

5 

14 

4 

8 

7 

10 

19 

24 

6 

15 

31 

22 



25 

22 

24 

15 

32 

27 

28 

19 

31 

26 

25 

4 




1 5 
Drawn 


28 24 
B. wins 


W. wins 




36 


The Draughts Marvel and 


Variation 5. 


8 11 

8 12 

3 8 

12 19 

7 16 

6 13 

2 6 

14 23 

27 23 

32'27 

23 16 

27 23 

22 18 

29 25 

28 24a 

26 12 

4 8 

12 19 

8 12 

11 16 

1 5 

10 14 

19 28 

6 10 

23 16 

27 23 

31 27-6 

20 11 

18 9 

25 22 

23 18 

12 8 

(*) 

22 18, 6 9, 

26 22, 19 26, 30 23 

, 16 20, B 

. wins. 



Drawn 




Variation 6. 




22 18 

18 9 

29 25-7 

20 16 

16 7 

25 22 

28 19 

22 18 

12 19 

6 13 

11 15 

7 11 

2 11 

19 24 

15 24 

11 15 








Drawn 




Variation 7. 




31 27 

20 11 

27 23 

29 25 

25 22 

23 18 



11 16 

7 16 

10 14 

2 6 

1 5 

Drawn same 

as Var. 5. 




Game No. 11. 

H 16, 

22 18* Bristol. 



11 16 

13 22 

11 16 

4 8 

15 18 

7 10 

30 26 

26 19 

22 18* 

26 17 

25 22 

25 22 

13 9 

1 5 

23 18 

17 26 

8 11 

10 14a 

6 10 

3 7 

18 22 

17 21 

16 23 

10 17 

25 22 

17 10 

22 18 

22 17 

9 5 

5 9 

18 14 

26 23 

16 20 

7 14 

1 5 

8 11 

14 17 

21 25 

2 7 

Drawn 

22 17 

18 9 

18 9 

28 24 

21 14 

9 13 

27 18 


9 13 

5 14 

5 14 

11 15 

10 17 

25 30 

20 27 


30 25 

24 19 

29 25 

17 13 

5 1 

13 17 

32 23 



(a) The following play stands above criticism, and is found in Dunne’s Praxis. Beautiful—Stearns. 


Note by H. L. Eddy, Providence, R. I. 

(b) 28 24, 8 11 and we have a Whilter position, colors reversed, brought up thus: 11 15, 23 19, 
9 14, 22 17, 7 11, 25 22, 11 16, 17 13, 16 23, 27 11, 8 15, 24 19, 15 24, 28 19, 5 9, 22 17, 4 8, 
29 25, 8 11, 25 22, 3 8, 26 23, 11 15, 32 28, 15 24, 28 19. 


Game No. 12. 11 16, 23 18* 


11 

16 

26 

23 

15 

24 

18 

9 

14 

17 

28 

24 

10 

14 

27 

23 

23 

18 

16 

20 

28 

19 

5 

14 

21 

14 

3 

7 

17 

10 

20 

27 

8 

11 

25 

22 

9 

13 

19 

15a 

10 

26 

25 

21 

13 

17 

10 

7 

18 

14 

5 

9 

29 

25 

12 

16 

31 

22 

7 

10 

22 

13 

27 

31 

9 

18 

24 

19 

10 

14 

15 

11 

7 

10 

11 

7 

15 

18 

7 

2 

22 

8 

11 

15 

22 

18 

6 

10 

32 

28 

2 

11 

23 

14 

31 

27 

4 

11 

30 

26 

1 

5 

26 

22 

10 

15 

21 

17b 

11 

15 

Drawn 


(a) This fine move was given by Mr. C. Russell to correct Lee’s Guide, (b) The play is left here 
as a white win but John Kirk continues and shows the above neat draw. 





Twentieth Century Checker Compendium 


37 






Game No. 

13, 

11 

15, 23 

18* 

Cross. 





11 

15 

23 

19 

7 14 

21 

17 

30 

23 

28 

24 

14 

17 

22 17 

23 

18a 

10 

14 

24 20 

14 

21 

27 

4 

5 

9 

22 

6 

Drawn 

8 

11 

19 

10 

11 15b 

30 

26 

9 

14 

29 

25 

1 

28 


27 

23 

14 

23 

19 10 

21 

30 

4 

8 

7 

11 

25 

22 


4 

8 

26 

19 

6 15 

31 

27 

2 

7 

8 

15 

3 

7 



(a) To the beginner a careful study of the Cross is recommended as the most desired defence to 
the 11 15 move, (b) 6 10 should be met as follows; 6 10, 22 17, 9 13, 31 27,* 13 22, 25 9, 5 14, 
7 23, 11 15, 30 26, Drawn. 







Game No, 

14. 

11 

15, 

23 

18* 

Cross. 





11 

15 


22 

18 

4 

8 

24 

20 


11 

20 

32 27a 


20 

24 

19 16 

23 

18* 


15 

22 

25 

22 

11 

15 


23 

18 

16 19b 


22 

18 

Drawn 

9 

14 


25 

9 

8 

11 

31 

27 


14 

23 

27 23 


10 

14 


18 

11 


5 

14 

27 

23 

7 

11 


27 

11 

19 24 


11 

8 


8 

15 


29 

25 

6 

9 

20 

16 


12 

16 

28 19 


3 

12 



(a) 

26 

23, 

1 6, 

30 26, 10 15, 22 17, 15 19, 

23 18, 2 

7, 11 2, 9 13, 2 9, 

13 

l 31, 

Drawn. 



(b) 

10 

15, 

27 23, 15 19, 

23 18, 1 

6, 21 17, 

6 10 

, 17 

H, 

10 17, 22 6, 2 

9, 

30 25, W. wins. 





Game No, 1 5. 1 1 

15 ,23 

18* 





Black- 

-G. A. Pierce. 




White—Ketchum. 


11 

15 

14 23 

16 20 

2 7 

18 

25 

1 10 

10 17 

11 15 

23 

18 

19 10 

22 17a 

23 19 

29 

22 

22 17 

21 14 

Drawn 

8 

11 

7 14 

20 27 

7 14 

3 

7 

8 11 

11 16 


27 

23 

26 19 

17 10 

25 22 

28 

24 

26 23 

24 20 


10 

14 

11 16 

4 8 

14 18 

6 

10* 

9 13 

7 11 


23 

19 

19 15 

32 23 

30 26-1 

15 

6 

17 14 

14 10 



(a) 

Pittsburger played 24 19, and lost as follows 

: 24 19, 

4 8, 22 17, 14 18, 

32 27, 

2 7, 28 24, 

7 11, 15 10, 6 15, 19 10, 12 16,* 30 26, 

11 15, 26 23, 

8 12, 23 14, 9 18, 25 22, 

18 25, 

29 22, 5 9, 

B. 

wins. 



Variation 

1 . 







Black— 

■George Pierce. 




White—H. Henderson. 


29 

25b 

9 13 

30 25 

26 30 

15 

11 

13 17 

28 24 

32 16 

18 

23 

17 14 

23 26 

25 21 

19 

23 

3 8 

23 27 

15 11 

22 

18 

6 9 

15 11 

30 25 

10 

7 

17 22 

24 19 

16 7 

3 

7 

15 10 

8 15 

11 8 

1 

6 

8 11 

27 32 

3 26 

25 

22 

11 16 

18 11 

25 22 

7 

3 

6 10 

11 15 

12 16 

7 

11 

19 15 

9 18 

8 4 

18 

14 

7 3 

10 14 

Drawn 

21 

17c 

16 19 

22 15 

22 18 

11 

7 

14 9 

31 27 



(b) 28 24 also good, (c) A fine game. 





38 


The Draughts Marvel and 




Game No. 

,\ 6 . n is 

, 23 18* 

Cross, 



11 15 

19 10 

16 20a 


24 19 

1 5 

2 7 

26 17 

31 26 

23 18 

7 14 

30 26 


8 24 

31 26 

29 25 

13 22 

12 8 

8 11 

26 19 

5 9 


28 12 

9 13 

14 17 

19 15 

Drawn 

27 23 

11 16 

15 lib 


6 10 

18 9 

21 14 

22 26 


10 14 

19 15 

12 16 


22 17c 

5 14 

10 17 

27 23 


23 19 

9 13 

26 23 


13 22 

23 19 

25 21 

26 31 


14 23 

32 27-1 

3 8 


25 18 


17 22 

23 18 


(a) A strong move. 

(b) 22 

17 is weak. 22 17, 13 22, 26 10, 12 16, 25 22, 

9 14, 27 23, 

20 27, 

31 24, 16 20, 24 19, 4 8, 

B. wins. 

(c) Critical end play for both sides. 







Variation 

1 . 




30 26 

15 11 

14 lOe 


22 18 

8 3 

27 24 

19 26 

24 20 

14 18 

7 16 

12 16 


8 11 

9 14 

22 25 

30 23 

26 22 

32 27 

24 15 

25 21 


15 8 

3 8 

24 15 

31 26 

15 11 

16 19 

16 19 

18 25 


6 22 

14 18 

25 30 

23 30 

7 16 

21 17d 

17 14 

29 22 


26 17 

8 12 

12 19 

28 24 

20 11 

3 7 

4 8 

5 9 


13 22 

2 7 

18 23 

30 26 

Drawn 

(d) 

If 24 20, then 3 8 wins. 

(e) 

If 27 23, exchange, then 13 17, 22 13, 6 9, 13 6, 1 17 






Game No. 

17. 11 15, 

23 18* 

Cross. 



11 

15 

14 23 

9 13 

6 10 

13 22 

12 16 

19 23 

23 27 

23 

18 

19 10 

24 20a 

32 27 

25 11 

25 22 

22 18 

9 6 

8 

11 

7 14 

16 19 

3 8 

1 6 

6 10 

13 22 

2 9 

27 

23 

26 19 

15 11a 

27 24-1 

24 15 

22 17 

18 9 

11 7 

10 

14 

11 16 

5 9b 

8 15 

10 19 

9 13 

10 14 

Drawn 

23 

19 

19 15 

30 26 

22 17 

29 25 

26 22 

28 24 



(a) 

A new line of play, (b) 19 23, 22 17, 13 22, 25 9, 

5 14, 29 25, 14 18, 

, 21 17, 6 10, 

28 24, 

3 8 

, 31 27, 8 15, 25 22, 18 25, 27 11, 

25 29, 24 19, 

1 6, 32 27, 6 9, 17 13, 9 14, 

27 23,14 17, 

23 18, 

17 21, 18 15, 12 16, 

15 6, 16 23, 20 16, Drawn. 









Variation 1. 




20 

16 

13 22 

27 23* 

10 15 

31 27 

12 19 

11 7 

18 25 

8 

15 

25 11 

9 13* 

25 22 

19 24 

23 16 

2 11 

26 23 

22 

17 

1 6 

29 26 

6 10 

27 20 

14 18 

16 7 

13 17 

Drawn 




Game No. 18. 11 

15, 23 18* Cross. 







A game of traps. 




11 

15 

23 19 

15 18-1 

22 17 

5 9e 

22 18 

8 11 

24 8 

23 

18* 

9 14 

26 22 

2 7c 

26 22 

15 22 

31 24 

16 19 

8 

11 

18 9 

11 15 

32 27 

11 16 

25 18 

23 26 

8 4 

27 

23a 

5 14 

17 13 

1 5d 

27 23 

14 23 

19 15 

Draws 

4 

8 

22 17 

7 lib 

30 26 

18 27 

24 20 

10 19 as published 


(a) Should 26 23 be played, 10 14, 30 26 and 

now both 6 10 and 7 10 are 

good orthodox lines 

of play. 

(b) Trap if 18 23. (c) Trap if 11 16. 

(d) Trap if 11 16. (e) Trap if 11 16. 






Twentieth Century Checker Compendium. 


39 


Variation 1. 


6 

9 

14 

17f 

11 

18 


3 

7 

11 

18 

22 

26 

27 

20 

19 

15 

31 

27 

21 

14 

24 

20 


19 

15 

20 

16 

28 

24 

10 

3 

Drawn 

1 

5 

9 

25 

10 

14* 


14 

17 

12 

19 

26 

31 

8 

12 



17 

13 

29 

22 

28 

24 


26 

22 

24 

15 

23 

19 

19 

15 



2 

6 

15 

18 

7 

11 


18 

25 

18 

22 

31 

27 

20 

24 



25 

22 

22 

15 

32 

28 


30 

14 

27 

23 

15 

10 

3 

8 




(f) If 

14 18, continue, 21 17, 

18 25, ; 

30 21, 15 

18, 

27 23, 18 27, 

32 23, 

11 15 

, 26 22, 15 

18, 

22 

15, 7 11, 

23 18, 11 

16, 29 25, 16 

23, 

25 

22, 10 19 

, 24 

15, 

8 11, 15 

8, 23 26, 

, 28 24, 26 30, 81 ! 

26, 

W. 

wins. 




















Game No. 

19, 

► 

Cross. 

u 

15, 

23 J8* : 

Line. 





11 

15 

19 

15 

14 

18* 


15 

10 

26 

30 

7 

3 

28 

27 

26 

23 

23 

18* 

3-16 

20a 

29 

25c 


11 

16 

25 

21 

13 

17 

24 

19 

16 

20 

8 

11 

22 

17 

18 

23 


19 

15 

30 

25 

11 

7 

27 

32 

23 

19 

27 

23 

20 

27 

22 

18 


16 

19 

11 

8 

17 

22 

11 

15 

9 

14 

10 

14 

17 

10 

3 

7 


30 

25 

25 

22 

7 

2 

10 

14 

4 

8 

23 

19-1 

4 

8 

25 

22 


23 

26 

8 

4 

14 

9 

31 

27 

5 

9 

14 

23 

82 

,23 

7 

11 


15 

11 

22 

18 

2 

7 

32 

16 

8 

11 

19 

10 

2 

7 

21 

17d 


8 

15 

15 

11 

1 

6 

15 

11 

14 

18 

7 

14 

23 

19 

9 

13 


18 

11 

19 

23 

7 

11 

16 

7 

19 

15 

26 

19 

7 

14 

17 

14 


9 

18 

10 

7 

6 

10 

3 

26 

18 

22 

11 

16-2 

25 

22b 

6 

9 


22 

15 

18 

14 

28 

24 

12 

16 

Drawn 


(a) 4 8 also draws, (b) 30 26, 14 18, 26 22, 18 23, Lee’s Guide, (e) 30 26, 18 25, 29 22, 


3 7, 28 24, 

6 10, 15 6, 1 10, 22 17, 8 11, 

24 20, 

9 14, Drawn. 

(d) 22 17, 

11 16, 17 13, 

16 20, 

30 25, 23 27 

, 32 23, 

20 27, 25 22, 27 31, 19 16, Drawn. 







Variation 1. 




24 20 

25 22 

32 7 30 

23 

16 12 

23 18b 

3 7 

16 11 

15 19 

14 18 

3 19 1 

6 

9 14 

7 10 

19 23 

31 27 

23 16 

29 25 

22 18 28 

24 

18 9 

8 3 

7 16 

22 17 

12 19 

9 13 

8 11 6 

10 

5 14 

25 30 

25 30 

13 22 

18 15 

31 27 

25 22 24 

19 

21 17a 

3 8 

16 19 

11 7 

11 18 

7 11 

6 9 2 

7 

14 21 

30 25 

23 27 

Drawn 

22 15 

27 23 

26 23 19 

16 

12 8 

8 3 

19 16 


4 8 

18 27 

19 26 10 

15 

21 25 

15 19 

27 31 


(a) Brings up a 

problem identically as in a game of Broughton and Yates. 

(b) Note the beauti- 

ful trap, 8 3 

, 7 10, 3 7, 15 19, 23 16, 25 30 

, 7 14, 

30 26, B. wins. 







Variation 2. 




9 13a 

14 18 

4 8 18 

27 

7 16 

23 30 

6 15 

12 16 

30 26 

32 27 

20 16b 31 

24 

24 20 

15 10 

22 17 

Drawn 

11 16 

16 19 

3 7 6 

9 

19 23 

2 6c 

13 22 


19 15 

24 20 

*27 23 16 

11* 

20 4 

4 8 

25 11 



(a) A strong move requiring careful play, (b) 21 17, 3 7, 17 14, 18 23, 27 18, 6 10, 15 6, 
1 17, 25 21, 8 11, 21 14, 19 24, 28 19, 11 16, 20 11, 7 30, B. wins, (c) 30 26 loses by 4 8, etc. 




40 


The Draughts Marvel and 






Variation 8. 




3 

8 

12 16 

8 12 

9 14 

2 6 

6 9 

24 27 

14 17 

32 

27 

25 22 

22 18 

17 10 

11 7 

13 6 

8 4 

Drawn 

16 

19 

18 25 

4 8 

8 12 

5 9 

1 1-9 

27 31 


30 

26 

29 22 

21 17b 

15 11 

18 11 

27 23 

4 8 


14 

18 

16 20 

12 16 

6 15 

9 14 

20 24 

31 27 


22 

17 

17 13 

26 22 

31 26 

24 15 

11 8 

22 18 



( a ) 

Favorite of 

Richard Jordan. 

(b) Published 

as a losing 

move. 






Game No. 

20. Cross. 

1 i 15, 23 J8* Line. 



11 15 

7 14 

2 7 

18 23 

5 30 

26 30 

25 18 

31 27 

23 18* 

26 19 

30 26 

27 18 

26 23 

28 24 

27 24 

14 10 

8 11 

11 16 

14 18 

6 9 

19 26 

3 7 

30 26 

27 24 

27 23 

19 15 

32 27 

15 6 

4 8 

24 19 

24 20 

B. wius 

10 14-1 

4 8a 

9 13 

1 10 

10 15d 

7 10 

26 31 


23 19 

24 20-2 

21 17 

11 4 

8 11 

31 27 

20 16 


14 23 

16 19 

7 10b 

9 14 

30 25 

10 14 

18 23* 


19 10 

20 16 

16 11c 

18 9 

11 18 

18 9 

9 14 


(a) 3 8 is R. Jordan’s favorite move, (b) A tricky move, 
years ago this was left as drawn, (d) 25 21 draws. 

(c) In a Scotch controversy 

several 




Variation 

1 . 




4 8 

26 22 

14 18 

17 14 

20 27 

7 2 

9 14 

3 7 

23 19 

18 23 

31 27 

7 11 

10 7 

16 23 

15 10 

11 16 

9 14 

19 15 

7 11a 

14 10 

3 10 

2 27 

8 11 

19 15 

18 9 

11 18 

28 24 

16 20 

30 26 

1 6 

10 7 

22 26 

5 14 

22 15 

2 7 

21 17 

23 30 

27 24 

14 17 

7 11 

22 17 

10 19 

24 19 

11 16b 

82 7 

6 9 

7 3 

16 20 

15 18 

24 15 

11 16 

27 24 

30 14 

24 19 

17 22 W. wins 

(a) Not in the Guides, (b) Loses, and forms the “Big Shot” discovered by Mr. Percy M 

. Bradt. 




Variation 

2. 




82 27 

22 17-3 

29 22 

23 18 

18 14 

28 24 

14 7 

15 10 

16 20 

14 18 

9 13 

6 10 

2 7 

20 27 

15 18 

31 27 

24 19 

25 22-5 

27 23 

15 6 

30 26 

31 24 

22 15 

24 20 

3 7 

18 25 

7 11 

1 10 

11 15 

7 11 

13 31 

27 24 




Variation 

3. 



B. wins 

27 24 

7 10 

24 20-4 

5 14 

29 25 

1 10 



20 27 

22 17 

13 22 

30 26 

6 9 

25 22 



31 24 

9 13 

25 9 

2 7 

15 6 

9 18 B. 

wins 





Variation 

4. 




25 22 

30 26 

29 22 

24 20 

26 23 

15 6 

20 16 

16 7 

14 18 

18 25 

4 8 

9 14 

6 9a 

1 10 

8 11 

2 11 


B. wins 




Twentieth Century Checker Compendium 


41 









Variation 

5. 








28 

24 

17 

14-6 

21 

14 

15 

6 

25 

22-7 

31 

15 



B. 

wins 

7 

10 

10 

17b 

6 

10 

1 

17 

17 

26 

2 

7 












Variation 

6. 








25 

22-8 

29 

22 

17 

13 

30 

25 

81 

26 

27 

18 



B. 

wins 

18 

25 

9 

14 

14 

18 

2 

7 

18 

23 

20 

27 












Variation 

7. 








25 

21 

21 

14 

19 

15 

15 

11 

11 

8 

31 

26 

26 

19 

B. 

wins 

8 

11 

11 

16 

16 

19 

19 

28 

28 

32 

32 

23 

18 

23 










V ariation 

8. 








17 

13 

30 

26 

26 

23 

31 

26 

26 

22 

21 

14 

23 

14 

B. 

wins 

9 

14 

5 

9 

1 

5 

2 

7 

14 

17 

10 

26 

9 

18 




Game No, 2U Cross. \\ J5, 23 18, 12 16* Line. 


Compilied by H. W. Shannon, Ex-Champion of New Hampshire and L. M. Stearns. 


11 15 

9 14 

6 9 

1 6 

24 19 

11 8 

11 15 

22 17 

23 18* 

18 9 

31 27 

23 19-3 

15 24 

15 10 

23 26 

13 22 

12 16a 

5 14 

7 11 

8 12 

28 19 

8 3 

7 10 

18 2o 

18 11 

25 22 

16 7 

30 26 

32 27 

12 16 

6 1 

9 18 

8 15 

4 8 

2 11 

11 16-4 

19 15 

2 7 

15 18 

15 22 

22 18 

24 19 

28 24 

26 23 

27 23 

10 6 

26 80 

5 9 

15 22 

8 11 

3 8-1 

6 9 

15 11 

3 8 

17 14 

22 18 

25 18 

27 23 

22 17-2 

32 28 

23 19 

16 19 

1 5 

24 27 

16 20 

11 15 

9 13 

14 18 

7 2 

8 11 

10 15 

25 22 

29 25 

19 16 

26 22 

23 7 

19 15 

19 23 

20 24 

9 13 




16 32 




Drawn 

(*) 

This move 

names the opening. 

(a) Very little play 

has appeared on 

this line. 





Variation 

1 . 




9 13 

16 7 

3 17 

19 16 

18 22 

8 3 

25 22 


23 19-5 

13 17 

26 23 

21 25 

19 16 

25 30 

16 12 


14 18 

21 14 

17 21b 

16 12 

30 26 

3 7 

1 6 


19 16 

10 17 

23 19 

25 30 

12 8 

30 2-5 

11 16 


18 25 

30 14 

15 18 

24 19 

22 25 

7 11 

Drawn 





Variation 

2. 




23 18-7 

22 17 

17 13 

23 18 

32 23 

21 14 

19 15 

14 10 

14 23 

1 6 

15 18 

14 23 

22 25 

25 30 

26 22 

15 11 

26 19 

30 26 

26 23 

27 18 

18 14 

23 18 

15 8 

Drawn 

8 12 

9 14 

18 22 

20 27 

10 17 

30 26 

22 15 





Variation 

3. 




23 18 

27 J18 

32 23 

30 26 

17 14 

21 5 

22 13 

Drawn 

14 23 

20 27 

6 9 

8 12 

10 17 

13 17 

15 31 



6 




42 


The Draughts Marvel and 









Variation 

4. 






15 

18 

8 

3 

10 

14 

2 

6 

31 

26 

21 

14 

20 27 

B. wins 

22 

8 

14 

18 

r- 

4 

2 

9 

13 

19 

15 

18 

23 

82 23 


13 

31 

3 

7 

6 

9 

6 

9 

14 

17 

27 

18 

26 17 









Variation 

5. 






23 

18 

19 

16-6 

21 

17 

23 

18 

11 

7 

22 

18 

30 23 

1 5 

14 

23 

10 

14 

14 

21 

27 

31 

6 

9 

17 

22 

31 26 

19 23 

26 

19 

16 

7 

27 

23 

18 

11 

7 

2 

2 

6 

6 1 

5 14 

1 

6 

3 

10 

20 

27 

10 

14 

14 

17 

22 

26 

26 19 

Drawn 








Variation 

6. 






30 

26 

19 

16 

26 

23 

23 

18 

27 

18 

32 

23 

18 2 


6 

9 

3 

7 

9 

14 

14 

23 

20 

27 

11 

20 

W. wins. 









Variation 

7. 






23 

19 

26 

22 

26 

23 

27 

11 

11 

7 

2 

7 

17 10 


8 

12 

1 

5 

5 

9 

16 

23 

26 

30 

9 

14 

Drawn. 


22 

17-8 

30 

26 

23 

18 

24 

19 

7 

2 

19 

15 



9 

13 

11 

16 

14 

23 

23 

26 

20 

24 

10 

19 










Variation 

8. 






26 

23 

30 

25 

23 

18 

27 

18' 

32 

23 

B. wins. 




9 

13 

1 

5 

14 

23 

20 

27 

15 

24 









Game No. 22. 

Cross. U 15, 

23 18* 



11 

15 

23 19 

11 16 

32 27 

18 25 

22 18 

12 16 

81 22 

23 

18 

14 23 

19 15 

16 19 

29 22 

4 8 

26 22 

1 10 

8 

11 

19 10 

3 8 

22 17 

16 20 

21 17a 

6 10 

15 6 

27 

23 

7 14 

30 26 

12 16 

17 13 

2 7* 

13 6 

7 10 

10 

14 

26 19 

14 18 

25 22 

8 12 

17 14 

10 26 

B. wins 


(a) A losing move. 










Game No. 23. 10 J4, 

, 24 20* 

Denny. 



10 14 

17 13 

14 18 

22 17 

8 11 

27 23 

10 17 

22 18 

24 20* 

1 6 

23 14 

15 18a 

23 14 

18 27 

21 14 

15 22 

11 15 

28 24 

9 29 

30 25 

6 9 

32 23 

3 8 

23 18 

22 17 

8 11 

29 22 

11 15 

13 6 

12 16 

25 22 

Drawn 

6 10 

25 22 

4 8 

26 23 

2 18 

17 14 

8 12 



(a) 12 16 is a good move and played by H. B. Reynolds in the International Match at Boston. 





Twentieth Century Checker Compendium 


43 


Game No* 24. 10 14, 24 19* Denny. 


10 

14 

13 

22 

8 

11 

16 

23 

20 

24 

12 

16c 

6 

29 

6 

9 

24 

19* 

25 

9 

23 

18a 

31 

27 

22 

17 

19 

12 

14 

10 

2 

6 

6 

10 

5 

14 

14 

23 

7 

16 

4 

8 

3 

7 

24 

28 

9 

13 

22 

17 

29 

25 

27 

18 

27 

18 

17 

14 

12 

3 

10 

7 

Drawn 

9 

13 

11 

15 

11 

16 

16 

20b 

10 

17 

2 

6 

1 

6 



28 

24 

26 

22-1 

18 

11 

24 

19 

21 

14 

3 

10 

7 

2 










Variation 

1 . 








25 

22 

26 

22 

22 

18 

17 

1 

21 

17 

24 

15 

17 

14 

5 

9 

8 

11 

1 

6 

15 

22 

22 

25d 

7 

11 

11 

25 

25 

22 

16 

19 

22 

17 

32 

28 

19 

15 

31 

22 

1 

5 

30 

21 

14 

10 

10 

6 

3 

8 

11 

16 

10 

26 

25 

29 

16 

19 

29 

25 

12 

16 

Drawn 


(a) Thisis exceedingly strong when 7 11 is played the preceding move instead of 8 11. (b) Best 

and retains an even game for black, (c) The three stroke draws avoiding the bridge, (d) Corrects 
Heffner vs. Searight game Heffner lost in the International, (e) A clincher for the draw. If 22 18, 
2 6, etc. 





Game No. 25. 

10 14, 22 17* 

Denny. 



10 

14 

24 20 

10 15 

26 23 

9 18 

13 9 

14 23 

1 5 

22 

17 

14 18 

28 24 

18 22 

23 14 

11 16c 

9 5 

12 16 

7 

10 

23 14 

5 9a 

25 18 

6 10-2 

20 11 

8 11 

5 9 

17 

13 

9 18 

17 14 

15 22 

14 9b 

7 23 

5 1 

15 19 

3 

7 

21 17-1 

1 5 

24 19 

5 14 

27 18 

11 15 

30 25 
Drawn 


( a ) 

If 12 16, then 32 28 and a 

good game. 

(b) 13 9 loses. 

Heffner lost 

this position to H. B. 


Reynolds in a subscription match, (c) The Ayrshire Lassie arrives at this position as follows : 11 15, 
24 20, 8 11, 28 24, 5 9, 21 17, 1 5, 25 21, 3 8, 17 14, 10 17, 21 14, 13 17, 22 13, 15 22, 26 17, 
9 18, 17 14, 18 22, 24 19. 


Variation 1. 


26 

23 

32 28 

25 18 

18 11 

27 23 

20 16 

6 2 

7 10 

10 

14 

14 17 

15 22 

8 15 

8 11 

11 20 

7 11 

13 22 

28 

24 

23 14 

13 9 

21 19 

21 17 

18 15 

2 7 

14 9 

6 

10 

10 15 

6 13 

15 24 

2 6 

12 16 

11 16 

Drawn 

30 

26 

26 23d 

23 18 

28 19 

23 18 

15 6 

29 25 


1 

6 

17 22 

11 15 

4 8 

6 10 

16 23 

22 29 



(d) This fine game 

was played by Will C. ' 

Parrow of Boston. 








Variation 2. 




11 

16e 

32 27 

10 17 

23 19 

7 10 

7 14 

11 15 

14 17 

20 

11 

8 11 

27 23 

21 30 

8 3 

15 11 

20 11 

6 10 

8 

24 

30 25 

2 6 

19 15 

25 22 

31 27 

15 8 

17 21 

27 

20 

6 10 

29 25* 

30 25 

3 7 

12 16 

23 18 

Drawn 

4 

8 

25 18 

17 21 

15 8 

22 15 

27 23 

11 15 



(e) Best and requires careful play to draw for whites. 




44 


The Draughts Marvel and 


Game No* 26. Double Comer. 9 14, 22 18* 


9 

14 

7 10 

14 18 

3 7 

6 15 

20 24 

31 26 

6 

9 

22 

18 

27 24 

17 14 

31 27 

18 11 

19 15 

18 15 

8 

11 

5 

9 

10 19 

9 13 

7 16 

12 16 

24 27 

26 22 

18 

22 

25 

22 

24 15 

29 25 

27 18 

22 18 

11 8 

15 11 

11 

15 

11 

16 

16 19 

8 12a 

19 23 

1 5* 

4 11 

22 18 

23 

27 

18 

15 

23 16 

15 11 

26 19 

28 24b 

15 8 

3 8 

32 

23 

10 

19 

12 19 

18 23 

16 23 

16 20 

27 31 

2 6 

13 

17 

24 

15 

22 17 

25 22 

14 10 

24 19 

8 3 

11 7 

21 

14 








Drawn. 

9 

27 





Game No. 27. 

Double Corner. 



Blaek—Mr. H. Clark, 

H. M. S. 

Bacchante. 

White—Mr. L. J. Neal, H. 

M. S. Dragon. 




Maneuvers for Mediterannean championship. 



9 14 

24 20 


15 24 

19 10 

9 13 

26 17 

16 19 

31 22 

22 18 

8 12 


28 19 

6 15 

26 17 

6 15 

23 16 

4 8 

5 9 

27 24 


7 10 

22 17 

13 22 

17 14 

12 19 

29 25 

25 22 

10 15 


32 27b 

15 22 

30 26 

3 7 

27 23 

15 18 

12 16a 

24 19 


10 15 

17 10 

2 6 

21 17 

19 26 

22 15 

(a) 

11 16, stronger. 

(b) This 

move was ] 

played by R. Jordan, the World’s champion in match 

England 

vs. United States, 

and white won. (c) 

An evenly contested game. 





Game No. 28 

. Double Corner. 9 14, 

22 17 Line, 



9 14 

16 20 


2 6 

11 15 

16 23 

25 22 

24 28 

22 18 

22 17 

22 18 


25 22 

21 17a 

27 18 

9 6 

11 15 

19 16 

11 16-1 

9 13 


11 16 

10 14b 

20 27 

12 16 

28 32 

18 15 

24 19-2 

18 9 


18 15 

17 10 

32 23 

6 2 

23 19 

B. wins 

8 11 

13 22 


7 11 

13 17 

6 29 

16 20 

32 28 


26 22 

25 18 


15 8 

22 13 

14 10 

2 7 

10 6 


5 9 

6 13 


4 11 

15 18 

29 25 

20 24 

1 10 


28 24 

29 25 


30 25 

23 14 

13 9 

7 11 

15 6 


0) 

Losing move allowing fine stroke at b. 









Variation 1. 




11 15 

20 11 


8 12 

27 24 

25 29 

13 6 

25 22 

32 28 

25 22 

7 16 


23 16 

12 16 

17 14 

1 17 

28 24 

2 11 

8 11 

22 17 


12 19 

25 22 

10 17 

28 23 

22 18 

28 19 

17 13 

16 19 


31 27 

14 18 

21 14 

19 26 

24 19 

17 22 

11 16 

23 16 


4 8 

24 20 

15 18 

30 14 

18 15 

8 3 

24 20 

12 19 


29 25 

18 25 

11 8a 

29 25 

10 7 

Drawn 

3 8 

27 23 


8 12 

20 11 

6 9 

14 10b 

15 24 


(a) In Dunne’s Praxis Page 174, Var. 4, 

this is given as a 

losing move. 

(b) This draws and 

corrects same game. 

H. Russell. 










Twentieth Century Checker Compendium. 


45 


Variation 2. 


25 

22 

18 

9 

22 

17 

23 

7 

27 

18 

14 

9 

30 25 

13 9 

16 

20-3 

5 

14 

15 

18 

2 

11 

25 

29 

6 

10 

22 26 

11 16 

17 

13 

29 

25 

24 

19 

26 

23 

17 

14 

9 

6 

31 22 

2 7 

8 

11 

11 

15 

18 

22 

22 

25 

10 

17 

10 

15 

8112 

1 6 

22 

18 

25 

22 

19 

16 

23 

18 

21 

14 

6 

2 

25 21 

7 14 

4 

8 

7 

11 

12 

19 

14 

23 

3 

7 

15 

22 

7 10 

6 13 
Drawn 








Variation 

3. 






8 

11a 

15 

24 

11 

15 

10 

15c 

6 

10 

1 

6 

5 9 

2 7 

29 

25 

28 

19 

19 

16 

17 

10 

18 

11 

13 

9 

10 6 

1 6 

16 

20 

4 

8 

12 

19 

7 

14 

10 

14 

6 

13 

9 14 

24 28 

24 

19 

22 

17 

23 

16 

21 

17d 

16 

12 

22 

17 

6 1 

8 4 

11 

15 

8 

11 

15 

19b 

14 

21 

19 

24 

13 

22 

14 18 

7 11 

17 

13 

25 

22 

27 

23 

23 

18 

11 

8 

26 

10 

31 26 

6 10 


W. wins. J. F. Roberts 

(a) The 16 19 double exchange is preferable, as it gives black a more open game, (b) Robertson 
gives 5 9 to draw, (c) Bad; will 19 24 draw? (d) This cute but simple little maneuver I unaccount¬ 
ably overlooked wheu making the 10 15 exchange at c. J. F. R. 


Game No. 29 ♦ 9 14, 22 18“ Line. 


9 14 

8 22 

4 8 

12 19 

7 11 

9 14 

6 10 

20 27 

22 18 

25 18 

29 25 

23 16 

19 16 

23 19* 

22 18 

32 14 

5 9 

12 16 

8 12 

14 23 

2 7 

14 17b 

13 17 

17 22 

24 20 

28 24 

25 22 

26 19 

30 26* 

21 14 

18 15 

14 9 

11 16 

16 20 

1 5 

9 13* 

* 5 9a 

10 26 

11 18 

10 15 

20 11 

24 19 

19 16 

16 12 

26 23* 

31 22 

27 24 

Drawn 

(a) 

The strength of 

blacks game results 

from this move. 

If 11 15, then 27 23, 15 19 

, 23 18, 

19 24, 22 17. If 10 15, then 32 28, 
(b) 11 15, 22 18, 15 22, and 16 11 

5 9, 22 17 
, stroke. 

, 13 22, 26 17. 

If 6 9, then 32 28 

, 11 15, 21 

17, etc. 


Game No. 30. Double Corner. 9 14, 22 18“ Line. 


9 

14 

25 

18 

7 

10 

18 

9 

12 

16 

32 

28 

27 

31 

19 

15 

22 

18* 

4 

8 

23 

19a 

5 

14 

19 

12 - 

23 

27 

25 

21 

11 

18 

5 

9 

28 

24 

14 

23 

23 

18-1 

10 

14 

24 

19b 

81 

26 

9 

6 

24 

20 

8 

11 

27 

18 

14 

23 

21 

17 

15 

24 

22 

17 

23 

26 

11 

16 

29 

25 

1 

5 

31 

27 

14 

23 

28 

19 

6 

10 

6 

2 

20 

11 

10 

15 

26 

23 

6 

9 

17 

13 

9 

14 

13 

9 

18 

23 

8 

22 

25 

22 

9 

14 

27 

18 

2 

6 

30 

25 

26 

23 

B. wins 


Corrects published play 


(a) Losing move, (b) 22 17, 11 16, B. wins. 





46 


The Draughts Marvel and 






Variation 

1 . 





22 

17 

30 26-2 

24 20-3 

32 23 

19 

16 

23 7 

26 22 

20 16 

6 

9-6 

15 18-4 

18 27 

9 13 

12 

19 

2 ,11 

11 15 

14 18 










B. wins 





Variation 

2. 





17 

13 

13 6 

32 23 

30 26 

26 

22 

31 26 

B. wins. 


15 

18 

18 27 

2 9 

11 15 

3 

7 

9 13 







Variation 

3. 





17 

13 

13 6 

32 23 

3 7 

9 

13 




18 

27 

2 9 

26 22 

31 26 B. wins same as 4 








Variation 

4. 





9 

13 

26 17 

15 24 

20 11 

2 

7 

9 6 

15 24 

6 10 

32 

28.5 

11 16 

28 19 

7 16 

13 

9 

11 15 

2 6 

15 18 

13 

22 

24 20 

3 7 

17 13 

7 

11 

6 2 

10 15 

B. wins 





Variation 

5. 





26 

22 

11 16 

28 19 

13 22 

9 

5 

25 29 

5 9 


3 

7 

24 20 

7 11 

18 9 

22 

25 

1 5 

14 18 


32 

28 

15 24 

22 18 

10 14 

5 

1 

29 25 

23 14 

Drawn 





Variation 

6. 





3 

7-8 

11 16-9 

16 20 

12 19 

31 

27 

24 19 

30 26 

22 17 

32 

28 

24 20 

31 26 

17 10 

18 

14 

22 18 

14 10 

5 1 

6 

9-7 

15 24 

20 24 

24 27 

27 

24 

23 26 

26 22 

17 18 

30 

26 

20 11 

19 15 

22 18 

14 

9 

6 1 

1 5 

10 6 

9 

13 

7 16 

10 19 

27 31 

19 

23 

26 30 

13 17 

13 17 

26 22 

28 19 

23 16 

26 22 

10 

6 

18 14 

21 14 

Drawn 





Variation 

7. 





11 

16 

15 24 

7 16 

6 9 

16 

20 

2 9 

20 24 

24 28 

24 

20 

20 11 

28 19 

17 13 

13 

6 

30 26 

26 22 

22 18 










W. wins 





Variation 

8. 





15 

18 

31 24 

16 19 

21 17 

27 

31 

9 5 

2 6 

21 17 

19 

15 

12 16 

5 9 

19 24 

18 

27 

3 7 

30 25 

6 10 

10 

28 

1 5 

19 23 

17 13 

31 

24 

5 1 

10 15 

5 9 

17 

1 

11 15 

9 14 

24 27 

13 

9 

7 10 

25 21 

18 23 

18 

27 

24 20 

15 19 

14 18 

24 

19 

1 5 

15 18 

9 6 










Drawn 





Variation 

9. 





2 

6 

6 9 

15 24 

11 15 

12 

19 

14 18 

10 17 

18 25 

31 

26-10 

24 20 

28 19 

19 16 

23 

16 

17 14 

21 5 

B. wins 





Variation 

10. 





24 

20 

28 19 

31 26 

22 18 

18 

2 

2 11 

B. wins. 


15 

24 

11 15 

15 24 

13 31 

31 

27 

27 18 





Twentieth Century Checker Compendium. 


47 


Game No. 31. 9 14, 22 J8* Line. Double Corner. 


9 

14 

30 25a 

4 18 

15 10 

7 10 

24 20 

15 18 


22 

18 

11 15 

25 22 

6 24 

26 22 

7 11 

20 16 


5 

9 

18 11 

18 25 

27 11 

16 20 

17 13 

6 

9 


24 

19-1 

14 18 

29 22 

7 16 

22 17 

1 6 

13 

6 


11 

16 

22 15 

14 18 

28 24 

20 27 

28 24 

10 15 


25 

22-2 

9 14 

22 15 

3 7 

31 24 

11 15 

19 10 


8 

11 

11 8 

10 14 

32 28b 

2 7 

23 19 

12 28 

Drawn 

(a) 22 
then 16 19. 

17 is the favored line of play, 28 24, 16 20, then 30 25, loses by 11 
(c) 24 19 should be followed by 20 24. 

Variation 1. 

15. (b) 

If 26 22, 

24 

20 

25 22 

18 9 

21 14 

23 18 

27 23 

21 17 

19 16 

10 

15-3 

9 13 

5 14 

10 17 

11 15 

4 8c 

25 30 

12 19 

28 

24 

24 19 

29 25 

32 28 

18 11 

21 17 

17 13 

24 6 

15 

22 

3 7a 

6 10b 

7 10 

8 15 

13 22 

30 26 

2 9 

26 

10 

22 18 

27 24 

25 21 

31 27 

30 21 

23 18 

13 6 

7 

14-4 

1 5 

14 17 

17 22 

22 25 

22 25 

15 22 

Drawn 


(a) An original game played between G. A. Pierce and Chinaman King, and is worthy of space 
in any checker work, up to note c where King played 25 29 allowing 21 17, etc. (b) Black forces 
white to exact play. 


Variation 2. 


26 

22 

1 5 

25 18 

12 26 

23 18 

19 23 

13 9 

18 23 

8 

11 

30 25 

13 17 

31 13 

8 12 

14 9* 

10 14 

17 14 

22 

17 

5 14 

21 14 

7 10 

29 25 

6 10 

2 6 

Drawn 

16 

20 

22 18 

10 17 

14 7 

10 15 

9 6 

30 25b 


25 

22 

13 22 

18 14a 

3 10 

18 14 

23 26 

6 10 


9 

13 

18 9 

2 6 

27 23 

15 19 

6 2 

25 18 


18 

9 

6 13 

19 16 

4 8 

25 22 

26 30 

10 17 


(a) 19 16, 12 26, 
9 5, 26 17, 6 9, 14 18, 

30 13, 7 10, 
9 14, 17 10, 

13 9, and beware of stroke 
28 24, 20 27, 32 7, draw. 

Variation 8. 

if 29 25, then 

20 24. 

(b) 30 26, 

11 

16 

16 20 

1 5 

9 13 

2 7 

14 21 

3 10 

30 26 

20 

11 

24 19 

19 16a 

80 26b 

32 28 

23 18 

11 7 

d23 19 

8 

22 

4 8 

12 19 

6 9 

11 15c 

7 11 

21 25 

Drawn 

25 

18 

29 25 

23 16 

16 12 

21 17 

16 7 

7 2 


12 

16 

8 12 

14 23 

7 11 

9 14 

10 14 

25 30 


28 

24 

25 22 

26 19 

19 16 

26 23 

18 11 

27 23 


(c) 

(a) A very strong line arriving from several defences, (b) 27 23 also strong and better known. 
9 14, 12 8, 3 19, 27 24, etc. (d) 2 6 loses by a two for two cut. 



48 


The Draughts Marvel and 


Variation 4. 


16 15a 

29 25 

11 16 

27 11 

15 19 

31 27 

12 19 

22 18 

21 17 

3 7 

20 11 

8 15 

13 6 

4 8 

22 17 

Drawn 

7 10 

80 26 

7 16 

25 22 

2 9 

27 '23 

9 13 


25 21 

1 6 

24 19 

6 9 

23 16 

8 12 

26 22 


9 14 

82 28b 

15 24 

17 13 

12 19 

23 16 

19 23 



(a) Favored by some Scotch players. Jordan used it on Freedman, (b) It is observed that the 
piece is held on square 17 instead of playing to square 20. 


-- 

Walter L. Hannah. 


Mr. Walter I,. Hannah of Brunswick, Me., was born at Roxbury, Conn., in 1857 , and was 
brought up on a farm. He was given a common school education and afterwards worked at pin 
making in a factory for a number of years. He married in 1881 , and in 1882 he played his first 
correspondence game with the late G.W. Brown of Warren, Me., and at that time obtained a 
copy of Barker’s American Checker Player. Since then he has played by correspondence with 
players all over the United States and with some in Canada. 

At present he is engaged in market gardening in the state of Maine. During the Barker 
vs. Jordan match in Boston, friend Hannah and the author were much together and occupied 
the same room in the American House. Mr. Hannah is a very entertaining gentleman. 



Problem No. 21. By W. L. Hannah. 


WHITE 

Black to play and win. 


SOLUTION No. 22. 


32 28 

27 

24 

31 27 

32 

27 

18 15 

24 

20 

1 6 

3 

8 

28 32 

6 

10 


SOLUTION No. 21 


19 

23 

*27 

23 

9 

6 

16 

12 

23 

26 

*23 

18 

24 

19 

12 

8 

15 

24 

*22 

17 

28 

19 

8 

4 

18 

22* 

26 

80 

19 

16 

6 

9 


W. L. HANNAH. 


80 

26 

19 

16 

9 

13 

4 

8 

*17 

22 

16 

12 

13 

9 

8 

15 

26 

23 

18 

11 

9 

6 

9 

14 

23 

19 

11 

16 

6 

9 

B. wins 


W. L. HANNAH. 

15 6 

2 9 

8 12 
9 14 
27 23 


Problem No. 22. By W. L. Hannah. 
BLACK 





















WILLIS G. HILL 


HENRY W. SHANNON 






































































































































































































' 






































































• • 













to 
















. 























GEORGE A. PIERCE 






Twentieth Century Checker Compendium 


49 


Game No. 32. Kelso. 


Played by correspondence between W. L. Hannah and Andy Jones, Vevay, Ind. 


10 

15 

19 

10 

16 

19 

32 

23 

17 

22 

17 

14 

17 

22 

9 5 

23 

19 

6 

15 

23 

7 

1 

6 

23 

18 

30 

26 

8 

3 

14 10 

15 

18 

21 

17 

3 

26 

22 

18 

22 

26 

15 

11 

22 

26 

3 8 

22 

15 

7 

11 

31 

22 

15 

22 

29 

25 

13 

17 

14 

10 

10 15 

11 

18 

17 

14 

8 

12 

25 

9 

26 

30 

14 

9 

18 

15 

B. wins 

24 

20 

4 

8 

28 

24 

5 

14 

25 

22 

26 

23 

10 

6 


8 

11 

30 

26 

9 

14 

24 

19 

6 

9 

18 

14 

15 

10 


26 

22 

12 

16 

27 

23 

14 

17 

22 

17 

23 

18 

6 

1 


11 

15 

26 

23 

18 

27 

19 

15 

9 

13 

11 

8 

10 

14 



A game showing how 

one 

man 

holds two. 










Black—W. L. 

Hannah. 

Game No. 33. 

Glasgow. 

White—I. 

P. Ketchum. 


11 

15 

5 9 

7 11 

20 24 

23 26 

26 23 

10 19 

24 20 

23 

19 

17 13 

26 23 

27 20 

24 20 

21 17 

6 2 

2 6 

8 

11 

4 8 

2 7 

18 27 

7 10 

23 18 

23 27 

19 23 

22 

17 

19 16 

24 19 

31 24 

16 11 

8 11 

2 6 

11 7 

11 

16 

12 19 

15 24 

14 17 

10 19 

19 23 

27 31 

3 10 

26 

23 

28 16 

28 19 

21 14 

11 4 

17 14 

20 16 

6 15 

16 

20 

14 18 

1 5 

9 18 

26 30 

18 9 

31 27 

20 16 

30 

26 

29 25 

22 15 

19 15 

25 21 

11 15 

6 2 

28 24 

9 

14 

10 14 

11 18 

18 23 

30 26 

6 10a 

27 24 

16 20 

25 

22 

16 12 

32 28 

20 16 

4 8 

13 6 

16 11 

15 19 

Drawn 


(a) 

Forced. Anything else W. wins. 








Game No. 34. 

t 

9 14, 22 18* 

Line. 

Double Corner 



9 

14 

25 18 

7 11 

26 19 

6 9 

19 10 

18 27 

7 10 

22 

18* 

4 8-2 

18 15 

3 7 

32 28 

6 15 

10 7 

23 18 

5 

9 

28 24 

11 18 

25 22 

2 6 

26 23 

27 31 

C-30 26 

24 

20-1 

8 11 

21 17 

7 11 

24 20b 

9 14 

7 2 

21 25 

11 

16 

24 19 

14 21 

31 26a 

15 24 

22 17 

31 27 

26 22 

20 

11 

11 16 

23 5 

11 15 

28 19 

15 18 

2 7 

18 23 

8 

22 

29 25 

16 23 

27 24 

10 15 

17 10 

27 23 

10 15 

Drawn 


(a) An old discarded book move, (b) The draw is very neat and a veritable Will O’ the Wisp, 
played across the board by G. A. Pierce, (c) Hopes for a win now vanish. 


7 





50 


The Draughts Marvel and 






Variation 

1 . 





25 

22 

29 25 

21 14 

25 22 

6 2 

27 23 

19 

16* 

6 10 

11 

16 

10 14 

10 26 

21 25 

17 14 

21 25 

21 

17 

22 2.6 

24 

20-3 

31 27 

30 14 

22 18 

19 15 

23 19 

15 

10 

16 11 

16 

19 

7 10 

6 10 

- 25 30 

11 18 

25 30 

18 

14 

26 31 

23 

16 

20 16 

15 6 

18 14 

2 11 

19 16 

28 

24 

20 16 

12 

19 

2 7 

1 17 

30 26 

18 22 

30 25 

14 

7 

31 27 

18 

15-4 

24 20 

16 12 

14 9 

11 15 

16 11 

11 

2 

24 20 

9 

13 

19 23 

8 11 

26 22 

13 17 

25 21 

17 

14 

27 24 

27 

24 

26 19 

27 24 

9 6 

32 27 

24 19 

2 

6 

11 8 

14 

18 

14 17 

17 21 

22 17 

17 21 

14 18 

14 

18 W. wins 







W. 

J. Zahl beat C. E. 

Welen 





Variation 

2. 





12 

16 

26 22 

17 10 

11 18 

20 27 

16 19 

. 26 

30 

13 17 

28 

24 

8 12 

15 10 

23 5 

32 23 

15 10 

9 

6 

6 -9 

16 

20 

30 25 

15 22 

2 6 

12 16 

19 23 

30 26 

17 21 

24 

19 

7 11 

25 18 

21 17 

23 18 

17 14 

6 

2 

9 14 

4 

8 

22 17a 

6 22 

6 9 

9 13 

23 26 

26 

23 

21 25 



10 15 

19 15 

27 24 

18 15 

14 9 

2 

6 

14 17 








Drawn. W. S. 

Morse 


(a) Submitted by Mr. M. to correct Lee’s Guide, where 18 15 is played and Black wins. 


Variation 3. 


18 15 

10 19 

22 17 

3 7b 

14 10 

5 14 

30 23 

14 23 

10 19 

24 15 

14 18 

31 27 

7 14 

32 27 

12 16 

28 24 

24 15 

16 19 

17 14a 

1 5b 

15 11 

6 10 ' 

22 18 

23 26 

7 10 

23 16 

9 13 

26 22 

18 23 

27 23 

16 19 

24 20 

27 24 

12 19 

29 25 

8 12 

27 9 

19 26 

23 16 

Drawn 

(a) Much has been published 

on 17 13. (b) Black’s best moves. 






Variation 4. 




27 23 

29 25 

27 24 

20 11 

15 11 

30 23 

23 19 

8 11 

8 12 

4 8 

18 23 

23 27 

12 16 

6 9 

14 23 

26 30 

23 16 

20 16 

16 11 

32 16 

11 8 

22 18 

3 8 

Drawn 

12 19 

9 13 

7 16 

12 19 

16 20 

2 7 

11 15 


18 15 

31 27 

24 20 

11 8 

26 23-5 

8 3 

19 10 


14 18 

10 14 

8 12 

3 12 

19 26 

7 11 

23 26 





Variation 

5. 




$ 3 

20 24 

3 8 

24 27 

8 11 

27 31 

11 16 

19 24 


Drawn 



Twentieth Century Checker Compendium 


51 


Game No. 35. 9 J4, 22 J7* Line. Double Corner. 


9 

14 

22 18 

7 11 

23 

7 

1 

5 

32 

27- 

-7 11 

15 

2 7 

22 

17* 

4 8 

22 17 

2 

11 

17 

14 

12 

16 

9 

6 

25 30 

11 

16 

18 9 

15 18 

26 

23 

10 

17 

27 

23 

15 

19* 

7 11 

25 

22 

5 14 

24 19a 

8 

12 

21 

14 

10 

14 

6 

2-1 

30 25 

8 

11 

29 25 

18 22 

23 

18 

6 

10 

18 

9 

19 

26 

11 8 

17 

13 

11 15 

19 16 

14 

23 

14 

7 

5 

14 

30 

23 

25 22 

16 

20 

25 22 

12 19 

27 

18 

3 

10 

13 

9 

22 

25 

Drawn 


(a) Out of the Guides and a good move. 













Variation 

1 . 







30 

26 

2 7 

26 17 

22 

18 

10 

14 

10 

6 

1 

6 

10 15 

22 

25 

14 17-4 

19 26 

25 

22 

16 

19 

23 

27 

32 

27 

20 24 

6 

2 

7 10-2 

31 22 

18 

15 

15 

10 

6 

1 

6 

10 

Drawn 

25 

30 

17 22 

30 25 

22 

13 

19 

23 

27 

32 

27 

23 







Variation 

2. 







31 

27-3 

7 11 

25 22 

27 

24 

20 

27 

11 

20 

22 

31 

23 16 

80 

25 




Variation 

3. 






Drawn 

7 

11 

17 22 

26 17 

19 

26 

31 

22 

30 

25 

Drawn. 








V ariation 

4. 







14 

18 

7 11 

19 23 

7 

3 

22 

25 

8 

12 

19 

23-5 

16 7 

23 

14 

23 18 

10 7 

22 

26 

31 

22 

16 

19 

11 

15 

W. wins 

30 

23 

14 10 

18 22-6 

3 

8 

25 

18 

12 

16 

18 

11 







Variation 

5. 







18 

23 

12 16 

20 24 

16 

20 

23 

27 

11 

16 

W. wins. 








Variation 

6. 







23 

26 

16 19 

19 23 

23 

27 

31 

24 

30 

23 

19 

23 

W. wins 

3 

8 

11 16 

16 19 


Variation 

7. 







31 

27-11 

16 19-8 

7 3 

19 

26 

23 

18 

24 

27 

23 

18 

26 22 

12 

16 

14 10 

15 19 

27 

23 

26 

31 

32 

23 

27 

23 

18 22 

28 

24 

19 28 

3 8 

20 

24 

12 

16 

28 

32 

19 

16 

Drawn 

10 

15 

10 7 

22 26 

8 

12 

31 

27 

18 

14 

20 

24 


18 

14 

11 16 

30 23 

16 

20 

16 

19 

32 

27 

15 

18 







Variation 

8. 







15 

18 

11 15 

16 19 

19 

28 

15 

19 

20 

27 

19 

23 

22 26 

14 

10 

10 7 

7 3-10 

3 

7-9 

27 

24 

32 

14 

7 

10 

Drawn 






Variation 

9. 







27 

24 

20 27 

32 14 

15 

19 Drawn same as 8. 











Variation 

10. 







32 

28 

7 3 

3 7 

7 

10 

10 

15 

15 

19 

30 

21 

B. wins 

19 

23 

23 32 

20 27 

15 

19 

19 

23 

22 

26 

27 

21 




52 


The Draughts Marvel and 






Variation 

11. 





28 

24 

11 16 

18 9 

15 19 

6 

2 

23 27 

7 10 

31 27 

20 

27 

13 9 

10 15 

23 18 

16 

20 

31 24 

27 31 

14 9 

32 

23-12 

5 14 

9 6 

19 23 

2 

7 

20 2-7 

10 14 

27 23 

Drawn 





Variation 

12. 





31 

24 

32 28 

18 14 

24 19 

28 

19 

Drawn. 



12 

16 

10 15 

16 20 

15 24 








Game No. 36. 

9 14, 24 20* 

Line. 

Double Corner. 



9 14 

15 18 

10 17 

7 10 

23 26 

22 18 

7 10 

19 24 

24 20* 

26 23 

29 25 

14 7 

17 14 

2 6 

24 19 

16 12 

5 9 

14 17 

17 22 

3 10 

26 30 

18 14 

10 14 

23 19 

22 17-1 

21 14 

27 23 

26 23 

14 10 

24 19 

2 7 

15 10 

11 15 

10 17 

22 29 

29 25 

6 15 

11 15 

14 18 

19 15 

28 24 

23 14 

23 14 

30 21 

19 10 

19 10 

7 16 

10 7 

8 11 

9 18 

2 6 

10 14 

30 26 

14 7 

18 23 

15 11 

17 13 

25 21 

32 28 

23 18 

10 7 

28 24 

19 15 

7 2 

1 5 

6 10 

4 8 

14 23 

26 22 

8 11 

12 19 

Drawn 

23 19 

21 14 

31 26 

21 17 

7 2 

6 2 

20 16 





Variation 

1 . 




22 18 

3 7 

30 26 

6 15 

24 19 

1 6 

2 6 

13 17 

10 15 

22 17 

4 8 

13 6 

15 24 

8 11 

15 19 

31 26 

28 24-2 

7 10 

29 25 

2 9 

22 15 

6 10 

23 16 

W. wins 

15 22 

32 28 

15 18 

26 22 

11 18 

11 7 

32 23 


26 10 

11 15 

24 19 

9 13 

20 4 

28 32 

6 9 


7 14 

17 13 

10 15 

28 24 

24 28 

7 2 

23 19 


25 22 

8 11 

19 10 

12 16 

4 8 

10 15 

16 12 





Variation 2. 




27 24 

7 10 

20 11 

4 8 

28 19 

5 14 

28 19 


15 22 

25 22 

7 23 

26 23 

1 5 

29 25 

2 7 


26 10 

3 7 

27 11 

9 14 

22 18-4 

11 15 

25 22 


6 15a 

31 27 

8 15 

24 19 

8 11-5 

32 28 

7 11 


23 19 

11 16 

30 26-3 

15 24 

18 9 

15 24 

22 18 

W. wins 

(a) Dunne’s Praxis plays 7 14 here. C. World. 








Variation 

3. 




24 19 

4 8-6 

22 18 

11 16 

25 22 

24 27 

29 25 

10 15 

15 24 

32 27 

2 6 

27 23 

20 24 

17 13 

31 27 

B. wins 

28 19 

8 11 

30 25 

16 20 

21 17 

27 31 

25 21 





Twentieth Century Checker Compendium. 


53 









Variation 

4. 






22 

17 

32 

28 

25 

22 

18 

9 

13 

9 

6 

2 

7 11 

23 18 

8 

11 

15 

24 

7 

11 

5 

14 

20 

24 

27 

31 

26 31 

Drawn 

29 

25 

28 

19 

22 

18 

17 

13 

9 

6 

2 

7 

11 7-7 


11 

15 

2 

7 

11 

16 

16 

20 

24 

27 

31 

26 

31 27 









Variation 

5. 






2 

7 

18 

9 

5 

14 

29 

25 

14 

17 

21 

14 


Drawn 








Variation 

6. 






9 

14 

27 

23 

1 

5*8 

30 

26 

12 

19 

21 

7 

20 24 

29 25 

32 

27 

8 

11 

18 

9 

11 

15-9 

23 

10 

2 

20 

23 19 

Drawn 

4 

8 

22 

18 

5 

14 

19 

16 

14 

10 

26 

23 

15 18 









Variation 

7. 






11 

15 

12 

16 

15 

6 

14 

17 

21 

14 

31 

27 

19 12 

27 2 

B. wins 








Variation 

8. 






1 

6 

18 

9 

6 

13 

30 

26 

11 

15 

Same as 

Var. 

6 at 11. 









V ariation 

9. 






2 

6 

6 

9 

• 11 

15 

15 

24 

24 

27 

27 

31 

10 15 


29 

25 

25 

22 

22 

17-10 

17 

13 

13 

6 

26 

22 

22 17 

Drawn 








Variation 

10. 






19 

16 

23 

16 

16 

11 

11 

7 

7 

2 

2 

7 

26 22 

7 11 

12 

19 

15 

19 

9 

13 

10 

15 

14 

18 

18 

15 

25 30 

30 25 

B. wins 





Game No. 37. 

9 \4 

, 22 J8* 

Line. 

Double Comer. 




9 

14 

21 

17 

16 

20 

25 

22 

8 

12* 

24 

19 

20 

24 

13 6 

22 

18 

14 

21 

29 

25 

6 

9* 

22 

17 

20 

24 

19 

16 

2 9 

5 

9 

23 

5 

8 

11 

27 

23c 

12 

16 

19 

16 

24 

27 

B. wins 

18 

15al 

12 

16 

22 

18 

20 

27 

26 

22 

11 

20 

17 

13 


11 

18 

25 

22b 

4 

8* 

31 

24 

16 

20 

28 

19 

10 

14 



(a) Not recommended, yet tenable, (b) 24 20 must be played to secure a tenable game, 
(c) Playing these pieces from White’s single corner is deceiving though natural. White is now in a 
critical position, if 26 23, 2, 6, 24 19, 9 13, 19 16 a narrow draw. 


Variation 1. 


25 

22-3 

11 

18 

27 

24 

16 

23 

31 

27 

8 

7 

27 

24 

7 10 

11 

16 

22 

15 

10 

19 

26 

19 

14 

18 

32 

28b 

17 

21 

B. wins 

29 

25-2 

10 

19 

24 

15 

2 

7 

30 

26 

13 

17 

25 

22 


8 

11 

24 

15 

9 

13 

28 

24 

7 

11 

21 

14 

18 

25 


18 

15 

7 

10 

23 

19a 

4 

8 

24 

20 

10 

17 

26 

23 



(a) Something new to me and looks weak, although probably good for a draw. J. F. Roberts, 
(b) In replying hurriedly to my last move Wassum overlooked the effect of 13 17 in reply to this. 
26 23 also loses, but 27 23 will draw. 




54 


The Draughts Marvel and 


Variation 2. 


18 15 

12 19 

24 20 

19 26 

27 24 

7 10 

16 11 


10 19 

29 25b 

2 7 

30 14 

10 19 

24 19 

6 10 


24 15 

9 13 

32 27 

10 26 

24 15 

10 14 

15 6 


16 19a 

27 24 

14 18 

31 22 

3 7 

19 16 

1 lOd 

B. wins 

23 16 

7 10 

26 23c 

7 10 

28 24 

8 12 


A. Rattray 

(a) Weak but tried as an experiment, (b) A bad reply, rendering three men useless; the proper 
move is 22 17 and Black’s game is desperate, (c) Black forces the win after this; 20 16 looks draw- 

able, (d) Neatly finished 

; 20 16 same result. 








Variation 

3. 




24 20 

24 19 

9 5 

23 18-5 

17 13 

14 10 

2 6 

10 6 

11 16 

4 8 

6 9 

14 23 

9 14 

30 26 

26 30 

1 10 

20 1L 

26 22 

30 25 

27 18 

25 22 

13 9 

6 9 

5 1 

8 22 

8 12 

22 26 

11 16 

23 26 

26 22 

30 26 

18 23 

25 18 

22 17-4 

31 22 

18 15 

22 17 

9 6 

9 14 

B. wins 

12 16 

9 18 

9 14 

16 23 

14 18 

18 23 

26 23 


28 24 

18 9 

22 17a 

15 6 

17 14 

6 2 

14 9 


16 20 

13 22 

7 11 

2 9 

26 30 

23 26 

23 18 


(a) 

32 28 Draws. 


Variation 

4. 


Milligan beat Young 

30 25 

11 18 

19 12 

2 7 

32 28 

9 13 

25 9 

16 23 

7 11 

22 15 

10 26 

27 23 

6 10 

23 19 

11 16 

6 2 

18 15 

12 16 

31 22 

7 11 

22 17 

13 22 

9 6 

10 14 




Variation 

5. 

Jewitt vs. 

Patterson 

. B. wins 

32 28 

17 13 

25 22 

21 14 

19 16 

23 16 

16 12 

28 19 

2 6 

3 7 

14 17 

10 26 

12 19 

26 31 

31 24 

11 16 






Powell vs. Dunne 

. B. wins 





Game No. 38. 

9 14, 22 18* Line. 

Double Comer. 





9 

14 

8 

22 

4 8 

12 19 

10 14 

2 

6b 

17 

26 

16 

20 

22 

18* 

25 

18 

29 25 

23 16 

30 26 

12 

8 

31 

22 

23 

19 

5 

9-1 

12 

16 

8 12 

14 23 

14 17 

3 

12 

12 

16 

c20 

24 

24 

20-2 

28 

24 

25 22 

26 19 

21 14 

19 

15 

27 

24 

15 

10 

11 

16 

16 

20 

1 5 

9 13 

6 9 

13 

17 

20 

27 

W. wins 

20 

11 

24 

19 

19 16 

16 12a 

22 18 

26 

22 

32 

23 




(a) Improved published play, (b) 13 17 allows stroke by 12 8. 


9 13 
19 16 





Variation C. 



6 

9 

20 24 

24 27 

27 31 

13 

22 W. wins 

15 

11 

11 2 

2 6 

22 17 

6 

13 




Twentieth Century Checker Compendium. 


55 







Variation 

1 . 







Bert Berry— 

Black. 






J. F. 

Roberts—White. 

11 

15 

24 20 

14 17 

26 

22 

5 

14 

20 

16 

8 11 

2 6 

18 

11 

15 24 

21 14 

17 

26 

32 

27 

18 

25 

10 3 

27 31 

8 

15 

28 19 

10 17 

31 

22 

11 

18 

30 

21 

11 20 

6 9 

23 

19 

4 8 

19 15 

7 

10 

22 

15 

6 

9 

3 7 

W. wins 

5 

9 

25 22 

3 8 

29 

25 

2 

7 

27 

23 

20 24 


27 

23 

8 11 

23 19 

10 

14a 

25 

22 

9 

14 

7 2 


9 

13 

22 18 

1 5 

18 

9 

14 

18b 

15 

10 

24 27 



(a) I expected 

the following: 

5 9, 32 27, 10 14, 27 23, 

14 17, 

25 21 

, 17 26, 19 16 

, 12 19, 

23 7, 2 11, 

30 23, 9 

14, Drawn; J. 

F. R. 

(b) Loses 

; 14 17 Draws. 









Variation 

2. 






25 

22-3 

15 24 

22 17 

4 

8 

21 

17c 

6 

13 

9 6 

29 25 

12 

16-4 

28 19 

15 22 

23 

18 

7 

23 

18 

14 

17 21 

10 15 

24 

20 

7 10 

17 10 

16 

19b 

22 

18 

11 

18 

6 2 

W. wins 

8 

12 

32 28 

9 13a 

24 

15 

1 

6 

20 

4 

22 25 

Ind. 

27 

24 

10 15 

26 17 

22 

25b 

17 

14 

18 

22 

2 6 

Journal 

10 

15 

19 10 

13 22 

29 

22 

12 

16 

14 

9 

25 29 


24 

19 

6 15 

28 24 

2 

7 

14 

9 

13 

17 

6 10 



(a) Losing move, (b) A double sacrifice and best, (c) Necessary to sacrifice. 


Variation 3. 


24 19 

22 17 

31 26 

18 11 

23 14 

27 11 

22 18 

18 

14 

11 16 

16 20 

3 8 

8 15 

9 18 

7 23 

24 27 

c4 

8 

26 22 

17 13a 

28 24 

26 22* 

21 17 

24 19 

25 21b 

14 

7 

8 11 

1 5* 

11 15 

14 18 

18 23 

20 24 

27 31 

2 

11 

Continue 31 27; 19 

15, 11 18, 30 

26, 23 30, 32 

14, and W. 

wins. 



* 

(a) A 

modern line 

given in the “ 

Guide Post.” 

(b) A valuable move. 

(c) 31 27, 

or 31 

26 

loses. 












Variation 4. 





10 15a 

9 13 

8 11 

2 6 

11 18 

13 17 

25 29 

1 

6 

22 17 

17 14 

29 25 

21 17c 

23 7 

2 7 

14 17 

18 

14 

15 22 

11 16 

7 10b 

6 9 

16 23 

17 21 

4 8 

12 

16 

17 10 

24 19 

14 7 

22 18 

27 18 

7 10 

17 22 

26 

23 

6 15 

15 24 

3 10 

13 22 

9 13 

22 25 

8 11 

16 

20 

26 17 

28 19 

25 22 

18 15 

7 2 

10 14 

31 26 

23 

19 


W. wins 


(a) The simultaneous player introduces a new move; 11 16 was met 18 15 on several boards, 
and the champion’s object was, no doubt, the prevention of that line, (b) This came as a surprise. 
Black appears to have nothing left after the exchange, (c) Well played and decides the game in 
a White win. 



56 


The Draughts Marvel and 


M. L. Wolf 

Zenia, Ohio* 


This very enthusiastic checker devotee was born May 23 d, 1868 , at Fairfield, Ohio, and 
entered the Citizens National Bank at Zenia as messenger in 1885 , and step by step this worthy 
young man gained promotion to cashiership in 1903 , which position he still holds. He is pleas¬ 
ant and sociable and is liked by all. 

His checker playing covers a period of over twenty years, and he has a library on the game 
of over three hundred volumes. He plays the game as a diversion from business worry for 
which the banking business is noted. He has been challenged many times to play in matches, 
but does not care to stand the strain. His problems which have appeared in the different Jour¬ 
nals are of excellent quality. 


-gg- 

W. A, Burkhardt 

Cridersville, Ohio. 


The subject of this sketch is of German-American parentage. He was born in the year 
1874 in Allen county, Ohio, and lived on the farm until arriving at his years of majority. He 
enjoys checkers as a pastime, and at an early age showed an aptness for the game. During the 
past three years he has served as secretary and treasurer of the Ohio Checker Association, and 
has played creditably in all the tournament games since its organization. He is a staunch Dem¬ 
ocrat, and was five times chosen as Burgomaster of his bailiwick. His principal work is in the 
newspaper business and he is interested in that line in Anglaize, Allen and Darke counties. 
Personally Mr. Burkhardt is a genial, warm-hearted gentleman and deservedly popular with the 
fraternity. 


-§&- 

George A. Pierce 

Champion of Minnesota and International Player. 


George A. Pierce was born in Anoka, December 7 th, 1871 , and has until recently lived in 
his native state, now, however, he is located in Allegheny, Pa., running a first-class photo¬ 
graphic parlor and employs only up-to-date methods in his business. During his leisure hours 
he finds time to play the game with his old time energy. 

Much hard work has George A. Pierce done for the betterment of the general player, and 
his Single Corner Book has had a phenominal sale. 

The name of G. A. Pierce will live in the history of the game down throughout ages to 
come. 











Col. C. D. GATES 


W. J. ZAHL 




























HENRY HUTZLER 



■ 



RICHARD JORDAN 


GEORGE H. DEAN 






Twentieth Century Checker Compendium. 


57 


W- H. Chambers, M. D, 

Dravosburg, Penn. 


Of the many enthusiastic checker players of the great state of Pennsylvania our genial 
friend Dr. Chambers deserves more than a passing notice. 

He was born in 1873 of good old revolutionary stock, full of true patriotism for the country 
of his birth, an American in every sense of the word. 

He was very successful in his medical studies, graduating twice in medicine, attaining the 
degrees of B. E., B. S., M. D., Ph. B. 

For the past ten years he has been practising medicine and so diligently that his time for 
playing checkers is limited. 

His first games were played some fifteen years ago, and his progress was steady and sure, 
until 1907 , when he won first prize in the McKeesport tournament, a notable performance, as 
many brilliant players were contesting for the honor. He has played by correspondence with 
good success, and though at the present time business prevents much attention to his favorite 
game, he is always interested in its welfare. 


-§§- 

Game No. 39. JO 14, 22 17. Denny. 


Analysis by Herbert L. and Charles L. Eddy, Providence, R. I. 


10 14 


8 11 

14 23 

15 19 

10 15 

19 23 

26 30 

22 17 

22 17* 


24 20 

27 18 

22 17 

32 27-1 

26 10 

18 14 

14 10 

7 10 


2 7 

10 14 

7 10 

8 12 

6 15 

30 25 

17 14 

17 13 


29 25 

31 27 

25 22 

27 24 

13 6 

22 17 

10 6 

11 15 


4 8 

14 23 

12 16 

3 8c 

1 26 

25 22 

14 10 

25 22 


23 18 

27 18a 

30 25b 

17 14 

25 22 

17 13 

6 1 









B. wins 





Notes by H. 

L. Eddy. 




(a) 

In 

the Freeman-Barker match in Providence in 1890, Freeman took 

26 10 here with a draw 

result. 

(b) 

32 27 is the correct move here to draw. 

The text 

move is a tempting one, and at first 

glance looks like a winner, 

but instead of winning it loses. The win for Black, however, is 

not readily 

seen, and unless it is understood, is 

quite likely to be overlooked. 

(c) Only move to win. 

3 7 would 

lose by 

17 13, 6 10, 13 6, 

10 17, 22 13, 15 81, 24 8. 

, 1 10, 20 2, 

, White wins. 







Variation 1. 




17 14 


13 6 

28 19 

32 28 

18 14 

7 3 

13 9f 

7 10 

8 12 


19 24 

16 30 

12 16 

30 25 

25 18 

16 19 

15 19 

21 17d 


14 7 

25 21 

28 24 

14 7 

17 13 

3 7 

B. wins 

6 lOe 


3 10 

30 25 

25 30 

1 10 

10 14 

19 28 



(d) 32 27, 19 23, 26 10, 6 15, etc., B. wins, (e) Only move to win. (f) 3 8, 16 19, 8 12, 
19 28, 12 16, 15 19, 16 7, 5 9, 13 6, 14 17, B. wins. 


8 






58 


The Draughts Marvel and 


Game No. 40. JO J4, 22 J7.* Denny. 


10 

14 

14 

18 

15 

19 

4 

8 

7 

16 

7 

11 

18 

22 * 

20 

27 

22 

17 

23 

14 

17 

14 

27 

24 

32 

27 

26 

23 

23 

18 

31 

15 

7 

10 

9 

18 

11 

16 

12 

16* 

16 

20 

19 

26 

15 

19* 

5 

9 

17 

13 

21 

17 

20 

11 

24 

20 

29 

25 

30 

23 

27 

24 

13 

6 

3 

7 

10 

15 

8 

15 

8 

12 

2 

7 

11 

16 

6 

15 

1 

19 

24 

20 

25 

21 

21 

17a 

20 

11 

25 

21 

14 

10 

18 

11 

Drawn 


(a) Given in Denvir’s Traps and Shots to win for White. It is probably Denvir’s great Denny 
“Cook” he took to Boston for the special benefit of the American Team. 




Game No. 4J. JO J4, 

24 J9.* 

Denny. 



10 14 

29 25 

8 11 

26 23d 

32 16 

11 20 

30 26 

6 9 

24 19* 

11 15 

9 5 

11 15 

20 4 

2 7 

24 19* 

22 18 

6 10 

25 22 

4 8 

30 25 

1 6 

20 24 

26 22 

23 26 

22 17 

7 11 

24 20 

15 18 

25 22 

14 17 

19 23* 

17 21 

9 13 

22 17 

15 24 

32 28 

6 13 

21 14 

13 17 

9 13 

28 24 

11 16 

23 19 

18 27 

4 8 

10 26 

6 2 

Drawn 

13 22 

17 13 

16 23 

28 19 

7 10 

5 1* 

7 10 


25 9 

3 7 

27 9 

27 32 

8 11* 

26 30 

2 6 


5 14 

13 9 

10 14a 

31 37 

12 16 

1 6* 

10 14 


(a) 

This move gave Heffner a scare in the International Contest, (b) Submitted to draw 

neatly. 



Game No. 42. J2 J6, 

24 20.* 

Dundee. 



12 16 

22 17a 

11 25 

20 11 

2 7 

31 22 

6 10* 

19 15 

24 20* 

3 8 

29 22 

7 16 

27 23 

7 lid 

25 21 

16 19 

8 12 

25 22 

8 lib 

23 19c 

14 17 

22 18 

10 14 

23 16 

28 24 

16 19 

17 13 

16 23 

21 14 

11 16 

18 9 

12 19 

9 14 

24 15 

11 16 

26 19 

10 26 

80 25 

5 14 

Drawn 

( a ) 

Not as strong as 22 18. 

(b) 12 16, 20 11, 8 15, 23 

18, etc., is 

claimed by experts as 

best, (c) A Scotch attack, (d) 

Richard Jordon draws by 4 8, 

23 18, 7 11 

, 22 17, 11 16, 

17 14, 

16 23, 14 9, 5 14, 18 

2 , 8 11, 20 

24, resulting in Petterson’s drawbridge. 





Game No. 43. 12 16, 22 17* 

Line. 



12 16 

26 23a 

8 11 

32 27 

10 17 

31 26 

5 9 

10 7 

22 17* 

7 10 

27 23 

8 11 

21 14 

6 10 

22 17 

22 26 

16 19-1 

17 14 

11 15 

28 24b 

1 6 

14 7 

9 13 

7 3 

24 15 

10 17 

23 18 

3 7 

30 25 

2 11 

17 14 

26 31 

10 19 

21 14 

15 22 

29 25 

11 15c 

26 23 

13 17 

3 8 

23 16 

9 18 

25 18 

6 10 

18 11 

11 15 

14 10 

31 26 

11 20 

23 14 

4 8 

25 21 

7 16 

25 22 

17 22 

8 12 


Drawn 


(a) In National Tourney Pierce took 27 23 against Hill, (b) Now same as Hill-Pierce game. 
If 27 23, 6 9, and Blacks for choice, (c) National Tourney notes fail to note the strategy in this 
opening. 






Twentieth Century Checker Compendium, 


59 


Variation 1. 


16 20 

21 14 

1 6 

27 23 

3 10 

13 6 

31 27 


24 19 

9 18 

30 26 

20 24 

22 17 

2 9 

17 10 


11 15 

23 14 

8 11 

25 22 

11 16 

31 26 

9 14 


17 14d 

6 9 

25 21 

6 9 

26 23 

24 27 

18 9 


15 24 

26 23 

4 8 

23 18 

16 20 

26 22 

5 14 


28 19 

9 18 

29 25 

7 10 

17 13 

27 31 

23 18 


10 17 

23 14 

8 12 

14 7 

10 14 

22 17 


Drawn 

(d) 

Second double corner Dyke 

formation. 







Game 

No. 44. \2 16, 24 20* 

Line. 



12 16 

3 8 

16 19d 

5 9 

15 22 

15 19 

16 19 

23 30 

24 20 

26 22a 

23 16 

17 13 

25 18 

22 17-1 

26 22 

32 7 

8 12 

11 15 

12 19 

12 16 

19 ‘23c 

19 24 

24 27* 

6 10 

28 24 

20 11 

20 16 

22 18b 

29 25 

17 14 

11 7 

13 6 

9 14 

7 16 

8 12 

14 23 

10 15 

1 5* 

2 11 

10 26 

22 17-2 

24 20 

16 11-3 

27 18 

25 22 

31 26 

30 26 

Drawn 

(a) 

One of the strong White attacks, (b) Decidedly best. 

(c) 19 24 

, 29 25, 16 20, 

25 22, 

1 5, 31 26, 24 28, 22 17, 9 14, 18 9, 5 14, 26 23, 20 24, 23 19. 

(d) Reed lost to Barker by 15 19 

here. O’Grady beat 

Pierce. See Lee’s Guide. 








Variation 

1 . 




31 26 

9 14 

18 9 

14 18 

11 8 

6 9 

17 13 

24 27 

16 20 

22 18 

5 14 

22 17 

4 11 

13 6 

9 14 

Drawn 

18 15 

1 5 

26 22 

19 24 

15 8 

2 9 

32 28 





Variation 

2. 




22 18 

26 23 

32 28 

24 6 

15 10 

7 11 

25 22 

19 26 

3 8 

10 15 

16 19 

2 9 

11 15 

16 19 

27 32 

20 24 

18 9 

81 27 

23 16 

25 18 

10 7 

11 15 

18 23 

28 19 

5 14 

1 6 

8 12 

11 20 

15 18 

19 23 

9 14 

27 23 

*23 19 

30 26a 

22 18 

18 15 

7 3 

15 22 

23 19 

Drawn 

16 23 

12 16 

12 19 

4 8 

8 11 

23 32 

32 27 

Klinka 

27 9 

26 22 

20 16 

29 25 

3 7 

22 18 

22 18 

vs. 

6 13 

6 10 

15 22 

7 11 

11 16 

32 27 

14 23 

Pierce 

(a) 

A new move, evidently a “cook” as Mr. Pierce was requested by Mr. 

Klinka to play 30 26, 


Variation 3. 


17 

13 

22 18 

27 18 

25 

18 

29 25 

32 

28 

13 

6 

5 

9 

15 22 

10 15* 

9 

14* 

5 14 

19 

23 

2 

9 

16 

11 

25 18 

30 25 

18 

9 

25 22 

22 

18 

18 

15 

12 

16 

14 23 

15 22 

1 

5 

16 20 

6 

9 




Drawn 




60 


The Draughts Marvel and 






Game No. 45. 

u 

15, 

22 

17.* 

Dyke. 





11 

15 

24 

15 

li 

15 

22 

18 


3 

8a 

27 

23 

12 

19 

22 

17 

22 

17 

10 

19 

27 

23 

12 

19 


17 

13 

7 

10 

27 

23 

W. wins 

15 

19 

25 

22 

4 

8 

18 

11 


8 

12 

31 

27 

19 

24 



23 

16 

8 

11 

23 

16 

7 

16 


32 

27 

16' 

20 

28 

19 



12 

19 

30 

25 

8 

12 

25 

22 


2 

7 

23 

16 

10 

14 




(a) 

Corrects International Match Book. 















Game No. 46. 

\\ 

15, 

,22 17.* 

Dyke. 





11 

15 

22 

17 

14 

23 

17 

10 


28 

32 

22 

17 

26 

30 

12 

8 

22 

17 

7 

10 

27 

18 

6 

15 


9 

6 

26 

22 

6 

2 

3 

12 

9 

14 

27 

23 

10 

14 

21 

17 


32 

27 

17 

13 

30 

25 

7 

3 

17 

13 

11 

16 

17 

10 

15 

18 


6 

2 

19 

23 

2 

6 

14 

7 

15 

19 

29 

25 

7 

23 

17 

14 


27 

18 

13 

9 

25 

21 

2 

11 

24 

15 

4 

8 

28 

24 

18 

23 


30 

26 

23 

26 

6 

2 

9 

14 

10 

19 

25 

22 

19 

28 

14 

10 


15 

19 

9 

6 

21 

17 

B. wins 

23 

16 

5 

9 

26 

12 

11 

15 


2 

7 

22 

18 

2 

6 

Pierce 

12 

19 

31 

27a 

9 

14 

13 

9 


18 

23 

6 

2 

17 

13 

vs 


25 

22 

2 

7b 

22 

17 

23 

27 


26 

22 

18 

14 

6 

2 

Titus 

8 

11 

23 

18 

8 

11c 

32 

23 


23 

26 

2 

6 

13 

9 




( a ) 

22 18, 

8 11, 26 

22, 

draws, 

. (b) 

A splendid move. 

(c) Ai 

neat win. 









Game No. 47, 

, U 

15, 

, 22 17.* 

Dyke. 





11 

15 

8 

11 

12 

19 

5 

9 


15 

18 

16 

20 

32 

28 

1 

6 

22 

17* 

30 

25 

18 

11 

27 

23c 


26 

22 

24 

19 

8 

4 

25 

22 

15 

19 

11 

15 

7 

16 

9 

14 


19 

26 

20 

24 

18 

23 

30 

26 

24 

15 

27 

23 

25 

22 

22 

17 


22 

15 

19 

16 

4 

8 

11 

16 

10 

19 

4 

8 

9 

14b 

2 

7 


26 

30 

24 

28 

23 

27 

26 

17 

23 

16 

23 

16 

17 

10 

17 

10 


15 

11 

16 

12 

31 

24 

16 

23 

12 

19 

8 

12 

6 

15 

7 

14 


14 

18 

28 

32 

28 

19 

17 

14 

25 

22 

22 

18a 

32 

27 

29 

25 


28 

24 

11 

8 

8 

11 

B. wins 


(a) 

Better 

than running off the 

man by 

32 27. 

(b) 

Best; 

; 3 8 is 

weak. 

(c) 21 17 

is proper. 


31 27, 3 8, 27 24, 16 20, 22 18, 15 22, 24 19, 2 7, 15 11, 8 15, 31 27, 29 25. Drawn. 


Game No. 48. 9 13, 22 18* Edinburg. 


9 

13 

23 

18 

12 

16 

23 

14 

15 

19* 

23 

16 

27 

31 

26 

22 

22 

18* 

7 

11 

32 

27 

6 

10 

27 

23 

12 

19 

28 

24 

5 

9 

6 

9 

27 

23 

4 

8 

25 

21 

11 

15 

27 

23 

31 

27 

14 

5 

25 

22 

3 

7 

18 

14a 

10 

17 

20 

11 

20 

24 

24 

20 

23 

14 

11 

15 

30 

25 

10 

17 

21 

14 

7 

16 

23 

16 

15 

19 

16 

11 

18 

11 

1 

6 

21 

14 

8 

12 

31 

27 

24 

27 

22 

18 

19 

24 

8 

15 

24 

20 

9 

18 

29 

25 

16 

20 

25 

21 

27 

23 

Drawn 


(a) 

Improvi 

es the Guides 

and allows 

a 

ery 

narrow draw. 












Twentieth Century Checker Compendium. 


61 


Game No. 49. 9 13, 24 \9 * 


9 13 

15 22 

8 11 

15 18a 

6 10 

14 30 

8 11 

13 17 

24 19 

25 18 

24 20 

26 22b 

26 28 

23 14 

9 14 

28 24 

11 15 

9 14 

11 15 

10 15 

2 6 

30 23 

26 31 

11 16 

28 24 

18 9 

19 16 

30 26 

31 26 

27 2 

32 28 

Drawn 

6 9 

5 14 

12 19 

1 6 

4 8c 

10 26 

31 27 


22 18 

29 25 

23 16 

16 12 

21 17 

2 9 

14 18 


(a) 

Corrects Barker 

vs. Andrews. 

(b) Leads to very interesting play. 

(c) 6 9 and stroke. 




Game No. 

50. 9 13, 

22 17.* 

Edinburg. 





Pierce vs. Ketchum. 

Pierce’s move. 



9 13 

10 17 

2 6 

8 12 

4 8 

15 19 

17 22 

31 26 

22 17 

21 14 

25 22 

16 11 

24 20 

22 17 

10 7 

Drawn 

13 22 

12 16 

6 15 

7 16 

8 11 

19 26 

22 26 


25 18 

29 25 

27 23 

22 18 

32 27 

30 23 

7 3 


6 9 

11 15 

1 6a 

6 10 

5 9 

9 13 

26 31 


18 14 

24 19 

31 26 

14 7 

27 23 

17 14 

18 14 


9 18 

16 23 

15 19 

3 10 

10 15 

13 17 

11 15 


23 14 

26 10 

23 16 

28 24 

26 22 

14 10 

20 11 


(a) Probably Black’s best. 








Game No. 51 ♦ 

9 13, 22 

18.* 



9 13 

24 15 

1 6 

14 10c 

7 11 

15 6 

19 23 

25 22 

22 18 

11 18 

24 19 

7 14 

15 8 

2 9 

10 6 

30 25 

12 16 

28 24 

9 13-1 

23 18 

4 11 

18 14 

23 26 

Drawn 

18 14a 

13 17 

26 22 

14 23 

19 15 

9 18 

6 2 


10 17 

25 21 

17 26 

27 18 

11 16 

22 15 

26 30 


21 14 

6 9 

31 15 

3 7 

29 25 

16 19 

2 6 


16 19b 

30 25 

8 12 

25 22 

6 10 

15 10 

5 9 


(a) A strong modern attack played by Gardner in the International with Dr. Schaefer. 

(b) A 

suggestion in the notes of the International Match Game Book. 

(c) Retaining 

the piece is now draw. 




Variation 1. 




8 12a 

23 14 

4 8 

15 10 

25 29 

27 18 

11 15 

10 7 

25 22b 

6 9 

21 17 

5 9 

5 1 

8 11 

14 10 

3 10 

18 25 

13 6 

18 22 

14 5 

29 25 

1 6 

12 16 

6 15 

29 13 

2 18 

17 14 

7 14 

22 18 

25 22 

32 27 

16 20 

9 18 

19 15* 

22 25 

26 22 

14 23 

18 14 

15 18 

15 19 


Drawn 


(a) 9 13 as in trunk can be won as follows: 19 15, 17 22, 26 17, 13 22, 23 19, 8 12, 27 23, 
White wins. This was discarded too late for proper placing, (b) If 32 28, 9 13, gives Black a fine 
game. 





62 


The Draughts Marvel and 


Game No* 52* 9 13, 24 \9 * Edinburg. 


9 

13 

1 6 

8 12 

7 11 

5 14a 20 27 

2 9 

11 16 

24 

19 

18 11 

24 19 

22 17-2 

25 22 

31 24 

22 17 

25 22 

11 

15 

7 23 

4 8 

13 22 

16 20 

8, 11 

15 18 

16 23 

28 

24 

27 18 

30 26 

26 17 

29 25 

17 13 

17 13 

22 18 

6 

9 

12 16 

3 7 

9 14 

11 15 

6 9 

18 27 

Drawn 

23 

18-1 

26 23 

32 27 

18 9 

27 24 

13 6 

13 6 



(a) 

6 22 was taken in the National 

Tourney, 

Pigeon vs. 

Pierce game. 







Variation 1. 




22 

18 

24 20 

23 16 

27 24 

25 22 

21 14 

6 1 

17 13 

15 

22 

8 11 

15 18f 

18 27 

4 8 

10 17 

17 21 

30 25 

25 

18 

29 25 

26 23 

32 23 

22 18 

19 10 

26 22 

9 6 

9 

14 

11 15 

13 17 

10 15 

8 12 

12 28 

21 25 

Drawn 

18 

9 

19 16 

30 26 

23 19 

13 9 

10 6 

22 17 


5 

14 

12 19 

1 6 

6 10 

14 17 

28 32 

25 30 



(t) 

C. F. Barker played 15 19 with Andrews and lost in 

first National Tourney. 






Variation 2. 




27 

24b 

31 27 

18 15 

22 18 

18 9 

15 6 

21 14 

23 14 

16 

20 

11 16c 

9 14 

13 17 

6 13 

2 9 

9 18 

16 32 
B. wins 


(b) National Tourney player claimed this White’s best move, (c) This forces the stroke and wins. 


Game No. 53. U 15, 23 \9* Fife. 

Black—L. M. Stearns. White—H. Hayes. 

Played August 12th, 1908, at Manchester, N. H. 


11 

15 

15 

24 

10 

14 

12 

19 

2 

11 

11 

15 

8 

11 

23 

32 

23 

19* 

28 

19 

22 

18 

23 

16 

23 

19 

16 

11 

7 

3 

14 

23 

9 

14 

13 

22 

1 

5 

8 

12 

10 

15 

14 

18 

11 

16 

22 

26 

22 

17 

25 

9 

18 

9 

27 

23 

32 

27 

11 

7 

3 

7 

30 

25 

5 

9 

6 

13 

5 

14 

12 

19 

15 

18 

15 

19 

16 

20 

26 

30 

26 

23-1 

29 

25 

31 

26 

23 

16 

23 

19 

20 

16 

7 

10 

25 

22 

9 

13 

8 

11 

3 

8 

7 

10 

18 

22 

4 

8 

19 

23 

Drawn 

24 

20 

25 

22 

19 

16 

16 

7 

19 

16 

16 

12 

10 

14 










Variation 

1 . 












In ! 

another game 

Hayes varied i 

and Stearns won. 





17 

13 

8 

11 

20 

16 

12 

19 

25 

21 

2 

25 

10 

7 

18 

22 

14 

18 

21 

17 

8 

12 

22 

18 

10 

15 

21 

17 

23 

19 

2 

7 

19 

16 

4 

8 

29 

25 

7 

11 

17 

14 

25 

30 

7 

2 

16 

12 

12 

19 

24 

20 

19 

24 

18 

14 

23 

26 

17 

14 

19 

16 

B. wins 

26 

23 

15 

19 

28 

19 

19 

23 

31 

22 

30 

26 

32 

27 



19 

26 

25 

22 

15 

24 

14 

7 

6 

9 

14 

10 

15 

18 



30 

5 

11 

15 

27 

20 

3 

10 

13 

6 

26 

23 

27 

24 






Twentieth Century Checker Compendium. 63 






Game No. 

54. 

n is, 

23 

19* 

Glasgow. 





11 

15 

16 

23 

7 

16 

19 

24a 

4 

8 

2 

11 

13 

29 

1 

5 

23 

19* 

27 

11 

24 

20 

32 

28-1 

30 

26 

26 

23 

15 

11 

7 

2 

8 

11 

7 

16 

16 

19 

5 

9 

8 

11 

11 

15 

10 

15b 

14 

17 

22 

17 

20 

11 

25 

22 

28 

19 

19 

16 

20 

16 

11 

7 

Drawn 

11 

16 

3 

7 

9 

14 

9 

13 

12 

19 

15 

18 

6 

9 



24 

20 

28 

24 

29 

25 

26 

23 

23 

7 

22 

15 

16 

11 




(a) Perhaps not best, but sound, and new with winning chances, (b) Nothing but an easy 
draw. 


Variation 1. 


17 

13c 

20 

16 


12 

8 

8 

11 



23 

14 

14 

10 

25 

22 

7 

3 

4 

8 

18 

27 


28 

32 

24 

19 



15 

19 

19 

15 

23 

19 

15 

11 

22 

17 

32 

23 


8 

4 

31 

26 



16 

23 

10 

7 

22 

17 

17 

14 

8 

11 

12 

19 


32 

28 

19 

24 



6 

9 

27 

32 

15 

10 

6 

2 

26 

23 

28 

16 


4 

8 

11 

16 



13 

6 

22 

17 

7 

3 

B. wins 

11 

15 

14 

18 


28 

24 

24 

27 



2 

27 

32 

27 

10 

6 



30 

26 

16 

12 


26 

22d 

26 

23 



17 

14 

17 

13 

3 

7 



15 

18 

24 

28 


10 

15 

27 

24 



24 

19 

27 

23 

19 

15 




(c) 32 28 in trunk must 

be met 

; with 5 

9, 

for if 4 

8, 

White wins by 28 19, 

8 11 

, 22 

18, 14 

23, 

17 

14, 10 

17, 21 

14,2 

7, 

25 

22, 6 

10, 22 

18, 

, w. 

wins. 

(d) If 

17 14,10 17, 

21 14, 18 

23, 26 

19, 

24 

15, 17 

14, 5 

9, 31 

27, 

9,14, 27 

24, 14 

17, 

25 

21 

, 17 

22, 24 

19, B. wins. 








Game No. 55. 

n J5, 

23 \9 .* Glasgow 

Refused. 




11 

15 

25 22 

16 

23 

3 8b 

11 15 

30 

26 

8 

11 

13 6 

23 

19 

5 9 

27 

11 

li 7 

23 19 

4 

8 

31 

27 

1 10 

8 

11 

17 13 

7 

16 

2 11 

15 24 

26 

23 

10 

15 

23 19 

22 

17 

11 16 

20 

11 

26 23 

28 19 

11 

16c 

19 

10 

16 23 

9 

14-1 

24 20a 



11 15 

8 11 

22 

18 

6 

22 

27 9 
Drawn 


(a) 

26 23 forms 

Glasgow Refused and considered a loss. 

(b) 

Said to be weaker than 3 7. 

Much a 

statement of 

prestige for known results, (c) 11 15, 32 

23, 

15 24, 28 

19 

, 8 11, 

31 27*, 

11 

15, 27 24, 15 18, 

22 15, 

12 16 Drawn. 












Variation 1. 






11 

16 

20 11 

16 

19 

22 18 

8 11a 

32 

28 

11 

15 

19 16 

24 

20 

3 7 

25 

22 

14 23 

31 27 

16 

19 

18 

11 

Drawn 

16 

23 

28 24 

4 

8-2 

17 14 

19 24a 

26 

23 

6 

9 


27 

11 

7 16 

29 

25 

10 17 

27 18 

19 

26 

30 

23 


7 

16 

24 20 

9 

14 

21 14 

12 16a 

28 

19 

9 

27 



(a) 

A sound tricky line with some play published on it, but not in the Guides. 






64 


The Draughts Marvel and 


Variation 2. 


9 

14a 

28 

19 

6 

9 

24 

20 

7 

16 

7 

2 

14 

30 

9 

14 

29 

25 

9 

13 

31 

27d 

1 

6 

20 

11 

24 

27 

7 

5 

10 

15 

19 

24b 

26 

23 

2 

7 

30 

26 

15 

24 

2 

7 

31 

26* 

14 

18 

32 

28c 

4 

8 

27 

24 

11 

15 

11 

7 

27 

31 

5 

9 

15 

19 

5 

9 

20 

16 

8 

11 

16 

11 

12 

16 

23 

18 

6 

10 

B. wins 


(a) A good variation, (b) 4 8 brings up regular play and his move is also sound, (c) 26 23, 
4 8, 17 13, 8 11, 22 18, 5 9, 25 22, 10 15, 32 28, 6 10, and a variation of Lee’s Guide, 
(d) David Millar won this game. 30 26 Drawn. 


Game No. 56. JO J5, 2\ J7.* Kelso. 


10 15 

22 18 

11 18 

29 25 

3 10 

24 19 

10 14 

18 14 

21 17* 

15 22 

28 24 

2 7 

26 23 

20 24 

24 19 

W. wins 

11 16 

24 15 

5 14 

30 26b 

8 12 

27 20 

17 21 


17 13 

7 11 

26 23 

7 10 

32 28* 

18 27 

25 22 


16 19al 

25 18 

8 11 

19 15 

12 16 

31 24 

14 17 


23 16 

9 14 

24 19 

10 19 

28 24 

14 17 

22 18 


12 19 

18 9 

4 8 

23 7 

16 20 

19 16 

17 22 


(a) A favorite with several Scotch experts and has figured in every modern contest, (b) Corrects 

the books 











Variation 

1 . 




16 20 

24 19 

11 16 

28 24 

17 26 

22 18 

10 17 

13 9 

22 18-6 

9 14 

25 22 

7 10 

31 22 

14 17 

18 14 

Drawn 

15 22 

18 9 

14 17 

18 15a2 

5 9 

25 21 

7 10 


25 18 

5 14 

22 18 

1 5 

30 25 

2 7 

14 7 


8 11 

29 25-9 

4 8 

26 22 

9 14 

21 14 

3 10 


(a) 

Corrects Lee’s Guide and Kear’s Sturges. 








Variation 

2. 




32 28 

31 22 

22 17 

17 13-4 

13 9 

9 6 

24 19 

22 18 

3 7b 

7 11 

6 9 

9 14 

11 15 

14 18 

15 24 

11 16 

26 22-3 

30 25 

13 6 

18 9 

25 22 

23 7 

28 19 

19 15 

17 26 

1 5 

2 9 

5 14 

8 11 

16 32 

32 27 

27 23 

00 

Corrects Lee’s Guide and Kear’s Sturges. 




B. wins 




Variation 

3. 




19 15 

7 10 

9 5 

20 27 

28 24 

20 24 

25 21 

31 22 

10 19 

13 9-5 

2 7 

31 15 

16 20 

30 25 

27 31 

14 10 

24 15 

10 19 

27 24 

7 11 

24 19 

24 27 

21 14 

6 9 








B. wins 





Twentieth Century Checker Compendium 


65 


25 21 5 14 13 9 


9 

14 

17 

13 

8 

11 

18 

9 

11 

15 

9 

6 


30 

25 

25 21 

26 

17 

10 

19 

17 22 

19 

26 


24 

19-7 

22 

18 

25 

22 

15 

24 

9 

14 

4 

8 

28 

19 

18 

9 

29 

25 

8 

11 

5 

14 

11 

16 


23 

18 

30 

26 

28 

19 

8 

11 

3 

7 

9 

14 

26 

23 

24 

19 

18 

9 

7 

10 

15 

24 

5 

14 


18 

14 

7 10 

23 

18 

8 

11 

14 7 

16 

23 

25 

22 

3 10 

26 

19 


26 

22 

11 

16 

28 

24 

14 

17 

29 

25 

4 

8 

31 

26 

7 

10 

22 

18 


0) 

25 21, 

10 15, 18 11, 

1 5 



Variation 4. 


14 

18 

24 

19 

23 

7 

15 

24 

16 

32 

28 

19 


Variation 5. 


31 

22 

18 

15 

16 

19 

12 

16 


Variation 

6. 


22 

18 

21 

14 

14 

17 

10 

17 

25 

21-8 

18 

14 

6 

10 

1 

5 


Variation 

7. 


22 

18 

21 

14 

14 

17 

10 

17 

25 

21 

26 

22 

11 

16 

17 

26 


Variation 

8. 


17 

26 

22 

17 

31 

22 

16 

23 

11 

16 

18 

14 


Variation 

9. 


8 

11 

23 

7 

18 

15 

16 

23 

11 

18 

27 

18 

21 14, 6 

9, 13 6, 2 27, 

, Drawn 


32 

27 

B. wins 

7 

3 


27 

24 



15 10 

17 14 

14 9 

6 15 

8 12 

15 18 



B. wins 

26 22 

14 7 

18 15 

17 26 

3 10 

11 18 

31 22 

22 18 

23 7 

7 10 

8 11 

2 11 



Drawn 

31 22 

22 17 

23 7 

7 10 

8 11 

2 11 

29 25 

18 15 

25 21 

4 8 

11 18 

16 23 



Drawn 

23 26 

30 23 

15 19 

14 7 

11 15 

23 16 

2 11 

17 14 

12 19 



Drawn 

20 27 

18 15a 

12 16 

32 23 

10 19 

26 22 

3 10 

23 16 

Drawn 


Game No. 57. 10 \5 f 2\ \T k Line. Kelso. 


10 

15 

8 

11 

9 

14 

15 

24 

21 

17* 

26 

23 

18 

9 

25 

22 

11 

16-1 

7 

10 

5 

14 

3 

8 

17 

13 

24 

19 

22 

18 

22 

18a 

16 

20 

15 

24 

11 

15 

12 

16 

23 

18-2 

28 

19 

18 

9 

9 

5 


(«) 

32 28, 

10 14, 

28 19, 

2 7, 

Stroke. 



24 28 

15 19 

10 15 

19 23 

30 25 

23 18 

18 14 

27 18 

8 11 

19 24 

2 7 

15 22 

25 21 

14 9 

29 25 

14 10 

10 15 

6 10 

16 19 

7 14 

18 14 

21 17 

25 21 

17 10 

Drawn 


9 




66 


The Draughts Marvel and 





Variation 

1. 




6 10 

12 16 

19 24 

3 7 

10 15 

7 10 

8 12 

23 30 

17 14 

24 20 

28 19 

23 18 

25 22 

24 15 

18 15 

14 9 

9 18 

16 19 

15 24 

24 28 

15 19 

10 19 

11 18 

Drawn 

23 14 

25 22 

26 23 

22 17 

31 26 

17 14 

20 11 


10 17 

7 10 

8 12 

1 6 

4 8 

12 16 

18 23 


22 13 

29 25 

25 21 

30 25 

27 24 

22 17 

11 8 





Variation 

2. 




24 19a3 

11 16 

9 14 

3 7 

5 14 

10 26 

4 8 

10 14 

15 24 

26 22-4 

18 9 

22 18 

25 22 

31 22 

30 25 

18 9 

28 19 

7 10 

5 14 

1 5 

14 17 

7 10 

8 11 

6 10 

8 11 

25 21 

29 25 

18 9 

21 14 

22 18b 

25 21 

23 18 

22 18 







Drawn 

(a) 

A very strong line requiring critical body play to secure a tenable 

game, (b) 

22 17, 6 9, 

13 6, 2 9 

, Drawn, 


Variation 

3. 




22 18 

25 21 

17 13a 

5 1 

1 5 

23 16 

14 10 

7 2 

15 22 

6 10 

1 5b 

16 23 

11 16 

12 19 

4 8 

23 27 

25 18 

13 9 

26 17 

27 11 

5 9 

9 6 

20 16 

31 24 

8 11 

11 15 

5 21 

20 27 

8 11 

10 14 

8 12 

20 27 

29 25 

23 19 

13 9 

32 23 

28 24* 

6 10 

16 11 

2 7 

9 14 

14 18 

7 11* 

3 8* 

11 15 

14 18 

12 16 

Drawn 

18 9 

21 17b5 

9 5 

11 7 

24 20 

10 14 

11 7 


5 14 

18 22 

11 16* 

2 11 

16 19 

18 23 

16 20 


(a) 26 23, same. 

(b) Black now developes a splendid game. 







Variation 

4. 




25 22 

25 21 

32 28 

22 18 

26 22 

28 19 

31 24 

22 18 

7 10 

8 11 

9 14 

1 5 

11 15 

8 11 

16 20 

Drawn 

29 25 

30 25-6 

18 9 

18 9 

22 17 

27 24* 

25 22 

Neatly 

4 8 

3 8 

5 14 

5 14 

15 24 

20 27 

Pierce vs. Titus 




Variation 

5. 




26 23 

17 13 

13 6 

23 14 

19 16 

28 24 

19 15 

26 23 

18 22 

8 11 

22 25 

10 17 

12 19 

17 22 

25 29 

29 25 

21 17 

9 6 

30 21 

21 14 

24 8 

24 19 

31 26 

15 10 

4 8 

2 9 

15 18 

1 17 

3 12 

22 25 

12 16 

Drawn 




Variation 

6. 




32 28 

1 5 

30 26 

10 14 

15 6 

30 25 

23 16 

24 28 

9 14 

18 9 

15 24 

26 22 

2 25 

6 2 

12 19 

27 24 

18 9 

5 14 

28 19 

14 17 

13 9 

25 22 

15 10 

Drawn 

5 14 

26 22 

14 18 

21 14 

25 30 

19 15 

19 24 


22 18 

11 15 

22 15 

6 10 

9 6 

16 19 

2 6 





DONALD M. GILDERSLEEVE 




WILLIAM A. MacRAE 














I 









I 


















































































- 























Twentieth Century Checker Compendium. 


67 


Donald M. Gildersleeve 


Brooklyn* N. Y* 


The worthy subject of this sketch is a native of Brooklyn, N. Y., he having first seen the 
light of day at that place May 3d, 1889, and resides there at the the present time. 

He was early interested in his school studies and made rapid progress, graduating at Wil- 
liston in 1906, and then attended two years at Amherst College, and now we find him a fresh¬ 
man in a medical college, deeply interested in his studies of the human system, and especially 
in the dissecting room, under the skillful guidance of his father, the well-known C. P. Gilder¬ 
sleeve, M. D. 

His first introduction to the game of checkers was in 1904, and he soon became quite pro¬ 
ficient, playing with good success with the Brooklyn players, also some others outside the city. 
His ability as an analyst excells his cross-board play, and his problem compositions have traces 
of a future problematical genious. 

Young Donald takes no credit for his talented work, saying he is “punk” at all — the 
reader can decide for him by trying him across the board, or by running over his published 
games and problems. Give him the same time to practice, and the right kind, and, well — the 
best would have a hard time to defeat him. 


Problem No. 23. By D. M. Gildersleeve Problem No. 24. By D. M. Gildersleeve 




PROBLEM No. 23. BLACK TO MOVE. 


7 

11 

30 26-6 

6 15 

23 

18 

19 

24 

13 9-2 

31 

27 

26 22 

25 

22 

10 15 

18 14 

15 

19 

14 

10-5 

27 31 

22 

17 

31 26 

16 

20 

19 10 

12 16 

27 

23 

24 

27 

9 6-1 

27 

31 

B. wins 






Variation 

1 . 






18 

14 

31 27 

23 18 

16 

19 

22 

17 

27 23 

26 

22 

20 24 


And White is driven to suicide. 














Variation 

2. 






18 

14 

27 31 

14 9-3 

31 

27 

23 

18 

16 19 

27 

23 

B. wins 


13 9-4 31 27 23 18 


Variation 3. 

16 19 And B wins same as variation 1. 















68 


The Draughts Marvel and 


Variation 4. 

23 18 16 19 B. wins. 

Variation 5. 

If 14 9 or 13 9 or 22 17 Black wins by 3 7, etc. 

Variation 6. 

30 25 10 15 19 10 6 15 18 14 


12 16 


PROBLEM No. 23. WHITE TO MOVE. 


23 18 


16 19 
B. wins 






Variation 

0 . 





25 

21-1 

7 11 

18 14 

10 17 

21 

14 

6 10 

14 7 

3 10 
B. wins 





Variation 

1 . 





25 

22-5 

30 25-4 

19 10 

27 24-2 

24 

20 

13 9-3 

9 6 

6 2 

7 

11 

10 15 

6 15 

3 7 

7 

10 

15 19 

19 26 

26 31 
B. wins 





Variation 

2. 





25 

21 

19 26 

13 9 

1 10 

17 

14 

15 18 

8 11 


15 

19 

18 14 

26 30 

14 7 

16 

19 

3 8 

19 24 


22 

17 

10 15 

9 6 

30 26 

7 

3 

11 15 


B. wins 





Variation 

3. 





18 

14 

23 18 

14 9 

18 14 

27 

23 




16 

20 

12 16 

16 19 

19 24 

24 

27 

B. wins 







Variation 

4. 





30 

26 

19 10 

27 24 

23 19 

19 

10 




10 

15a 

6 15 

16 20 

20 27 

12 

16 

White must lose a piece and B wins. 


( a ) 

8 8 here forms Problem No. 24. 










Variation 

5. 





18 

15 

3 8 

30 26-6 

7 11 

26 

22 

11 18 

22 15 

10 14 
B. wins 





Variation 

6. 





25 

22 

16 20 

15 6 

11 18 

7 

3 

20 24 

23 18 


7 

11-7 

13 9 

1 10 

23 7 

11 

16 

19 15 



22 

18 

6 13 

18 15 

8 11 

27 

23 

24 27 




Drawn, only B. must go 10 14 as 

in variation 7. 










Variation 

7. 





10 

14* 

22 18 

14 17 

18 14-8 

17 

22 

6 10 

15 6 

1 17 



% 


Variation 

8. 




B. wins 

30 

25 

25 21 

21 17c 

27 24c 

24 

20c 

14 9 

20 4 

9 6 

17 

22 

22 26 

26 30 

30 25 

7 

11 

11 27 

6 10 

25 21 


(c) 

Other plausible moves, but they all lose. D. 

M. 

Gildersleeve. 


B. wins 





PROBLEM No. 

24. 




19 

15b 

22 17 

27 20 

18 14 

14 

10 

23 18 

26 19 


10 

19 

19 24a 

6 10 

10 15 

15 

19 

19 23 

16 23 

Drawn 


(a) 

1 5 is bad. 

(b) 27 24, 16 

20, 22 17, 20 

27, 

19 

15, 10 19, 23 7, 

27 31, 26 

22. This 


move will probably draw, though it is critical to the end of the game. It gives pretty play, however. 




69 




Twentieth Century Checker Compendium. 






Game No, 

58, 

10 15, 

21 

17,* 

Kelso. 





10 

15 

15 

24 

7 

10 

7 

10 

12 

19 

19 24 

24 

28 

4 

8 

21 

17* 

28 

19 

25 

21 

15 

11 

31 

26 

25 22 

25 

22 

22 

17 

11 

16 

8 

11 

10 

14-lb 

16 

19 

9 

14 

14 18 

1 

5 

Drawn 

17 

13 

22 

18 

29 

25 

23 

16 

18 

9 

22 15 

11 

7 



16 

20 

11 

16 

3 

7 

14 

23 

5 

14 

10 19 

2 

11 



24 

19a 

26 

22 

19 

15c 

27 

18 

22 

17 

30 25 

17 

14 




(a) Strongest White attack, (b) 4 8, 29 25, 8 11, 18 15, 11 18, 22 15, 10 14, 15 11, 14 18, 
23 14, 9 18, 19 15, 6 9, 13 G, 1 19, 11 8, W. wins. (c) 31 26, 6 10, 13 G, 2 9, 18 15, 7 11, 15 6, 
1 10, 22 18, 9 13, 18 9, 5 14, 23 18, 14 23, 27 18, 16 23, 26 19, 11 16, Drawn, (d) 18 15, 14 18, 
23 14, 9 18, 31 26, 16 23, 26 19, 4 8, 22 17, 7 11, 17 14, 11 16, 21 17, 16 23, 15 10, 6 10, 25 22, 
Drawn. 

Variation 1. 


4 

8 

8 

11 

16 

19 

19 

24 

11 

15 

11 

16 

15 

19 

24 31 

29 

25 

18 

9 

23 

16 

26 

23 

14 

7 

15 

11 

3 

8 

Drawn 

9 

14e 

11 

15 

12 

19 

3 

7 

2 

11 

6 

10 

18 

22 


18 

9 

25 

22 

9 

5 

21 

17 

23 

19 

11 

7 

8 

12 


5 

14 

15 

24 

24 

28 

7 

11 

15 

18 

10 

15 

22 

26 


22 

18 

22 

18f 

30 

26g 

18 

14 

19 

15 

7 

3 

31 

22 



(e) Only play to draw, (f) 32 28, 1 5, 28 19, 5 14, 22 18, 5 9, 13 6, 2 9, 30 25, 3 8, 25 22, 
8 11, 22 17, 9 13, 18 9, 13 22, 21 17. Drawn, (g) 18 14, 10 17, 21 14, 19 24, 14 9, 3 7, 30 26, 
7 10, 26 22, 10 15, 27 23, 6 10.* Drawn. 




Game No, 

59. JO J5, 

2J J7,* 

Kelso, 



10 15 

8 11 

11 15 

10 17 

18 27 

16 19 

14 17 

31 27 

21 17 

29 25 

23 19 

21 14 

32 7 

6 2 

10 14 

14 18 

11 16 

9 14 

a4 8-1 

7 10 

20 27 

19 24 

17 21 

27 24 

17 13 

18 9 

26 22 

14 7 

31 24 

28 19 

20 16 

7 2 

16 20 

5 14 

14 18 

3 10 

2 11 

15 24 

24 27 

24 19 

22 18 

25 21 

22 17 

19 16 

9 6 

2 7 

16 11 

2 7 

15 22 

6 10 

8 11 

12 19 

11 16 

10 14 

27 31 

19 24 

25 18 

13 9 

bl7 14-2 

27 23 

24 20 

7 10 

11 7 

7 10 








W. wins 

(a) 

14 18 and 1 5; 

both safe moves, (b) The two for two is deceptive, 

also the 17 13, 





Variation 

1. 




14 18 

7 11 

8 15 

4 8 

8 11 

22 26 

19 23 

27 23 

21 17 

30 25e 

25 21f 

22 18 

1 6 

9 6 

9 6 

9 14 

18 22 

3 8* 

20 27 

19 23 

10 15 

26 31 

23 26 

31 26 

9 6c 

31 26 

32 23 

17 14 

18 14 

6 2 

6 2 

Drawn 

2 9 

1116 

12 16* 

10 19 

15 18* 

23 27 

26 30 


17 13 

26 22 

23 18 

14 5 

6 10 

2 7 

2 6 


1 6d 

16 23 

15 19 

6 10 

18 22* 

27 32 

32 27 


26 17 

27 11 

18 15 

5 l 

14 9 

13 9 

6 9 





70 


The Draughts Marvel and 


(c) 26 28 draws; 17 13 weak. 

(d) 9 14, 

26 17, 14 21, 

13 9, 4 8, 9 6, 10 14, 19 10, 

14 17, 

6 2, 7 14, 24 19, 17 22 

, 19 15, 22 25, 15 10, 

25 29, 2 6, 14 18, White’s best. 

(e) 31 26 

, 9 14, 

19 16, 12 19 

, 27 23, 14 21, 23 7, 

20 27, 32 23, 21 25, 

30 21 

, 15 18, Drawn. 

(f) 24 19, 

15 24, 

28 19, 9 14, 

25 21, 12 16, 19 12, 20 24, 32 28, 

24 27, Drawn. 



- 




Variation 2. 





17 13 

15 22 

6 2 

7 14 

17 

10 

31 27 

10 7 

18 14 

18 23 

9 6 

25 29 

26 22 

18 

27 

6 9 

3 10 

7 11 

27 18 

2 9 

31 26 

11 15 

21 

17 

27 23 

14 7 

16 20 

20 27 

13 6 

10 15 

22 17 

27 

31 

9 14 

23 18 

11 7 

32 23 

22 25 

19 10 

15 18 

2 

6 

12 16 

17 13 

Drawn 



Game No. 60. 10 15, 22 18.* 

Kelso. 



10 15 

8 15 

10 17 

16 23 

12 

16 

7 11 

23 26 

2 6 

22 18* 

24 19-2 

21 14 

14 9 

1 

5 

15 8 

30 23 

17 13 

15 22 

15 24 

8 11 

5 14 

15 

19 

3 12 

21 30 

12 16 

25 18 

28 19 

26 22 

18 9 

22 

18 

9 14 

22 17 

32 28 

9 13-1 

4 8 

11 16 

6 10 

13 

17 

23 26 

30 26 

26 22. 

29 25 

23 18 

27 23 

9 5 

18 

15 

31 22 

23 19 

27 23 

11 15 

6 10 

1 6 

10 15 

17 

21 

19 23 

16 23 

Drawn 

18 11 

18 14 

23 18 

5 1 

5 

9 

14 18 

18 27 





Variation 1. 





11 15-3 

25 11 

4 8 

26 22 

12 

16b 

27 24 

26 31 

14 9 

18 11 

7 16 

24 20 

1 5 

32 

28 

15 18 

24 19 

5 14 

8 15 

24 20 

8 11 

22 17 

14 

18 

23 14 

31 26 

6 2 

21 17 

3 8 

29 25 

2 6 

23 

14 

22 26 

19 16 

23 27 

9 13 

20 11 

5 9 

17 13a 

9 

18 

24 19 

26 22 

2 9 

30 25 

8 15 

25 21 

10 14 

26 

23 

16 28 

16 7 

18 23 

13 22 

28 24 

6 10 

31 26 

18 

22 

28 24 

22 18 

Drawn 








t 

J. Kirk 

(a) Given as a W. 

win by A. , 

J. Heffner. 

(b) Submitted 

to draw and corrects Mr. Heffner who 

plays 14 18. 

W. wins. 











Variation 2. 





25 22 

5 9 

18 11 

12 16 

32 

23 

2 7 

19 15 

14 30 

4 8 

21 17 

16 20 

8 4 

10 

14 

24 19 

11 16 

22 18 

23 18 

6 10 

11 8 

16 20b 17 

10 

7 11 

15 10 

30 26 

8 11 

30 25 

20 27 

23 18 

7 

14 

25 21 

16 19 

18 15 

27 23 

11 16a 

31 24 

20 27 

28 

24 

1 5 

23 16 

Drawn 

(a) This was published by C. 

E. Welen. 

(b) 9 14 

loses by 25 21, 14 18, 

22 6, 13 31, 

32 27. 

W. wins. 












Variation 3. 





6 10-4 

23 14 

16 23 

23 19 

8 

11 

30 26 

7 14 

13 9 

18 14 

12 16 

26 10 

15 24 

31 

26 

10 17 

26 22 

Drawn 

10 17 

29 25-5 

2 6 

28 19 

4 

8 

22 13 

14 17 


21 14 

11 15 

27 23-6 

1 6 

26 

23 

11 15 

22 18 


9 18 - 

24 19 

6 15 

25 22 

6 

10 

19 10 

17 22 





Twentieth Century Checker Compendium 


71 


Variation 4. 


11 

16-7 

9 13 

11 16 

4 

8 

16 19 

6 15 

13 22 

19 23 

29 

25 

18 14 

27 23 

25 

22 

23 16 

18 2 

26 17 

27 18 

16 

20 

8 11 

6 9 

2 

6 

12 19 

9 25 

8 11 

1 6 

24 

19 

23 18 

32 27 

19 

15 

15 10 

21 17 

30 21 

Drawn 






Variation 

5. 




26 

23 

16 19 

23 16 

11 

20 

29 25 

1 6 

Leads to draw 






Variation 

6. 




25 

22 

8 11 

23 16 

4 

8 

32 27 

6 10 

21 14 

3 10 

6 

15 

27 23 

11 20 

22 

18 

8 12 

25 21 

7 10 

23 19 

31 

26 

15 19 

26 23 

1 

6 

30 25 

10 17 

14 7 

Drawn 






Variation 

7. 




11 

15 

9 13 

7 16 

8 

15 

6 10 

12 16 

20 27 

15 24 

18 

11 

30 25 

24 20 

28 

24 

23 18 

32 28 

31 24 

28 19 

8 

15 

13 22 

3 8 

4 

8 

8 11 

16 20 

5 9 

10 14 

21 

17 

25 11 

20 11 

26 

22 

27 23 

23 19 

24 20 

19 15 









Drawn. 

Strickland 




Game No 

. 61. 

10 15, 23 19* Line. 

Kelso. 



10 

15 

11 18 

4 8 

6 

15 

9 13 

18 22-3 

15 22 

6 10 

23 

19 

21 17 

24 20 

26 

23 

32 28a 

19 10 

30 25 

1-18 15 

15 

18 

8 11 

11 15 

8 

11 

2 6b 

6 15 

1 6 

11 18 

22 

15 

17 14 

19 10 

28 

24 

23 19 

25 18 

25 18 

14 9 


(a) 

A good move 

with chances 

to win. 

(b) 13 17, 25 21, 2 6 

, 24 19, Drawn. 

Drawn 






Variation 

1. 




24 

19 

18 14 

27 23 

14 

7 

23 18 

31 27 

27 24 

Drawn 

10 

17 

17 22-9 

7 10-2 

3 

10 

5 9 

13 17 

10 14 







Variation 

2. 




13 

17 

23 18 

17 21 

19 

15 W. wins. 









Variation 

3. 




7 

10-4 

3 10 

18 25 

10 

14-12 

6 15 

1 6 

6 10 

10-14 17 

14 

7 

25 22-7 

29 22 

19 

10 

27 23 

31 26 

30 25 

25 21 


Variation 4. 


W. wins 


6 10 19 10 17 26 
30 26-5 7 14 31 8 
10 17 26 22 14 17 


27 23 21 25 18 15 
17 21 22 18 16 
25 22 25 30 23 19 


30 26 19 10 3 10 

15 10 13 17 20 16 

6 15 10 7 W. wins 




72 


The Draughts Marvel and 









Variation 

5. 






25 

21 

27 18 

24 

8 


25 

18 

31 

26 


25 22 

26 22 

15 6 

10 

17 

15 22 

3 

12 


6 

10 

13 

17 


21 25 

30 26 

7 10 

21 

14 

19 16 

30 

25 


18 

15 

29 

25a 


22 18 

18 15 

6 2 

18 

23-6 

12 19 

1 

6 


10 

19 

17 

21 


25 30 

26 10 

10 14 


( a ) 

20 16 B. wins. 





Variation 

6. 





B. wins 

7 

10 

30 25 

18 

25 


27 

23 

5 

9 


23 7 

18 25 

26 23 

14 

7 

5 9 

29 

22 


1 

5 

19 

16 


14 18 

2 7 

15 18 

3 

10 

25 22 

9 

14 


31 

26 

12 

19 


7 2 

10 14 

Drawn 








Variation 

7. 






80 

26-8 

15 22 

25 

18 


6 

22 

31 

27 


11 15 

16 11 

31 27 

18 

23 

26 17 

10 

15 


24 

19 

6 

10 


20 16 

26 31 

7 2 

27 

18 

13 22 

19 

10 


1 

6 

27 

24 


22 26 

11 7 

27 20 
B. wins 








Variation 

8. 






27 

23 

25-22 

19 

10 


30 

26 

26 

23 


31 22 

23 19 

B. wins 

18 

27 

10 14 

6 

15 


14 

17 

17 

26 


1 6 

6 10 









Variation 

9. 






7 

10 

3 10 11 

15 


17 

22 

13 17 


5 

9 

9 14 

14 18 

22 29 

14 

7 

27 24 20 

16 


16 

11 

11 7 


7 

2 

2 6 

29 25 

24 20 














W. wins 








Variation 

10. 






13 

17 

23 19 

18 

23 


22 

17 

31 

26 


17 13 

18 23 

W. wins 

22 

13 

11 15 

26 

22 


26 

31 

9 

6 


14 18 

2 7 


15 

18-11 

25 21 

23 

26 


13 

9 

26 

22 


6 2 










Variation 

11. 






14 

17 

25 21 

10 

14 


23 

19 

15 

18 


19 16 

12 19 

24 8 

W. wins 








Variation 

12. 






13 

17 

5 9 

9 

14 


15 

18 

18 

27 

W. 

wins. 



22 

13 

27 23 

30 

26 


19 

16 

16 

7 










Game No. 

62. 

10 15, 23 18.* 

Kelso. 




10 

15 

24 

20 

8 

12 

21 

17 

10 

17 

32 

27 

6 

9* 

B. wins 

23 

18* 

16 

19 

25 

21 

7 

10 

25 

21 

4 

8 

22 

18 


12 

16 

17 

14 

1 

6a 

14 

7 

9 

14 

27 

23 

15 

31 


21 

17 

6 

9 

30 

25b 

3 

10 

18 

9 

2 

7* 

24 

15 


9 

13 

27 

24 

12 

16* 

17 

14 

5 

14 

31 

27 

11 

18 



(a) 12 16 is a good move and must be met with 32 27, then if 1 6, 27 23. If 4 8, 21 17, 7 10, 
14 7, 3 10, 17 14, 10 17, 18 14, 9 25, 30 14, Drawn, (b) A losing move, yet given to draw. 




Twentieth Century Checker Compendium. 


73 


Guy A. Andros. 


Guy A. Andrus, of London, Ontario, Canada, first saw the light of day on what was then 
known as the “rolling prairies’’ of Minnesota, and had hardly sprang into existence when his 
father was called from his farm to serve in the American Civil War, while the rest of the family 
scurried to Canada, narrowly escaping the scalping knife of the Indians. 

At the age of seventeen he entered the teaching profession, and for the past eighteen years 
has served as teacher of mathematics in the London Collegiate Institute. 

His love for chess and checkers, and the ability he possesses, is in a degree inherited from 
his father, who was better than a second class player, especially at chess; but Guy soon real¬ 
ized that life was too short for both games, so dropped chess entirely. 

One of his happiest memories is his cross-board play with the renowned “Herd Laddie,’’ 
against whom he was fortunate enough to secure one draw, but that was only when Wylie, at 
young Anarus' request, played the white side of Laird and Lady. He has been very success¬ 
ful in correspondence play, winning from some noted players. 

London, Ontario, can well feel proud of their representative in this work. 

- §§ - 

Game No. 63. 10 15, 24 19.* Kelso. 


Black—D. Miller. White—J. J. Quinlivan. 


10 

15 

11 

15 

15 

19 

5 

14 

7 

10 

2 

7 

19 

23 

31 

26 

24 

19 

18 

11 

23 

16 

29 

25 

26 

23 

31 

27 

18 

14 

24 

20 

15 

24 

8 

24 

12 

19 

4 

8 

19 

26 

15 

19 

23 

26 

26 

22 

28 

19 

27 

20 

22 

18 

25 

22 

30 

23 

23 

18 

32 

28 

B. wins 

6 

10 

10 

15 

9 

14 

8 

11 

11 

15 

14 

23 

26 

31 



22 

18 

25 

22 

18 

9 

22 

17 

20 

16 

27 

18 

28 

24 







Game No. 64. \ I 

*5, 

23 19 .* 

: Laird and Lady. 










By Hugh Henderson, Turtle Creek, 

Pa. 






11 

15 

10 

17 

6 

10 

7 

23 

2 

7d 

13 

17 

10 

14 

11 

16 

23 

19* 

21 

14 

29 

25b 

26 

19 

24 

20 

22 

13 

18 

9 

19 

15 

8 

11 

15 

18 

10 

17 

17 

26 

8 

11 

6 

10 

5 

14 

3 

8 

22 

17 

24 

20 

25 

22 

31 

22 

30 

25 

20 

16 

25 

21 

9 

6 

9 

13 

18 

22a 

11 

16 

4 

8c 

1 

6e 

11 

27 

7 

11 

16 

19 

17 

14 

25 

18 

20 

11 

28 

24 

27 

24 

32 

23 

13 

9 

Drawn 


(a) A line not often played, yet it is quite sound and equal in strength to the other alternative, 
(b) This move was adopted after a good deal of hesitation. We never liked the game that Barker got 
when playing Heffner by 19 13 here, (c) At this stage felt quite complacent over the situation, 
(d) Overhauling the game afterwards both of us agreed this was Black’s best, (e) Of course this was 
natural and easy, but it was most irritating for White. Both parties are now playing for a straight draw. 

10 








74 


The Draughts Marvel and 


Game No. 65. \\ 15, 23 19.* Laird and Lady. 


11 15 

15 18 

17 22 

8 15 

4 8 

23 26 

22 13 

5 9 

23 19 

24 20 

26 17 

26 23 

28 24 

£9 25 

15 6 

Drawn 

8 11 

3 8-1 

13 22 

2 7 

8 11 

22 29 

7 11 

Pierce 

22 17 

19 15 

21 17 

23 14 

24 20 

31 22 

6 2 

vs. 

9 13 

6 10 

7 10 

15 19 

11 15 

29 25 

13 9 

Spear 

17 14 

15 6 

30 26 

27 24 

32 28 

22 18 

19 16 


10 17 

1 17 

11 16* 

19 23 

15 24 

25 22b 

9 18 


21 14 

25 21a 

20 11 

24 19 

28 19 

18 15 

16 7 


(a) A tricky line. 

(b) 12 16, 

20 2, 25 21, 14 

7, 21 16, 

Drawn, (c) 

19 12, 25 

22, 12 8, 

22 15, 8 3, 

15 18, 17 13, 

10 17, 3 10 

, Drawn. 








Variation 

1 . 




4 8 

11 16 

7 32 

18 22 

2 6 

12 19 

14 18 

Drawn 

28 24 

20 4 

14 10 

26 17 

25 18 

24 15 

10 7 

Pierce 

6 9 

3 8 

32 27 

13 22 

6 22 

9 14 

18 23 

vs. 

32 28 

4 11 

24 20 

31 24 

20 16 

15 10 

30 25 

Boyle 






Game No. 66. 

n 

15, 23 19.* Laird and Lady. 






11 

15 

19 

15 

2 

6 

30 

25b 

17 

22 

14 

10 

30 

26 


20 

16 

23 

19 

4 

8 

32 

28 

13 

17 

21 

17 

27 

31 

10 

6 


12 

19 

8 

11 

24 

19 

6 

9a 

19 

15 

27 

32 

2 

7* 

1 

10 


10 

7 

22 

17 

13 

17 

15 

10 

9 

13 

24 

19 

31 

27 

15 

6 


3 

10 

9 

13 

28 

24 

11 

15 

15 

11 

32 

27 

7 

11* 

26 

23 


6 

31 

17 

14 

6 

9 

25 

21 

8 

15 

31 

24 

22 

26 

19 

15 

W 

. wins 

10 

17 

24 

20 

15 

24 

27 

24 

22 

26 

11 

15 

23 

19 




21 

14- 

1 9 

13 

28 

19 

18 

27 

10 

6* 

26 

30 

15 

10 




15 

18 

26 

23 

17 

22 

25 

2 

13 

22 

6 

2 

19 

28 





(a) A losing move, yet no play has heretofore been 

1 published in 

the standard 

. works to 

prove 

this. 

(b) 21 17 

only draws 

by 8 11, 

19 15, 3 8, 

, 10 3, 

22 26, 

31 22 

!, 18 25, 

30 21, 11 

18/ 

► 3 

7» 

13 

22, 

23 19, 22 26, 

, 14 10, 

26 31, 27 24, 

9 14, 

19 15, 

31 26, 

24 19, 26 22, 

7 11, 18 

23, 

11 

4, 

22 

18, 

Drawn. 





















Variation 1. 









19 

10 

2 

7 

22 

18 

8 

12 

15 

6 

31 

24 

26 

19 

B 

. wins 

7 

14 

25 

22 

6 

9 

27 

24-d 

11 

16 

28 

19 

17 

26 




27 

23 

6 

10 

25 

22 

16 

20 

18 

15 

14 

18 

30 

23 




4 

8 

29 

25 

12 

16 

19 

15e 

27 

31 

23 

14 

9 

27 




31 

27 

1 

6c 

24 

19 

20 

27 

32 

27 

16 

23 







(c) 10 15 here is strong; Bert Titos, (d) 19 15, 10 19, 27 24, 3 8, 24 15, 16 19, 23 16, 14 23, 
26 19, 11 25, B. wins, (e) 32 27, 12 16, 19 12, 10 15, B. wins. 




Twentieth Century Checker Compendium. 


75 


Game No. 67. \\ 16, 22 18.* Bristol. 


Black—Harrigan. 


White—Pierce. 


11 

16 

11 

16 

4 

8 

6 

22 

7 

10 

7 

11 

16 

32 

W. wins 

22 

18 

22 

17 

30 

25 

25 

18 

25 

22 

17 

13 

7 

2 


8 

11 

a9 

14-1 

8 

11 

10 

14 

11 

15 

2 

6 

20 

27 


25 

22 

18 

9 

22 

18 

18 

9 

28 

24 

32 

28 

2 

9 


16 

20 

5 

14 

1 

5 

5 

14 

3 

7 

14 

18 

12 

16 


24 

19 

26 

22 

18 

9 

29 

25 

22 

17 

23 

7 

31 

24 



(a) Very weak. 



















Variation 

1 . 







9 

13 

17 

10 

6 

10 

29 

25 

2 

6 

31 

26 

7 

11 

19 15 

30 

25 

7 

14 

22 

18 

3 

7 

22 

17 

15 

18 

19 

15 

Drawn 

13 

22 

18 

9 

1 

5 

25 

22 

8 

11 

32 

28 

11 

18 


26 

17 

5 

14 

18 

9 

4 

8 

17 

13 

18 

22 

24 

19 


10 

14 

25 

22 

5 

14 

28 

24 

11 

15 

26 

17 

18 

22 




Game No. 68. 

1115,23 19.* Laird 

and Lady. 



11 15 

19 15-1 

2 6* 

28 19 

10 15 

29 25 

19 23 

2 6 

23 19 

4 8 

30 25 

17 22* 

19 10 

32 28 

18 14 

30 26 

8 11 

24 19 

6 10* 

14 9 

7 14 

9 14 

23 26 

6 10 

22 17 

13 17 

15 6 

5 14 

6 2 

28 19 

14 10 

Drawn 

9 13 

28 24 

1 10 

27 24 

27 32 

14 23 

26 30 


17 14 

6 9 

24 20 

18 27 

2 6 

19 26 

10 6 


10 17 

26 23a 

11 15 

25 9 

14 18 

31 22 

11 15 


21 14 

9 13b 

32 28 

8 11 

6 9* 

16 19 

6 2 


15 18 

25 21c 

15 24 

9 6 

12 16 

22 18 

15 18 


(a) 24 20 is often played first. 

(b) 17 21 returns the game to standard 

play. 

(c) A very 

tricky variation scoring many wins. 









Variation 

1 . 




24 20 

6 15 

25 22 

10 15 

18 14* 

26 31 

8 3 

27 18 

4 8-2 

23 18 

17 21 

26 22 

2 7 

23 19 

31 27 

16 11 

27 23a 

15 22 

22 17 

12 16 

22 18 

11 15 

17 13 

21 25 

18 27 

25 18 

6 10 

27 23 

15 22 

19 16 

10 17 

11 7 

32 23 

1 6 

28 24 

7 10 

24 19 

15 18 

3 10 

25 30 

11 15 

29 25 

8 11 

14 7b 

22 26 

12 8 

22 26 

Drawn 

19 10 

13 17 

31 27 

3 10 

19 12 

18 22 

30 23 





Variation 

2. 




3 8 

26 22 

11 15 

32 23 

15 24 

26 23 

8 11 


19 15 

17 26 

31 26 

8 11 

28 19 

7 11 

21 14 


6 10 

30 14 

15 18 

29 25 

4 8 

14 10 

11 15 

* 

15 6 

13 17 

27 23 

11 15 

19 15 

11 27 


Drawn 

1 17 

25 21 

18 27 

23 19 

2 6 

10 1 



(a) 

A good tricky 

move. 









76 


The Draughts Marvel and 




Game No. 69. 

n is, 

23 19.* Laird and Lady. 



11 15 

17 14 

4 8 

24 20 

6 9 

15 8 

1 6 

15 11 

23 19 

10 17 

24 19 

1-9 13a 

19 16 

12 19 

24 15 

7 16 

8 11 

21 14 

13 17 

26 23b 

12 19 

32 28 

17 22 

20 11 

22 17 

15 18 

28 24 

2 6 

23 16 

3 12 

26 17 

22 26 

9 13 

19 15 

6 9 

31 26c 

8 12 

27 24 

13 22 

B. wins 

(a) 

17 21 also 

exacts the old line in note C 

for 15 10, 11 15, 

, 27 24, 9 13*, 

B. wins. 

If instead 

of last move 9 13, 8 

11 loses by 10 6. 

After 9 13, 25 22, 18 25, 

29 22, then 15 18 wins. 

If instead 


of 15 18, we play 8 11, 26 23,* 2 6, 14 9, 5 14, 23 18, 14 23, 31 27, W. wins, (b) 15 10, 11 15, 
27 24, 17 21, B. wins, (c) 32 28, 17 21, 28 24, 6 10, Standard draw. 


Variation 1. 


17 

21 

25 22 

7 

11 

82 

23 

5 

9 

19 

15 

22 

18 

19 

12 

15 

10a 

18 25 

31 

27 

13 

17* 

14 

5 

31 

26 

10 

6 

11 

15 

11 

15 

29 22 

11 

18 

23 

18 

2 

6 

14 

10 

18 

11 

20 

16 

27 

24 

15 18 

27 

23 

21 

25 

21 

14 

26 

22 

6 

2 

15 

19 

9 

13b 

22 15 

18 

27 

30 

21 

6 

31 

24 

19 

12 

16 

B. wins 


(a) Losing move. 

(b) The winning move. 











Game No, 

► 70. 

J1 15, 23 19* 

Line. 

Old Fourteenth. 




11 

15 

28 24 

3 

8 

22 

13 

10 

17 

7 

11 

26 

23 

11 

16 

23 

19 

8 11 

32 

28a 

8 

12 

25 

21 

19 

23 

11 

15c 

23 

27 

8 

11-1 

26 23 

1 

6b 

24 

19 

17 

22 

16 

12 

23 

26 

16 

20 

22 

17 

9 14 

30 

26 

15 

31 

8 

3 

23 

26 

15 

11 

26 

31 

4 

8 

31 26 

9 

13 

26 

22 

7 

10 

12 

8 

27 

23 

20 

16 

17 

13 

6 9-2 

19 

16 

12 

19 

20 

16 

26 

31 

28 

24 

Drawn 

15 

18 

13 6 

12 

19 

22 

8 

10 

14 

8 

3 

23 

18 



24 

20 

2 9 

23 

16 

14 

17 

3 

7 

31 

26 

24 

19 



11 

15 

26 22 

13 

17 

21 

14 

31 

27 

3 

8 

18 

23d 




(a) 22 17 also draws, (b) Forced back into the old line, claimed by some as a loss for White, 
(c) The strategetical point, (d) G. A. Pierce won off T. Boyle. 


Variation 1. 


9 

14 

12 

19 

18 

25 

8 

11 

4 

8 

1 

17 

11 

16 

8 12 

22 

17 

26 

23 

29 

22 

32 

27 

21 

17b 

19 

16 

18 

15 

Drawn 

5 

9 

19 

26 

10 

14 

11 

16a 

8 

12 

12 

26 

3 

8 


17 

13 

30 

5 

22 

18 

27 

23 

17 

14 

31 

13 

1 

6 


14 

18 

15 

18 

14 

23 

16 

20 

6 

9 

7 

11 

2 

9 


19 

16 

25 

22 

27 

18 

24 

19 

13 

6 

5 

1 

13 

6 



(a) . 

A. troublesome 

move 

, yet sound. 

(b) 19 16, 

8 12, 

31 26, 

12 19, 

23 16, 

3 8, 

13 9, 6 13, 

16 

12, 8 : 

LI, 12 ■ 

8, 11 15 

, 18 11, 7 16, 

26 23, 2 6, 

8 3, 6 

9, Drawn. 








Twentieth Century Checker Compendium. 


77 


Variation 2. 


5 

9 

19 

10 

7 

16 

19 

10 

16 

20 

2 

7 

24 

19 

8 

12 

21 

17 

6 

22 

32 

28 

6 

15 

24 

19 

24 

28 

8 

3 

d27 

24 

14 

21 

23 

18 

2 

6 

23 

18a 

25 

30 

7 

2 

19 

15 

9 

6 

23 

5 

7 

10 

18 

15 

15 

22 

26 

23 

27 

24b 

2 

7 

1 

10 

15 

18 

24 

19 

22 

26 

30 

26 

30 

26 

18 

15 

10 

14 

5 

1 

26 

23 

3 

7 

15 

11 

22 

25 

22 

18 

12 

16 

13 

9 

15 

19 

18 

22 

27 

23 

26 

31 

29 

22 

31 

27 

19 

12 

28 

32 

1 

6 

25 

18 

11 

16 

11 

7 

21 

25 

7 

2 

26 

10 

3 

8c 

19 

15 

10 

15 

20 

11 

10 

15 

28 

24 

20 

24 

12 

8 

32 

27 

7 

11 


Drawn 

(a) A tricky move, (b) Note the trap if 28 32 by 19 16, 23 19, 18 15, W. wins, (c) A good 
end game and clearly shows there is unexhausted play on old 14th. (d) Against 27 23 White must 

see-saw on 3 to 8. 


Game No. 7J. \\ \ 5 , 22 J8. # Line. Single Comer. 


11 

15 

24 

20 

1 

5 

20 

11 

9 

27 

7 

10 

5 

9 

2 

6 

22 

18 

5 

9 

27 

24 

8 

29 

31 

24 

18 

23 

24 

20 

9 

13 

15 

22 

28 

24 

3 

8 

30 

25 

2 

9 

19 

16 

31 

26 

Drawn 

25 

18 

10 

14 

19 

16b 

29 

22 

24 

19 

23 

26 

11 

7 



8 

11-1 

32 

28 

12 

19 

26 

3 

9 

14d 

16 

11 

26 

22 



29 

25 

6 

10 

24 

6 

13 

17 

3 

7 

26 

31 

7 

2 



a9 

13-2 

24 

19 

11 

16 

21 

14 

14 

18 

28 

24 

22 

17 




(a) This play has features of great interest, (b) The position is now opened up for a fine 
“ compound stroke.” (b) This great stroke arrives from several different openings, (d) Black should 
crown this piece immediately on square 31. 


Variation 1. 


12 

16 

29 

25 

9 

18 

19 

15 

20 

24 

31 

26 

7 

10 


18 

14 

8 

11 

23 

14 

11 

16 

25 

22 

24 

27 

14 

7 


9 

18 

24 

19 

1 

6 

26 

23 

9 

13 

26 

22 

3 

19 


23 

14 

4 

8 

27 

23 

16 

19 

22 

17 

6 

9 

18 

14 


10 

17 

27 

23 

6 

9 

23 

16 

13 

22 

17 

13 

27 

31 


21 

14 

6 

9 

23 

18 

12 

19 

26 

17 

19 

23 

22 

17 


16 

20 

32 

27 

8 

12 

30 

26 

2 

6 

13 

6 



Drawn 








Variation 

2. 







4 

8 

9 

14 

6 

13 

16 

19 

7 

10 

10 

17 

21 

25 

23 26 

24 

20-3 

18 

9 

22 

18 

32 

28 

14 

7 

21 

14 

22 

17 

31 22 

12 

16-4 

5 

14 

10 

15 

19 

23 

3 

10 

13 

17 

25 

29 

25 18 

26 

22a 

23 

19 

25 

22 

24 

19 

22 

18 

30 

25 

17 

13 

19 15 

8 

12 

16 

23 

12 

16 

15 

24 

1 

6 

17 

21 

29 

25 

Drawn 

28 

24 

27 

9 

18 

14 

28 

19 

18 

14 

25 

22 

14 

9 



(a) A tricky variation after the 12 16 move, (b) 9 13 is the optional move and published play, 
(c) Suitable to draw and improves Denvir’s lessons. 




78 


The Draughts Marvel and 





Variation 

3. 




25 22 

5 9 

23 16 

3 12 

19 15 

6 9 

10 14 


12 16-4 

28 24 

12 19 

28 24 

25 29 

3 7 

W. wins. 

24 20 

10 15 

22 17 

22 25 

15 8 

9 13 



8 12 

19 10 

18 22 

24 19 

29 25 

7 10 



27 24 

6 15 

26 17 

7 11 

31 26 

18 22 



9 13 

32 28 

15 22 

17 14 

2 6 

26 17 



24 19 

16 19 

24 8 

9 18 

8 3 

13 22 






Variation 

4. 




9 13 

25 22 

13 17 

24 19 

11 18 

27 23 

2 6 

23 18 

28 24 

9 14 

18 9 

17 22 

23 14 

8 11 

27 24 

14 23 

5 9a 

18 9 

6 13 

26 17 

7 10 

23 19 

22 26 

19 16 

32 28 

5 14 

21 14 

13 22 

14 7 

10 14 

30 23 

W. wins 

1 5-5 

22 18 

10 17 

19 15 

3 10 

31 27 

6 9 


(a) 

10 15, 25 22, 6 S 

I, 23 19, very weak for Black. 





- 


Variation 5. 




10 15 

6 10 

10 14* 

15 24 

2 6 

11 18 

7 11 

11 18 

25 22 

80 25 

24 19 

28 19 

18 15 

22 15 

26 22 

22 15 








Drawn 


Game 

No. 72. 

10 15, 23 18 

■* Line. 

Single Corner. 


11 15 

25 22 

7 10 

19 10 

12 19 

23 19b 

6 10 

6 2 

22 18* 

16 20 

24 20 

6 15 

23 7 

8 12 

13 9 

27 31 

15 22 

24 19 

4 8 

24 19 

2 11 

30 26c 

11 15 

2 6 

25 18 

8 12 

28 24 

15 24 

26 23 

1 6 

9 6 

31 27 

12 16 

27 24a 

8 11 

28 19 

9 13 

26 23 

15 24 

6 15 

29 25 

20 27 

32 28 

3 8 

18 9 

13 17 

28 19 

27 24 

10 14-1 

31 24 

10 15 

19 16 

5 14 

22 13 

24 27 

Drawn 

(a) Game played between Pierce and Boyle; at note B Boyle played 2*2 

18 and lost. 

(c) Black 

now resorts to 5th Position 










Variation 

1. 




9 13-2 

6 10 

13 17 

8 11 

4 lib 

10 17 

31 24 

17 22 

18 14 

25 21 

31 26 

19 15 

24 19 

8 4 

10 1 

Drawn 

10 17 

10 17 

6 9 

17 22 

13 22 

22 26 

24 27 


21 14 

21 14 

24 19 

26 17 

19 15 

18 14 

23 18 


16 20 

1 6-3 

2 6a 

9 13 

7 10 

26 31 

27 23 


23 18 

26 23 

28 24 

15 8 

15 8 

14 10 

18 15 


(a) 

Single Corner variations are 

numerous and interesting. 

(b) 13 22 here loses by 

14 10. 




Variation 

2. 




16 20 

23 14 

1 6 

31 26 

11 18 

26 22 

18 23 

17 14 

18 14-4 

6 9 

25 22 

10 17 

27 24 

11 15-5 

25 21 

10 17 

10 17 

26 23 

8 11 

22 13 

20 27 

22 17 

7 10 

21 14 

21 14 

9 18 

24 19 

4 8b 

32 14 

15 18 

14 7 

Drawn 

9 18 

23 14 

6 10a 

19 15c 

8 11 

30 25 

3 10 



(a) This position arrives in several u 18 14 Bust” variations, (b) Best; 11 15 is weak, 
(c) Heffner’s move in the International Games; 26 22 weak after 4 8. 




Twentieth Century Checker Compendium. 


79 






Variation 3. 




2 

6 

23 19 

4 11 

19 16 

17 21 

14 7 

14 17 

Drawn 

26 

23 

3 7a 

24 19 

12 19 

18 15 

9 14 

26 23 


13 

17 

19 15 

6 10 

23 16 

11 18 

7 2 

19 26 


31 

26 

8 12 

27 23b 

6 9c 

16 11 

16 19 

30 14 


7 

11 

15 8 

1 6 

32 27 

7 16 

2 6 




(a) The famous International 

“Dodger.” 

(b) Pointed out by H. MacKean as a likely variation 

and is good, (c) The author suggests this 6 9 here as it avoids several trappy 

endings. 






Variation 4. 




26 

22 

27 24 

24 20 

30 26 

22 18 

25 22 

23 14 

20 11 

8 

11 

20 27 

6 10 

9 13 

1 5 

13 17a 

10 17 

7 30 

24 

19 

31 24 

28 24 

18 9 

18 9 

22 13 

21 14 

14 9 

4 

8 

10 14 

8 12 

5 14 

5 14 

14 18 

11 16 

Drawn 


(a) 

14 17 here, B. 

wins. 










Variation 5. 




28 

24a 

24 15 

15 6 

30 21 

21 17 

B. wins. 



15 

19 

7 10 

2 25 

3 7 

7 10 





(a) 

30 26, 3 8, 20 

24, 15 19, 

B. wins. 










Game No, 

73. 11 15,22 18* 

Single Corner. 




11 

15 

29 

25 

6 9a 

31 

26* 10 17 

26 23 

14 

18 

27 18 

22 

18 

9 

13 

28 24 

1 

6 21 14 

6 9 

15 

11 

20 27 

15 

22 

24 

19 

8 12c 

18 

14* 7 10 

23 18 

8 

15 

10 7 

25 

18 

16 

20 

32 28 

9 

18 14 7 

10 14 

19 

10 

2 11 

12 

16 

26 

22a 

4 8 

23 

14 3 10 

18 15 

18 

23 

18 14 

Drawn 


(a) 

This fine new line is ably 

exploited 

in Pierce’s Single Corner Flora Temple Line. 

(b) Not 

in above 

book. 

( c ) 

1 6, 19 16, 8 12, 24 19 

, 4 8, 18 15, 9 14 

, 31 26, W. best. 









Game 

No. 74. 

1 

1 \ 5 , 

22 18. 

* 

Single Corner. 





11 

15 

10 

14 

4 

8 

8 

11 

7 

14 

n 

15 

7 

11 

20 

27 

22 

18* 

24 

19 

25 

22 

17 

13 

30 

26a 

32 

28 

27 

24 

16 

7 

15 

22 

16 

20 

6 

10 

10 

15a 

1 

10 

15 

24 

20 

27 

27 

31 

25 

18 

28 

24 

16 

12 

13 

6 

26 

22 

28 

19 

31 

24 

7 

2 

12 

16 

8 

11 

11 

16 

15 

22 

5 

9 

2 

7 

16 

20 

9 

13 

29 

25 

19 

16 

22 

17 

26 

10 

24 

19c 

22 

18 

19 

16 

18 

9 


Drawn. 10 15 


(a) A very good attack, (b) The key to the situation, (c) Pierce’s Single Corner Book 
omitted this useful variation. 





80 


The Draughts Marvel and 


Game No. 75. \\ 15, 22 18.* Single Corner. 


11 

15 

24 

20 

7 

10 

28 

19 

6 

15 

24 

19 

17 

21 

22 

17 

22 

18 

10 

15 

27 

24 

14 

17 

23 

19 

' 1 

6 

9 

6 

30 

26 

15 

22 

25 

22 

9 

14 

32 

27 

16 

23 

31 

26 

21 

25 

18 

14 

25 

18 

12 

16 

18 

9 

2 

7b 

26 

10 

14 

17 

6 

2 

11 

15 

8 

11 

21 

17 

5 

14 

27 

24* 

17 

26 

23 

18 

25 

30 

Drawn 

29 

25 

8 

12 

24 

19a 

10 

15 

30 

23 

6 

10 

26 

22 



4 

8 

17 

13 

15 

24 

19 

10 

7 

14 

13 

9 

3 

8 




(a) 32 27 perhaps preferable to this, (b) If followed by this, 13 9, 6 13, 22 18, 10 14, 18 9, 


7 10, 27 24, 

10 14. 









Game No. 76. 

n 15,22 18* 

Single Corner. 


11 15 

10 17 

8 11 

l 

6 

11 15 

17 22 

26 31 11 18 

22 18 

21 14 

24 19 

26 

22 

19 10 

27 23 

18 14 28 24 

15 22 

9 18 

6 10 

6 

10 

7 14 

2 6 

3 8 W. wins 

25 18 

23 14 

25 21 

31 

26 

26 22 

18 15b 

14 10 

12 16 

16 20-1 

10 17 

10 

17 

14 17-2 22 26 

8 11 

18 14a 

29 25 

21 14 

22 

13 

22 18 

23 18 

10 1 

(a) This defense 

was played by Jordan 

vs. Barker 

. (b) PlayiDg for the trap 

; 23 19 also strong. 





Variation 

1 . 



6 10 

10 17 

1 6 

16 

20 

8 11 

6 10 


29 25 

25 21 

21 14 

26 

22 

24 19 

And the play is identical as trunk. 





Variation 

2. 



4 8 

22 18 

2 9 

30 

25 

11 16 

24 15 


27 23 

5 9 

32 27 

8 

12 

28 24 

12 16 


8 11 

13 6 

3 8 

25 

21 

16 19 

Drawn 



Game No. 77. Single Corner. 




Played at Dows, Iowa, 

between J. J. 

Johnson and D. 

Millar. 

Millar’s move. 


11 

15 

29 25 

12 16 

23 19 

2 6 

27 23 

9 18 

2 9 

22 

18 

4 8 

21 17 

16 23 

31 26 

13 17 

22 15 

5 30 

15 

22 

24 20 

9 13 

26 10 

6 15 

23 16 

17 22 

Drawn 

25 

18 

10 15 

17 14 

8 12 

20 16 

11 20 

25 18 


8 

11 

25 22 

6 9 

30 25 

12 19 

18 2 

1 6 













. 



























































I 



































THOMAS F. CLEARY 


FRANK DUNNE 


ROLAND E. BOWEN 


E. L. GLICK 







Twentieth Century Checker Compendium. 


81 


Thomas F. Cleary 

Three Towns Champion and Draughts Editor of Plymouth Weekly Mercury, 


Mr. Cleary, who stands in the front ranks of checker celebrities, took his first lesson at an 
early age from his father, a non-book player, but he played a strong game. Young Cleary’s 
attention was drawn to the scientific aspects by the diagrams in Ferrie’s Column in the Cath¬ 
olic Herald. From then to the present time he has made remarkable progress as a player and 
composer, as many fine problems have appeared in the press of the world under his name. His 
first book was Hill’s Manual. He is captain of the Y. M. C. A. team and champion of the 
Three Towns Teague (Plymouth, Stoneham and Devonport) and chairman of same. He has 
defended the title against Mr. S. J. Neal, the strongest who held the title. He is by profession 
a schoolmaster and has a large library by famous authors, and also has a majority of the differ¬ 
ent Draughts Books published in recent years. His contribution that follows is very pretty and 
characteristic of the famous player and editor. 


Game 78. Bristol Cross. 

Contributed by T. F. Cleary. 


Played cross-board between Messrs. T. F. Cleary and R. W. Hornbrook at the Y. M. C. A., 
Plymouth, England. When 2 6 was played at thirteenth move Cleary remarked that he thought it 
should lose, black’s double corner contingent’s perilous position being at once evident. The manner 
in which the pieces developed the final impasse do not appear to be susceptible of improvement. The 


White—Cleary. 


ill fated 13 is certainly the losing move. 


Black—Hornbrook. 


11 

16 

18 

9 

6 

9 

30 

25 

23 

18 

5 

14 

25 

22 

11 

16 

16 

20 

27 

23 

a2 

6 

25 

22 

24 

19 

8 

11 

22 

17 

20 

24 

9 

14 

22 

18b 

4 

8 

32 

27 


Problem No. A. By T. F. Cleary. 
BLACK 



WHITE 

White to play and win. 


16 

20 

22 

17 

10 

19 

21 

17 

29 

25 

7 

11 

17 

10 

10 

14 

8 

11 

25 

22 

6 

15 

dl7 

10 

17 

13 

3 

8 

13 

6 

W. won 

11 

16 

19 

15c 

1 

10 




Problem No. B. By T. F. Cleary 
BLACK 



11 


















82 


The Draughts Marvel and 


The position from this stage has received some critical attention but the White moves as given in 
the accompanying game contains the best defence. The block, I think, deserves a permanent place 
among the unique situations which are evolved by the checker men.—T. F. C. 

(a) The losing move. White immediately takes control of the opposing double corner. The 
diagram (A) illustrates the situation. 

(b) 1116 backed by 7 11 and 3 7 cannot save the situation. The defence in text is the best 
Black can put up. 

(c) The final stages of the blockade. As an original blockade coming up quite naturally in a 
cross-board game. This, I think, is perhaps worthy of a permanent place among those singular 
situations, which placed the game of draughts beyond the pale of mere mathematical computation. 

(d) Diagram B gives the final position with two-thirds of the colored host impotent. 

-- 






Game No. 

79. 

u 

15, 

21 

17,* 

Switcher. 





11 

15 

17 

14 

13 

22 

24 

20 


n 

15 

29 

25 

6 

9 

B. w 

ins 

21 

17 

10 

17 

26 

17 

2 

6* 


31 

26 

11 

15 

16 

11 



9 

13 

21 

14 

15 

18 

27 

23 


15 

24 

19 

16 

9 

18 



25 

21 

6 

10 

23 

19-a 

18 

27 


28 

19 

12 

19 

11 

2 



8 

11 

22 

17 

4 

8* 

32 

23 


8 

11 

23 

16 

1 

6 




(a) Weak move. 


















Game No. 

.80. 

u 

15, 

21 : 

17.* 

Switcher. 





11 

15 

10 

17 

10 

17 

4 

8 


15 

22 

22 

26 

10 

14 

16 

19 

21 

17 

21 

14 

25 

21 

31 

26 


23 

18 

8 

4 

18 

9 

12 

16 

9 

13 

16 

20 

1 

6 

8 

12 


11 

16 

26 

31 

5 

14 

19 

24 

25 

21 

24 

19 

21 

14 

26 

23 


27 

23 

4 

8 

27 

23 

Drawn 

8 

11 

15 

24 

6 

10 

12 

16 


7 

10 

31 

26 

19 

26 

very 

23 

18 

28 

19 

22 

17 

19 

12 


14 

7 

8 

12 

30 

23 

neatly 

12 

16 

6 

10 

13 

22 

10 

15 


3 

10 

26 

19 

14 

18 



17 

14 

29 

25 

26 

17 

17 

13 


12 

8 

32 

27 

23 

14 










Game No. 

81. Switcher. 











By T. 

B. Pancoast, 

Hancock’ 

s Bridge, 

N. 

J. 





11 

15 

26 

23 

10 

14- 

1 31 

27 

11 

15 

22 

18 

23 

26 

19 

16 

21 

17 

9 

14 

19 

10 

7 

14 

27 

23 

6 

9 

5 

1 

12 

19 

9 

13 

23 

18 

14 

23 

27 

9 

2 

6 

18 

15 

26 

30 

15 

10 

25 

21 

14 

23 

17 

14 

1 

5 

24 

19 

13 

17 

1 

6 

7 

14 

8 

11 

27 

18 

9 

18 

32 

27 

15 

24 

23 

18 

30 

26 

9 

27 

23 

19a 

6 

9 

22 

8 

5 

14 

28 

19 

14 

23 

6 

9 

W. wins 

5 

9 

30 

25 

4 

11 

25 

22 

3 

7 

21 

5 

26 

23 




(a) Away from the books and often considered a loser by many players. 







Twentieth Century Checker Compendium, 


83 


Variation 1. 


11 

16 

24 

20 

23 

26 

22 

17 

18 

15 

18 

22 

27 

23 

1 

6 

18 

11 

16 

19 

14 

5 

13 

22 

3 

8 

19 

23 

11 

7 

18 

23 

16 

23 

27 

24 

26 

31 

25 

11 

6 

9 

28 

24 

23 

19 

6 

9 

31 

27 

19 

23 

18 

15 

31 

26 

1 

6 

23 

27 

7 

2 

14 

18 

7 

16 

20 

16 

3 

7 

29 

25 

9 

13 

24 

19 

19 

15 

9 

14 

27 

18 

12 

19 

5 

1 

26 

23 

8 

11 

27 

31 

2 

6 

W. wins 

1 

6 

24 

15 

7 

10 

11 

8 

2 

9 

19 

16 

14 

18 



32 

27 

10 

19 

15 

11 

23 

18 

11 

18 

31 

27 

6 

1 



4 

8 

17 

14 

8 

15 

8 

3 

10 

14 

16 

11 

9 

14 








Game No. 82. 

Switcher. 





Black—D. Millar, 




White—J. 

S. Winslow. 

11 

15 

11 16 

14 23 

7 16 

8 11 

3 7 

20 27 

16 23 

21 

17 

17 13 

27 11 

22 18 

25 22 

17 14 

31 24 

26 3 

8 

11 

9 14 

16 20 

4 8 

10 15 

6 10 

10 17 

17 26 

25 

21 

23 18 

32 27 

29 25 

21 17 

27 23 

23 19 

30 23 








Winslow won 




Game No. 83. Ill 5, 

21 17* Switcher. 



11 

15 

6 10 

18 22 

11 15 

22 26 

8 15 

4 8 

8 11 

21 

17* 

22 17 

25 18 

23 18 

31 22 

6 2 

9 5 

18 9 

9 

13 

13 22 

10 15 

15-24 

6 9 

5 9 

27 31 

10 15 

25 

21 

26 17 

28 24 

28 19 

15 6 

17 13 

5 1 

Drawn 

8 

11 

15 18a 

15 22 

3 8 

9 27 

9 14 

19 23 

Pierce 

17 

14 

24 20 

32 28 

18 15 

19 15 

13 9 

22 18 

vs. 

10 

17 

1-2 6b 

6 10 

1 6 

7 10 

15 19 

23 26 

Harrigan 

21 

14 

29 25 

24 19* 

27 23 

15 11 

2 7 

30 23 






Variation 1. 




10 

15 

30 26 

6 9 

13 6 

17 21 

31 26 

15 31 

28 19 

28 

24 

4 8 

17 13 

1 17 

26 22 

21 25 

24 15 

11 18 

2 

6 

32 28 

12 16 

28 14 

16 19 

22 18a 

31 24 

29 15 


(a) This fine game 

was published by Henderson 

in Despatch. 



Drawn 


(a) 

Against 4 8, 1 6, or 2 6, 

29 25 is reply, (b) Previous note A applies here also. 




Game No* 84. 

n I5 y 2 4 19 . 

* Second Double Corner. 


11 

15 

11 16 

8 11 

2 7a 

10 26 

5 14 

12 26 

20 24 

24 

19 

25 22 

26 22 

28 24b 

31 22 

22 18 

30 23 

27 20 

15 

24 

16 20 

10 15 

14 17 

1 10 

7 10 

10 14 

18 27 

28 

19 

22 17 

19 10 

21 14 

24 19 

18 9 

9 6 

Drawn 

8 

11 

4 8 

7 14 

6 10 

10 14c 

11 15 

15 18 


22 

18 

17 13 

32 28 

13 6 

18 9 

19 16 

29 25 



(a) Better than 3 7 played in International. (b) Better than 30 25, or 30 26, either of which 
lead to Heffner vs. Head Game, National Tourney, (c) Either side has a sound draw which may be 
lost by overreaching the draw. 11 16, or 5 9 then 29 25. 






84 


The Draughts Marvel and 





Game No. 

85. 

n 15, 

24 \9* 

Second 

[ Double 

Corner. 




11 

15 

9 

18 

4 

8 

i 

6 









24 

19* 

23 

14 

31 

27 

30 

26-1 

7 

11 

' 7 

2 

27 

31 

15 

11 

15 

24 

10 

17 

8 

12 

9 

13b 

9 

6 

15 

19 

26 

22 

10 

15 

28 

19 

21 

14 

27 

24 

14 

9 

2 

9 

27 

23 

3 

7 

6 

10 

8 

11 

16 

23 

16 

20 

5 

14 

19 

16 

19 

24 

29 

25 

15 

18 

22 

18 

27 

18 

32 

27 

18 

9 

12 

19 

23 

18 

20 

24d 

22 

15 

11 

16 

12 

16 

6 

9 

6 

10 

23 

7 

24 

27 

18 

15 

9 

14 

18 

14a 

26 

23 

25 

21e 

24 

19c 

10 

15 

2 

6 

7 

10 

Drawn 


Pierce vs. Reynolds 

(a) This exchange has been supplanted in recent years by 25 22. (b) This 9 13 weak against 

30 26, 14th move of Trunk; 7 11 is best, (c) The value of the 30 26 is now evident, (d) 31 27 
loses neatly; 31 27, 21 17, 27 31, 17 14, 31 26, .14 9, 26 17, 25 21, W. wins. 


Variation 1. (A Strong Line.) 


29 

25 

5 14 25 22* 

3 8 

23 19 

6 15 

1 

6 16 19 

9 

13f 

18 9 7 11 

5 1 

2 6 

30 25 

8 

12 25 22 

14 

9 

6 10 9 5 

10 15 

19 10 

12 16-2 

6 

10 Drawn 








W. C. Belden 


(e) 30 26, 7 11, 24 19, 11 16, 

29 25, 2 7, 26 22, 

, 7 11, 21 

17, 9 13, 19 15, 

16 

19, 23 7, 3 19, 

14 

10, Drawn, (f) A good move. 

By Will C. Belden. 







Variation 

2. 




11 

16 

19 28 8 11 

32 28 

32 27 

31 26 

22 

26 Drawn 

1 

6 

10 19 22 18 

18 14 

22 18 

7 3 

15 

11 

16 

19a 

28 32 11 16 

28 32 

27 31 

26 22 



6 

10 

27 23 25 22 

14 10 

10 7 

18 15 




(a) 

Belden plays 8 11, 6 10, 16 19, 22 18, Drawn. 







Game No. 86. Second Double Corner. 





By T. B. Pancoast, Hancock’s 

Bridge. 



11 15 

8 11 

11 16 16 20-1 

3 7 

14 21 

2 11 


24 19 

22 18 

29 25* 22 18 

32 28 

19 16 

27 23 


15 24 

4 8 

10 14 7 10 

7 11 

12 19 

10 19 


28 19 

25 22 

18 15a 25 22 

21 17 

23 7 

23 7 

W. wins 

(a) 

Away from the books. Robertson goes 

27 24 here and only draws. 





Variation 1. 




14 18a 

7 16 

16 19 15 

10 14 

27 31 

27 32 

27 31 

23 14 

22 15 

25 22 24 20 

11 4 

26 22 

18 15 

10 14 

9 18 

3 8 

5 9 9 13 

14 23 

31 27 

19 23 

W. wins 

15 11 

31 27 

22 18 20 16 

4 8 

15 10 

22 18 


8 24 

2 7 

7 10 5 9 

23 27 

6 15 

23 27 


27 11 

32 28 

27 24 16 11 

8 11 

11 18 

15 10 


(a) 

If 7 11, W. 

could win by 22 17, 11 18, 

17 10, 6 24, 

27 4, etc. 







Twentieth Century Checker Compendium, 


85 


Game No. 87. Will o' the Wisp. 


By T. B. Pancoast, Hancock’s Bridge, N. J. 


11 

15 

27 

23 

6 9 

28 19 

7 11 

26 23 

9 

14 

22 

18 

23 

19 

8 

11 

24 20 

11 15 

23 18 

3 7 

18 

9 

15 

22 

9 

13 

32 

27a 15 24 

27 24 

1 5 

31 27 

5 

14 

b25 

9 


( a ) 

The books 

go 24 20 here. 

(b) Continue 13 17 and draw.- 

—Stearns. 



W. wins 





Game No. 88 

. U 15, 

23 19.* Will o 1 

' the Wisp. 





11 

15 

25 

18 

12 16 

30 26 

9 14a 

18 9 

11 

16 

22 

15 

23 

19 

7 

11 

26 23 

3 7 

18 9 

10 26 

2 

11 

13 

29 

9 

13 

19 

15 

5 9 

28 24 

5 14 

31 22 

8 

15 

15 

11 

22 

18 

10 

19 

29 25 

16 20 

22 18 

2 7 

21 

17 

29 

25 

15 

22 

24 

15 

1 5 

26 22 

7 10 

9 2 

15 

18 

24 

19 


(a) 

Necessary 

in this case to secure a drawable position. 




Drawn 





Game No. 

89. Second Double Comer. 







By T. B. Pancoast. 




11 

15 

8 11 

11 16 

16 20-1 

3 7 

14 21 

2 11 

11 16 

24 

19 

22 18 

29 25 

22 18 

32 28 

19 16 

22 17 

27 24 

15 

24 

4 8 

10 14 

7 10-2 

7 11 

12 19 

10 19 

20 27 

28 

19 

25 22 

18 15 

25 22 

21 17 

23 7 

17 13 

31 15 









B. wins 





Variation 

1. 




14 

18 

7 16 

6 10 

11 15 

18 22 

14 17 

12 16 

24 28 

23 

14 

22 15a 

15 6 

26 22 

13 9 

2 6 

14 18 

W. wins 

9 

18 

3 8 

1 17 

16 19 

7 10 

17 21 

16 20 


15 

11 

21 17 

25 21 

22 17 

14 7 

6 9 

18 15 


8 

24 

2 7 

8 11 

15 18 

5 14 

22 25 

19 24 


27 

11 

17 14 

21 14 

17 13 

7 2 

9 14 

15 19 



O) 

Robertson went 27 24 here. 










Variation 

2. 




7 

11 

11 18 

7 11 

1 10 

12 16 

24 31 

20 24 

16 20 

26 

22 

22 15 

16 7 

25 22 

31 26 

26 22 

14 10 

2 6 

9 

13-3 

3 7 

2 18 

10 15 

15 19 

31 27 

24 27 

31 27 

18 

9 

19 16 

26 22 

27 23 

22 18 

23 18 

9 6 

6 9 

5 

14 

12 19 

6 10 

8 12 

19 24 

27 23 

27 31 

27 24 

30 

26 

23 16 

22 6 

32 27 

18 9 

18 14 

6 2 

10 6 









Drawn 





Variation 

3. 




11 

16 

15 6 

8 11 

15 11 

25 29* 

22 17 

9 14 

11 20 

27 

24 

1 10 

17 13 

7 10 

2 7 

21 25 

18 9 

27 31 

20 

27 

30 26a 

14 17 

24 19 

10 14 

17 14 

5 14 

20 24 

31 

24 

2 6 

21 14 

17 21 

7 11 

25 30 

15 11 

31 22 

16 

20 

22 17 

10 17 

11 7 

14 17 

14 10 

14 17 

23 18 

32 

27 

3 7 

19 15 

21 25 

11 15 

30 25 

27 24 

22 15 

6 

10 

25 22 

11 16 

7 2 

17 21 

10 1 

20 27 

19 10 


(a) 

18 15 would lose here. 





Drawn 





86 


The Draughts Marvel and 





Game No* 90. 

H 

15, 23 19, 

* Centre. 




11 

15 

24 8 

7 11 

23 

14 

6 

9 

17 13 

7 

16 

18 14 

23 

19* 

4 11 

26 23 

22 

26 

20 

16 

1 6 

24 

19 

30 25 

8 

11 

17 14-1 

18 22 

31 

22 

9 

18 

21 17 

15 

24 

14 7 

22 

17 

11 15 

25 18 

16 

19 

25 

22 

6 10 

28 

12 

3 10 

15 

18 

28 24 

15 22 

32 

28 

18 

25 

27 24 

23 

26 

B. wins 

19 

15 

12 16 

30 25 

11 

15 

29 

22 

19 23 

22 

18 


10 

19 

24 20 

9 18 

22 

17 

2 

7 

16 11 

26 

30 







Variation 1. 






17 

13-3 

11 16-2 

30 26 

5 

30 

28 

24 

20 24 

11 

8 

23 18 

11 

15 

17 14b 

18 23d 

26 

23 

12 

16 

19 16 

24 

27 

8 11 

21 

17 

16 19 

27 2 

18 

27 

15 

11 

30 26 

8 

4 

31 26 

7 

11 

22 17c 

9 18 

31 

15 

16 

20 

16 12 

27 

31 

Drawn 

26 

22a 

2 7 

2 9 

1 

6 

24 

19 

26 23 

4 

8 



(a) Best; Black has to play sharp to draw. 

. (b) 30 26, 16 19, 17 14, 

19 23, 

etc. 

(c) Very 

strong, probably draws. 

(d) This must be taken 7 10, 14 7, 

3 10, 28 24, W. 

wins. 








Variation 2. 






2 

7a 

30 26 

6 10 

23 

14 

7 

10 

29 25 

11 

16 

Drawn 

17 

14b 

16 20 

13 6 

1 

17 

25 

21 

3 8 

25 

22 


12 

16c 

26 23 

10 26 

31 

13 

10 

14 

27 23 

15 

19 



( a ) 

11 16, 17 14, 

16 19, 22 17, 

2 7, i 

30 26, 

W. wins. 

(b) 30 26 forms a trap 

by 18 23, 2 7,* 


6 10, B. wins, (c) Must! 11 16, 30 26, 16 19, 22 17, 7 10, 14 7, 3 10, 28 24, 19 28, 26 23, 9 14, 
31 26, and another death trap. 


Variation 3. 


26 22-4 

16 20 

24 19 

24 28 

20 16 

24 20 

15 11 

26 30 

11 15 

17 13b 

15 24 

27 24 

8 12 

8 3 

16 7 

Drawn 

28 24 

3 8 

28 19 

28 19 

16 11 

20 16 

19 15 


12 16 

32 28 

20 24 

24 20 

28 24 

26 23 

10 26 


30 26a 

7 10 

25 18c 

32 28 

11 8 

9 14 

3 17 


(a) 

Best move. 

(b) 32 28, 

7 11, 17 14, 11 16, 

26 23, 6 10 

, 14 7, 2 11, 

23 14, 9 18, a narrow 

draw for Whites, (c) 

27 20 is as 

good and draws thus: 27 20, 

18 23, 22 17 

, 23 30, 31 26, 

30 16, 

20 4, 2 7 

, Drawn. 


Variation 

4. 




28 24 

18 22 

30 25 

5 21 

24 20 

2 6 

20 16 

19 24 

11 15 

25 18 

7 10 

24 19 

11 15 

31 26 

12 19 

26 23 

17 13a 

15 22 

25 18 

10 14 

32 28 

10 15 

23 16 

Drawn 

7 11 

26 23 

9 14 

27 24 

15 24 

19 10 

15 19 


21 17 

3 7 

18 9 

6 10 

28 19 

6 15 

16 11 



(a) A good attack, yet not favored by the masters, probably for conservative reasons. 




Twentieth Century Checker Compendium. 


87 






Game No* 

91 

♦ 

u 

15, 

23 

18* 

Line* 

Waterloo. 





11 

15 

22 

8 

7 

11 



32 

27 


8 

12 

23 

14 

1 

6 

3 

17 

23 

18 

4 

11 

25 

21 



18 

22 


17 

14 

22 

25 

3 

8 

25 

22 

8 

11 

27 

20-1 

9 

14 



25 

9 


10 

17 

11 

8 

2 

7 

Drawn 

18 

14 

11 

15 

26 

23a 



6 

22 


19 

15 

25 

29 

8 

3 



9 

18 

28 

24 

3 

8 



21 

17 


11 

18 

8 

3 

6 

10 



24 

19 

5 

9 

29 

25 



12 

16 


20 

11 

29 

25 

14 

9 



15 

24 

21 

17 

15 

18 



24 

19 


17 

21 

31 

26 

10 

14b 




(a) 

29 25, 

15 18 

, 32 27, 

6 9, 

17 

13 

, 10 15, 

13 6 

, 2 9 

», 26 23, 

18 22, 25 18, 

15 22, 24 19, 

22 : 

25, 


19 15, 11 18, 21 17, Drawn, (b) A two piece sacrifice and “breeches.” 


Variation 1. 


28 

19 

25 22 

29 25c 

24 20 

32 27 

26 22 

31 27 

B. wins 

11 

15 

9 14 

15 18 

16 23 

3 8 

11 15 

1 5 

c26 23 

27 

24 

22 17 

17 13 

26 19 

30 26 

27 24 

22 17 

better 

5 

9 

7 11 

11 16 

2 7 

7 11 

8 11 

5 9 

Pierce vs. 









Miller 




Game No. 

92. M 15, 

23 19.* 

TiHicoulty. 



11 

15 

11 16 

7 10 

2 7 

6 10 

19 26 

27 23 

31 27 

23 

19 

19 15 

27 24 

27 23 

27 23 

28 19 

25 22 

10 14 

8 

11 

10 19 

10 19 

16 20 

8 12 

26 31 

19 24 

Drawn 

22 

18 

24 15 

24 15 

23 16 

23 16 

19 15 

7 2 

Pierce 

15 

22 

9 14 

16 19 

7 11 

12 19 

10 19 

24 27 

vs. 

25 

18 

18 9 

31 27 

16 7 

22 17 

17 10 

2 7 

Austin 

4 

8 

5 14 

12 16 

3 19 

20 24 

31 27 

27 31 


26 

22 

29 25a 

30 26 

32 27 

26 23 

10 7 

7 10 



(a) 

27 24, 16 19 

, 22 17, 7 10, 24 20, 2 7, 

20 16, 14 18, 29 25, 19 23, 

15 11, 8 

15, 31 27, 

Stroke in favor of Black. 









Game No. 

93. U 15, 

23 18* 

Line. Cross. 






By Hugh Henderson 

, Turtle Creek, Pa. 



11 

15 

14 23 

6 10b 

5 14 

10 17 

7 14 

5 14 

16 23 

23 

18 

19 10 

22 17 

26 23d 

25 22 

28 24 

32 28 

14 10 

8 

11 

7 14 

9 13c 

2 7e 

17 26 

8 11 

12 16 

23 27 

27 

23 

26 19 

30 26 

29 25 

31 22 

22 18g 

24 19 

28 24 

10 

14 

4 8a 

13 22 

14 17f 

11 15 

1 5 

14 18 

Drawn 

23 

19 

24 20 

25 9 

21 14 

19 10 

18 9 

23 14 



(a) 

Black’s strongest move here from a confining point 

view, (b) 11 15 

and 14 18 are good 


alternatives, (c) 11 15 here is also a good line; either 17 13 or 30 26 draws against it, the latter 

for preference, (d) 29 25, 14 18, 20 16, 11 20, 28 24, 20 27,32 7, 3 10, etc., draws, (e) A strong 
move. Ferrie first introduced it with success against Jackson in one of the Scottish tourneys, (f) 
Anything else here would be bad for Black, (g) The point; many a good player has stumbled in this 
ending, not because of any real difficulty in White’s position, but because of the innocent appearance 
of Black and of the inviting appearance of 32 28, which loses by 1 5, 22 18, 5 9, etc. 





88 


The Draughts Marvel and 




Game No. 94. 

J0 15,23 J8. # 

Kelso Cross. 


10 15 

16 19 

12 16a 

3 10 


15 22 

13 22 

6 9 B. wins 

23 18 

17 14 

27 23b 

30 25 


24 15 

4 8 

8 11 

12 16 

6 9 

4 8 

1 6 


11 18* 

5 9 

18 23 

21 17 

27 24 

25 21c 

18 14 


20 4 

8 11 

25 18 

9 13 

8 12 

7 10 

9 27 


27 32 

9 14 

10 15 

24 20 

32 27 

14 7 

22 18 


26 17 

11 8 


(a) 

Played by Zink in National Tourney. 

(b) 

22 17, 13 22, B. wins, and 

25 21, 4 8, 21 17, 

Drawn. 

26 23 here is deceptive and met thus: 

26 23 

, 19 26, 

30 23, 16 19, 23 16 

, 1 6, 24 19, 15 24, 


28 19, 6 10, 25 21, 10 26, 31 22, B. strong, (c) 22 17, 13 22, 26 17, 19 26, 30 23, 15 22, 25 18, 
8 12, 24 19, 9 13, B. wins. 


Game No. 95. \\ \6, 24 19. Paisley. 


11 

16 

16 20 

6 10a 

11 16b 

7 11 

14 17 

17 22 

2 7 

24 

19* 

26 22 

30 26 

18 15 

17 13 

21 14 

15 10 

24 19 

8 

11 

10 14 

4 8 

1 6 

3 7 

10 17 

7 14 

7 10 

22 

18 

22 17 

26 22 

22 18 

28 24 

25 21 

19 15 

32 28 









W. wins 


(a) 

Weak and doubtless a loss; 

7 10 or 11 16 proper play. 

(b) 2 6, 28 24, 

11 16, 17 13, 14 17, 

21 14, 10 26, 31 22, 

7 10, 18 15, 10 14, 22 18, 14 17, 

, 25 21, 

17 22, 15 10, W. 

wins. 



Game No. 96. 11 16, 24 19.* Paisley. 

Played by correspondence between J. J. Quinlivan of London, England, and D. Millar of Dows, 
Iowa. Quinlivan’s move. 


11 

16 

16 20 

1 6 

10 17 

16 23 

17 21 

10 17 

19 24 

24 

19 

28 24 

31 26 

29 25 

27 18 

14 7 

23 18 

25 22 

8 

11 

4 8 

11 16 

7 10 

20 27 

2 11 

11 16 

24 27 

22 

18 

22 17 

25 22 

18 14 

32 23 

22 18 

18 14 

22 13 

10 

14 

6 10 

14 17 

9 18 

3 10 

6 10 

16 19 

27 31 

26 

22 

17 13 

21 14 

23 7 

18 14 

18 14 

13 9 

26 22 
Drawn 




Game No. 97. 

Kelso Exchange. 






By W. 

S. Lambert. 

(Draughts World.) 



10 

15 

29 25 

9 13 

26 22 

6 10 

14 7 

9 14 

18 14 

22 

18 

16 20 

18 14 

1 6 

32 28 

3 10 

18 9 

17 22 

15 

22 

24 19 

11 16 

31 26 

10 17 

19 15 

5 14 

26 17 

25 

18 

8 11 

22 18 

4 8 

21 14 

10 19 

22 18 

13 22 

11 

16 

25 22 

6 9 

28 24 

7 10 

24 15 

14 17 

23 18 


a22 25 

(a) This corrects Jacobs and Strudwick’s Kelso, Variation 6, Section VII, at 15th move where 
16 19 is played, and W. wins. 































































































































































































Twentieth Century Checker Compendium. 


89 


John F* Dwyer 

Antrim, Pa. 


The subject of our sketch was born at Morris Run, Pa., November 6 th, 1854 , and at the 
age of ten years he commenced work in the mines at Fall Brook, Pa., where he continued until 
October, 1879 , when he took a position as brakeman on the S. G. and C. R. R. On April 1 st, 
1881 , he took charge of the hotel at Falls Brook, conducting same until May 1 st, 1888 , when 
he removed to Antrim, Pa., taking charge of the Antrim Hotel, which he is still conducting. 

In the winter of 1901 and 1902 the Professor of the High School was boarding at the hotel 
and suggested that it would be nice if they had a checker board to pass away the long winter 
evenings. Mr. Dwyer secured the board and that was his first attempt at playing checkers. 
His cross-board practice is very limited, so he plays many games by correspondence. His 
library on the game consists of all the modern and some rare works. The checker board is al¬ 
ways on the table at his hostelry, and the traveling checker players always find a welcome home. 


Problem No. .25 By John F. Dwyer. 
BLACK 



WHITE 

White to play and win. 


21 17 
19 12 
11 8 


SOLUTION TO PROBLEM No. 25. 


12 3 
10 7 
3 10 


18 15 1 10 
10 19 13 22 
17 13 W. wins 


SOLUTION TO PROBLEM No. 26. 


3 

8 

23 27 

17 13 

27 31 

19 24 

11 

15 

29 25 

31 27 

2 7 

27 31 

8 

11 

27 32 

13 9 

31 27 

15 18 

15 

19 

25 22 

27 31 

7 11 

20 27 

11 

16 

32 27 

9 6 

27 32 

30 26 

19 

23 

21 17 

31 27 

11 15 

W. wins 

16 

19 

27 31 

6 2 

24 27a 



(a) Avoided as long as possible. 


Problem No. 26. By John F. Dwyer. 

BLACK 



WHITE 


White to play and win. 


12 


















90 


The Draughts Marvel and 


Game No. 98. U 16, 23 18.* Bristol Cross. 


11 16 

22 17 

4 8 

13 6 

2 11 

30 23 

22 26 

32 28 

23 18* 

7 10 

12 3 

31 24 

25 21 

9 13 

14 9 

W. wins 

16 20 

17 13 

14 17 

28 19 

17 22 

17 14b 

26 31 


24 19 

3 7 

21 14 

1 10 

21 17 

10 17 

9 6 

, 

10 14 

31 26 

10 17 

19 16 

22 26 

23 18 

31 26 


26 23 

12 16 

3 10 

20 24 

23 19 

17 22 

6 2 


8 11 

19 12 

6 31 

16 7 

5 9a 

18 14 

26 23 


(a) 

A losing move, (b) An excellent finish. 







Game No. 

99. U 16, 

24 20.* 

Bristol. 



11 16 

22 18 

14 18 

28 24 

18 27 

12 3 

4 8b 

11 7 

24 20 

10 14 

26 23 

9 14 

32 23 

13 17 

19 16 

16 20 

16 19 

18 15 

19 26 

24 19 

3 7a 

3 10 

8 12 

25 22 

23 16 

7 10 

30 7 

5 9 

16 12 

6 24 

16 11 

17 26 

12 19 

20 16 

2 18 

27 23 

9 13 

23 19 

12 16 

31 22 








Drawn 

(a) 

Corrects R. Jordan vs. Head in International games. 

(b) Piece on 24 

must not be moved. 



Game No. 100. 11 16,22 18. 

* Bristol. 



11 16 

21 14 

8 12 

21 14 

7 lib 

8 4 

7 10 

23 18 

22 18 

4 8 

26 23 

1 6 

19 15 

2 7 

14 7 

22 26 

8 11 

24 19 

16 20 

29 25 

16 19 

22 17 

3 10 

18 14 

18 14 

16 23 

31 27 

6 9 

15 8 

9 13 

4 8 

26 31 

9 18 

27 18 

6 10 

24 19a 

19 26 

18 15 

10 15 

Drawn 

23 14 

12 16 

25 21 

11 16 

30 23 

13 22 

8 12 


10 17 

28 24 

10 17 

25 22a 

12 16 

15 11 

15 19 


O) 

Best play. 

(b) Only draw 

, and leads to interesting play. 






Game I0J. 

Dundee, 





Played February, 1909, by Dante Smith and Herman Hayes at Manchester, N. H. 


12 16 

11 15 

8 11 

16 19 

7 10 

27 31 

17 22 

24 27 

22 17 

24 19 

25 22 

25 21 

14 7 

15 11 

3 8 

32 23 

16 20 

15 24 

4 8 

1 6 

3 19 

6 10 

20 24 

31 27 

17 14 

28 19 

29 25 

21 17 

18 15 

11 8 

8 11 

30 25 

9 18 

6 9 

8 12 

19 23 

19 24 

10 14 

5 9 

22 29 

23 14 

26 23 

22 18 

17 13 

27 23 

8 3 

13 6 

19 16 

10 17 

9 18 

11 16 

23 26 

24 27 

14 17 

2 9 

12 26 

21 14 

23 14 

19 15 

31 22 

23 19 

22 18 

11 15 

18 14 


Editor’s note.—Very pretty finish. Hayes won 






Twentieth Century Checker Compendium. 


91 


BY MR, IVAN POWERS, HUTCHINSON, KANSAS, 


The following is compiled especially for this work by Mr. Ivan Powers, Hutchinson, Kansas. It 
is known as the 9 13 line which prevents the strong 21 17 move for White, which can be made if the 
double exchange is made first. In this arrangement Mr. Powers has given play which can be brought 
up as in Section 1, or by 10 15, 22 18, 15 22, 25 18, 11 16, 29 25, 9 13; or by 10 15, 22 18, 15 22, 
25 18, 6 10, 29 25, 9 13; or 10 15, 22 18, 15 22, 25 18, 11 15, 18 11, 8 15, 29 25, 9 13; or by the 
single corner exchange, 11 15, 22 18, 15 22, 25 18, 10 15, 18 11, 8 15, 29 25, 9 13 ; Sturges old line 
by 9 13, 22 18, 10 15, 18 14, 11 16, 23 18; or by 10 15, 22 17, 9 13, 17 14, 11 16, 23 18, and in 
every case credit has been given for play even though brought up by a different line. The play is not 
aimed to be exhaustive, nor to be a perfect analysis, but a liberal list of Black and White wins have 
been given, so as to present the main points of this line, and the play is neat and beautiful, but the 
possibilities are by no means exhausted. The late James Lee, author of that wonderful work, Lee’s 
Guide, once said that some of the finest plays came from the Kelso Exchange. 



Game No. J02. 10 15, 22 J8.* Kelso Exchange. 






Section J. 




10 15 

11 16-2 

11 16-7 

7 10-15 

7 10 

4 8 

14 30 

10 15 

22 18 

18 14-4a 

27 23-8 

14 7 

30 25 

11 4 

11 7 

8 11 

15 22 

8 11 

6 9 

3 19 

10 15 

6 10 

12 19 

30 25 

25 18 

23 18 

19 15-9 

25 22 

18 11 

20 11 

26 23 

11 18 

9 13 

16 20 

1 6 

2 7 

20 24 

9 14 

19 26 

26 30 

29 25-1 

24 19 

32 27-14 

21 17 

27 20 

23 16 

4 8 

Drawn 

(*) 

26 23, 6 29 forms position upon which play is given in Section 4. 

Hugh Henderson 




Variation 1. 

(Off trunk.) 




18 14 

8 11 

22 18 

11 16 

25 21 

16 19 

23 16 

7 30 

11 15 

29 25 

4 8 

30 25 

6 10 

23 16 

11 20 

B. wins 

24 19 

11 16 

26 22 

7 11 

32 28 

12 19 

28 19 

J. Tadgell 

15 24 

25 22 

8 11 

21 17 

10 15 

27 23 

5 9 


28 19 

16 20b 

31 26 

2 7 

19 10 

20 24 

14 5 


(b) 

4 8, 14 10, 7 14, 

22 17, 13 22, 26 10, 6 24, 27 4, White 

wins; R. Atwell. 





Variation 2. 

(Off trunk.) 




6 10-3 

24 19 

1 6 

22 18 

2 6 

14 10 

13 22 

26 1 

26 22 

15 24 

18 14 

11 16 

27 24 

7 14 

30 26 

W. wins 

10 15 

28 19 

6 9 

25 22 

16 20 

22 17 

20 27 

G. Reid vs. 







Dr. Marshall 




Variation 3. 

(Off 2.) 




7 10c 

11 16 

6 9 

7 11 

13 17 

11 27 

17 26 

8 11 

18 14d 

25 22 

22 18 

24 19 

27 24 

32 23 

31 22 

15 18 

10 17 

3 7 

1 6 

2 7 

16 19 

12 16 

16 19 

4 20 

21 14 

30 25 

25 21 

19 15 

23 16 

26 22 

23 16 

B. wins 


J. H. McClain 

(c) 12 16, 24 20 gives White a good game. See H. S. Wood vs. R. H. Walton, Book of Por¬ 
traits, Vol. I, page 42. (d) 18 15 would be better. 




92 


The Draughts Marvel and 





Variation 4. 

(Off trunk.) 




24 19-5 

4 8 

22 18 

14 7 

25 21 

19 23 

14 9 

13 17 

8 11 

30 25 

1 5 

21 14 

8 11 

27 18 

26 30 

28 24 

27 24 

6 9 

18 9 

7 10 

21 17 

20 27 

7 3 

17 22 

16 20 

19 15 

5 14 

14 7 

10 15 

10 7 

30 25 

B. wins 

32 27 

9 14 

26 22 

3 26 

18 14 

27 31 

3 8 


11 16 

18 9 

2 6 

31 22 

16 19 

18 14 

25 18 


25 22 

5 14 

22 18 

6 10 

14 10 

31 26 

17 14 


( e ) 

18 14 is better; 

Dunne vs. 

Butler, (f) 

31 27, 12 16, 

19 12, 3 8, B. 

wins. 



Variation 5. (Off 4.) 


25 

22 

18 

9 

7 

14 

26 

22 

6 

10 

30 

26 

2 

6 

23 

19 

16 

20 

5 

14 

24 

19 

8 

11 

27 

24 

15 

24 

26 

22 

14 

18 

23 

19 

22 

17 

1 

6 

15 

18 

20 

27 

28 

19 

11 

15 

17 

14 

6 

9 

13 

22 

31 

26 

. 4 

11 

32 

23 

7 

11 

22 

17 

10 

17 

19 

15-6 

26 

10 

3 

7 

22 

17 

11 

15 

17 

13 

15 

24 

21 

14 

9 

14 











F. Tescheleit. Drawn 







Variation 6. 

(Off 

5.) 







30 

25 

1 

6 

18 

14 

30 

25 

19 

16 

24 

28 

5 

9 

12 

8 

9 

14 

26 

22 

10 

19 

1 

5 

18 

23 

11 

15 

32 

27 

10 

15 

18 

9 

8 

11 

21 

14 

25 

22 

16 

12 

28 

32 

9 

5 

2 

6 

5 

14 

15 

8 

13 

17 

5 

9 

8 

11 

15 

10 

27 

23 

21 

17 

19 

16 

4 

11 

25 

21 

3 

8 

12 

8 

32 

28 

10 

15 

22 

13 

12 

19 

24 

19 

17 

22 

32 

28 

11 

16 

9 

5 

24 

20 

5 

9 

24 

15 

6 

10 

14 

9 

22 

18 

8 

3 

28 

24 

15 

10 

6 

10 

7 

11 

22 

18 

22 

25 

19 

15 

16 

20 

5 

9 

20 

16 

15 

6 

28 

24 

14 

23 

9 

5 

18 

22 

3 

8 

23 

27 

10 

15 

Drawn 

11 

18 

27 

18 

25 

30 

28 

19 

20 

24 

9 

5 

16 

12 



22 

15 

20 

24 

5 

1 

11 

18 

8 

11 

27 

32 

15 

10 













C 

!. F. 

Barker vs. J. 

, McFarlane 







Variation 7. 

(Off trunk.) 







6 

9 

23 

16 

2 

6 

24 

19 

8 

4 

25 

22 

24 

19 

8 

12 

19 

15 

12 

19 

27 

24 

11 

15 

29 

25 

26 

17 

25 

29 

7 

2 

4 

8g 

32 

27h 

20 

27 

18 

11 

4 

8 

13 

22 

19 

23 

12 

16 

25 

22 

8 

12 

31 

24 

9 

25 

5 

9 

19 

16 

29 

25 

2 

7 

11 

16 

15 

10 

6 

15 

11 

8 

8 

11 

12 

19 

23 

26 

W. wins 

27 

23 

19 

24 

19 

10 

25 

29 

9 

14 

15 

24 

3 

8 



16 

19 

28 

19 

7 

11 



11 

15 

22 

25 

10 

7 
















H, 

, Henderson 


(g) 11 

16, 

15 11, 

3 8, 26 22, 

W. wins 

; Henderson 

vs. Kirk. 

(h) Corrects 30 

25, 

16, 15 ] 

10 , 

6 15, 18 4, 

9 18, 

22 15, 

, 19 24. 

, 28 

19, 3 8, Drawn; 

F. Dunne. 













Variation 8. 

(Off 

trunk.) 







19 

15 

6 

10 

19 

15 

8 

15 

11 

7 

10 

14 

6 

10 

22 

31 

16 

19 

15 

6 

2 

6 

18 

11 

9 

14 

18 

9 

3 

8 

32 

27 

25 

22 

1 

26 

21 

17 

12 

16 

7 

2 

5 

14 

10 

15 

Drawn 

19 

23 

31 

22 

7 

10 

27 

23 

14 

21 

2 

6 

17 

22 



26 

19 

4 

8 

15 

11 

6 

9 

22 

18 

14 

17 

30 

26 




H. Henderson 



Twentieth Century Checker Compendium. 


93 






Variation 9. 

(Off trunk.) 




25 

22-10 

10 17 

25 21 

22 18 

31 22 

15 10 

23 14 

9 6 

1 

6-12 

21 14 

4 8 

13 17 

9 13 

13 17 

16 32 

2 9 

32 

27-13 

7 10 

18 15 

26 22 

18 9 

22 13 

14 9 

13 6 

6 

10 

14 7 

10 14 

17 26 

5 14 

14 18 

8 11 

11 16 

30 

25 

3 10 




J. Lees vs. M. Barrie. 

Drawn 





Variation 10. 

(Off 9.) 




32 

27 

7 10-11 

22 13 

15 18 

22 8 

14 18 

3 7 

25 18 

4 

8 

14 7 

9 14 

30 25 

26 30 

8 3 

1 5 

27 24 

25 

22 

3 19 

15 10 

8 11 

25 22 

5 14 

7 11 

20 27 

2 

6 

18 15 

6 15 

26 22 

30 25 

17 10 

22 26 

11 20 

19 

15 

13 17 

13 9 

19 26 

22 17 

18 22 

31 22 

Drawn 








A. Poliak vs. J. 

McEntee 





Variation 11. 

(Off 10.) 




16 

19 

15 10 

9 25 

27 24 

j8 11 

2 6 

25 29 

22 18 

23 

16 

6 15 

i 2 6 

20 27 

6 2 

5 9 

21 17 

13 22 

12 

19 

18 2 

1 10 

31 6 

11 16 

26 22 

3 7 

6 13 







Kybert vs. Wallace. 

W. wins 


(i) 

Improves 2117, Garder vs. 

Goodall, note G 

, variation 

5, Kelso, 

Lee's Guide. 

(j) 25 29, 

6 2, 29 25, 2 6, 8 11, 

6 10, 5 9, 10 6 

i, 11 16, Drawn; 

N. Y. Tribune. 






Variation 12. 

(Off 9.) 




2 ' 6 

15 11 

1 6 

27 24 

16 19 

30 25 

20 24 

23 19 

•19 15 

7 16 

32 27 

20 27 

7 3 

16 20 

19 16 

31 27 

16 19k 

14 10 

3 8 

31 15 

12 16 

7 3 

24 27 

3 7 

23 16 

6 15 

11 7 

9 14 

3 7 

19 24 

26 23 

W. wins 

12 19 

18 11 

8 12 

15 11 

6 9 

28 19 

27 31 


(k) 7 11, 15 8, 

4 11, 22 17, 13 22, 26 17, 11 

15, 18 11, 

9 27, 31 

24, 20 27, 32 23, 16 19, 

Drawn; 

Ferrie vs. Wyllie Match Games. 








Variation 13. 

(Off 9.) 




22 17 

30 26 

17 13 

21 17 

32 27 

17 14 

19 1 

28 19 

13 22 

13 22 

7 10 

20 24 

16 20 

9 18 

11 16 

16 32 

26 17 

26 17 

14 7 

18 15 

15 11 

23 7 


Drawn 

9 13 

4 8 

3 10 

5 9 

8 15 

2 11 








Jas. McCormack vs. H. 

L. Brown 




Variation 14. (Off trunk.) 




25 22 

4 11 

18 11 

16 19 

31 27 

3 8 

27 23 

. 12 19 

7 11 1 

30 25m 

9 27 

23 16 

2 7 

2 9 

8 12 

B. wins 

15 8 

11 15 

32 23 

12 19 

11 2 

5 14 

23 i6 G.Buchanan 


(1) 16 19, 23 16, 12 19, 31 27, 4 8, 27 23, 8 12, 23 16, 12 19, 32 27, 7 10, 14 7, 3 10, 15 11, 
10 14, 26 23 was played in a game between A. J. Heffner and W. C. Parrow, Black ultimately win¬ 
ning; but instead of 26 23 at last move, 27 23, 19 24, 28 19, 20 24, 19 15, 24 28, 11 7, and White 
seems best, (m) 23 19, 16 23, 26 19, 6 10, 14 7, 3 10, 30 26, 9 14, 18 9, 5 14, 26 23, 11 15, 
drawn; H. Henderson. 



94 


The Draughts Marvel and 


Variation 15. (Off trunk.) 


7 lln 

26 22-16 

16 19 

27 24 

3 12 

18 

15 18 25 

20 2 

15 8 

2 7 

23 16 

20 27 

28 24 

9 

18 24 20 

25 29 

4 11 

21 17 

12 19 

31 8 

12 16 

25 

21 13 22 

2 9 

(n) This is a critical line for black. 



H. Henderson. 

Drawn 




Variation 16. 

(Off 15.) 




28 24 

3 10 

21 14 

11 15 

2 7 

16 

19 19 28 

5 14 

6 10 

18 14 

9 18 

25 22 

30 25 

25 

21 14 9 

22 17 

14 7 

10 17 

23 14 


G. 

Crookston vs. A. Bassett. 

Drawn 


Game No. 103. Kelso Exchange* 
Section II. 

By Ivan Powers, Hutchinson, Kan. 


10 15 

9 13 

8 15 

8 11 

1 6 

9 14 

14 17 

3 8 

22 18 

29 25 

25 22 

10-27 23 

28 24 

18 9 

21 14 

21 14 

15 22 

11 15 

4 8 

12-6 9 

6 10 

b5 14 

10 17 

15 19 

25 18 

18 11 

a23 18-1 

24 20 

32 28 

17-30 25 

25 21 18-23 16 






William Strickland. 

Drawn 

(a) White has the choice of three safe replies at this point, (b) 22 17 

, 13 22, 26 17, 

15 18, 

31 27, 18 22, 

17 13, 2 6, 

21 17, 14 21, 23 18, 22 25, B. wins; 

W. Bryden vs. 

A. Adamson. 





Variation 1. 

(Off trunk.) 




23 19-2 

27 23 

32 23 

17 10 

19 10 

24 20 

6 2 

10 14 

6 10 

9 14-9 

12 19 

7 14 

18 25 

16 19 

7 10 

17 21 

22 17-5 

31 26 

24 6 

28 24 

21 17 

10 6 

2 7 

14 18 

13 22 

15 18 

1 10 

8 11 

25 29 

2 9 

10 14 

29 25 

26 17 

19 16 

26 22 

23 19 

17 13 

13 6 

7 10 

20 16 

5 9 

18 27 

10 15 

14 18 

11 16 

3 7 

14 17 

19 24 






J. Lees vs. 

H. McKean. 

Drawn 




Variation 2. 

(Off 1.) 




24 20 

27 23-4 

26 23 

32 28 

24 20 

22 18 

22 18 

18 15 

8 11 

1 5c 

14 17 

3 7 

15 24 

17 21 

30 26 

22 26 

28 24-3 

23 19 

21 14 

30 25 

28 19 

25 22 

11 7 

15 10 

6 10 

9 14d 

10 26 

11 16 

10 14 

21 25 

2 11 

Drawn 

23 18 

18 9 

31 22 

20 11 

20 11 

18 15 

15 8 


5 9 

5 14 

7 10 

7 16 

14 17 

25 30 

26 22 



William Veal 

(c) 10 14 Draws; Sturges. (d) 11 16 at this point Draws as at 21st move, trunk, J. and S. 
Kelso, Section VIII, but the text move gives White a strong game. 




Twentieth Century Checker Compendium, 


95 






Variation 3. 

(Off 2.) 




27 

24 

6 10 

19 10 

12 19 

e32 27 

1 5 

23 18 

21 25 

5 

9 

22 18 

6 15 

27 23 

7 10 

21 17 

11 15 

7 2 

24 

19 

2 6 

31 27 

19 26 

27 24 

9 14 

18 11 

25 30 

15 

24 

26 22 

15 19 

30 23 

8 12 

18 9 

10 14 

2 6 

28 

19 

10 15 

23 16 

3 8 

24 19 

5 21 

11 7 

30 25 








J. Ferrie. 

B. wins 


(e) 23 

19, 1 5, 21 17, 

7 10, 

19 16, 9 14, 18 9, 

5 21, 16 7, 10 14, 7 3, Drawn; Luke Phillips. 





Variation 4. (Off 2.) 




26 

23 

12 16 

23 16 

15 19 

18 15 

14 17 

22 18 

17 22 

1 

5 

32 28 

10 14 

24 8 

26 30 

21 14 

21 17 

B. wins 

30 

25f 

16 19 

27 23 

3 26 

20 16 

30 21 

15 10 



(f) 24 

19 draws. 





W. Strickland 





Variation 5. 

(Off 1.) 




27 

23-6 

32 28g 

6 15 

28 19 

15 19 

23 18 

1 5 

18 15 

8 

11 

2 6 

27 24 

11 15 

26 23 

15 19 

14 10 

9 14 

24 

20-7 

31 27 

7 10 

19 16 

19 26 

21 17 

24 27 

15 10 

15 

24 

10 15 

24 19 

12 19 

30 23 

19 24 

10 6 

31 26 

28 

19 

19 10 

15 24 

23 16 

10 15 

17 14 

27 31 

6 2 

5 

9-8 




A. J. 

Heffner vs. 

C. F. Barker. 

B. wins 


(g) 22 18, 2 6, 26 22 

, 10 15 

, as played between J. Ferrie and J. Wyllie, 

Draws. 






Variation 6. 

(Off 5.) 




26 

23 

24 20 

28 19 

27 24 

31 26 

32 28 

19 10 

14 17 

8 

11 

15 24 

11 15 

5 9 

1 5 

10 14 


B. wins 







J. McFarlane vs. T. 

McEwan 





Variation 7. 

(Off 5.) 




23 

18 

28 19 

27 24 

32 27 

7 11 

6 2 

20 24 

22 17 

5 

9 

10 15 

11 16 

2 7 

10 6 

32 27 

7 2 

13 22 

26 

23 

19 10 

20 11 

19 15 

16 19 

2 6 

24 27 

6 13 

1 

5 

7 14 

7 16 

12 16 

23 7 

27 23 

2 6 

22 26 

24 

20 

31 27 

24 19 

15 10 

14 32 

6 10 

27 32 

Drawn 

15 

24 

3 7 

16 20 



D. G. McKelvie vs. J. 

P. Reed 





Variation 8. 

(Off 5.) 




2 

6 

26 23 

6 15 

32 28 

7 10 

18 9 

20 11 

23 16 

23 

18 

10 15 

31 26 

15 19 

30 25 

11 15 

1 5 

5 30 

5 

9 

19 10 

12 16 

21 17 

9 14 

Henderson vs. Austin. 

B. wins 





Variation 9. 

(Off 1.) 




9 

13 

32 27 

7 10 

28 19 

9 14 

5 9 

14 17 

22 26 

30 

26 

8 11 

14 7 

11 15 

26 22 

16 11 

22 18 

7 3 

13 

22 

17 14h 

3 10 

27 24 

1 5 

9 13 

15 22 

26 30 

26 

17 

10 17 

24 20 

6 9 

20 16 

11 7 

23 18 

3 7 

2 

6 

21 14 

15 24 

31 26 



A. Hannah. 

Drawn 


(h) Forms Problem 28, D. W. 



96 


The Draughts Marvel and 





Variation 10. 

(Off trunk.) 




18 14 

27 23 

22 17 

19 15 

10 6 

16 11 

15 22 

25 22 

12 16-11 

11 16 

13 22 

10 19 

27 31 

5 9 

9 14 

26 31 

24 19 

32 27 

26 17 

14 10 

6 2 

22 18 

22 26 

21 17 

16 23 

16 20 

1 6 

7 14 

9 13 

23 14 

14 18 

Drawn 

26 10 

23 19 

31 26 

17 10 

2 6 

11 7 

26 30 


6 15 

15 24 

20 24 

19 24 

31 27 

3 10 

18 23 


30 26 

28 19 

27 20 

26 22 

20 16 

6 15 

30 25 


2 6 

6 10 

6 9 

24 27 

27 23 

14 18 

23 26 







A. Schaefer vs. A. J 

. Defreest 




Variation 11. 

(Off 10.) 




11 16 

16 23 

1 6 

22 15 

2 7 

32 28 

6 10 

19 16 

14 10 

27 11 

24 20 

10 19 

8 4 

7 11 

4 8 

12 19 

7 14 

6 10 

14 18 

11 8 

19 24 

28 19 

11 15 

8 11 

24 19 

28 24 




J. Murray vs. 

Another. 

W. wins 




Variation 12. 

(Off trunk.) 




5 9-13 

27 24 

10 19 

26 10 

23 27 

11 15 

27 32 

14 10 

32 27 

10 15 

23 7 

19 23 

31 24 

g27 23 

17 14 

5 9 

6 10-16 

19 10 

3 10 

10 7 

20 27 

30 25 

32 27 

10 7 

24 19 

7 14 

18 15 

12 16 

2 7 

23 27 

22 17 

31 26 

15 24 

24 19 

10 19 

7 2 

27 31 

15 18 

9 13 

22 31 

28 19 

6 10 

22 17 

16 20 

7 11 

1 5 

18 22 

13 22 

2 6 

19 15 

13 22 

21 17 

31 27 

25 22 

27 31 

7 2 

(g) 27 24 will Draw. 



C. H. 

Freeman vs. J. 

P. Reed. 

W. wins 




Variation 13. 

(Off 12.) 




6 10 

2 6 

7 11 

16 20h 

11 16 

1 17 

19 24 

24 28 

18 14-14 

30 25 

25 21 

24 19 

19 15 

21 14 

22 17 

17 13 

10 17 

11 16 

3 7 

15 24 

6 10 

16 19 

13 22 

28 32 

21 14 

23 18 

32 27 

28 19 

15 6 

18 15 

26 17 

Drawn 

(h) 6 9. 

, or 6 10 loses 

, the reply being 24 20 in 

either case. 



J. and S. 




Variation 14. 

(Off 13.) 




32 27 

28 19 

26 17 

21 14 

25 21 

14 7 

18 15 

15 6 

1 6 

11 16 

6 9 

2 6 

10 17 

3 10 

20 27 

16 20 

24 19 

22 17 

17 14-15 

30 25 

21 14 

27 24 

31 24 

Drawn 

15 24 

13 22 

10 17 

6 10 

7 10 

16 20 

12 16 








Ferrie vs. 

Searight 




Variation 15. 

(Off 14.) 




27 24 

13 6 

24 20 

16 11 

11 8 

26 23 

8 11 

21 14 

16 20 

2 9 

11 15 

10 15 

24 28 

18 22 

22 26 

18 9 

17 13 

30 26 

19 16 

20 16 

8 4 

23 19 

15 10 

7 2 

20 27 

9 14 

12 19 

15 19 

28 32 

27 23 

26 31 

9 5 

31 24 

18 9 

23 16 

16 12 

4 8 

19 15 

11 8 

2 6 

7 11 

5 14 

15 18 

19 24 

32 27 

23 18 

14 17 

5 1 







J. and S. 

B. wins 



Twentieth Century Checker Compendium, 


97 


7 

10 

15 24 

7 

16 

Variation 16. 

1 10 

(Off 12.) 

9 14 

22 25 

12 19 

25 29 

24 

20 

28 19 

18 

15 

24 20 

8 3 

8 11 

23 16 

Drawn 

10 

14 

3 7 

14 

18 

25 29 

25 22 

25 29 

14 18 


27 

24 

31 27 

15 

6 

20 11 

26 17 

30 26 

26 22 


6 

10 

11 16 

18 

25 

29 25 

13 22 

29 25 

10 15 


24 

19 

20 11 

27 

24 

11 8 

3 8 

19 16 

16 12 


24 

19 

12 19 

26 

17 

Variation 17. 

10 14 

(Off trunk.) 

16 11 i 

18 23 

J. R. Milne vs. 

15 lOj 

W. Taylor 

16 11 

15 

24 

23 16 

15 

19 

17 10 

28 32 

26 19 

19 12 

30 25 

28 

19 

14 18 

17 

13 . 

7 14 

20 16 

28 24 

11 8 

11 15 

11 

15 

22 17 

19 

24 

13 9 

32 28 

19 15 

12 16 

B. wins 

19 

16 

13 22 

21 

17 

24 28 

31 26 

24 19 

8 4 



(i) 9 5, 

28 32, 16 11, 

32 

28, 20 16, B. wins; 

C. F. Barker vs. 

J. T. 

Buchanan vs. Gall 
Denvir. (j) At this point 


C. E. Richardson claims a draw by 16 12, 19 10, 9 5, 14 18, 5 1, 18 23, 30 25, leading to a pro¬ 
tracted ending. 







Variation 18. 

(Off trunk. 

) 



24 

15 

30 25 

9 

5 

25 30 

15 8 

14 18 

8 3 

18 14 

11 

25 

14 10 

17 

21 

1 5 

22 15 

3 8 

14 18 

6 10 

28 

24 

7 14 

5 

1 

30 25 

5 1 

17 14 

6 2 

14 7 

8 

11 

18 9 

21 

25 

27 24 

6 9 

8 3 

27 32 

3 10 

23 

18 

25 22 

31 

27 

2 6 

1 6 

18 23 

2 6 

11 15 

25 

80 

24 19 

22 

17 

19 15 

9 14 

3 8 

15 11 

B. wins 

26 

23 

13 17 

23 

18 

25 22 

8 3 

23 27 

24 19 









A. J. 

Heffner vs. 

C. Freeman 





Game 

No. 104 

Kelso Exchange. 








Section III* 








By Ivan Powers, 

Hutchinson, 

Kan. 



10 

15 

11 15 

6 

10-1 

2 6 

5 14 

3 8 

8 12 

10 17 

22 

18 

18 11 

23 

18-10 

30 26 

22 18a 

24 20 

26 23 

Drawn 

15 

22 

8 15 

4 

8 

6 9 

1 5 

13 17 

12 26 

Roberts 

25 

18 

24 19 

26 

23 

27 24 

18 9 

19 16 

31 13 

vs. Olson 

9 

13 

15 24 

8 

11 

9 14 

5 14 

12 19 

14 17 

C. W. 

29 

25 

28 19 

25 

22 

18 9 

32 28 

23 16 

21 14 

Oct., 1907 



(a) 

22 17, 

13 22, 

26 17, 

11 15, 

32 28, 7 11, 

Variation 1. 

31 26, 15 18, Drawn 

(Off trunk.) 

; John Robertson. 

4 

8 

13 

22 

13 

17 

1 6 

11 15 


2 9 

25 

22 

26 

17 

30 

25 

31 26 

25 22 18 

27 

19 16 13 e 

6 

9-2 

9 

13 

8 

11 

6 10 

15 18 14 

9 

12 19 7 11 

22 

17 

17 

14 

27 

24 

32 28 

22 13 5 

14 

24 6 Drawn 

William Veal vs. a Friend 


13 




98 


The Draughts Marvel and 






Variation 2. 

(Off 1.) 






8 

11 

23 16 

13 22 

23 18 

22 26 

18 

15 

7 

10 

8 11 

27 

24-3 

6 9 

26 17 

13 17 

16 12 

9 

18 

11 

7 

31 27 

6 

10 

32 27-b 

19 26 

31 26 

26 30 

8 

4 

10 

14 

11 8 

24 

20 

10 15 

30 23 

6 9 

19 15 

18 

23 

7 

2 

27 24 

2 

6 

27 23 

9 13 

26 23 

30 26 

20 

16 

23 

26 

8 11 

19 

16 

15 19 

17 14 

17 22 

15 8 

22 

18 

4 

8 

24 19 

12 

19 

22 17 

1 6 

23 19 

26 22 

15 

11 

26 

31 

B. wins 


(b) 31 

27 better. 



A. J 

. Heffner in International Match Games 





Variation 3. 

(Off 2.) 






22 

18 

5 9 

18 15 

13 17 

14 18 

16 

30 

3 

10 

30 23 

11 

16-4 

30 26 

9 14 

22 13 

23 7 

21 

17 

31 

26 

27 18 

26 

22 

7 10 

15 11 



J 

. Ferrie vs. Lambert. 

Drawn 





Variation 4. 

(Off 3.) 






6 

10 

10 15 

1 6 

26 31 

31 27 

18 

22 

16 

23 

19 10 

27 

24 

19 10 

32 28 

23 19 

17 14 

8 

4 

10 

1 

13 9 

2 

6 

6 22 

10 15 

15 18 

27 20 

16 

20 

3 

7 

5 14 

26 

22 

21 17 

31 27 

19 15 

11 8 

24 

19 

4 

8 

1 6 

13 

17-5 

7 10-9 

22 26 

11 16 

20 16 

20 

16 

23 

19 

10 1 

22 

13-8 

24 20 

27 24 

20 11 

• 28 24 

14 

10 

8 

3 

3 26 








A. 

J. Heffner. 

Drawn 





Variation 5. 

(Off 4.) 






5 

9 

32 28 

16 19 

24 19 

6 9 

2 

6 

22 

26 

11 15 

80 

26-6 

10 14 

23 7 

23 16 - 

15 10 

9 

13 

4 

8 

19 23 

11 

16-7 

28 24 

14 30 

20 4 

1 5 

6 

9 

12 

16 

Drawn 

24 

20 

3 8 

31 26 

9 14 

22 17 

14 

17 

8 

11 


7 

11 

19 15 

30 23 

7 2 

13 22 

21 

14 

16 

19 











A. J 

. Heffner 





Variation 6. 

(Off 5.) 






32 

28 

31 26 

24 20 

18 9 

22 18 

18 

14 

10 

6 

2 6 

10 

15 

1 5c 

15 24 

5 14 

12 16 

15 

18 

15 

19 

18 22 

19 

10 

23 19 

28 19 

21 17 

19 12 

14 

10 

6 

2 

26 23 

6 

15 

7 10 

9 14 

14 21 

10 15 

11 

15 

13 

17 

19 26 






C. H. 

Freeman vs. J. A. 

Mugridge. 

Drawn. 


(c) 7 10 was played here in game between C. F, 

. Barker and A. J. 

Heffner with drawn result. 





Variation 7. 

(Off 5.) 






10 

15 

24 19 

3 8 

24 20 

10 15 

23 

7 

9 

14 

27 23 

19 

10 

11 16 

28 24 

6 10 

19 10 

14 

30 



W. wins 

7 

14d 

32 28 

8 11 

31 27 

16 19 

7 

2 


Gregg’s Guide 


(d) 6 15 Draws; Robertson. 



Twentieth Century Checker Compendium. 


99 


Variation 8. (Off 4.) 


21 14e 

32 27 

15 11 

22 18 

11 15 

10 17 

19 15 

7 3 

10 26 

11 16 

10 14 

13 17 

26 31 

13 22 

12 16 

16 19 

31 22 

18 15 

11 8f 

4 8 

15 10 

23 18 

15 10 

B. wins 

7 10 

9 13 

6 9 

17 22 

9 13 

31 26 

8 11 


30 25 

25 21 

8 4 

8 11 

18 9 

18 14 

10 7 


5 9 

16 20 

1 5 

22 26 

5 14 

3 8 

11 15 







W. T. Broadbent vs. A. 

J. Sharman 

(e) : 

Mr. A. J. Heffner has claimed this way of taking as 

a loss, but W. B. 

Mundelle and R. E. 

Magalis played a game 

to a draw. 

(f) Left here as Drawn by Mr. Magalis. 






Variation 9. 

(Off 4.) 




1 6 

24 20 

15 18 

19 15 

22 26 

13 9 

24 15 

17 13 

23 18 

16 19 

27 24 

27 32 

30 23 

32 28 

6 1 

B. wins 

6 10 

18 14 

19 23 

15 8 

18 27 

9 6 

15 6 


31 27 

10 15 

24 19 

3 12 

24 19 

28 24 

1 10 


12 16 

32 28 

23 27 

28 24 

7 11 

14 10 

27 31 







W. Gardner (blindfold) 

vs. Another 




Variation 10. 

(Off trunk.) 



25 22 

21 14 

26 22 

19 15 

32 27 

25 21 

18 14 

14 9 

4 8 

10 17 

17 26 

11 16 

1 6 

3 8 

12 16 

6 10 

22 18 

27 24 

31 22 

24 19 

30 25 

21 17 

19 3 

B. wins 

13 17-11 

5 9 

8 11 

16 20 

9 13 

7 10 

10 26 

J. Murray 


- 


Variation 11, 

. (Off 10.) 




5 9 

23 18 

3 7 

26 22 

10 14 

32 27 

2 7 

22 17 

18 15 

7 11 

31 27 

7 11 

27 24 

13 17 

25 22 

11 16 

1 6 

27 23 

11 16 

30 25 

16 20 

22 13 

7 10 

B. wins 








Bert Titus 



Game No. 105. 

Kelso Exchange. 






Section IV. 



\ 



By Ivan Powers, 

Hutchinson, 

Kan. 



10 15 

9 13 

8 24 

8 11 

10 17 

6 10 

2 6 

6 10 

22 18* 

24 19 

28 19 

23 18-2 

21 14 

25 21 

30 25 

23 18 

15 22 

11 15a 

4 8 

6 10 

1 6 

10 17 

13 17 

10 15 

25 18 

18 11-1 

29 25 

18 14-5 

27 23 

21 14 

25 21 

Drawn 






The People’s Draughts Book 

( a ) 

This double exchange gives White a good game; 11 16 is probably stronger at this point, but 


the next move develops some fine variations for both sides. 




100 


The Draughts Marvel and 


Variation 1. 


19 10 

26 17 

28 24 

27 23 

14 7 

31 

27 

13 9 

6 2 

6 22 

9 13 

4 8 

18 27 

3 10 

2 

6 

11 15 

27 31 

26 17 

17 14 

23 19 

32 23 

23 18 

27 

23 

9 6 

2 6 

13 22 

8 11 

15 18 

8 11 

10 14 

13 

17 

15 24 

31 27 

30 26 

29 25 

24 20 

25 22 

18 9 

22 

13 

23 19 

6 15 

5 9 

11 15 

1 5 

7 10 

5 14 

6 

10 

24 27 

27 24 








J. Lees. Drawn 




Variation 2. 

(Off trunk.) 





25 22-3 

3 8 

23 19 

11 25 

10 14 

8 

11 

8 3 

9 18 

6 9-4 

26 22 

16 23 

2 7 

18 22 

12 

8 

11 16 

27 24 

22 18 

12 16 

26 19 

10 14 

19 16 

6 

9 

3 7 

20 27 

2 6 

31 26 

9 14 

7 10 

1 6 

14 

10 

16 20 

32 14 

19 15 

7 10 

18 2 

14 18 

16 12 

25 

29 

10 14 

W. wins 





L. 

J. Vair and friend, N. 

Y. Tribune 




Variation 3 

. (Off 2.) 





27 24 

5 9 

32 28 

5 14 

12 19 

11 

15 

14 18 

11 15 

6 10 

23 18 

1 5 

27 23 

26 23 

28 

24 

19 10 

19 16 

24 20 

10 15 

31 27 

15 19 

19 26 

7 

11 

18 25 

Drawn 

2 6 

19 10 

9 14 

23 16 

30 23 

23 

19 

24 19 


25 22 

6 15 

18 9 





B. T. Ward vs. J. Lyons 




Variation 4. (Off 2.) 





6 10 

2 6 

6 15 

1 5-c d 

9 14 

12 

16 

16 19 

15 18 

27 24 

26 22 

21 17 

17 14 

18 9 

10 

6 

2 6 

22 15 

5 9b 

10 15 

7 10 

10 26 

5 14 

11 

15 

19 28 

3 8 

22 18 

19 10 

23 19 

19 10 

31 22 

6 

2 

6 10 

Drawn 









J. Bradley 

(b) 2 6 

, 24 20, 

6 9, 22 18, 9 

14, 18 9, 5 14, 

26 22, Drawn; 

J. 

T. 

Denvir vs. Edward Kelly. 

(c) 11 16, 18 11, 16 23, 31 26, 23 27, 32 23, 9 

14, 11 7, 14 21 

. 7 2 

!, 10 14, 23 18, 14 23, 26 19, 

W. wins; C. 

F. Barker vs. J. P. Reed, (d) 12 16, 

19 12, 1 5, 32 27, 9 

14, 

18 9, 5 21, 27 23, 10 14, 

24 20, 14 17. 

, 31 26, 

W. wins. J. 

McFarlane correcting Hill’s Manual. 







Variation 5. 

(Off trunk.) 





25 22 

9 14 

21 14 

13 22 

24 19 

13 

17 

9 6 

11 15 

2 6-6 

18 9 

10 17 

19 15 

6 9 

15 

10 

22 25 

19 10 

27 24 

5 14 

22 18 

3 8 

31 27 

7 

14 

6 2 

29 25 

6 9 

32 28e 

17 22 

28 24 

9 13 

18 

9 

25 29 

23 19 

24 20 

14 17f 

26 17 

1 6 

27 23 

17 

21 

30 26 

W. wins 








J. M. Bobbitt and Friend 

(e) 22 18, draw 

; Denvir vs. 

Maize. See Lee’s Guide, note k 

, var 

5, 

Kelso, (f) 1 

1 15 would 

probably draw. 










Variation 6. 

. (Off 5.) 





5 9 

10 15 

15 24 

12 16 

3 8 

16 

19 

11 18 

12 16 

27 23 

19 10 

27 20 

31 27 

18 14 

14 

10 

20 16 

11 8 

2 6 

6 15 

7 10 

10 15 

9 18 

15 

18 

8 12 

16 20 

32 27 

23 19g 

26 23 

30 25 

23 14 

22 

15 

16 11 

B. wins 


A. J. Heffner in International Mateh Games Book. America vs. Great Britain 


(g) 21 17, 12 16, 17 14, 16 20, 14 5, 7 10, 18 14 should draw. 




Twentieth Century Checker Compendium 


101 


Game No. J06. 10 15, 22 18.* Kelso Exchange. 

Section V. 


By Ivan Powers, Hutchinson, Kan. 


10 

15 

11 

16 

6 

9 

11 16 

9 

14 

12 

19 

24 

27 


2 

27 

22 

18 

29 

25 

22 

18 

19 15 

18 

9 

15 

11 

31 

24 


26 

23 

15 

22 

8 

11 

16 

20 

7 10 

5 

14 

8 

15 

14 

17 


Drawn 

25 

18 

18 

14-1 

28 

24-5 

14 7 

30 

25 

27 

23 

21 

14 




9 

13 

4 

8-2 

1 

6-10 

3 19 

16 

19 

20 

24 

6 

10 




24 

19 

25 

22-4 

32 

28 

24 15 

23 

16 

23 

16 

14 

7 














J. 

Fell vs. 

TV. 

E. 

Johnson 







Variation 1. 

(Off 

trunk.) 








26 

22 

4 

8 

25 

21 

15 24 

31 

26 

32 

28 

18 

15 


a5 

1 

16 

20 

14 

9 

8 

11 

28 19 

2 

7 

3 

7 

11 

18 


14 

18 

21 

17 

5 

14 

9 

5 

10 14 

26 

22 

28 

24 

22 

6 


Drawn 

11 

16 

18 

9 

11 

15 

22 18 

7 

11 

7 

10 

1 

10 




17 

14 

7 

10 

30 

25 

6 9 



R. Gallaway vs. P. 

A. 

, Crabbe 


(a) 25 22, 

10 15, 

19 10, 

14 17, 

B. wins. 












V 




Variation 2. 

(Off trunk.) 








16 

20b 

6 

9 

16 

23 

12 16 

3 

8 

7 

16 

13 

22 


20 

27 

25 

22 

18 

15-3 

27 

18 

26 22 

15 

10 

14 

9 

26 

10 


31 

15 

11 

16 

9 

18 

1 

6 

16 19 

6 

15 

5 

14 

8 

12 


4 

8 

22 

18 

23 

14 

32 

27 

30 26 

18 

11 

22 

17 

27 

24 


Drawn 


James Crosby vs. W. E. Johnson 
(b) This move prevents 23 18 developing play same as Section I. 


Variation 3. (Off 2.) 


26 

22c 

21 

14 

15 

11 

11 

7 

2 

7d 

11 

15 

10 

14 

19 

15 

1 

6 

2 

6 

7 

10 

8 

11 

15 

19 

19 

24 

17 

22 

26 

31 

31 

26 

32 

28 

18 

15 

15 

8 

7 

11 

28 

19 

26 

17 

18 

14 

6 

10 

6 

10 

10 

19 

4 

11 

9 

14 

17 

21 

13 

22 

31 

24 

28 

24 

19 

15 

24 

15 

7 

2 

22 

18 

15 

10 

14 

5 

23 

18 

10 

17 

10 

17 

3 

8 

11 

15 

5 

9 

14 

17 

22 

26 

Drawn 


Jacobs vs. Strudwick 

(c) This is now the same as trunk of Jacobs vs. Struwick’s Kelso at 16th move, Section VII, and 
many fine variations arise therefrom, (d) 2 6 was played in game between H. Jacobs and J. C. 
Brown and B. won. 






Variation 4. 

(Off trunk.) 



26 

22 

6 10 

14 7 

5 14 

22 18 

14 23 

24 19 30 26 

16 

20 

31 26 

3 10 

26 22 

13 17 

21 14 

23 26 B. wins 

22 

18 

10 17 

25 21 

1 5 

18 9 

7 11 

14 9 

11 

16 

21 14 

10 14 

30 25 

5 14 

27 18 

26 30 

28 

24 

7 10 

18 9 

2 7 

23 18 

16 23 

25 21 

Campbell vs. Patterson 



102 


The Draughts Marvel and 





Variation 5. 

(Off trunk.) 




26 22-6 

28 24 

21 14 

18 15 

22 18 

18 9 

23 16 

23 19 

11 16 

6 10 

7 10 

9 14 

14 17 

5 14 

12 28 

24 27 

31 26 

30 25-8 

14 7 

15 6 

25 21 

19 15 

27 23 

32 23 

1 6 

10 17 

3 10 

2 9 

9 14 

16 19 

20 24 

28 32 





S. M. 

McGraw vs. 

James Crosby. 

B. wins 




Variation 6. 

(Off 5.) 




30 25 

16 19 

32 16 

7 11 

, 26 23 

9 27 

11 16 

26 22 

11 16 

23 16 

8 11 

27 23f 

6 10 

2 7g 

26 30 

18 15 

25 22 

12 19 

15 8 

2 7 

21 17 

27 31 

17 14 

Drawn 

1 6 

27 24-7 

3 19 

23 16 

10 15 

7 11 

30 26 

Orcutt 

19 15 

20 27 

31 27 

11 20 

18 2 

31 26 

22 18 


(f) J. 

and S. play 

14 10 here 

for Draw, (g) In game 

between Reed and Barker 

the latter 


played 2 

27 23 

6 and lost. 

14 7 

27 24 

Variation 7. 

28 24 

(Off 6.) 

11 7 

20 

16 

12 8 

8 3 

8 12 

3 10 

20 27 

23 26 

15 22 

29 

25 

14 17 

22 17 

23 16 

22 17 

31 24 

24 20 

7 2 

16 

12 

21 14 

B. wins 

12 19 

13 22 

10 19 

7 lOh 

22 25 

25 

22 

6 10 E.H.Harrtry 

32 27 

26 17 

24 15 

15 11 

17 13 

2 

7 

14 9 


7 10 

19 23 

2 7 

10 15 

25 29 

9 

14 

5 14 


(b) 

3 8, 21 17, 

7 11, 27 24, 

20 27, 31 24, 2 

7, 24 20, 8 12, 

15 8, 7 

11, 20 16, W. 

wins. P. 

Thirkell. 

32 28 

18 15 

15 11 

Variation 8. 

7 2 

(Off 5.) 

7 10 

7 

11 

15 10 

10 7 

10 17 

11 18 

8 15 

26 30 

22 25 

25 

22 

16 19 

12 16 

21 14 

22 15 

19 10 

2 7 

10 6 

11 

15 

11 15 

Drawn 

7 10 

7 11 

14 17 

30 25 

25 30 

22 

26 

19 23 

J. and S. 

14 7 

26 22 

25 21 

7 10 

6 2 

15 

11 

15 22 


2 11-9 

11 18 

17 22 

25 22 

9 14 

26 

19 

23 32 


30 25e 

22 15 

10 7 

10 7 

2 7 

24 

15 

22 18 


3 7 

9 14 

22 26 

5 9 

30 25 

14 

18 

32 27 


(e) 

19 15, 9 14, 

, 18 9, 11 25, 

30 21, 5 14, 26 22, 13 17, 22 13 

, 8 11, 

13 9, 11 15, 9 6 

, B. wins. 

J. Kirk. 

3 10 

5 14 

13 22 

Variation 9. 

12 16 

(Off 8.) 

2 6 

15 

18 

18 22 

30 26 

19 15 

22 18 

23 18 

14 10 

7 3 

8 

11 

7 3 

10 15 

10 19 

14 17 

16 19 

22 26 

6 10 

16 

19 

22 26 

26 22 

24 15 

18 14 

15 11 

30 23 

3 8 

11 

15 

3 7 

24 19 

9 14 

17 22 

8 15 

19 26 

10 15 

26 

31 

26 30 

31 24 

18 9 

26 17 

18 11 

10 7 

11 7 

15 

24 

7 10 

19 23 

2 6 

19 15 

12 19 

Variation 10. 

31 24 

(Off trunk.) 

12 19 

24 

15 

J. and S. 

1 17 

W. wins 

14 10 

32 28 

16 19 

27 23 

8 12 

15 11 

6 

10 

21 14 

7 23 

11 16 

23 16 

20 27 

23 16 

7 16 

15 

6 

3 7 

26 12 





A. J. Heffner vs. 

G. W. Dearborn. Drawn 



Twentieth Century Checker Compendium. 


103 


F. A. Shoemaker 

Hastings, Neb. 


The subject of our brief sketch was born at Fairview, Ill., July 31 st, 1873 . In 1880 his 
parents moved to Nebraska and young Shoemaker was brought up on a farm near Stromsburg. 
On the corner of his father’s farm stood the school house he attended when a boy, and the 
teacher at the school played checkers with the lad, beating the boy repeatedly, and then would 
laugh and rub it in by saying that he could never hope to beat him. This woke the boy’s 
spirit, and he purchased Reed’s Checker Praxis and in a short time sweet revenge was his, 
for he defeated the schoolmaster in a decided manner, by winning fourteen straight games. 
He has little opportunity to meet experts but has played many series by mail, and as yet has 
not lost a series. The only player of much note that he has played across the board is 
J. O. K. Smith, champion of Iowa for 1908 , beating him by 7 to 5 , and 8 drawn. He has met 
and defeated W. M. Ellis, Mr. Dixon, C. G. Hurlburt, Mr. Calhorn, Mr. O’Brien, A. H. 
Gordon and Mr. Boltin, all noted Nebraska players. In the recent Tourney he made a good 
record. 

The four problems—End Games—although for the student, were won by him in actual 
play, and are practical. 


Problem No. 27. By F. A. Shoemaker. 
BLACK 



SOLUTION TO PROBLEM No. 27. 

Black—I. 0. Whiteside. White—F. A. Shoemaker. 


7 11 
16 20 


11 16 
19 23 


SOLUTION TO PROBLEM No. 28. 

Black—Tom Maguire. White—F. A. Shoemaker 


14 9 
5 14 


15 10 
24 15 


6 1 
15 6 


1 19 
W. wins 


22 17 
W. wins 


Problem No. 28. By F. A. Shoemaker. 
BLACK 



















104 


The Draughts Marvel and 


Problem No.29. By F. A. Shoemaker. 
BLACK 



SOLUTION TO PROBLEM No. 29. 


Black—F. A. Shoemaker. 


5 

13 

1 


9 6 

5 9 

6 1 


SOLUTION TO PROBLEM No. 30. 


Black—W. M. Ellis. 
19 15 11 18 


White—F. A. Shoemaker. 

17 22 W. wins 


White—I. O. Whiteside. 


9 14 
1 6 
3 8 


11 7 

14 10 
6 15 
B. wins 


Problem No. 30. By F. A. Shoemaker. 
BLACK 



WHITE 

White to play and win. 





Problem No. 31. By J. A. Boreham 
New Zealand. 

BLACK 


White to play and win. 


SOLUTION TO PROBLEM NO. 31. 


12 

8 

3 7 

24 19 

14 18 

19 23 

11 

15-a 

17 21 

21 25 

25 30 

W. wins 

8 

3 

7 10 

10 14 

18 25 


14 

17 

15 18 

18 22 

30 21 





A. 



11 

16 

24 27 

18 22 

10 15 

20 24 

8 

3 

14 18 

7 10 

26 31 

23 27 

16 

20 

3 7 

22 26 

27 23 

24 28 


W. wins. 27 32 











































* 

































* 

































♦ 






* 


• • 



» 









t 


I 





















«r 




o 




























f 
















• v 

























































































* 















I 





















ALLENE T. DeVANY 


DAVID JOHNSON 


JAMES WYLIE 


J. W. DAWSON 








Twentieth Century Checker Compendium. 


105 


David Johnson 

Toronto, Ontario, Canada. 


Mr. Johnson is a native of Stranraer, Scotland, but he has lived in the United States and 
Canada for the past twenty-five years, and during that period many of his excellent problems 
have appeared in the different checker columns and magazines. Four of his compositions ap¬ 
pear in this work, and the readers can judge for themselves of the rare merit displayed in the 
solutions. Ten years ago he won first prize, offered by the Montreal “Witness,” for the best 
solutions to ten problems published in that paper. 

Those who know him best credit him as a good analyst and a keen critic of the game. 
Toronto can proudly boast of some very fine players to which friend Johnson is a strong addi¬ 
tion, as he has just settled there, coming from Quebec. 


Problem No. 32. By David Johnson. 

BLACK 



SOLUTION TO PROBLEM No. 32. 


15 

19 

23 

26 

19 

15 

18 

9 

6 

2 

22 

26 

15 

19 

21 

17 

13 

6 

9 

13 

10 

15 

22 

17 

15 

10 

21 

30 

2 

6 

17 

22 

20 

24 

22 

18 

27 

23 

13 

17 

19 

24 

26 

22 

29 

25* 

30 

25 

6 

10 

26 

23 

24 

27 

17 

21 

23 

18 

25 

21 

24 

20 

17 

21 

10 

14* 

5 

9 

18 

23 


W. wins 


SOLUTION TO PROBLEM No. 33. 


7 

10 

14 

18 

10 

9 

5 

5 

9 

9 

10 

14 

18 

22 

17 

21 

25 

9 

14 

6 

14 

17 

1 

6 

15 

25 

21 

14 

9 

2 

18 

14 

6 

10 

3 

21 

25 

9 

5 

6 

17 

21 

21 

17 

7 

25 

30 

5 

9 

1 


15 

10 15 

15 19 

6 

13 9 

3 8 

14 

14 10 

19 23 

2 

5 1 

8 11 

11 

11 7 

23 27 

6 

12 8 

11 15 

7 

7 2 

27 32 

1 * 

8 3 

15 19 

10 

10 14 

22 17 

5 

1 5 

B. wins 


Problem No. 33. By David Johnson. 
BLACK 



14 

















106 


The Draughts Marvel and 



Problem No. 34. By David Johnson. 
BLACK 


Black to play and win. 


SOLUTION TO PROBLEM No. 34. 


18 

22 

25 

29 

29 

25 


16 

20 

22 

13 

28 

24 

21 

17 

26 

23 


19 

16 

16 

7 

22 

25 

7 

11 

25 

22 


6 

9 

13 

9 

17 

13a 

30 

26 

24 

19 


13 

6 

B. wins 


(a) 30 26 

, 25 29, 

26 23, 29 25, 

24 19, 

15 

> 22, 

19 12, 22 

13, 

12 

8, 6 10, 8 3 

, 10 17, 

3 10, 13 9 

, B. 

wins. 






SOLUTION TO PROBLEM No. 


18 15 

24 27 

21 17 

14 

25 29 

29 25 

22 25 

30 

15 19 

14 18 

31 22 

17 

29 25 

25 29 

25 18 

26 

19 24 

18 25 

23 14 

27 

25 29 

29 22 

13 22 

22 


Problem No. 35. By David Johnson. 
BLACK 



Game No. J07. Old Fourteenth. 


11 

15 

25 

22 

10 

14a 

23 

19 

15 

18 

24 

20 

8 

11 

22 

15 

7 

10 

22 

17 

11 

18 

29 

25 

4 

8 

17 

13 

2 

7 


(a) Not much play given on 
(c) Must prevent Black man on 17 


Black—W. S. Morse. 


11 

15 

23 

19 

7 

14 

23 

18 

10 

14 

24 

20 

8 

11 

19 

10 

2 

7 

27 

23 

14 

23 

32 

27 

4 

8 

26 

19 

14 

18 


By L. M. 

Stearns. 

26 23 

9 18 

14 17 

25 22b 

21 14 

18 25 

10 17 

30 14 

23 14 

6 9 

this line, (b) Losing move 

from crowning. 

(d) 23 18, 


Game 

No. 

X08. 

Cross. 

Played by Telephone. 

22 

15 

18 

25 

11 

18 

29 

22 

30 

26 

6 

10 

9 

13 

22 

18 

25 

22 

13 

17 


13 

6 

19 

26 

27 

23 

1 

17 

31 

13 

8 

12 

19 

16c 

8 

11 

d28 

24 

12 

19 

32 

27 

11 

15 

27 

23 

3 

8 

23 

19 




B. 

wins. 7 

10 


31 26 looks good here for a draw. 
10, 28 24, 12 16, B. wins. 


White—A. B. Banta. 


21 14 

5 9 

27 23 

10 17 

19 15 

8 11 

26 22 

7 10 

23 19 

17 26 

15 6 

9 13 

31 22 

1 10 

B. wins 














































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MINNEAPOLIS CHESS AND CHECKER CLUB 



BUFFALO CHECKER CLUB 


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Twentieth Century Checker Compendium. 


107 


Notable Players 

Who have Played their Last Game, yet live in the hearts of the World's 

Checker Players of To-day. 


We are giving several portraits of famous players in this work to break the monotony of 
“ dry figures,” and a general write-up is not necessary, as an extended sketch can be found in 
Book of Portraits Vol. i and Vol. 2. 


JAMBS WYLLIE, of Glasgow, Scotland, the “ Herd Laddie. ” For many years champion of 
the world, and who made several tours of this country and Australia, playing more 
matches for money than any player that ever lived. 

GEORGE MUGRIDGE, Buffalo, New York. A player of rare ability, and a gentleman of 
exceptional refinement and good taste. He was known as one of the “Big M’s”— 
Mugridge, Mugridge and Mercer—all great players. 

CHARLES KEEEY, New York City, New York, Author and Publisher. Mr. Kelly was 
co-partner with Dr. A. Schaefer in bringing out their Ayrshire Lassie, Part 1 and 2, 
Paisley, and Single Corner Books of rare analysis. 

JAMES P. REED, ex-Champion of America, Pittsburg, Pa. One of the most brilliant 
players the world ever saw, but not as ” sure footed ” as Barker, Freeman, Jordan and 
others of today. His Single Corner and Cross-Books, long since out of print, were 
exceptionally fine works, and would bring a fancy price if for sale. 

HENRY SPAYTH, Buffalo, New York, Author and Publisher. Here was a figure in 
Draughts that has been admired by all. Author of the American Draughts Player, Game 
of Draughts, Spayth’s for Beginners, The Checker Player, etc., he has left a monument 
to his worth that time can never erase. Wyllie at one time stated that Spayth was one 
of the best players he played with while touring here. 

JULIAN DARRAGH JANVIER, Newcastle, Del. Author and Historian ; compiled and pub¬ 
lished a revision of Joshua Sturges’ famous work (printed in 1800) Janviers Anderson, 
the best known authority on the game today. A keen analyst who was untiring in his 
devotion to the interest of the grand old game. He proved the Black Doctor opening 
a draw against several experts, notably Dr. J. Stayman. 

DR. J. STAYMAN, Pioneer Nurseryman, Leavenworth, Kansas. The first one in Kansas to 
launch into fruit and berry raising on a large scale, and at the city’s anniversary parade 
the genial face and white locks, as white as the driven snow, of Dr. Stayman was seen 
at the head of the column, proving that he was beloved by those who knew him so well, 
and who now miss his many kindly ways. It was Dr. Stayman and others who came 
near upsetting the Black Doctor that Janvier saved by a close margin. Stayman’s 
Black Doctor Book is the outcome of that controversy, and is play of a high order. 





108 


The Draughts Marvel and 


FITZIE BARRUS, Expert Cabinet Worker, Chelsea, Mich. Mr. Barrus was not alone con¬ 
fined to being an expert checker player, but as a cabinet worker was unexcelled. The 
author has a small checker table (minature) five inches across the top, containing two 
hundred and thirty-two different pieces of wood, inlaid in fans and cute designs, given 
by Mr. Barrus to us as a Christmas present several years since. Mr. Barrus died of 
consumption, but the morning of his passing out, he played checkers as well as ever he 
did, his brain as strong, if not stronger, as the body weakened. 

HERBERT Z. WRIGHT, Boston Post Office, Boston, Mass. Widely known as the “Wiz¬ 
ard of the Board ” and he had well earned the proud title. He knew more book play, 
and his marvelous memory aided him in retaining the same to such an extent that he 
could, off-hand if you asked him for a certain line to play, either show you the same, or 
refer you to the exact page and variation of any of the many books on the game. The 
author had the pleasure of a visit of three days from Mr. Wright a few months before 
his demise, and the memory of that occasion is as sweet today as then. 

AEVIN R. BOWDISH, Pascoag, Rhode Island. One of the old school players, a close friend 
of the famous Bowen. It was the author’s good fortune to come into possession of this 
celebrated player’s Checker Library, including some sixty manuscript books that were 
written by Bowdish, and these piled up one on top of the other made a pile four feet 
high and a foot square. Showing them to the great Lowell expert, G. W. Dearborn, 
one day while on a visit at our place, piling them up on the floor, and when the last 
book was piled up on top and Dearborn had got a glimpse of what they contained he 
exclaimed, “No wonder poor Bowdish is dead.’’ These books are now owned by a 
player in Vermont, all kept together, and the owner would not take one hundred dollars 
for one copy. 

R. E. BOWEN, Millbury, Mass. Although Mr. Bowen has been in poor health for many years 
his death will be a surprise to most of the players who have known him so long in the 
world of checkers. For the past fifteen years he has been an invalid and his disease— 
consumption—has been working slowly and surely to his death, and on Sunday last, the 
2 ist inst., he made his last move — his game of life was finished. For many years Mr. 
Bowen has been prominent among the players as a fine analyst, a careful author and 
skillful player, and for the past seventeen years he has been a contributor to “Turf, 
Field and Farm,’’ and many of the readers of this column can date their interest in the 
game to his contributions to it. From a contributor he succeeded to be an author, and 
his treatise, the Cross and the Bristol, will rank with Anderson, Drummond and Wyllie, 
and they will ever stand as works of acute analyses and research and regarded as stan¬ 
dard works on the game. Mr. Bowen was born at Millbury, Mass., about forty-five years 
ago. At the breaking out of the rebellion he enlisted in one of the Massachusetts regi¬ 
ments, marched to the front, was taken prisoner twice; the first time he was exchanged 
after being in Libby for six months, the second time after being at Belle Island for three 
months. While on his way to Andersonville with 800 fellow prisoners, he escaped with 
a brother comrade, and after untold suffering and privation for forty days in the swamps 
and mountains, contracting the disease which ended his life, he arrived inside the Union 
lines, and at the close of the war returned home and was soon after made Postmaster at 
Millbury, which position he held at the time of his death .—From “Turf, Field and 
Farm, ’ ’ January, 1883 . 























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Twentieth Century Checker Compendium. 


109 


Lessons in Strategetical Value. 


These games are expressly arranged as to their strategetical value for purely across-board trials. 
No claims are made for originality, or authorship, as most of them have figured in the serious contests 
of the checker age. By the term Strategetical Value, we concede a variation in its equation as to the 
individual contestant, and we collectively present the unknown factor. 


Game No, U \\ 15,23 \9 * 

11 15, 23 19* (strongest reply to 11 15) 8 11, (9 14 is secondary in importance for purely 
strategetical value) 22 17, the strength of White is developed by this move. 11 16 forms the Glas¬ 
gow opening, and is the move that gives superiority of the previous 8 11 move, over the 9 14 move. 
(The Old Fourteenth would be formed by 4 8, Laird and Lady by 9 13, the Centre Game by 15 18,) 
and Alma by 3 8, 24 20, 16 23, 27 11, 7 16, 20 11. White has now temporarilly gained the piece. 
3 7, 28 24, 7 16, 24 20, 16 19, against White’s best moves. (Black has still a powerful game and 
Whites have little choice.) 25 22, 4 8, 29 25, 9 14, a fact of some value is that Black gains and holds 
the initiative throughout the Glasgow opening. (Here Black could vary safely with a good game by 
19 24 or 10 15.) Continue 22 18, 14 23, 17 14, 10 17, 21 14, White plays a man down for the clean 
cut draw, 2 7, 6 10, 27 18, 10 17, 25 21, 1 6, 21 14, 6 10, 30 25, 10 17, 25 21, 19 23. It is 
necessary to return the piece, and this is the way to accomplish that end: 26 19, 17 22, 19 15, 22 26, 
(5 9 allows 15 11 two for one), 18 14, 26 31, 15 10, 5 9. These little tricks should be carefully 
noted for their value in gaining a holding position. 10 3, 9 18, 21 17, 18 22, 17 14, 22 26, 20 16, 
12 19, 3 13, Drawn. 


Game No. 2. 11 15, 23 J9*. 

11 15, 23 19*, 8 11, 22 17, 4 8 and forms the Old Fourteenth second in value to lesson No. 1. 
17 13, 15 18, 24 20, 11 15, 28 24, 8 11. The play thus far for the Blacks has been confined to 
advancing the pieces one by one from the single corner side of the board. 26 23 now is our pretence 
to use only moves of greatest strategetical value. 25 22 is sound, published in all works on the game 
and inferior to 26 23. 9 14, 31 26,* (30 26* is an old time loss here, much published and must be 

avoided here.) 6 9, 13 6, 2 9, 26 22, 1 6, 22 17 (better than 32 28) 18 22, 25 18, 15 22, 23 18, 
14 23, 27 18, 9 13 (3 8 would lose,) see Lee’s Guide. 17 14, 10 17, 21 14, 6 10, 30 25, 10 17, 
25 21, 22 26, 21 14, 26 30, 19 15, 30 26, 15 8, 26 22, 32 28, 22 15, 24 19, 15 24, 28 19, 13 17, 
8 4, 17 22, 4 8, Drawn. 


Game No. 3. U 15,23 19 *. 

11 15, 23 19*, 9 14, 22 17, White has the optional play by 27 23 which would form the defiance, 
a game much published and used in important match play. Were the Whites confined to the 22 17 
play we would consider Black’s previous move (9 14) second in strategetical importance to the Glas¬ 
gow. 7 11, we now have the Whilter (5 9 is equally of value and forms the fife). 25 22, 11 16, 







110 


The Draughts Marvel and 


26 23, 5 9, careful notice should be taken that this move precedes 3 7, which if now played would lose. 
17 13, 3 7, 29 25, 7 11, the student should keep the man on the square one, as 1 5 will only confuse 
the mind, and if now played a subsequent play by 7 11 will lose for Black. 31 26, (24 20 will also 
draw.) 16 20, 19 16, 12 19, 23 7, 2 11, 26 23, 15 18, 22 15, 10 26, 30 23, 11 15, 25 22, 6 10, 
13 6, 15 18, 22 15, 10 26, 6 2, 26 31, 27 23, this move is of prime strategetical value, preventing 
Black from crowning man on 14 and safeguards as an equal position. 27,811 (16 leads to a good 
draw with no material advantage) 7 16, 14 18, 23 14, 31 26, 32 23, 26 12, 14 10, 12 16, 10 7, 16 11, 
7 2, 4 8, 21 17, Drawn. 


Game No. 4. H 15, 23 18** Cross. 

11 15, 23 18* second in strategetical importance to 23 19. 8 11, 27 23, 10 14, Blacks take the 

initiative, 4 8 an equally good move. 23 19, 14 23, 19 10, 7 14, 26 19, 11 16, 19 15, 16 20, 22 17, 
20 27, 17 10, 4 8, the novice will note this move preceds 2 7 in recapturing the man. 32 23, 2 7, 
23 19, 7 14, 25 22, 9 13, 30 26, 14 18, 28 24, 18 25, 29 22, 6 10, 15 6, 1 10, 22 18, 5 9, 24 20,* 
(if 18 15,* a little trap by 12 16), 8 11, 26 23, 3 7, 31 26, 10 14, 19 15, 12 16, 15 8, 16 19, 23 16, 
14 30, Drawn. 


Game No. 5. 1115,22 17.* 

11 15, 22 17* (third in strategetical importance of the replies to 11 15) 15 19 now forms the 
Dyke opening considered strong for Blacks. 23 16, 12 19, 24 15, 10 19, 25 22, 8 11, 30 25, 4 8, 
22 18, 9 13, 18 14, 13 22, 25 18, 8 12, 29 25* (*beware of 27 24 here, as 11 16, 24 15, 7 10 leave 

White badly situated.) 11 16, 27 23, 16 20, 23 16, 12 19, 31 27, 3 8, 18 15,* 6 10, 15 6, 2 18, 

27 24, 20 27, 32 14, 1 6, 21 17, 8 11, 25 21, 6 9, 14 10, 7 14, 17 10, 11 15, 10 7, 15 18, 7 2, 9 13, 

2 6, 5 9, 6 1, 9 14, 1 6, 18 23, 26 22, 23 26, 6 9, 26 30, 9 18, 30 25, 21 17, 19 23, Drawn. 


Game No. 6. \\ 15,22 J8.* Single Comer. 

11 15, 22 18,* (fourth reply to 11 15 in strategem.) With the specialist this opening has often 
proved an attack of prime importance, as the first side must be carefully played to garner its strength. 
15 22, 25 18, 12 16, superior to any other Black move, played by Jordan in his match with Barker. 
Much of the fundamental play has been published in Pierce’s Single Corner Book. 18 14 now 
secures for White the initiative and prevents the strong “Flora Temple” and the strong 10 14 line. 
10 17, 21 14, 9 18, 23 14, 6 10, 29 25, 10 17, 25 21, 1 6, 21 14, 8 11,* (6 10* here would be 

disastrous for White throws 14 9 and takes the two for two.) 27 23, (Jordan played 30 25 in his 

match with Barker.) 16 20, 23 18, 20 27, 32 23, 11 16, 30 25, the novice will note in this instance 
that White advances from the king row this piece which maintains the strength of the remaining pieces. 
4 8, 25 21, 8 12, 28 24, (31 27 also equally good). 7 10, 14 7, 3 10 (Black invites the return 
exchange by 18 14, 3 8 was also a good move) 24 20, 16 19, 23 16, 12 19, 20 16, 19 24, 16 12, 

24 28, 12 8, 28 32, 8 4, each side has secured its king in preference to other possible play. 32 28, 

4 8, 28 24, 18 14, 10 17, 21 14, 6 9, 14 10, 9 13, 10 7, (White attacks the two pieces on 9 and 13.) 
2 11, 8 15, 13 17, 15 18, 17 21, 18 22, 24 19, Black now in turn attacks the two White single men. 
31 27, 5 9, 27 23, 19 24, 22 17, 21 25, 17 21, 25 30, 26 22, 9 13, 23 18, 24 19, 18 14, 19 15, 21 17, 
30 25, 22 18, Drawn. 






Twentieth Century Checker Compendium. 


Ill 


Game No. 7. 11 15, 24 20.* Ayrshire Lassie. 

11 15, 24 20*, fifth in strategetical importance. 8 11, 28 24, now Ayrshire Lassie. 9 13, (a 
modern attack, yet not superior to 4 8) 32 28 (if 23 18, 5 9 seems a plausable attack.) 6 9, 23 18, 

10 14, 26 23, 7 10, 24 19, (30 26, now weak and deceptive) 15 24, 28 19, 3 7, 18 15, (30 26 also 

draws) 11 18, 22 6, 1 10, 31 26, 4 8, 19 16, 12 19, 23 16, 7 11, 16 7, 2 11, 26 22, 8 12, 27 23, 

12 16, 22 17, 13 22, 25 18, 10 15, 30 25, 15 22, 25 18, 9 13, 18 9, 5 14, 29 25, 13 17, 23 18, 14 23, 

21 14, Drawn. 


Game No. 8. 11 15, 23 19.* Laird and Lady. 

11 15, 23 19,* 8 11, 22 17, 9 13, fifth in strategem if used with players whose knowledge is 
classic. The author, however, has often adopted this Laird and Lady with prime strategetical worth. 
However, the Whites may command the initiative against which Black must be master of several lines 
of play. 17 14, 10 17, 21 14, 15 18, 19 15, (24 20 and 26 23 are equally strategetical.) 4 8, 24 19, 

13 17 (6 10 leads to an even game, but not recommended.) 28 24, 6 9, 24 20, 9 13, 26 23, 2 6, 

32 28, 17 21, 28 24, 6 10, 15 6, 1 17, 23 14, 11 15, (interesting stroke) 19 10, 17 22, 25 18, 5 9, 

14 15, 7 32, 31 27, (a two for two return) 31 23, 24 19, 23 16, 20 4, 12 16, 5 1, 16 19, 1 6, 19 23, 

6 9, 23 27, Drawn. 


Game No. 9. 11 15, 24 19.* Second Double Corner. 

11 15, 24 19,* (of the replies to 11 15, this is sixth in strategetical importance, and weak if not 
met by exact play.) 15 24, 28 19, 8 11, 22 18, 11 16, 25 22, the Second Double Corner defence 
stands on this play. A grand achievement of the modern sohool. 16 20, 22 17, 4 8, 17 13, 8 11, 

26 22, 10 15, 19 10, 7 14, 32 28, a Scotch “cook” recently developed in the International Match. 

3 7, 22 17, 7 10, 28 24, 10 15, 17 10, 15 22, 23 19, 6 15, 19 10, 9 14, 10 7, 11 16, 7 3, 22 25, 

29 22, 14 18, 22 15, 5 9, 13 6, 1 28, a neat little stroke that was denied Mr. J. F. Horr in the 

International Match. 27 23, 16 19, 23 16, 12 19, Drawn. 


Game No. 10. 11 15, 23 19.* Fife. 

11 15, 23 19,* 9 14, 22 17, 5 9 forms the Fife opening. 26 23, (17 13 equally as good, but 
requires much knowledge against the several lines at Black’s command.) 9 13, 30 26, a line adopted 
by Champion Barker purely for its strategic value. 13 22, 25 9, 6 13, 29 25, 8 11, 25 22, 4 8, 22 17, 

13 22. 26 17, 2 6, 24 20, 15 24, 28 19, 11 15, 27 24, 6 9, 17 13, 1 6, (9 14 and 8 11, Draw.) 

31 26, 9 14, 26 22, 7 11, 23 18, an exacting line of play leading up to this sacrifice which is both 
important and necessary. 14 23, 22 17, 15 18, 32 28, the key to the situation. 3 7, 17 14, 10 17, 

21 14, 6 10, 14 9, 10 14, 9 6, 18 22, 6 2, 14 18, 19 16, 12 19, 24 15, Drawn. 


Game No. 1 I. 9 14, 22 18.* Double Corner. 

9 14, this opening move we consider next in importance to (11 15), 22 18, this is White’s 
strongest reply. 5 9, 24 20, (25 22 and 24 19 next in order of merit). 11 16, 20 11, 8 22, 25 18, 
4 8, 28 24, 8 11, 29 25, (24 19 is a safe strong line of play of older origin and equally strong as text.) 
10 15, 25 22, 7 10, 24 20, 3 7, 27 24, 1 5, 32 28, 9 13,' 18 9, 5 14, 24 19, 15 24, 28 19, 11 15, 







112 


The Draughts Marvel and 


19 16, 12 19, 23 16, 14 18, 22 17, 13 22, 26 17, 7 11, 16 7, 2 11, 17 14, 10 17, 21 14, 15 19, 
31 26, Barker won by this play in the International Match. 19 24, 30 25, 24 28, 26 22, 18 23, 
22 17, 23 26, 17 13, 28 32, in the International Match Halliwell played 26 30, which is very weak. 
25 21, 32 28, 14 9, 6 10, 9 6, 10 15, 6 2, 15 19, Drawn. 


Game No. 12. 9 14, 22 17.* Double Corner. 

9 14, 22 17,* (one of the interesting replies to 9 14), 11 16, (now 11 15, 25 22, 15 19, etc., 
leaves Black poorly situated.) 25 22, 16 20, 17 13, 8 11, 22 18, 4 8, 18 9, 5 14, 29 25, 11 15, 25 22, 
7 11, 22 17, 15 18, 24 19, White’s best play and must be met by advancing the piece from square 
18. 18 22, 19 16, 12 19, 23 7, 2 11, 26 23, White’s position commands strength not apparent to 

the novice. 8 12 (a correct waiting move, as 11 15 or 11 16 disastrous.) 23 18, 14 23, 27 18, 3 7 } 
(1 5 also draws), 17 14, 10 17, 21 14, 6 10, 14 9, 10 15, 18 14, 15 19, 32 27, 11 15, 9 5, 7 11, 
30 26, 22 25, 27 23, 11 16, 23 18, 15 22, 26 17, 25 30, 13 9, 30 25, 9 6, 1 10, 14 7, Drawn. An 
interesting game throughout. 


Game No. 13. 9 14, 24 19* Double Corner. (Defiance.) 

9 14, 24 19,* 11 15, 27 24, (now into Defiance opening which arrives from 11 15 as follows : 
23 19, 9 14, 27 23,) 8 11, 22 18, 15 22, 25 9, 5 14, 29 25, 6 9, 25 22, 9 13, 24 20, (22 18 weak) 
1 5, 22 18, 14 17, 21 14, 10 17, 26 22, (18 14 loses) 17 26, 31 22, 7 10, 30 25, 3 8, 25 21, 2 6, 
28 24, 6 9, 32 28, 11 15, 18 11, 8 15, 23 18, 10 14, 18 11, 14 17, 21 14, 9 25, 11 8, 4 11, 19 16, 
12 19, 24 8, Drawn. 


Game No. 14. 9 14, 23 19.* 

9 14, 23 19,* a good and favored reply to the Double Corner. 11 15, Black now turns the play 
into standard lines formed by 11 15, 23 19, 9 14, 22 17, now same as previous lessons on Fife and 
Whilter, play on which may be consulted. 


Game No. 15. 9 14, 24 20.* Double Corner. 

9 14, 24 20,* one of the best replies to Double Corner. 5 9, (11 15 not so good because of the 
double exchange by 22 18). 22 18 best and brings up the exact position as in previous lesson. For 

play on this consult 9 14, 22 18, etc. 


Game No. 16. 11 15, 21 17.* Switcher. 

11 15, 21 17*. Of the seven replies to 11 15 this is the weakest and in addition, to exact play to 
draw, Whites must be prepared to contest the initiative, requiring knowledge of many lines and varia¬ 
tions. 9 13 secures the grip for Blacks and forms the Switcher opening. 25 21, 8 11, (5 9 also good 
line and should be met by 29 25), 17 14, (24 19 also weak), 10 17, 21 14, 6 10, 22 17, 13 22, 26 17, 
15 18, (4 8, 1 6, 3 8 or 2 6 are all good moves and should be met with 29 25) 24 20. Note should be 
taken by the novice that when 15 18 has been taken the 24 20 precedes the 29 25 play. 2 6, 29 25 is 
the only move to draw. 18 22, 25 18, 10 15, 28 24, 15 22, 32 28, 4 8, (6 10 also good and must be 
met with 24 19.) 23 18, 6 10, 27 23, 22 25, 30 21, 10 15, 23 19, 15 22, 14 10, 7 14, 17 10, 22 25, 

10 6, 1 10, 19 16, 12 19, 24 6, 25 30, 21 17, Drawn. 








Twentieth Century Checker Compendium. 


113 


Game No. 17. 10 15, 21 17 * Kelso. 

10 15, (forms the Kelso opening of equal strategetic importance as the 11 16) 21 17 is strongest 
White attack. 11 16, 17 13, 16 20, 24 19, (equal in value to 22 18, 23 18 or 25 21.) 15 24, 28 19, 

8 11, 22 18, 11 16, 25 22, 7 10, 29 25, 4 8, 25 21, 8 11, 30 25 (a good move,) 3 8, 32 28, 9 14, 
18 9, 5 14, 22 18, 1 5, 18 9, 5 14, 26 22, 11 15, 22 17, 15 24, 28 19, 8 11, 27 24 is the key to the 
situation. 20 27, 31 24, 16 20, 25 22, 20 27, 22 18, 27 31, 18 9 and Black’s strength is purely “Will 
o’ the Wisp” with danger of over-reaching. 31 27, (11 15, 17 14 Draws, 11 16, 23 18, 16 23, 18 14 
Draws.) 23 18, 27 24, 18 14, 24 15, 14 7, 15 18, 9 5, 18 22, 5 1, 6 9, 13 6, 22 13, 1 5, 2 9, 5 14, 
11 15, Drawn. 


Game No. 18. 10 15, 22 18.* Kelso. 

10 15, 22 18 is a good line for White. 15 22, 25 18, 6 10 safe and a good defense for the student. 
18 14, 10 17, 21 14, 9 18, 23 14, 12 16, 29 25, 11 15, 24 19, 16 23, 26 10, 2 6, 27 23, 6 15, 25 22, 
8 11, 23 19, 15 24, 28 19, 1 6, 31 26, 4 8, 26 23, 6 9, 23 18, 7 10, 14 7, 3 10, 30 25, 9 14, 18 9, 
5 14, 32 27, 8 12, 27 24, 11 16, 25 21, 16 23, 22 18, Drawn. 


Game No. 19. JO 15, 23 18.* Kelso Cross. 

10 15, 23 18,* a good reply, 12 16, 21 17. It will be observed that in these replies of White 
Black’s moves are duplicated. 9 13, 24 20, 16 19, 17 14, 6 9, 27 23, (27 24 also good), 8 12, (11 16 
was extensively used in the International Match.) 23 16, 12 19, 32 27, 3 8, 27 23, 11 16, (a very 
good move,) 20 11, 7 16, 18 11, 9 27, 31 15, 13 17 completes the stroke. 22 13, 5 9, 13 6, 1 19, 
25 22, 8 15, 29 25, 4 8, 22 17, 15 18, 25 22, 18 25, 30 21, 8 12, 26 22, 19 24, 28 19, 16 23, 22 18, 
23 26, 18 15, 26 30, 15 10, 30 26, 17 13, Drawn. 


Game No. 20. 10 15, 23 19.* Kelso. 

10 15, 23 19,* (of equal strength as 23 18 or 22 17.) 15 18, by this exchange Blacks take the 

initiative. 22 15, 11 18, 26 22, 7 11, 22 15, 11 18, 21 17, 8 11, 17 14, 3 7, 19 15, (if 24 20, 6 10 
is best,) 4 8, 31 26, 11 16, 24 20, (an International Match game also arrived at from Centre thus: 
11 15,’23 19*, 8 11, 22 17, 15 18, 26 22, 4 8, 22 15, 11 18, 17 14, 10 17, 21 14, 8 11, 19 15, 3 8, 
31 26, etc.) 16 19, 27 24, 9 13, 32 27, 7 10, 14 7, 2 11, 25 22 (suggested by Heffner,) 18 25, 
29 22, 11 25, 30 21, 6 10, 24 6, 1 10, 27 23, 12 16, 26 22, 10 15, 28 24, 8 12, 21 17, 5 9, 23 18, 
16 19, 17 14, Drawn. 


Game No. 21. 10 15, 24 20.* Kelso Bristol. 

10 15, 24 20,* 15 19. This play is best at Black’s command and should be carefully studied by 
the student. 23 16, 12 19, 27 24 is the best defense at White’s command. 7 10, 24 15, 10 19, 21 17, 
(the power of the 27 24 move is retained by this play.) 11 15, 32 27, 6 10, now identical to a game 
that was frequently used in the International Match. 17 14, 9 18, 26 23, 19 26, 30 7, 3 10, 20 16, 
8 12, 27 24, 12 19, 22 18, 15 22, 24 6, 1 10, 25 18, 4 8, 29 25, 8 11, 28 24, 10 14, Drawn. 

15 







114 


The Draughts Marvel and 


Game No* 22. JO 15, 22 17.* Kelso. 

10 15, 22 17,* 11 16, 23 18, White’s best move and accepted as such by the experts. 15 22, 
25 18, 9 14, 18 9, 6 22, 26 17, 8 11, 24 19, (if 29 25, 11 15 should be played,) 16 23, 27 18, 11 15. 
Note should be taken of this defense as 4 8 followed by 29 25 or 12 16 by 28 24 gives Black a poor 
defense. 18 11, 7 16, 28 24, 5 9, 30 26, 3 7, 26 23, 7 10, 23 18, 9 13, 24 20, 13 22, 20 11, 10 15, 
18 14, 15 19, 14 10, 19 23, 10 7. 23 26, 7 3, 26 30, 3 7, 1 6, 32 27, 30 26, 7 3, Drawn. 


Game No. 23. 10 15, 24 19.* Kelso. 

10 15, 24 19,* (weakest reply to 10 15, all other White plays get an even game.) 15 24, 28 19, 
6 10, 22 17 played by experts. 9 14, 25 22, 11 15, 27 24, 8 11, 23 18 (the saving move for White,) 
14 23, 17 14, 10 17, 21 14, 7 10, 14 7, 3 10, 31 27, 2 6, 27 18, 6 9, 32 28, (29 25 is very weak and 
should be avoided.) 9 14, 18 9, 5 14, 26 23, 1 5, 30 26 and observe the man is retained on square 
29. 5 9, 24 20, 15 24, 28 19, 11 15, 19 16, 12 19, 23 16, 15 19, 16 11, 10 15, 11 7, 14 18, 7 3, 

18 25, 29 22, 9 14, 3 7, 14 18, Drawn. 


Game No. 24. 11 16,22 18.* Bristol. 

11 16 forms the Bristol opening, long considered next in strength to 11 15; modern play, how¬ 
ever, regulates this move into fourth place of strategetical importance. 22 18* strongest reply to 
Bristol and now invariably chosen by the world’s masters. 8 11, 18 14 (best, 24 20 also leads to 
strength against which 16 19 should be played.) 9 18, 23 14, 10 17, 21 14, 4 8, (the man on square 
16 commands strength when backed by these single corner moves.) 24 19, from this move White 
commands the situation and exact play is required on Black side to draw. 16 23, 27 18, 12 16, 28 24, 
8 12, 26 23, 16 20, 31 27, 6 9, 25 21, 1 6, 29 25, 11 16, 32 28, 6 10, 30 26, 10 17, 21 14, 2 6, 25 21, 
7 11. Heffner discovered this in published play between the Scotch masters after several Americans 
lost in the International Match. 21 17, 9 13, 26 22, 6 9, 24 19, 11 15, 19 10, 16 19, 23 16, 12 19, 
10 7, 3 10, 14 7, 19 23, 7 2, 23 32, 2 6, 32 27, 17 14, 27 23, 22 17, 13 22, 6 13, 23 19, 14 10, Drawn. 


Game No. 25. 11 16,23 18.* New Bristol. 

11 16, 23 18,* (second best reply to 11 16 in strategetical worth.) 16 20, (8 11 also very good,) 
24 19, 10 14, 18 15, (26 23 is a much adopted play but some inferior to text move.) 7 10, 22 17, 
9 13, 27 23, 13 22, 25 9, 5 14, 29 25, 3 7, 31 27, 1 5, (7 11 now would allow a stroke by 21 17, 

14 21, 26 22, 11 18, 23 7, W. wins.) 25 22, 20 24, 27 20, 7 11, (setting a trap, for should White go 

22 18, 6 9, will secure a three for two.) 22 17, 11 27, 32 23, 6 9, 17 13, 10 15, neat and effective 

play and insures the Draw. 13 6, 2 9, 19 10, 14 17, 21 14, 9 27, Drawn. 


Game No. 26. 11 16,24 20* Bristol. 

11 16, 24 20,* (a much favored reply to 11 16, yet inferior to either 22 18 or 23 18.) 16 19, 

23 16, 12 19, 10 14, (9 14 exchange is a great favorite with many players, yet slightly inferior to text.) 

18 15, 7 10, 25 22, 14 18, 29 25, 9 14, 20 16, 5 9, 27 24, 8 12, 16 11, (24 20 loses,) 3 8, 31 27, 

(note above applies here,) 18 23, 27 18, 14 23, 22 17, 9 14, 17 13, 1 5, (if 12 16, 13 9,) 26 22, 

12 16, 24 20, 23 27, 32 23, 19 26, 30 23, 10 26, 22 17, 8 15, 17 1, 16 19, 21 17, 26 30, 25 21, 30 25, 

1 6, 2 9, 13 6, Drawn. 









Twentieth Century Checker Compendium. 


115 


Game No. 27. Ill 6, 22 \ 7.* Dyke. 

11 16, 22 17,* (one of the weak replies to 11 16,) 16 19 forms the Dyke and is recommended. 

24 15, 10 19, 23 16, 12 19, 25 22, 8 11, 30 25, 11 15 varies from previous lesson on Dyke and is a 

good play. 27 23, 4 8, 23 16, 8 12, 22 18 White’s best. 12 19, 18 11, 7 16, 25 22, 9 14 decidedly 
best and exploited by the late James Smith, then Champion of England. 17 10, 6 15, 32 27, 5 9, 
21 17, 3 8, 27 24, 16 20, 22 18 neat and decisive. 15 22, 24 15, 2 7, 15 11, (if 17 13, 22 25, 29 22, 

7 11, 13 6, 1 19, etc.) 8 15, 31 27, 22 31, 29 25, 31 24, 28 3, Drawn. 


Game No. 28. \l 16, 24 19.* Paisley. 

11 16, 24 19,* (a great favorite with many players, yet inferior to 22 18 or 23 18,) 8 11, 22 18, 
10 14, 26 22, 7 10, 22 17, 16 20, 17 13, 3 7, 31 26, 12 16 (this stroke best,) 19 12, 4 8, 12 3, 14 17, 

21 14, 10 17, 3 10, 6 31, 13 6, 31 24, 28 19, 1 10, 19 16, (23 18 Draws, text best,) 20 24, 16 7, 

2 11, 23 18, 10 14, 18 9, 5 14, 32 27, 24 31, 30 26, 31 22, 25 9, 17 22, Blacks now secure the moves 
and play for 1st position, which is nicely avoided. 9 6, 11 15, 6 1,15 18, 1 6, 18 23, 6 10, 23 26, 

10 15, 26 30, 15 19, White king must now secure double corner square 32, as by returning to double 

corner square 1 loses by 1st position. 


Game No. 29. l\ 16,21 \1* Bristol Switcher. 

11 16, 21 17,* (weakest reply to 11 16,) 9 13, 25 21, 5 9, 29 25, note should be made of these 

best moves. 10 15, 24 19, 15 24, 28 19, 9 14, 17 10, 6 24, 27 11, 8 15, 21 17 and White is now 

able to free the cramped position on its single corner side. 4 8, (if 7 10, 17 14, etc.) 17 14, 8 11, 
32 28 (decidedly best,) 11 16, 23 19, 15 24, 28 19, 16 23, 26 19, 7 11, 19 15, 11 18, 22 15, 13 17, 

15 11, 12 16, 31 27, 16 20, 25 21, 17 22, 21 17, 1 6, 17 13, 6 10, 14 7, 3 10, Drawn. 


Game No. 30. 9 13, 22 18.* Edinburg. 

9 13 weakest Black move, a satisfactory draw for which is not sure among the leading experts of 
the day. 22 18, the strength of White is embodied in this play. 6 9, (10 15 has been a favored 
move for many years, but the draw is unsatisfactory. 12 16 has been favored by Wyllie, yet with 
Barker’s authority it was weak.) 25 22, 11 15, 18 11, 8 15, 23 18, 7 11, 26 23, 1 6, 23 19, 3 8, 
30 25, 9 14, 18 9, 5 14, 22 17, 13 22, 25 9, 6 13, 27 23, 11 16, 29 25, 16 20, 25 22, 20 27, 31 24, 
2 7, this play is given by Frank Dunne, Warrington, Eng., as a possible draw against White’s best 
attacks. 24 20, 15 24, 28 19, 7 11, 32 28, 11 16, 20 11, 8 24, 28 19, 4 8, 23 18, 8 11, Drawn. 


Game No. 31. 9 13, 22 17.* Edinburg. 

9 13, 22 17,* one of the best White replies. 13 22, 25 18, 6 9, now same as Kelso, formed by 
10 15, 22 18, 15 22, 25 18 aud 6 10, play on which is given in a previous lesson. 








116 


The Draughts Marvel and 


Game No. 32. 9 13,23 18.* 

9 13, 23 18,* 5 9, (good move,) 26 23, 11 16, 30 26, 10 14, 18 15, 16 19, 23 16, 12 19, 15 11, 

8 15, 22 17, 13 22, 25 11, 7 16, 24 15, 14 18, 29 25, 4 8, 28 24, 16 19, 24 20, 9 14, 27 23, 18 27, 

32 16, 8 11, 15 8, 3 19, 20 16, 14 17, 21 14, 6 10, 14 7, 2 20, 26 22, Drawn. 


Game No. 33. 9 13, 24 20/ 

9 13, 24 20, 11 15, 22 17, 13 22, 25 11, 8 15, 21 17, 5 9, 17 13, 9 14, 29 25, 4 8, 25 22, 8 11, 
28 24, 3 8, 23 18, 14 23, 27 18, 10 14, 18 9, 15 19, 24 15, 11 25, 30 21, 1 5, 26 22, 5 14, 31 27, 
8 11, 22 18, 14 23, 27 18, 7 10, 21 17, 6 9, 13 6, 2 9, 17 13, 10 14, 13 6, 14 23, 6 2, 11 15, Drawn. 
A similar game has been played in leading tourneys. 


Game No. 34. 9 \3, 23 19/ 

9 13, 23 19, 11 15, 22 18, 15 22, 25 18, 7 11, 19 15, 10 19, 24 15, 6 9, (an old line and best,) 
29 25, 9 14, 18 9, 11 18, 26 22, 5 14, 22 15, 12 16, 27 23, 8 12, 25 22, 16 19, 23 16, 12 19, 15 11, 
3 8, 11 7, 2 11, 30 26, 14 18, 22 15, 11 18, 26 23, 19 26, 31 15, 8 11, 15 8, 4 11, Drawn. 


Game No. 35. 9 13, 21 17/ 

9 13, 21 17,* (weakest reply to 9 13,) 11 15, 25 21, 8 11, now Switcher, for play on which see 
previous lesson 11 15, 21 17. 


Game No. 36. 9 13,24 19* 

9 13, 24 19, second best reply. 


Game No. 37. 12 16, 24 20/ 

12 16, (this opening, called the Dundee, is extremely weak for Black if followed by 24 20.) 
24 20, (strongest attack for White side.) 8 12, 28 24, (White’s strength is now secured, the laboring 
bar given to Blacks.) 9 14, 22 18, (24 19 and 22 17 also good attacks.) 3 8, 18 9, 5 14, 23 19, 
(a modern attack by which Barker defeated Jordan in their match.) 16 23, 27 9, 6 13,26 23, 10 15, 
31 27, 1 6, 23 19, (Barker played 25 22 with Jordan and won on the ending; 23 19 is also strateget- 
ical.) 15 18, 25 22, 18 25, 29 22, 6 9, 27 23, 7 10, 32 28, 10 14, 30 26, 2 7, 19 16, 12 19, 23 16, 
8 12, 24 19, 4 8, 26 23, 11 15, 19 3, 12 26, 3 12, 26 30, Drawn; beautiful game. 


Game No. 38. \2 16, 2\ 17. 

12 16, 21 17, (weakest reply yet quite formidable,) 9 13, 24 20, (best reply though 25 21 leads 
to interesting play,) 8 12, 25 21, 16 19, 23 16, 12 19, 17 14, 10 17, 21 14, (it will be noticed that 
the pieces are counterpart.) 4 8, 29 25, 6 10, 27 23, 10 17, 23 16, 8 12, 25 21, 12 19, 21 14, 1 6, 









Twentieth Century Checker Compendium. 


117 


32 27, 11 15, 14 10, (White now has reached to critical position after duplicating Black’s moves thus 
far. The sacrifice is of Wyllie origin and best.) 7 14, 27 23, 14 18, (apparently offering a choice,) 
23 14, (but no choice can be considered here.) 6 9, 14 10, 19 24, 28 19, 15 24, 22 17, 13 22, 26 17, 
9 13, 30 26, Drawn. 


Game No. 39. 12 16, 22 17* 

12 16, 22 17,* (this play distinctively cut from known lines arrived at by other opening plays.) 

16 19, (16 20 also good,) 24 15, 10 19, 23 16, 11 20, 26 23, (best and unexplored,) 8 11, (if 7 10, 

17 14 best,) 23 18, 9 13, 18 14, 13 22, 25 18, 6 9, 29 25, 1 6, 31 26, 4 8, 28 24, 8 12, 24 19, 11 16, 
26 23, 6 10, (now into known Bristol play,) 30 26, 10 17, 21 14, 2 6, 25 21, (32 28 also good,) 7 11, 
32 28, 6 10, 14 7, 3 10, 26 22, 9 13, 21 17, 5 9, 28 24, 11 15, 18 11, 9 14, 11 7, 14 21, 22 18, 13 17, 
7 2, 17 22, 2 6, 22 26, 6 15, 26 31, (and White Draws by commanding squares 25 and 26, viz:) 

18 14, 21 25, 14 9, 25 29, 9 6, 29 25, 15 18, 31 26, 6 1, 25 21, 1 6, 21 25, 6 9, 25 21, 9 13, 21 25, 
13 17, 25 21, 18 22, Drawn. 


Game No. 40. 12 16, 23 18.* 

12 16, 23 18,* 10 15, 21 17, 9 13, 24 20, (now same as a previous lesson.) 


Game No* 4J. 


12 16, 22 18, 
vious lesson on 11 


second in strategetical importance of the replies to 12 16. 
16, 22 18. 


8 12, (now same as pre- 


Game No. 42. 

12 16, 24 19, 8 12, 22 18, now same as previous lessons. 


Game No. 43. JO 14, 22 17.* 

10 14, (next to 9 13 the weakest Black first move,) 22 17, 7 10, 17 13, 3 7, 24 20, (the strength 
of this move has been developed in the Scotch tourneys,) 14 18, 23 14, 9 18, 26 23, 10 14, 28 24, 
6 10, 32 28, 1 6, 30 26, 14 17, (a Scotch sacrifice,) 23 14, 10 15, 14 10, (White must return the 
piece or accept an inferior position,) 7 14, 26 23, 6 9, (leads to a fine end game,) 13 6, 2 9, 24 19, 
15 24, 28 19, 17 22, 25 18, 11 16, 20 11, 8 22, 19 15, 22 25, (the student should notice the fine play 
embodied in this excellent game.) 29 22, 14 18, 23 14, 9 25, Drawn. 


Game No. 44. JO J4, 24 J9.* 

10 14, 24 19, (second strongest reply to 10 14, a line of recent years in uncertain procedure of 
recommendable play.) 6 10, (since the International Match this line has been considered weak by 
American players, especially in view of notes appended to those games.) 22 17, 9 13, 28 24, 13 22^ 









118 


The Draughts Marvel and 


25 9, 5 14, 29 25, 11 15, 26 22, 8 11, (line adopted in International Match and best, high authority 
to the contrary.) 22 17, 3 8, 25 22, 1 6, 32 28, 11 16, 22 18, 15 22, 19 15, 10 26, 17 1, (Searight 
took this way of jumping in a game with Heffner and it has the claims of high Scotch authority to ren¬ 
der Black’s game tenable.) 22 25, (the move that does the trick and draws easily; Heffner went 8 11 
and lost to Searight.) 30 23, (best capture,) 25 30, 21 17, 30 25, 17 13, 25 22, 1 6, 2 9, 13 6, 7 10, 
6 2, 10 14, 31 26, 22 31, 24 20, 31 24, 20 11, 8 15, 28 10, 4 8, Drawn. 


Game No. 45. JO 14, 22 18,* 

10 14, 22 18, (leads to an even game.) 11 15, (best and usually adopted by experts,) 18 11, 

8 15, 26 22, (inviting 14 18 which is weak,) 6 10, 23 18, 14 23, 27 11, 7 16, 22 18, 9 14, 18 9, 5 14, 

25 22, 3 7, 30 26, 4 8, 26 23, 16 20, 24 19, 8 11, 22 18, 1 5, 18 9, 5 14, 29 25, 14 17, 21 14, 10 17, 

19 16, 12 26, 31 13, 7 10, 13 9, 11 15, 28 24, 20 27, 32 23, 10 14, 25 22, 2 7, 9 6, 7 11, 6 2, 11 16, 

2 6, 15 19, 6 9, 19 26, 9 18, 26 31, Drawn. 


Game No. 46. 10 14, 24 20.* 

10 14, 24 20, (weakest reply to 10 14.) 11 15, 22 18, 15 22, 26 10, 6 15, 21 17, (doubtless 
best,) 8 11, 17 13, 9 14, 28 24, 4 8, 31 26, 1 6, 25 21, 15 19, 24 15, 11 18, 23 19, 7 10, 29 25, 8 11, 
19 16, 12 19, 27 23, 18 27, 32 7, 2 11, 25 22, 11 15, 26 23, 15 18, 22 15, 10 26, 30 23, 6 10, 13 9, 
10 15, 9 6, Drawn. This splendid game was played between R. Jordan and J. Horr in the Interna¬ 
tional Match at Boston. 


Game No. 47. JO J4, 23 J9* 

10 14, 23 19, (third best reply to 10 14.) 14 18, now same as Kelso viz: 10 15, 23 19, 15 18, 

for play on which see previous lesson. 


Early Known Loses on Two-Move Games. 

Bristol Cross.—11 16, 23 18, 16 20, 24 19, 8 11, 19 15, etc., W. wins. 
Kelso.— 10 15, 23 19, 6 10, 22 17, 11 16, 17 13, 16 23, 13 6, W. wins. 
Denny.— 10 14, 23 19, 11 16, 26 23, 9 13, 24 20, 14 17, 21 14, 6 10, B. wins. 













CHARLES F. BARKER 





Twentieth Century Checker Compendium. 


119 


Charles Francis Barker 

Boston, Mass, 

The American Checker Champion, 


Mr. Barker has played many matches for stakes during the past thirty-five years, winning 
from America’s best—Heffner, Reed, Priest, and Drouillard. In 1889 he visited England and 
Scotland, defeating the champion of each country, J. Smith and R. Martins. He is considered 
the safest player to match against the players in those countries, and has a record to be proud 
of. In a match for the World’s Championship with Richard Jordan, with the odds against 
him on the last half of the match, he pulled out of the contest with an even score—no one but 
C. F. Barker could have levelled the score. He is known as the “Stonewall” of American 
Draughts. It was Barker that gave the author his first start in scientific play through the 
Boston Globe Checker Department. Although nearly fifty-three years of age he is still play¬ 
ing with his old time vigor. 




Problem No. 36. By Mr. J. L. Richmond, 
Harton, Colliery Co., Durham, Eng. 
BLACK 



WHITE 


SOLUTION TO PROBLE NO. 36. 


17 13 
7 2 a 

13 6 

2 9 

(a) 9 5 
don’t! 


28 32* 

16 11 
32 28* 

11 7 

28 32, 16 11, 


28 24* 19 24* 8 3 

96 61 7 10 

24 19 48* *38 

7 10 10 7 Drawn 

32 27, 26 23, bl3 17. (b) No you 


Black to play and draw. 




SOLUTION 

TO PROBLEM 

NO. 

37. 



5 

9a 

10 

7 

27 

32 

15 

11 

23 

27 

18 

15 

18 

23 

7 

10 

23 

18 

31 

24 

9 

14 

7 

2 

32 

27 

11 

16 

18 

15 

15 

10 

23 

27 

10 

15 

19 

23b 

19 

10 

14 

18 

2 

7 

27 

23 

28 

19 

12 

28 


B. wins by first position. 


(a) Straight away at once down this file into square 32 is the 
only way to bring it off. (b) The catch. 


Problem No. 37. By Mr. J. L. Richmond, 
Harton, Colliery Co., Durham, Eng. 
BLACK 



WHITE 

Black to play and win. 



















120 


The Draughts Marvel and 


John M. Campbell 

G. W. A. of Pa. 


Mr. Campbell was born in Webster, Pa., November ioth, 1872, and is one of that city’s 
most respected citizens. He never used intoxicating liquors in his life, a firm Methodist, and 
a member of the Sons of Temperance. 

When Crystal Purpose Division, No. 42, was organized in 1901 in Webster, he was one 
of the charter members and the first W. P. He has been Treasurer for five years and 
D. G. W. P. for six years, and has never missed a meeting of his Division when it was possible 
for him to be there. He was initated into the Grand Division of Pennsylvania, July 24, 1901, 
and elected G. W. A. on October 23, 1907. His zeal and fidelity have won recognition in 
every branch of the Order and his services to the cause has been most meritorious. 

A most enthusiastic checker player, and loves to play by correspondence. Mr. Campbell 
is a member of the World’s Club and on its executive staff. 


-<&©■ 


Game No. 109. Cross. 

Black—W. S. Morse, Wilsey, Kan. White—Ira T. Marshall, Eldorado, Kan. 


11 

15 

15 

24 

10 

15 

6 

10 

11 

15 

26 

22 

12 

16 

28 

32 

23 

18 

27 

20 

17 

10 

22 

17 

20 

11 

14 

10 

29 

25 

13 

9 

8 

11 

12 

16 

7 

14 

9 

13 

15 

31 

22 

18 

16 

20 

32 

28 

26 

23 

28 

24 

26 

22 

18 

9 

23 

18 

11 

7 

25 

21 

9 

5 

10 

14 

4 

8 

2 

6 

5 

14 

31 

26 

18 

15 

20 

24 

28 

24 

30 

26 

22 

17 

24 

19 

31 

27 

18 

14 

9 

6 

21 

17 

B. wins 

6 

10 

8 

12 

15 

24 

13 

22 

10 

17 

15 

11 

24 

28 



24 

19 

32 

28 

28 

19 

25 

9 

21 

14 

7 

2 

17 

13 




Game No. U0. Cross. 


Black—W. S. Morse, Wilsey, Kan. White—C. J. Williamson, Mt. Hope, Kan. 


11 

15 

14 

23 

16 

20 

9 

13 

7 

16 

26 

31 

24 

19 

6 

10 

23 

18 

26 

19 

24 

19 

17 

14 

20 

4 

8 

11 

7 

10 

24 

20 

8 

11 

7 

14 

2 

7 

6 

9 

18 

22 

31 

27 

5 

9 

15 

19 

27 

23 

19 

15 

22 

17 

24 

20 

15 

10 

11 

7 

10 

17 

30 

25 

4 

8 

11 

18 

14 

18 

18 

23 

22 

26 

10 

14 

19 

15 

23 

27 

23 

19 

22 

15 

28 

24 

19 

16 

10 

7 

29 

25 

32 

28 

B. wins 

10 

14 

12 

16 

20 

27 

9 

18 

3 

10 

27 

24 

1 

6 



19 

10 

25 

22 

31 

24 

16 

11 

4 

8 

25 

22 

28 

24 









Twentieth Century Checker Compendium. 121 



F* M. KIMMELL, GLASSPORT, PENN. 

Grand Prize Winner Pittsburg Leader First Checker Problem Contest. 

F. M. Kimmell, of Glassport, Penn., who won the grand prize in the Pittsburg Leader’s recent 
problem contest, and who also secured first prize in Class A, was born in Lower Tyrone, Fayette County, 
Penn., in the centennial year, October 7, 1876. He did not begin to play checkers systematically 
until 1902. In 1904 he played with the McKeesport Checker Club. In team matches that year he 
won 26 games, lost 9, drew 13. In 1905 he won third prize in the McKeesport Cup contest by 23 
wins, 8 losses, 9 draws. In 1906 he won 33, lost 5, drew 10, winning second prize. Mr. Kimmell 
has been a frequent contributor to the Leader as well as other checker departments. He resides in 
Glassport, where he is employed in the Pittsfield Steel Company’s Plant. 


THE WINNERS. 

Grand Prize, F. M. Kimmell. Second Grand, J. A. Finn. First Class A, F. M. Kimmell. 
First Class B, Bert Berry. First Class C, Bert Berry. First Class D, J. A. Finn. First Class E, 
Bert Berry. Second Class A, George S. Jennings. Second Class B, W. C. Belden. Second Class 
C, George S. Jennings. Second Class D, L. M. Stearns. Second Class E, M. F. Green. Third 
Class A, L. M. Stearns. Third Class B, F. L. Scott. Third Class C, J. A. Finn. Third Class D, 
Bert Berry. Third Class E, W. L. Coudon. 16 







122 


The Draughts Marvel and 


Prize Winning Problems. 


Announcement of Victors in the Leader's Popular Checker Problem Contest* 
Pennsylvania and Nebraska in the Forefront* 


With considerable pleasure and pride we give to our readers the verdict of the judges in the 
Pittsburg Leader First Prize Problem Contest. Henry Hutzler, of Cincinnati, the veteran expert of 
Ohio, and Dr. S. D. Woods, of Connellsville, president of the State Checker Association of Pennsyl¬ 
vania, performed their duties well and absolutely without favoritism. No one — unless the authors 
themselves divulged it to friends—knew who the competitors were and thus the unknown problemist 
stood on exactly the same level as his more widely known associates. Our reader will observe one 
coincidence, every problem winning first prize appeared under a nom-de-plume beginning with “T.” 
Pennsylvania captures the first and second grand prizes, while Nebraska bags all firsts except Classes 
A. and D. In the honorary list Iowa has 3, New Hampshire 2, Ohio, Maryland, California, Nebraska 
and Pennsylvania one each. Dr. Woods and Mr. Hutzler went into this problem contest thoroughly 
and their well stocked libraries of Checker Literature stood them in good stead when in doubt. We 
desire to thank the judges and every problemist for his or her assistance in making this one of the 
most successful checker problem contests ever held. The prizes will be forwarded to winners as 
promptly as possible. Many of the problems have numerous and beautiful variations that, owing to 
lack of space, had to be cut out; but we left the markers of same in the trunk so all solvers have a 
starting point to study them out. 


Grand Prize Problem, Best in All Classes. 

Winner of Cash Prize $4-00 for Best Problem in all Classes, F. AA. Kimmell, Glassport, Penn. 


Leader Prize Problem No. 1. 


Entered in Class A by “Tyrone.” 
BLACK 



WHITE 

White to play and win. 


SOLUTION TO PRIZE PROBLEM No. 1. 


21 

17a 

17 13 

15 19 

10 

15c 

14 

10 


24 27 

14 

21 

25 22 

1 6 

9 

6 

19 

24 


15 18 

25 

22 

13 9 

19 23 

15 

19 

27 

23 


27 32 

30 

25b 

22 17 

6 10 

6 

10 

24 

28 


18 23 

22 

29 

9 6 

14 9 

11 

16 

10 

15 


W. wins 

21 

17 

17 14 

7 11 

10 

14 

28 

24 



29 

25 

6 1 

23 27 

16 

20 

23 

19 




. 



Note A. 






15 

10 

14 18 

10 3 

30 26 

3 

7 

26 

22 

Drawn 





Note B. 






21 

25 

30 26 

26 23 

23 

27 

27 

24 


24 28 

22 

29 

29 25 

25 21 

21 

17 

17 

14 


14 9 

then 28 

24, 9 6, W. 

wins. 











Note C. 






10 

7 

7 3 

3 8 

8 12 

11 

16 

16 

20 W. wins 

9 

14 

14 10 

27 24 

24 19 

19 

24 

24 

19 












Twentieth Century Checker Compendium. 


123 


First Prize Class A* 

Winner of First Prize Class A, one year's subscription to the Draughts World, Glasgow, Scotland, 

F. M. Kimmell, Glassport, Penn. 


Leader Prize Problem No. 2. 
Entered in Class A by “Tyrone.” 
BLACK 



WHITE 

White to play and draw. 


SOLUTION TO PRIZE PROBLEM No. 2. 


6 

la 

22 26 

9 13 

22 17 

13 17 

15 

19 

14 

10 

1 5 

30 26 

9 13c 

14 10 

21 

17 

12 

8 

26 31 

13 9 

17 14 

17 13 

7 

2 

21 

25 

5 9 

26 23 

29 25 

10 15 

13 

9 

8 

3 

31 26b 

9 13g 

10 6 

11 16 

18 

15 

25 

30 

8 11 

23 18 

25 21 

2 7 

17 

14 

3 

8 

26 22 

13 9 

6 2 fh 

16 20 

Drawn 


(a) 

6 2 Black wins same as problem 398. 

Gould’s Book. 



The 

author says: 

“This 

end game was 

lost by 

Charles 

F. 


Barker in a match with Freeman. Barker played 6 2 at first move 
to solution.” 


First Prize Class B* 

Winner of First Prize Class B, one year’s subscription to the Canadian Checker Player, Chatham. Ontario, 

Bert Berry, Lincoln, Neb. 


SOLUTION TO PRIZE PROBLEM No. 3. 

8 12a 21 25 25 29 12 16 18 22 29 6 

16 11 26 22b 22 17 11 7 20 25 B. wins 

(a) 21 25, 16 12, 8 11, 20 24, 25 30, 26 23, 18 27, 24 31. 
Drawn, (b) 20 24, 12 16, 11 7, 16 19, 24 27, 25 30, B. wins. 


Leader Prize Problem No. 3. 
Entered in Class B by “Teddy.” 
WHITE 



BLACK 

Black to play and win. 

















124 


The Draughts Marvel and 


First Prize Class C 


Winner First Prize Class C, one year’s subscription to The Checker World, Manchester, N. H., 



Leader Prize Problem No. 4. 
Entered in Class C by "Teddy.” 
WHITE 


BLACK 

Black to play and win. 


Bert Berry, Lincoln, Neb. 


SOLUTION TO PRIZE PROBLEM No. 4. 

9 14a 15 11-1 18 23 11 4 31 27 4 8 

10 7b 26 31 19 16 22 26 26 31 2 7 

14 18 27 24 4 8 13 22 27 2 B. wins 

(a) 9 5, 27 24, 26 31, 15 11, 31 27, 24 20, 27 24, 19 16, 
Drawn, (b) 10 6, 14 10, 6 9, 26 31, 15 6, 31 15, 9 14, 17 21, 
13 17,22 26. B. wins. 

Variation 1. 

7 11 27 24 11 16c 13 22 26 31 27 18 

26 31 18 23 22 26 31 27 B. wins 

(c) 19 16, 4 8, 11 4, 22 26, 13 22, 31 27, etc. B. wins. 


Second Grand Prize and First Prize Class D» 

Winner of Prize for Second Best Problem in All Classes, copy of L. M. Stearns’ Book of Portraits of Famous Checker 
Players; also copy of Lee’s Guide for the Best Problem in Class D, 

James A. Finn, Pittsburg, Penn., Champion Checker Player of Pennsylvania. 


SOLUTION TO PRIZE PROBLEM No. 5. 


8 

3 

20 

27 

15 

19 

28 

32 

23 

18 

29 

25 

7 

10a 

32 

7 

27 

32 

26 

23 

28 

24 

30 

26 

21 

25 

31 

27 

13 

17 

32 

28 

18 

22 

25 

29 

22 

18 

7 

2 

32 

27 

27 

32 

17 

21 

19 

15 

25 

30 

27 

23 

17 

22 

9 

14 

26 

23 

29 

25 

26 

31 

2 

7 

27 

32 

32 

27 

24 

28 

15 

18 

3 

7 

23 

19 

19 

23 

14 

17 

23 

27 

25 

29 

2 

11 

7 

10 

32 

28 

23 

26 

28 

32 

18 

22 

20 

16 

19 

24 

23 

27 

28 

32 

22 

26 

21 

25 

11 

20 

10 

15 

5 

9 

27 

23 

32 

23 

26 

30 

27 

24 

24 

27 

22 

26 

32 

28 

26 

19 

W. wins 


(a) 

7 11, 

21 25, 

22 

18 

25 30, 26 31, 

3 8, 31 

24, 

8 22. 

W. 


wins. 


Leader Prize Problem No. S. 
Entered in Class D by "Trapznshotz." 
BLACK 



WHITE 

White to play and win. 


The finish of this problem is the same as Problem No. 225, World’s Problem Book, that was 
previously published, twenty-five years ago, in the Sunday Sun of Cleveland, Ohio. 




















* 






I 



















Twentieth Century Checker Compendium. 


125 


First Prize Class E, 

Winner of First Prize in Class E, one year’s subscription to the Pittsburg Leader, 
Bert Berry, Lincoln, Neb. 


SOLUTION TO PRIZE PROBLEM No. 6. 

2 7 23 14 21 25 16 7 14 7 21 14 

10 6ab 26 31 30 21 3 10 31 27 27 11 

15 18 32 23 7 11 B. wins 

(a) 16 11, 7 14, 11 8, 27 31, 8 4, 31 27, 4 8, 27 18, 30 23, 
18 27, 32 23, 15 18, B wins, (b) 23 19, 15 24, 30 23, 7 14, 32 28, 
27 31, 28 19, 31 27, B. wins. 


BLACK 

Black to play and win. 


Leader Prize Problem No. 6. 
Entered in Class E by “Teddy.” 



HONORARY ANNOUNCEMENTS. 


Second Best Problem in Class A. 


George S. Jennings, Des Moines, la. 


Leader Prize Problem No. 7. 


Entered in Class A by "Hawkeye.” 
WHITE 


SOLUTION TO PRIZE PROBLEM No. 7. 


23 

26 

21 

17* 

26 

22-1 

15 

10 

17 

13a4 

14 

9 

18 

9 

30 

26 

9 

5 

7 

2 

10 

7 

13 

6 

26 

30 

17 

14* 

22 

17-2-3 

5 

1* 

2 

11 

1 

10 


W. wins 


BLACK 

Black to play; White to win. 



















126 


The Draughts Marvel and 


Second Best Problem Class B. 

W. C. Belden, loamosa, Cal. 


Leader Prize Problem No. 8. 
Entered In Class B by "C. P.” 
BLACK 



SOLUTION TO PRIZE PROBLEM No. 8. 


8 

3a 

5 

9 

18 

23 

22 

26 

7 

10 

7 

11 

26 

23 

17 

22 

23 

19 

27 

32 

3 

7 

9 

13-2 

15 

11 

26 

31 

10 

14 

11 

16 

11 

15 

22 

25 

27 

23 

32 

27 

18 

23-1 

10 

14-3 

11 

7 

31 

26 

15 

11 

1 

5 

15 

18 

25 

30 

23 

18 

27 

32 

7 

11 

14 

17 

7 

3 

26 

31 

18 

15 

16 

20 

19 

15 

21 

17 

8 

11 

32 

28 

23 

27 

17 

21 

3 

8 

30 

26 

14 

18 

6 

10 

23 

19 

17 

22 

11 

7 

W. wins 

30 

26 

13 

17 

19 

15 

31 

27 




(») 

Corrects 

game No. 

2. 

“Remarkable Games 

in Gould’s 


Match Games.” 


Second Best Problem Gass C. 

George S. Jennings, Des Moines, la. 


9 14 
22 25 
14 17 


SOLUTION TO PRIZE PROBLEM No. 9 

31 26 10 6* 23 27 

32 28* 25 29 15 19 

26 31 17 22 27 32 


Leader Prize Problem No. 9. 
Entered in Class C by “Hawkeye.” 
BLACK 



















L. M. STEARNS AND JOHN JACKSON 



L. M. STEARNS AND JOHN JACKSON 










Twentieth Century Checker Compendium. 


127 


Second Best Problem in Class D. 


Lyman M. Stearns, Manchester, N. H. 


Leader Prize Problem No. 10. 


Entered Class D by “King’s Sacrifice.” 
BLACK 



WHITE 

White to play; Black draws. 


SOLUTION TO PRIZE PROBLEM No. 10. 


15 11a 

6 15 

15 10 

5 9 

10 14-2 

13 6 

22 26 

10 15 

22 17* 

2 9 

10 6 

9 14 

14 18-1 

4 8 

9 13 

24 19 

17 14-3 

15 18 

24 20 

26 22 

4 8* 

8 11-5 

26 31 

19 16 

11 4 

22 25 

27 24 

14 18 

18 22 

11 15 

31 26 

Drawn 

14 10-4 

18 22 

6 10 



Variation 1. 


6 10 

22 26-8 

14 9-14 

27 24 

13 6 

27 23 

5 14 

19 15 

2 9 

4 8-9 

10 17 

11 7 

24 19-6 

6 10-10 

26 31 

18 14 

9 13 

14 17-11 

17 22 

24 19 

11 15-7 

21 14 

31 27 

15 10 

13 22 

8 11 

23 18 

7 2 

15 6 



W. wins 


15 18 

12 19 

17 13 
7 16 

13 6 
2 9 

18 22 


Second Best Problem Class E. 


Melville F. Green, Dubuque, la. 


SOLUTION TO PRIZE PROBLEM No. 11. 


9 

18 

23 

18 

7 

2 

18 

14 

7 2 

22 

31 

10 

7 

18 

14 

7 

2 

15 11 

16 

19 

18 

15 

2 

7 

14 

17 

B. wins 

31 

27 

7 

2 

14 

9 

21 

14 


19 

15 

25 

22 

7 

2 

9 

18 


27 

23 

2 

7 

15 

18 

2 

7 


15 

10 

22 

18 

2 

7 

18 

15 



Leader Prize Problem No. 11. 
Entered in Class E by "Adolf Gruen.” 
WHITE 



BLACK 

Black to play and win. 

















128 


The Draughts Marvel and 


Third Best Problem Class A* 

Lyman M. Stearns, Manchester, N. H. 


SOLUTION TO PRIZE PROBLEM No. 12 


Leader Prize Problem No. 12. 
Entered in Class A by "Not Much.” 
BLACK 



10 

7 

7 

11 

8 

11-1 

16 

20 

7 

3 

31 

26 

11 

15 

9 

13 

3 

7 

11 

15 

15 

18 

18 

22 


26 

17 

28 

24 

13 

22 

20 

27 

15 

18 

23 

32 

22 

26 

W. wins 

18 

23 



26 

31 




Third Best Problem Class B. 

F. L. Scott, Toledo, Ohio, Secretary Toledo Checker Club. 


SOLUTION TO PRIZE PROBLEM No. 13. 


3 

7* 

12 16 

14 10 

20 24 

7 2 

31 27 

16 

19 

2 7 

11 15 

10 7-3 

27 31 

6 10 

18 

14 

16 20b-1 

2 6 

1 10 

6 1 

Drawn 

19 

15 

7 2 

5 9 

13 6 

10 14 


7 

2a 

15 11c 

27 23-2 

24 27 

1 6 



♦Only 

move to draw, (a) 

7 3 loses by 

15 11. 

(b) 16 19 

only draws by 14 10, 

15 6, 7 11. 

(c) 1 6, 2 

9, 15 18 

, now 14 10 


wins for Black, but 27 23 allows a draw. 


Leader Prize Problem No. 13. 


Entered in Class B by "Maumee.” 
BLACK 



WHITE 

White to play and draw. 


















Twentieth Century Checker Compendium. 


129 


Third Best Problem Class C. 

James A. Finn, Pittsburg, Penn., Champion Checker Player of Pennsylvania. 


Leader Prize Problem No. 14. 
Entered in Class C by ‘Trapznshotz.” 
BLACK 



SOLUTION TO PRIZE PROBLEM No. 14. 


18 22-1 

19 16 

16 19 

32 28 

32 28 

11 8 

17 26 

10 7c 

27 32 

27 32 

23 27 

28 32 

29 25 

16 12 

3 7 

28 24 

15 18 

8 11 

21 30 

7 3 

32 27 

32 28 

12 16 

32 27 

16 11-a 

12 16 

7 10 

24 20 

28 32 

11 8 

30 25 

11 7 

27 32 

23 19 f 

27 24 

27 23 

27 32 

16 12 

10 15 

20 24 

18 15 

8 11 

20 27 

7 2 

32 27 

19 15 

16 20 

23 18 

32 21* 

12 16e 

15 18 

24 27 

15 18 

11 8 

31 26 

2 7 

27 32 

15 18 

24 19 

18 15 

21 17 

16 20 

18 23 

4 8 

32 28 

8 12 

26 23 

7 11 

32 28 

18 15 

19 16 

15 11 

17 14 

20 24 

23 27 

27 23 

18 23 

W. wins 

23 19 

11 16 

28 32 

28 32 

16 11 


14 10 

24 27 

19 23 

8 12 

23 19 




Variation A. 



16 

12 allows Black to draw. 




16 12 

32 21 

17 14 

10 15 

12 8 

3 7 

30 25 

31 26 

23 19 

23 27 

23 18 

14 9 

27 32 

21 17 

14 10 

15 11 

8 3 

Drawn 

20 27 

26 23 

19 23b 

27 23 

18 14 



Third Best Problem Class D. 


Bert Berry, Lincoln, Neb. 


SOLUTION TO PRIZE PROBLEM No. 15. 


24 27 

22 13 

26 12 

13 6 

25 21 

10 14 

7 16 

31 26 

29 25 

1 10 


B. wins 

21 17 

32 23 

14 9 





Leader Prize Problem No. 15. 
Entered in Class D by "Teddy.” 
WHITE 



BLACK 

Black to play and win. 


















130 


The Draughts Marvel and 


Third Best Problem Class E. 



Leader Prize Problem No. 16. 
Entered in Class E by “Lapstone.” 
WHITE 


BLACK 

Black to play and win. 


Wilson L Coudon, Elkton, Md. 


SOLUTION TO PRIZE PROBLEM No. 16. 


7 

10 

5 14 

23 27 

21 30 

1 6 

14 

7 

13 17 

32 23 

26 1 

15 11 

26 

30 

14 21 

30 26 

18 15 

6 10 

B. wins 


This Problem Contest was the most interesting ever held in the States, and we gladly copy from 
the “Leader” just as its able editor, William T. Kerr, made the announcement, and believe that it is 
well worthy of a permanent place in Draughts history. 


-•&&- 


Game No. 111. Kelso. 


Played between Dante Smith and Herman Hayes, Mauchester, N. H., 1909. 


10 

15 

17 

13 

10 

14 

28 

19 

18 

15 

23 

18 

27 18 

3 

10 

21 

27 

16 

20 

29 

25 

11 

16 

7 

10 

16 

23 

12 16 

6 

29 

11 

16 

26 

23 

2 

7 

31 

26 

22 

17 

26 

19 

19 3 

13 

6 

23 

18 

7 

10 

24 

19 

4 

8 

3 

7 

14 

23 

10 19 

1 

10 

8 

11 

25 

21 

15 

24 







Smith 

won neatly 


Death of a Noted English Player. 

James Smith, Spennymoor, England, the English Champion, played his last match in 1889 
with C. F. Barker, and the strain of the match impaired his health to such an extent that he 
went into a decline and soon passed away in the years of young manhood, England losing the 
brightest checker player of the nineteenth century. The Smith vs. Barker match game book 
is out of print and highly prized for the excellent play it contains. 













LYMAN M. STEARNS, PRESIDENT 


HERBERT L. EDDY, Secretary 


JOHN M. CAMPBELL, Ex. Committee 


Officers of the 
World’s Correspondence 
Checker Players’ 
Club 


GUY A. ANDRUS, Ex. COMMITTEE 


JOHN F. ROBERTS, Treasurer 







Twentieth Century Checker Compendium. 


131 


The World's Correspondence Checker Players' Club 

And the History of its Formation and Organization. 


That checker playing by correspondence is destined to become a highly important factor 
in the promotion of our noble game must be apparent to all. The correspondence method is 
nothing new; it has been in vogue for many years and has been practised by some of the best 
known players of the world ; but while it may be said that the plan has heretofore been used 
chiefly as a diversion, it is also safe to say that the time is now at hand when it must be 
recognized as an essential element to the development of our favorite pastime. The growing 
interest in this form of amusement may be ascribed, principally, to two reasons : 

First —Many an ardent advocate of the game is denied the privilege of cross-board play 
from the fact that he can find no opponent in his own locality with whom to measure his 
strength. In such a case the correspondence method affords him the only opportunity of re¬ 
maining in the game. 

Second —It is a fact that the correspondence games possess a far greater value than the 
cross-board games, for while the correspondence player carefully analyzes each position before 
making his move, and records all his numbers, thereby preserving all his games so he can 
study them at his leisure, the careless cross-board player, who has not given a thought to 
recording his numbers, has simply succeeded to killing time. 

These reasons, then, may be said to be largely responsible for the somewhat remarkable 
development of the correspondence method during the past few years, and which has led to a 
general desire on the part of players to come together in a organization which would afford 
them an opportunity of enjoying the game with the different players of the world. 

Clubs have sprung up here and there, but for some cause or another did not seem to meet 
the wants of the players. 

The Editor of the Checker World, realizing that such conditions existed, called attention 
in the 1908 September-October number to the fact that correspondence players were calling for 
an organization, and invited correspondence on the subject. 

Among those who replied was Mr. Herbert E. Eddy of Providence, R. I. Mr. Eddy has 
long believed that a great future was in store for correspondence players, and that a Club was 
needed which should be wide in scope, well organized, and officered with men who had the 
interest of the game at heart. His letter to Mr. Stearns was the beginning of a correspondence 
between the two, which disclosed the fact that the ideas and plans of each were precisely sim¬ 
ilar to a very great extent. 

A rough draft of a Constitution and By-Eaws was immediately drawn up and submitted 
for suggestions to the following well known players : 

J. F. Roberts, Winfield, N. Y. ; E. E. Granger, Healdsburg, Cal. ; G. A. Andrus, Eon- 
don, Ont. ; J. W. Houser, Hammond, Ind.; D. M. Gildersleeve, Brooklyn, N. Y. ; F. B. Stone, 
Cleveland, Ohio; T. J. Thurman, Newman, Ga.; C. J. Williamson, Mt. Hope, Kas. ; J. S. 
Snider, Eena, Ill. ; J. F. Barwick, Hockley, Texas. 

These gentlemen promptly forwarded their views, and the draft was rewritten to conform, 
as far as possible, with all suggestions made, and, as revised, was published in the November, 




132 


The Draughts Marvel and 


1908, Checker World as the “Constitution and By-Laws of the World’s Correspondence Checker 
Players’ Club. 

Players were invited to join and to cast their votes the next month (December) for officers 
of the Club. Every effort was made to reach players in all localities possible, and two hundred 
extra Checker Worlds were printed and mailed to those who were known to be interested in 
correspondence play. 

The Club was organized January 1, 1909, with twenty-one members, and the following 
officers were elected for four years : President, L. M. Stearns, Manchester, N. H.; Secretary, 
H. L. Eddy, Providence, R. I. ; Treasurer, J. F. Roberts, Winfield, N. Y. 

The President was required by the Constitution to appoint two other members to serve 
with the three elected officers, as an Executive Committee, which should have the general 
management of the affairs of the Club, and accordingly appointed J. M. Campbell, of Webster, 
Pa., and G. A. Andrus, of London, Out. 

Preparations for the first annual tourney were immediately begun, and four hundred 
Booklets were issued, which contained the tourney plan, general instructions, etc., and the 
names and addresses of the thirty-six players who had entered to January 25, 1909. 

The Booklets also contained a blank certificate of membership, and as each member 
joined, the certificate was properly filled out and signed by the President and Secretary, and 
the Booklet sent to the member. This innovation struck a popular chord with the members, 
and many expressions of approval were received by the President and Secretary. Five hun¬ 
dred envelopes with the card of the Club in one corner were printed, and these also met with 
the same approval as the Booklets. 

The tourney plan under which the present tourney is being conducted was devised by 
Secretary Herbert L. Eddy and was unanimously adopted by the Executive Committee. In 
proposing the plan, Mr. Eddy wrote to the Editor of the Checker World, thus : 

Dear Mr. Stearns: “I beg to submit to you and to the members and prospective 
members of the “World’s Correspondence Checker Players’ Club’’ a plan for a tourney, 
which, so far as I know, is different from anything that has ever been tried. I have long 
contended that for the best interests of a Club, tourneys should be so arranged that the 
strongest players could not carry off all the prizes, but that other players, who could not 
hope to win first prize, should be given a chance to win one of the others. 

“My plan, briefly, embraces three essential features, viz : 

“ First —To provide for the distribution of prizes among players of different grades of 
ability, rather than to have the strongest players take them all. 

“ Second —That contests be so arranged that all (or nearly all) the players may play con¬ 
tinuously up to the finish of the tourney. 

“ Third —That a tourney shall be completed in two rounds. 

“To illustrate fully, let us suppose that one hundred players have entered for the tourney. 
Let those one hundred players be divided into ten groups, with ten players in each group, 
and then play off the first round. 

“After this first round has been played there will be one winner in each group, or ten 
winners. Let these ten winners go into Class A. 

“Then let the player in each group who has made the Second best score go into Class 
B. (Ten players.) 



Twentieth Century Checker Compendium. 


133 


“Then let the player in each group who has made the Third best score go into Class 
C. (Ten players.) 

“Continue this classification until the ten classes have been formed for the second and 
final round. 

“Then let the players in each class play among themselves. The winner of Class A to 
be declared the winner of the tourney and to receive First Prize. 

“The winner of Class B to receive Second Prize, the winner of Class C to receive 
Third Prize, and so on until the ten prizes have been awarded. 

“Under this plan Every One of the one hundred players will play continuously to the 
finish of the tourney. 

“If more than one hundred players take part, it would simply mean that some group or 
groups would have one or two more players than some other group. 

“If the number reaches 121, then divide the players into eleven groups, with eleven in 
each group, and give eleven prizes. 

“If the number reaches 400, divide the players into twenty groups, with twenty players in 
each group, and give twenty prizes. 

“In case of a tie between two or more players in the same group or class, let such tie be 
played off between such players by another series of four games with each other. Should the 
tie then still exist, let them play another series, and so on, until the position of each of the 
players has been determined. 

“A win to count Two points ; a draw to count One point. 

“It may be argued that it would be possible under this plan for some player in Class A, 
who did not win first prize, to make a higher score than some one in one of the other classes 
who received a prize. 

“Very true, but this is exactly where I claim that the prizes should be distributed among 
players of different grades of ability, rather than to have the strongest players take them all. 
The players in Class A have had their opportunity, then give all the others a chance. 

“The above is respectfully submitted for comment, criticism and discussion.” 

Yours very truly, 

Herbert E. Eddy. 

This letter was published in the December, 1908, Checker World and brought forth the 
heartiest responses from a large number of checker players. It was plain that the plan would 
encourage the student as well as interest the experienced player, and it was adopted^at once. 

The first tourney of the Club began on January 25, 1909, with thirty-six players. The 
membership steadily increased and reached the “Fifty” mark on February 12. At this 
writing the Club has sixty-two members. 

That there is a great future for the Club cannot be doubted by those who have watched 
its progress, for its membership is largely made up of men who are prominent in the commercial, 
educational and industrial life of the world, and who find much enjoyment and recreation in 
playing the game at their own firesides with opponents who live perhaps hundreds of miles 
away. 

Messrs. Stearns and Eddy may well feel proud of their work, for it has taken a vast 
amount of correspondence, much time and thought, to bring the checker players of the world 
together in the present strong organization, the tourneys of which constantly afford the 
opportunity for old friends to meet and many new friendships to be formed. 

The players who have entered the tourney up to this writing are grouped as follows : 



134 


The Draughts Marvel and 


Group No. i—E. M. Stearns, Henry Hutzler, Wm. Forsyth, Gus. Finch, Redfield Proctor, 
Earle N. Wattles, W. E. Roberts. 

Group No. 2—H. E. Eddy, W. J. Zahl, W. A. MacRae, C. J. Ericson, J. N. Taggart, 

G. S. Jennings, F. B. Stone. 

Group No. 3—J. F. Roberts, J. W. Houser, Thomas Donnchie, C. N. Moulton, F. W. 
Briard, E. E. Main, W. C. Trask. 

Group No. 4—J. M. Campbell, E. J. Egelston, Geo. E. Jones, Wm. J. Gilpin, W. L. Han¬ 
nah, C. H. Bowyer, John S. Hills. 

Group No. 5—G. A. Andrus, Wm. McDonald, H. W. Caldwell, N. A. Bailey, D. M. 
Gildersleeve, F. T. Mercer, Wm. Rigney. 

Group No. 6—F. M. Richards, E. E. Granger, T. J. Thurman, A. H. Gordon, Maj. M. S. 
Mercer, G. M. C. Hubbard, J. F. McKinnon. 

Group No. 7—W. H. Davis, Dr. W. B. Messink, W. T. Carr, John F. Dwyer, F. G. 
Roberts, E. R. Wiley, John A. Chisholm. 

Group No. 8—Dr. W. H. Chambers, A. S. Buchanan, Joseph Gilmore, Thomas Chalmers, 

H. C. Campbell, John J. McIntyre. 

Group No. 9—Roland K. McNitt, J. Edwards, W. W. Dye, K. H. Cooper, R. R. Rutlidge. 
Club members not playing first tourney are W. H. Tyson and H. A. Plank. 





Problem No. 38. By Henry D. Lyman. 

BLACK 


WHITE 

Black to play and win. 


7 10 
18 15 


SOLUTION TO PROBLEM No. 38. 

By Henry D. Lyman. 

10 6 19 16 6 10 10 12 

15 11 11 7 20 11 B. wins 

Very pretty 


31 26 
24 19 


SOLUTION TO PROBLEM No. 39. 

26 30 29 25 25 22 

19 23 23 18 18 25 


30 26 
Drawn 



Problem No. 39. By J. A. Rear, Sr. 


White to play and draw. 






















GARDNER, RICHMOND AND SMITH 



M. C. PRIEST AND M. E. POMEROY 

























Twentieth Century Checker Compendium. 


135 


Some of the World's Expert Players 

Analysts, Problemists and Historians of the Game whose Portraits adorn other pages. 

(For extended notice see Book of Portraits, volume 2.) 


MELVIN E. POMEROY, Philadelphia, Penn. Considered in line for the State Champion¬ 
ship and a problemist of rare ability. 

MATTHEW C. PRIEST, Philadelphia, Penn., ex-Champion of America. A brilliant player, 
quiet and dignified when victory was with him and still plays the game with old time 
vigor. 

W. C. BROWNSON, M. D., Ashville, North Carolina. One who until recently has been a 
most devoted and ardent admirer of the game, and who has some very pretty end game 
problems to his credit, but increasing professional duties forbade the time for checkers. 

EEROY S. ATKINSON, News Dealer, Tilton, N. H. Expert at both Chess and Checkers, 
he takes a great interest in the State Association, filling the offices acceptably when 
chosen, and always on hand at the appointed time to fulfill the duties or play the game. 

PERCY M. BRADT, Omro, Wis., State Champion and Problemist. He was known when a 
lad as the “Boy Wonder” of the west, and has scored with Barker as follows : Barker 6, 
Bradt 4, drawn many. He has composed many problems of rare merit in his day. 

GEORGE H. SLOCUM, Chicago, Illinois, Expert and Problemist. Pen nor tongue fail to 
describe the beauty, depth and execution of this world’s famous composer’s work. The 
name of Slocum is attached to some of the most deceptive problems in existance. 

FRANK DUNNE, Warrington, England. Editor London Budget on Draughts and author of 
several standard works, principally Dunne’s Praxis and Dunne’s Guide and Champion. 
These works met with such favor that in a short time they were out of print. He is 
considered as good authority on the history and laws of the games as any of our day. 

JOHN LIDDEL RICHMOND, Draughts Editor of the “ Weekly Leader,” Marsden, England. 
Our subject has figured in many tournaments. He is a keen analyst and problemist and 
the author and publisher of Richmond’s Single Corner and Alma, a most popular work 
now in its second edition. Mr. Richmond has made himself famous in Draughts history. 

RODERICK A. GURLEY, Gurley Investment Company, Denver, Colorado. A Problemist 
of high standing for many years who composed some of the most beautiful conceptions 
some twenty-five years ago, but who for the past ten years has done very little for the 
game’s literature, resting on well earned glory of his past labor. 




136 


The Draughts Marvel and 


PRESTON KETCHUM, San Francisco, California. Author of Ketchum’s Flora Temple 
Line of the Single Corner, a wonderful book filled with the very best play on that 
popular line. He has few superiors as an analyst and can make the best ‘ ‘play checkers. ’ * 
His father, I. P. Ketchum, is also a great player. 

JOHN JACKSON, Bridgeport, Conn., Contractor and Builder. A native of England, where 
he first began playing the game, and to-day he ranks in line for the State Championship. 
The author had the good fortune to be the guest of Mr. Jackson last June, and was roy¬ 
ally entertained by him and his delightful family at their pleasant home on Park street. 
We found our genial host well posted on the game. 

DR. S. D. WOODS, Connellsville, Pennsylvania. Analyst and Litterateur and President of 
the State Association. For many years the genial doctor has worked for the game’s 
interest, both in his own state and by his contributions of games and literary articles on 
the game, and the whole fraternity has felt the benefit of his untiring energy. The 
author has had many pleasant and instructive relations by correspondence with him. 

ALLENE THERESA DeVANEY, Olive, Washington. This little miss is but eleven years 
of age, yet it is surprising to see how she puts to rout some of the old veterans at the 
game. Just now she is attending schools, laying the game aside until she has leisure 
during the vacation. She was elected an Honorary Member of The Ladies’ “Argonaut” 
Club of Auburn, Me. 

C. C. CLARK, Columbus, Ohio, Superintendent of Mails. A native of Ohio, school teacher 
at eighteen and eight years later entered the railway mail service, filling several positions 
until he reached the enviable position of Superintendent of Mails, and he is considered 
the most capable of any in the middle west. He is an expert in playing, a good prob¬ 
lemist and the best blindfold player in the state. 

HUGH MacKEAN, Salt Lake City, Utah, Analyst and Player. “Mac,” as he is called at 
the clubs, is one of the keenest analysts of today, and it is not strange, as he came from 
Greenock, Scotland, a few years ago, and he has that same tenacity of determination 
so characteristic to his race, honesty of purpose and strength of power to stand a siege 
in the battle across the squares. He played in the National Tournament at Boston. 

FRED K. PEACOCK, Concord, N. H. Fred, as he is hailed, is acknowledged Concord’s best 
player, and few in the State his equal. Could he put in the time that others do across 
the board, there is no doubt in the author’s mind who would become State champion. 
Mr. Peacock has very little practice with good players, as he has to manage a hustling 
laundry business. 

WILLIS G. HILL, Nashua, N. H., International Player. At one time Champion of New 
Hampshire but now in line for New England honors. He is a Green Mountain boy by 
birth and has made an enviable record for himself in contests with the world’s best. 
Some twenty years ago we taught Mr. Hill his first lessons in Draughts, and it is with 
pride that the author sees his pupil gradually gaining round after round in the ladder of 
checker fame, with the topmost round almost reached. 





W. A. BURKHARDT 



G. H. SLOCUM Dr. S. D. WOODS 




















W. T. KERR 



PRESTON KETCHUM 


HERBERT Z. WRIGHT 















Twentieth Century Checker Compendium. 


137 


WILL C. BELDEN, Ioamosa, California, Famous Problemist. The standard works on 
checkers contain many problems by this famous composer and they are as sound as the 
Granite Hills of old New Hampshire, and as beautiful in solution to the player as the 
orange groves in bloom in Mr. Belden’s California home. Of late years he has not been 
active in this line of checker work, but then he has glory enough for one disciple of 
“Sweet Dama.” 

B. F. PINKHAM, Boston, Mass. The author and Mr. Pinkham have met on the battlefield 
at the American House, Boston, many j^ears on Washington’s Day, in fact he was the 
first opponent we had after joining the New England Association. Cross then was our 
favorite, and it was a case of both being pleased, which cemented a lasting friendship 
between us, and the first we look for as we enter the hall is “Pink” as he is sometimes 
called, for without him the charm of the occasion would be lost. 

HENRY D. EYMAN, President American Surety Company, New York, N. Y. In the 
literature of our game no work is more valuable than Eyman’s Problem Book, of one 
thousand intricate end games. The largest book ever printed, before this, and the 
value of Eyman’s work to all grades of players was proven when in a few years it went 
out of print and copies have sold as high as $20. A most wonderful work with beautiful 
diagram plates. Mr. Lyman still finds time to contribute a “gem’’ to the checker papers 
occasionally. 

RICHARD JORDAN, Edinburg, Scotland, Champion Draughts Player of the World. Who 
has not heard of the “Grandest Player of Our Times.’’ Richard Jordan’s name stands 
emblazoned on the walls of Draughts fame in letters of imperishable gold. In the great 
contest at Boston, against ten of the best the United States could find for the conflict, he 
won 13, drew 27 and not a loss. This score has never been duplicated in the history of 
the game and will not in years, if ever. He is admired by every right-minded player in 
the world. 

WILLIE GARDNER, Leeds, England. Draughts Editor of the “Weekly Post’’ and Cham¬ 
pion Blindfold Player of the World. His name is a household word in every scientific 
checker player’s home and at the club. The exhibition feats he has performed have 
gained him the plaudits of the entire world. The Weekly Post Draughts Department 
ranks as the very best and is one of the welcome and regular weekly callers brought by 
the postman. Associated with him is G. H. Smith, another noted enthusiastic player, 
who is untiring in his efforts to please the patrons. 

E. L. GLICK, Principal and Proprietor of the National School of Business, Concord, N. H. 
In Mr. Glick the State Association has a most worthy and enthusiastic member, ever 
ready to promote the interests of the game, giving the use of his school room for the an¬ 
nual tournaments on Fast Day of each year, when the state’s best players gather in great 
numbers to contest for the New Hampshire Checker Association’s solid silver checker 
board and the proud title of State Champion. Mr. Glick has held all the major offices, 
but serves as Secretary, it being for the good of the Association as the players meet at his 
school. As a player he makes them all run hard to beat him. 


18 



138 


The Draughts Marvel and 


CTARENCE H. FREEMAN, Ex-Champion of America, Providence, R. I. In the fore part 
of the ’8o’s this peerless player came forth and swept everything before him at the game. 
Wyllie, Barker and ever other player he met went down by his wonderful prowess. At 
this writing he is entirely out of the game, but the fact that he was ever ready to play 
and instruct the novice in the deep mysteries of the game, as well as to play the best, 
endeared him to all who met him. The author met Mr. Freeman in Boston in 1884, and 
later in Providence, and the pleasant memories of those meetings linger still. He was 
known as the “Peerless Player of Providence.” 

WITTIAM TIMOTHY CAEE. Born, Bangor, Me., July 8, 1856. Parents, Timothy Call, 
Eouisa Green (Short) Call. College, Bowdin, Class of 1880. Club, New York Press 
Club. Married June 29, 1892, Eleanor Margaret McCartie. Children, Richard Wil¬ 
liam, born April 26, 1893, died July 23, 1907; Charles Robert, born June 7, 1896, died 
November 26, 1897. Secretary and Treasurer The Gage Publishing Co., New York. 
Residence, Brooklyn. Author: Two Tittle Palmers, Remarkable Autographs, Josh 
Hayseed’s Trip to New York, Ritter’s Book of Mock Trials, Poker Points, Ellsworth’s 
Checker Book, R. D. Yates’ Checker Player, The Common Checker Player, The Safe 
Checker Player (2 vol.), The Tittle Grammar, The Titerature of Checkers. 

ATEXANDER BRYSON, Editor and Publisher of the Draughts World. The subject of our 
brief sketch resides at Glasgow, Scotland, the “home of the Draughts player,” where 
Draughts players of the highest standard are produced — in fact Scotland leads — and it 
is due in a measure to the untiring efforts of such men as Bryson. For nearly sixteen 
years he has published the Draughts World—the peerless Draughts journal of the world— 
which contains the products of the great players of all the nations that play the game. 
Besides this he has published several other popular works, and it was he that made it 
possible for the International Match in Boston, he bringing over his team of ten that 
carried back the palm of victory to Great Britain. Tong may he be spared to carry on 
the good work he has so long and faithfully performed. 

HENRY W. SHANNON, Manchester, N. H., ex-Champion of the State. Mr. Shannon has 
been identified with the game for forty years, coming to this city from Towell, where he 
had the very best of cross-board practice with the noted Dearborn, Richardson and 
Saunders of that city, so that he became the foeman worthy of battle with any of New 
Hampshire’s best. He has held the title of Champion of the State twice, and is ever ready 
to assist in all ways for the promotion of the silent game, and patronizes checker litera¬ 
ture published in his home city. We always said we felt quite easy until Mr. Shannon put 
his thumbs in the armholes of his vest and tipped his head to one side—then something 
had to snap. His “thinkers” were braced and then you had to play checkers. 

HERBERT T. EDDY, Providence, R. I., Secretary of the World’s Correspondence Checker 
Players’ Club, was born in Providence, R. I., July 15th, 1850. He attended the public 
schools in Providence and North Providence until fourteen years of age, when he went 
to Mount Pleasant Select Academy for four years. He also studied music during this 
time and in 1868 was tendered the position of music teacher to the school. This offer 
was accepted and from then his whole time was devoted to music and music teaching. 
He was organist and director of the choir of the First Universalist Church in Providence 
for eighteen years, during which time he composed much of the music which was ren¬ 
dered. He has also composed many pianoforte compositions, a number of which have 



RODERICK A. GURLEY JULIAN D. JANVIER 































































i 










. 
































Twentieth Century Checker Compendium. 


139 


struck a popular chord. Mr. Eddy began to get interested in Draughts when about 
nineteen years of age and gradually added to his library from year to year, as his interest 
in the game kept increasing. In 1900 failing health compelled him to give up business, 
teaching and organ playing. Since then he has devoted much of his time to the scien¬ 
tific features of the game, correspondence playing being his chief delight, at which he 
possesses rare ability. He is greatly interested in the progress of the World’s Corre¬ 
spondence Checker Players’ Club, and hopes to see it grow into one of great magnitude. 
From the first Brother Eddy has worked heart and hand, and it is through his untiring 
efforts that the Club is the most successful ever organized for correspondence tournaments. 

W. A. MacRAE, Rock Glen, N. Y. The subject of our sketch was born in the town of Cas¬ 
tile, Wyoming County, New York, thirty-three years ago, of Scotch and Yankee par¬ 
entage. When about two years of age his folks moved to Canada, where they resided 
about eight years, then returning to the states. He has always been deeply interested in 
our grand old game, but it was not until about three years ago that he began to study 
book play. Since then he has purchased all the books on the game that he could secure 
and is now the owner of a very fine checker library, containing the works of Payne, 
Sturges, Pohlman, Hay, Drummond, Anderson and Wyllie, and, in fact, about all the 
modern books on the game that have been published, to the number of over 300 copies. 
He is a pen artist and engrosser by profession, being a graduate of the Zanerian Art 
College, the leading pen art school of America, but at present he is occupying a position 
as bookkeeper. Mr. MacRae is quite an enthusiastic Mason and Odd Fellow, being a 
member of Warsaw Dodge, F. and A. M. ; Wyoming Chapter, R. A. M. ; Batavia Com- 
matidery, K. T. ; Damascus Temple, Nobles of the Mystic Shrine, and Naora Dodge, 
I. O. O. P\ He is deeply interested in politics and is Republican Town Committeeman 
for his district. It is true he does not claim to be an expert checker player, but he is 
able to put up a good game with any person, and is hoping to still further improve. 

MEDVIN BROWN, Brooklyn, N. Y. Of all the New York checker devotees none have the 
grand distinction that falls to Mr. Brown. He has been identified with the game for 
nearly half a century, and no one has done more for the game’s interest than he in and 
around New York City. In 1873 he visited the New England States, defeating such 
notables as Broughton, Barker, Dittlefield, Bowen, Merry and others. Two years later 
he visited Buffalo and played Spajdh with success, and also played nine games with 
Wyllie, the “Herd Daddie,’’ with the grand score of Wyllie 1, Brown o, drawn 8. He 
also assisted the late R. D. Yates in his match against Wyllie for the world’s champion¬ 
ship, which was won by Yates when only nineteen years of age. His library is one of 
the best, he having all the works in the English language and a very large lot of checker 
columns from newspapers. The works he prizes most highly are the original books that 
the late A. J. Drysdale brought to this country in 1855 (and first in this country), given 
to him with private notes by J. Drummond, also the books used by Bethell, Tees, Mug- 
ridge and Yates, and Wardell’s Problems with their own notes and private play, a com¬ 
plete file of the “Turf” covering a period of twenty-five years, and nearly a complete file 
of the “Clipper,” these being the rarest in newspaper files. He also has the manuscript 
letters that passed between Birtie and J. Drummond and a lot of correspondence between 
himself and Wyllie, Martins, Macindoe, Clute, Barker and many others. The author 
met Mr. Brown at the Jordan vs. Barker match in Boston, and found him to be a most 
courteous and agreeable gentleman, and full of enthusiasm for the grand old game. 



140 


The Draughts Marvel and 




Game No. 1J2. 

Single Corner. 





By Andy Sheean, 

Elizabeth, N. 

J. 



11 15 

16 20 

6 10 5 9 

15 24 

20 27 

10 19 

31 27 

22 18 

18 15 

21 17 32 27 

28 19 

31 24 

11 8 

11 15 

15 22 

10 19 

13 22 9 13 

4 8 

1 6b 

19 23 

27 23 

25 18 

24 15 

26 17 30 26 

16 12 

17 13c 

8 4 

B. wins 

9 13 

7 10 

10 15 13 22 

8 11 

7 10 

23 26 


29 25 

22 18 

18 11 26 17 

19 16-3 

16 11-1 

4 8 


12 16 

10 19 

8 15 2 7 

11 15 

15 19 

26 31 


25 22 

23 16 

27 23 23 19a 

27 24-2 

24 15 

8 11 


(a) 

I fail to find a draw for White after this move, (b) 

This corrects Spayth’s 

“Game of 

Draughts 

” variation 

74 move 12 where 15 18 is given, allowing White to draw, (c) 24 20, 15 19, 

16 11, 7 16, 20 11, 

19 23, B. wins, same as Trunk. 







Variation 1. 




24 20 

16 11 

11 8 8 4 

4 8 

8 11 

11 15 

20 16 

15 19 

10 14 

19 23 23 26 

26 31 

31 27 

27 24 

24 20 

B. wins 



Variation 2. 




27 23-4 

26 22 

18 15 11 7 

7 2 

7 2d 

11 8 

4 8 

20 24 

27 31 

31 26 10 14 

17 14 

19 23 

26 30 

25 22 

31 26 

23 18 

15 11 17 10 

2 7 

16 11 

8 4 

8 11 

24 27 

15 19 

7 10 26 17 

14 9 

23 26 

30 25 

22 18 
B. wins 

(d) 7 11, 9 6, 

11 15, 19 23, 16 11, 23 26, 11 8, 6 2, 15 18, 

26 30, 8 4, 30 26, 4 8, 

2 7, 18 14, 

26 23, 8 4, 7 11, B. 

wins. 







Variation 3. 




17 14 

14 7 

8 3 8 11 

31 26 

22 18 

23 18 

B. wins 

11 16 

3 19 

24 28 28 32 

10 14 

27 31 

20 24 


19 15e 

12 8 

38 27 23 

26 22 

18 9 



7 10 

19 24 

16 6 10 

32 27 

31 27 



(e) 

27 23, 20 24, 14 9, 24 27, 31 24, 16 20, 

19 15, 20 27, 23 19, 27 31, 

9 6, 1 10, 

15 6, 7 11, 

B. wine. 









Variation 4. 




31 26-5 

18 22 

17 13g 31 26 

12 3 

23 7 

9 5 

20 24 

15 18 

23 18 

26 31 23 19 

26 23 

13 9h 

2 7 

15 11 

26 23f 

22 26 

27 23 38 

3 10 

7 2 

19 15 

7 3 
B. wins 

(0 

17 13, 1 6, 26 23, 18 22, 23 19, 22 26, 

i19 15, 7 10, 

13 9, 10 19, 

9 2, 26 31, B. wins. 

(g) 18 15, 7 10, B. 

wins, (h) 16 12, 1 5, B. wins, (i) 27 23, 

26 31, 23 18 

, 31 27, 19 15, 27 23, 

15 11, 23 14, 11 2, 

14 9, 16 11, 9 5, B. wins 2nd position. 






Variation 5. 




17 13 

20 24 

13 9 15 24 

16 7 

32 27 

22 17 

B. wins 

1 6 

23 19 

24 28 62 

28 32 

26 22 

23 19 


27 23 

6 10 

9 6 7 11 

31 26 

27 23 





Twentieth Century Checker Compendium. 


141 


Game U3. 

By Andy Sheean. 


11 

15 

9 

13 

10 

19 

4 

8 

10 

15 

1 

5 

20 

27 

22 

18 

24 

19 

23 

16 

16 

12 

21 

17 

9 

6 

31 

24 

15 

22 

16 

20 

8 

12 

8 

11 

7 

10 

2 

9 

11 

16 

25 

18 

25 

22 

27 

23 

32 

27 

26 

23-1 

25 

21 

24 

19 

12 

16 

5 

9 

12 

19 

6 

10 

9 

14 

9 

14 

15 

24 

29 

25 

19 

15 

23 

16 

30 

25 

18 

9 

27 

24 

28 

19 


And we diagram the position. (See Diagram A.) 


Diagram A. 

WHITE 


Diagram B. 

WHITE 


wk wk. wk. dfr//, 

■ gogoso 

ob mm m 

Hi HI Hl“ 
///( %^ wk Hi 


BLACK 

Black to play and win. 



5 9a 
22 18 
13 22 
18 15 
22 26 


15 6 
26 31 
6 1 
31 27 
1 6 


27 18 
6 13 
16 23 
13 17 
23 26 


17 10 
26 30 
10 6 

18 14 
6 1 


12 8 
11 4 

3 7 

4 8 
B. wins 

1st position 

(a) Corrects Ketchum’s “Flora Temple”‘Book, Part 1, Var. 140, at 26th move, where 16 20 is 
played, allowing a draw. 

Variation 1. 


30 25 
1 6 
25 22 
6 1 
22 18 


1 5 
18 15 
5 1 
15 11 
1 6 


3 7 
6 10 
14 9 
10 3 
9 14 


25 21 
1 5 

26 23 
9 14 

18 9 
5 14 


27 24 
20 27 
31 24 
11 16 
24 19 
15 24 


28 19 
16 20 
22 18 
13 22 
18 9b 
10 14 


9 5 
22 26 
19 15 
26 31 
23 19 
31 27 


19 16 
27 23 
15 11 

20 24 
5 1 

24 27 


1 5 
27 31 
11 8 
31 27 
8 4 
27 24 


4 8 

23 19 
8 11 

24 20 

c 5 9 


(b) Left here as a Black win in Ketchum’s Book. No doubt relying on published play, 
(c) And we have a very interesting position, which we will diagram. (See Diagram B.) 


15 22* 


7 10 


2 7 


10 15 


3 8 


12 3 
B. wins 


20 24d 19 15 

9 18 11 7e 

(d) Corrects published play, where 14 18, 21 17, 19 15 is given, and left as a Black win, but 
continue 11 7 and White draws, (e) 18 23, 15 8, 16 11, 8 15, 23 19, 15 10, 19 28, 10 14, B. wins. 

















142 


The Draughts Marvel and 


TWELVE PROBLEMS BY ANDY 



No. 2 


BLACK 


WHITE 

Black to play and win. 


No. \ 

BLACK 


WHITE 

Black to play and win. 


>. 

a 


6 

Z 


No. 4 


No. 5 


BLACK BLACK 




No. 7 


No. 8 


BLACK 




BLACK 


WHITE 

White to play; Black to draw. 


SHEEAN. 

No. 3 


BLACK 



WHITE 

White to play; Black to win. 


No. 6 


BLACK 



WHITE 

Black to play and draw. 


No. 9 


BLACK 



WHITE 

White to play and win. 













































































Twentieth Century Checker Compendium. 


143 


No* 10 


No. n 


No. \2 


BLACK 



White to play and win. 

By every possible first move. 


BLACK 



Black to play and win. 


BLACK 



WHITE 

Black to play and win. 


Solutions to Problems by Andy Sheean. 


No. 1. 


22 

17 

23 27 

8 3 

27 

24 


22 

17 

16 

12 

23 27 

11 8 

18 

23 

22 17 

28 24 

18 

23 


19 

23 

7 

3 

28 32 

16 11 

17 

14 

27 23 

3 7 

19 

16 


17 

14 

28 

32 

19 23 

8 4 

9 

18 

17 14 

24 27 

10 

7 


23 

19 

11 

15 

32 28 

32 27 

15 

22 

23 27 

10 14 

24 

19 


14 

10 

32 

28 

27 32 

28 32 

28 

24 

14 10 

27 23 

23 

26 


19 

24 

15 

18 

20 16 

27 24 

12 

16 

27 24 

7 10 

19 

24 


10 

15 

28 

32 

23 19 

32 28 

24 

19 

12 8 

23 27 

26 

22 


24 

28 

18 

23 

16 11 

11 16 

16 

12 

24 28 

14 18 

24 

19 


15 

19 

32 

28 

19 16 

B. wins 






No. 

2. 







14 

17 

10 15 

17 22 

23 

18 


18 

9 

27 

9 


B. wins 

18 

14 

11 18 

18 25 

30 

23 


5 

14 




\ 






No. 

3. 







18 

14 

9 6 

2 6-1 

9 

14-2 


9 

14 

9 

14 

18 15 

17 13 

25 

22 

15 19 

24 27 

31 

26 


22 

17-3 

23 

19 

13 9 

14 7 

14 

10 

6 2 

6 9 

14 

9 


14 

9 

14 

18 

21 17 

15 11 

11 

15a 

19 24 

27 31 

26 

23 


17 

13 

19 

16 

9 14 

16 19 

B. wins 



Corrects Mr. W. 

D. Benstead’s solution to 

Bridge Position No. 

. 1065, 

“Gould’s 

Book,” third 


edition, where 22 18 is played to a draw. 


Variation 1 


27 27 31 

24 27 11 15 

7 11 31 26 


15 11 22 18 

26 23 21 17-4 

11 7 18 14 


17 13 14 7 

23 18 2 11 

7 2 16 


B. wins 2d position 



























144 


The Draughts Marvel and 


9 

13 

21 17 

17 14 

13 

Variation 2. 

9 9 

6 

B. wins 



31 

26 

26 23 

23 18 

18 

15 3 

7 




23 

19 

14 9 

19 15 

9 

Variation 3. 

6 15 

11 

6 9 

11 7 

9 14 


7 2 2 7 7 2 2 11 11 15 B. wins 


18 14 

23 

18 

14 7 

18 14 1 

6 








No. 4. 





16 12 

12 

8b 

10 7 

8 3 7 

2 

2 7 


B. wins 

23 19 

19 

16a 

16 12 

9 14 14 

10 

10 15 



(a) Corrects solution to Poblem No. 2710, “Newark Call,” 

where 19 15 was given 

, allowing a 

draw, (b) 10 7 

r , 9 6, 

7 3c, 6 10, 

11 7, 4 8, 7 2, 8 11, 

B. wins, (c) 12 8, 6 

2, 7 3, 

19 16, 3 7, 

16 12, 8 

3,4 8, 

B. wins. 










No* 5* 





8 11 

10 

6 

15 18 

10 14 17 

14 

6 1 

10 14 

22 18 

26 31 

27 

23 

27 24 

23 19 19 

24 

24 27 

27 24 

W. wins 

11 15 

6 

1 

6 10 

14 18 14 

10 

1 6 

18 23 


31 27 

23 

27 

24 19 

19 24 24 

27 

27 24 

24 28 


14 10a 

1 

6 

18 22 

21 17 10 

6 

6 10 

23 27 


6 9 

9 

13 

19 23 

24 19 27 

24 

24 27 

28 32 


(a) 

Mr. L. 

J. Vair in his solution to Problem No. 

1270, 

“Derry News,” 

moves 

21 17 here, 

allowing 

a draw. 

(See Solution to No. 6.) 









No. 6. 





6 9 

18 

22 

5 9a 

6 1 15 

19* 

2 6 

19 15 

Drawn 

15 18 

27 

23 

10 6 

19 15 6 

2 

15 19 

1 5 


9 13 

14 

10 

23 19 

16 19 

15 

6 1 

9 14 


(a) 

Mr. Vair in solution to No, 

. 1270, “Derry News, 

” played 23 26 here, and White 

wins. 





No* 7. 





7 10 

15 

19 

26 22 

17 26 25 

22 

26 17 

10 6 

W. wins 





No. 8* 





27 24 

19 

12 

27 23 

24 20 16 

19 

23 26 

18 14 


22 15 

15 

11 

15 10 

6 10 8 

11 

6 10 

11 8 

Drawn 

23 19 

32 

27 

23 18 

12 16 19 

23 

26 22 



11 16a 

10 

15 

10 6 

11 8 10 

6 

10 7 



(a) 

Corrects Mr. Reid’s solution to Problem No. 140, 

“Atwell’s Scientific Draughts,” 

where 15 18 

is given, 

allowing a win 

by 19 16. 










No* 9. 





6 10 

18 22 

12 8 

4 11 10 

15 

11 18 

14 10 

W. wins 


No. 10. 

28 24-1 19 28 10 19 20 24 19 15 


W. wins. Sturges 




GEORGE A. PIERCE 



BARKER AND FREEMAN 








































• . 




















































E 
















































*- 

































* 








a 


\ 


/ 















































B. F. PINKHAM 



W. C. BELDEN 


A. R. BOWDISH 














Twentieth Century Checker Compendium. 


145 




Variation 1. 





6 

9-2 

5 14 10 17 19 

23a 17 22 

15 19 

22 18 

19 24 

28 19 


(a) 

15 18, 32 27, W. wins. 

Variation 2. 




W. wins 

32 

27-3 

19 24b 10 19 

24 31 19 

23 



W. wins 


(b) 

15 18, 6 9, W. wius. 

Variation 3. 





10 

14-4 

19 23 6 10 

15 19c 14 

18 

23 26 

18 23 

W. wins 


( c ) 

15 18, 14 9, 5 14, 10 17, 23 26, 28 24, W. wins. 







Variation 4. 





6 

2-5 

15 18d 2 6 

19 23 6 

9 



W. wins 


(d) 

5 9, 28 24, W. wins 

Variation 5. 





10 

7-6 

15 18c 7 10 

18 22 6 

9 



W. wins 


( e ) 

19 23, 8 11, 15 19, 11 16, W. 

wins. 








Variation 6. 





6 

1 

20 24 10 14 

No. IU 




W. wins 

11 

15 

14 17 10 6* 

17 21 26 

30 

22 17 

10 15 

B. wins 

10 

14 

15 10 21 17a 

23 26 17 

21b 

6 10 



19 

23 

17 21 5 9* 

21 17 9 

14 

13 9 




(a) 

21 25, 5 9, 25 30, 9 14, 22 18, 

14 17, 18 14, 17 22, 14 9, 

6 1, B. wins. 

(b) 22 18, 30 26, 

17 14, 26 23, B. wins. 









No. 12. 





5 

9 

69 17 22 

9 14 24 

20 

15 10 

23 26 

23 16 

10 

6 

13 17 13 9 

22 26 18 

22 

27 24 

30 23 

20 25 

9 

13* 

9 13 31 27 

14 18 26 

31 

19 15 

24 19 

B. wins 


W. J. Zahl. 

The subject of our brief sketch was born February 23rd, 1859, at Dayton, Ohio, of German 
parentage, and attended the public schools in Wisconsin, where his parents removed in 1862, 
until he graduated at college. At about twenty years he commenced teaching, which he fol¬ 
lowed for four years, part of the time as Principal of one of the schools in Milwaukee. In 1882 
he moved to Antigo and followed a successful mercantile business for about ten years. In 
1891 he branched out into the real estate, log and lumber business, conducting same at the 
present time. 

His interest in Draughts dates back to twelve years of age, increasing his knowledge each 
year until at the present time he has a library of nearly every work on the game. He loves the 
game for its conciseness and purely scientific nature. He won the Despatch Medal three years 
ago by a score of 22 wins, 1 loss and 37 drawn,—a grand record. It will be remembered that 
it was Mr. Zahl who offered to wager $ 1,000 that the terms of E. M. Stearns problem, “The 
Belle of the East,” was correct, difference of opinion existing among some of America’s best 
players, who claimed a draw, but no one stepped forward to take the wager, as they discovered 
their error. 

Mr. Zahl’s married life has been a bed of roses and he has grown up children. He is very 
popular at home and among checker players everywhere. 

19 






146 


The Draughts Marvel and 


Game No. \ 14. White Dyke. 





By J. P. Murray. 




11 15 

26 23 

9 18 

25 21 

7 10 

9 14 

17 13 

a6 2 

22 17 

6 10 

23 14 

15 18 

14 7 

25 30 

6 2 

b27 31 

8 11 

25 21 

12 16 

17 13 

5 21 

14 17 

13 9 

23 19 

17 14 

10 17 

26 22 

10 17 

7 2 

30 25 

27 23 

15 18 

10 17 

21 14 

16 20 

21 14 

8 11 

17 14 

20 27 

1-19 15 

21 14 

1 6 

30 26 

18 22 

2 6 

25 21 

28 24 

11 16 

9 18 

29 25 

2 6 

26 17 

3 7 

14 9 

9 14 

2 20 

23 14 

6 9 

22 17 

11 15 

6 9 

21 17 

2 6 

31 27 

4 8 

31 26 

6 10 

13 9 

21 25 

9 6 

14 17 

B. wins 

(a) Forms Problem No. 1. (b) 

Solution to No. 

1 . 







Variation 

1 . 




24 20c 

16 12 

32 28 

24 19 

16 12 

12 8 

3 10 

B. wins 

18 23d 

26 22 

23 26 

18 23 

31 26 

18 14 

14 7 


19 16 

12 8 

28 24 

19 16 

8 4 

8 3 

4 8 


31 26 

22 18 

26 31 

23 18 

26 22 

22 18 

17 22 



(c) This move was suggested by Dr. Schaefer as being stronger. Forms Problem No. 2. 

(d) Solution to Problem No. 2. 


Problem No. 1. By J P. Murray. 
BLACK 



Black to play and win. 


Problem No. 2. By J. P. Murray. 
BLACK 



Problem No. 3. By J. P. Murray. 
BLACK 



SOLUTION TO PROBLEM No. 3. 






By J. P. Murray. 




32 

28 

23 27 

22 26 

27 32c 

28 32 

15 11 

22 18 

19 23 

23 

27 

11 15 

27 31b 

22 26 

23 18 

26 22 

29 25 

27 18 

20 

16 

27 24 

26 30 

32 27 

31 26 

11 15 f 

26 31 

10 19 

27 

23 

15 18 

31 27 

26 31 

18 15e 

30 26 

25 30 

18 23 

16 

11 

24 27a 

18 22 

27 23d 

32 27 

15 10 

18 15 

W. wins 


(a) 24 

: 20, 18 23, W. wins, (b) 

29 25, 26 

31, W. wins 

; or if 27 24, 

26 31, 24 20, 18 23, 

W. 

wins. 

(c) 27 23, 

28 32, 19 24, 22 

26, 23 19 

', 32 28, W. 

wins, (d) 27 24, 30 26, 

W. wins. 

( e ) 

18 23, 

26 22, W. 

wins, (f) 11 16, 

27 23, W. 

wins. 




























Twentieth Century Checker Compendium. 


147 


Game No. U5. Kelso Exchange. 10 15,22 18.* 


Compiled by Lyman M. Stearns, Manchester, N. H. 


10 

15 

8 

15 

7 

10 

3 

8b 

10 

17 

22 

18* 

23 

19 

17 

13 

32 

27c 

f 24 

19 

15 

22 

4 

8a 

9 

14 

2 

7d 

15 

24 

25 

18 

19 

10 

29 

25 

25 

22 

28 

19 

11 

15 

6 

15 

8 

11 

14 

18e 

11 

16 

18 

11 

21 

17 

27 

23 

23 

14 

g 27 

23 


And forms Situation A. 


(a) Not generally played, (b) Odd but looks good, (c) A 
strong move tying up Black’s left, (d) A natural move, (e) 1 6 
appears sound, (f) I looked at 13 9 with a longing eye here but 
saw no chance for traps to win. (g) Here is where we thoroughly 
analyzed the situation. 



Situation A. 
BLACK 


WHITE 

White to play. 


Situation B. 
BLACK 



1 6h 26 19 

23 18 17 26 

16 23 30 23 

Forms Situation 


Continue. 

6 lOj 15 10 

18 15k 7 11 

10 14 10 7 


11 16 ml4 18 
7 3 


(h) Good as there is. (i) The key move and better than it 
looks at first thought, (j) 5 9, 31 27, 7 10, 27 24, 8 11, 24 20, 
12 16, 19 12, 10 15, 20 16, W. wins, (k) Forcing matters for a 
time. (1) Losing move forming Situation B. 


23 14 
16 23 
14 10 


SOLUTION TO SITUATION B. 


8 11 8 11 

38 16 20 

11 16 11 15 


23 27 15 19 

31 24 W. wins 

by first position 


(m) 16 20 forms Situation C. 

SOLUTION TO SITUATION C. 


19 

15 

7 11 

4 11 


11 

15 


18 22 

20 

24 

32 28 

14 17 


26 

31n 


W. wins 

23 

19 

11 4 

31 27 


24 

20 



24 

28 

28 24 

17 22 


31 

26 



3 

7 

15 11 

27 24 


15 

18 



28 

32 

24 8 

22 26 


26 

30 




This 

line was played between 

Redfield Proctor 

and L. M. 

Stearns. 











Variation N. 





26 

30 

15 18 

21 25 

9 

6 

26 

23 

7 10 

24 

20 

25 21 

13 9 

30 

26 

2 

7 

W. wins 

30 

25 

18 14 

25 30 

6 

2 o 

23 

19 

1st. Pos. 


(a) 14 18, W. wins. 


Situation C. 
BLACK —Proctor. 


























148 


The Draughts Marvel and 


William T. Kerr 


Checker Editor of the Pittsburg Sunday Leaden 


William T. Kerr, whose excellent game and problems adorn these pages, is one of the most 
active checker editors in the world, ever ready with new things for his patrons each week in his 
excellent department in the Pittsburg (Penn.) Sunday Leader, in fact some weeks he has given 
a whole page of up-to-date games, problems, news, etc. 

He is a member of the Masonic fraternity, Sons of Veterans and several other orders of 
social worth, a Republican and very popular with all parties. 

He has a nice family of children, pleasant and loving life companions to greet him on his 
return from Pittsburg each day to his comfortable and cozy home at Rennerdale, where he now 
resides. 

The author’s relation with Brother Kerr has been a very pleasant one for nearly sixteen 
years, and we shall continue on in the same old way until Father Time sweeps the last piece 
from the checker board of life. 


Game No* \ \ 6* Old Fourteenth* 


Black—Wm. 

T. Kerr. 


(State Tournament Game, 

1909.) . 

White—Dr. S. 

D. Woods. 

11 15 

11 18 

7 10 

10 17 

10 14 

9 13 

31 26 

22 25 

23 19 

17 13 

26 22b 

30 26 

17 10 

31 27 

15 6 

27 24 

8 11 

7 11a 

3 7 

17 22* 

6 22 

22 26 

26 23 

8 11 

22 17 

24 20 

22 15 

26 17 

13 6 

27 23 

6 2 

7 2 

4 8 

2 7 

11 18 

7 10 

1 10 

13 22 

23 18* 

11 15 

25 22 

28 24 

20 16c 

25 21 

24 20 

23 18 

2 7 

Drawn 

15 18 

10 14 

14 17d 

18 23e 

5 9 

26 31 

18 14 


22 15 

29 25 

21 14 

27 18 

21 17 

18 15 

32 27 



(a) This is one of Drummond’s moves and held by some as hard to manage; 9 14 usual here, 
(b) Given by Drummond as a loss, but by Schaefer and Heffner as White’s best, (c) Drummond plays 
31 26 here and loses, (d) 19 23 also draws, (e) 18 22, 32 28, 22 25 here draws, probably better play. 


SIX PROBLEMS BY WILLIAM T* KERR* 


No. \ 


No. 2 


No. 3 



Black to play and win. 



White to play; what result ? 



Black to play and win. 




























Twentieth Century Checker Compendium. 


149 


No. 4 


No. 5 


No. 6 



BLACK 


WHITE 

White to play and win. 


BLACK 



WHITE 

Black to play and win. 


BLACK 



WHITE 

Black to play and win. 


Solutions to Problems by William T. Kerr. 

No. 1. 

19 16, 11 8, 10 14, 17 10, 2 7, 10 3, 16 12, 29 25, 23 27, 31 24, 20 27, 25 22, 27 23, 22 17, 
23 18, 3 7, 12 10, 4 8, 10 7, B. wins. 

No. 2. 

31 27, 16 19, 32 28, 19 23, 27 32, 18 15, 9 13, 15 19, 13 17, 23 26, 17 22, 26 31, 22 18, 20 24, 
18 22, 19 23, Drawn. 

No. 3. 

12 16, 20 11, 3 12, 11 8, 15 11, 8 4, 2 6, 1 17, 13 24, B. wins. 

No. 4. 

27 24, 22 31, 20 16, 11 27, 14 10, 6 15, 23 19, 15 24, 17 22, W. wins. 

No. 5. 

17 22, 26 17, 12 16, 20 11, 19 23, 28 19, 18 14, 9 27, 32 30, B. wins. 

No. 6. 

15 19, 24 15, 3 7, 12 3, 6 9, 3 17, 13 31, 23 14, 9 20, 27 23, 31 26, B. wins. 

























150 


The Draughts Marvel and 



Problem No. 40. By D. Millar. 


WHITE 

White to play and win. 


SOLUTION TO PROBLEM No. 40. 

13 9, 23 26, 15 18, 26 31, 18 23, 1 5, 9 6, 5 9, 6 2, 9 14, 2 6, 
14 17, 6 10, 17 21, 10 14, 21 25, 14 18, 25 30, 18 22, W. wins. 


SOLUTION TO PROBLEM No. 41. 

21 17, 23 18, 29 25, 22 29, 15 22, 9 14, 6 9, 14 21, 10 14, 
21 25, 22 17, 13 22, 14 10, 5 14, 10 26, 25 30a, Drawn. 

Occurred in a poorly played Cross game with my much esteemed 
friend F. A. Peterson. 

(a) This one king, drawing against two, was published over a 
century ago, but this is the first time I remember seeing play leading 
up to it.—D. M. 



Problem No. 41. By D. Millar. 


WHITE 


White to play and draw. 


Problem No. 42. By D. Millar. 
BLACK 



WHITE 

White to play and win. 


SOLUTION TO PROBLEM No. 42. 
21 17, 25 18, 14 10, 13 22, 10 17, W. wins. 


SOLUTION TO PROBLEM No. 43. 


Take man on 31, go and get it crowned, come back to the same 
square and go 27 24, 20 27, 31 24, 16 20, 24 27, 32 28, 27 32, 
20 24, 23 18, W. wins. 


Problem No. 43. By W. S. Morse. 
BLACK 



WHITE 

White to play and win. 



































Twentieth Century Checker Compendium. 


151 


List of Advance Subrcribers. 


No. of No. of 

Book NAME AND ADDRESS. Copies 


1, 2 and 230.. W. A. MacRae, Rock Glen, New York 


3 .R. Dissette, Empress Hotel, Toronto, Ontario, Canada. 

4 .J. F. Combs, Flemington, New Jersey. 

5 .John F. Roberts, Winfield, New York. 

6 ..J. W. Van Leer, Jr., Philadelphia, Pennsylvania. 

7 .M. L. Wolf, Xenia, Ohio. 

8 .T. B. Reive, Markham, Ontario, Canada. 

9 .W. J. Zahl, Antigo, Wisconsin.. 

10 .Frank Rielly, Goldfield, Nevada . 

11 .F. E. Browne, Los Angeles, California. 

12 .Will H. Tyson, Big Run, Pennsylvania. 

13 .Hugh Egan, South Yarra, Melbourne, Australia. 

14 .G. A. Andrus, London, Ontario, Canada. 

15 .John S. Snider, Lena, Illinois. 

16 .W. T. Heistand, Swetnam, Virginia. 

17 .Percy M. Bradt, Omro, Wisconsin. 

18 .E. W. Phillips, Wellington, Ohio. 

19 .Frank G. Farmer, Wichita, Kansas. 

20 .Manson D. Teetzell, Chatham, Ontario, Canada. 

21 .C. F. Dyar, Ontario, California. 

22 and 23.A Friend. 

24 .George Rolant, Philadelphia, Pennsylvania. 

25 .John Duden, Moline, Illinois. 

26 . A.T. Abraham, Lake City, Minnesota. 

27 and 28.A Lover of the Game. 

29 .S. A. Wassum, Ponca, Nebraska. 

30 .David S. Blessing, Harrisburg, Pennsylvania. 

31 .Rev. C. T. Matthews, North Charlestown, New Hampshire. 

32 .Fred K. Peacock, Concord, New Hampshire. 

33 .Henry W. Shannon, Manchester, New Hampshire. 

34 .N. B. Parnell, San Francisco, California. 

35, 36 and 37. .A Problemist. 

38 .C. M. Darling, Lyndonville, Vermont. 

39 .L. L. Granger, Healdsburg, California. 

40 .A Friend. 

41.... ••••.... John Welsh, Romeo, Michigan. 

42 .ThomasM. Brennan, New York City.. 

43 .Arthur P. Gray, Bismark, Missouri. 

44 .Samuel J. Neal, H. M. S. Dragon, Camel’s Head, Devonport, England •... 

45 .John G. White, Attorney-at-Law, Cleveland, Ohio. 


3 

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152 


The Draughts Marvel and 


No. of No, of 

Book NAME AND ADDRESS. Copies 


46 .C. A. Ford, Brooklyn, Michigan... 

47 .J. H. Ireland, Sullivan, Illinois... 

48 .John F. Dwyer, Antrim Hotel, Antrim, Pennsylvania. 

49 .J. B. Howell, Antrim, Pennsylvania. 

50, 51,238-241 James A. Kear, Sr., Bristol, England. 

52 .Henry Hutzler, Cincinnati, Ohio. 

53 .S. A. DeVaney, Olive, Washington. 

54 to 63.Melvin Brown, Attorney-at-Eaw, Brooklyn, New York. 

64 .G. H. Smith, Draughts Editor Yorkshire Post, Eoudale, Grangemouth, 

Yorkshire, England. 

65 .Thomas J. Thurman, Newnan, Georgia. 

66 .Osmond E. Corthell, Derry, New Hampshire. 

67 .Clem. P. Reynolds, Nichols, Iowa. 

68 .Edward E. Main, South Haven, Michigan... 

69 .Amos M. Ensign, Checker Editor Tribune, Brooklyn, New York. 

70 .Colonel C. D. Gates, Burlington, Vermont. 

71 .Charles H. Kaiser, Brooklyn, New York. 

72 .J. R. Holman, Hinsdale, New Hampshire. 

73 .F. Rainville, Maynard, Massachusetts. 

74 .Earle N. Wattles, Corning, New York. 

75 .John R. Bell, Punxsutawney, Pennsylvania. 

76 .A. D. Hollingworth, Belmont, Ohio. 

77 .Thomas Chalmers, Folsom, New Jersey. 

78 .George E. Batchelder, Powow Hill, Amesbury, Massachusetts. 

79 .Dr. S. D. Woods, Connellsville, Pennsylvania. 

80 ..G. B. Allen, Springfield, Massachusetts. 

81 .Wm. T. Kerr, Checker Editor Pittsburg Deader, Rennerdale, Pennsylvania 

82 .Wm. Scott, N. S. H., Northampton, Massachusetts. 

83 .H. C. Batchelder, Potsdam, New York. 

84 .W. H. Chambers, M. D., Dravosburg, Pennsylvania. 

85 .Thomas Teddy, Epping, New Hampshire. 

86 .G. E. Howe, M.D., EaCounor, Washington. 

87 .Henry D. Eyman, New York City. 

88 .John Jackson, Bridgeport, Connecticut... 

89 .D. O. Peterman, Iowa City, Iowa. 

90 .William Timothy Call, Publisher, New York City. 

91 to 95.Charles M. Potterdon, New York City. 

96 .John H. Finn, Checker Editor Item, Eynn, Massachusetts. 

97 .E. H. Taylor, Bogalusa, Douisania. 

98 .Frank A. Fitzpatrick, Boston, Massachusetts. 

99 .Ivan Powers, Hutchinson, Kansas. 

100 .Patrick Tucker, Carson City, Michigan. 

101 .James H. Robinson, Atlanta, Georgia.. 

102 .J. Spriggs Hall, Atlanta, Georgia... 

103 .Bert Berry, Eincoln, Nebraska. 


1 

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6 

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10 

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Twentieth Century Checker Compendium. 


153 


No. of No. of 

Book NAME AND ADDRESS. Copies 


104 .Frank Doherty, Boston Post Office, Boston, Massachusetts. 

105 .N. A. Bailey, Rutland, Vermont. •••• . 

106 .Jules F. Durette, Derry, New Hampshire. 

107 .E. M. Dionne, Manchester, New Hampshire. 

108 .Daniel W. Colcord, M. D., Smithtown, New Hampshire. 

109 .William E. Wright, President Checker Club, Iron Mountain, Michigan... 

110 to 114.“Dama”. 

115 .George A. Pierce, Allegheny, Pennsylvania. 

116 .F. T. Mercer, Blairmore, Alta, Canada---. 

117 and 118 ... .A Friend. 

119 .David Johnson, Toronto, Ontario, Canada. 

120 .Nunn & Company, Baltimore, Maryland. 

121 .C. A. Maeder, Elizabeth, New Jersey. 

122 .. .E. F. Miller, New Bern, North Carolina. 

123 .S. N. Chadwick, New Bern, North Carolinia. 

124 to 129.A Friend. 

130 .Donald M. Gildersleeve, Brooklyn, New York. 

131 .Herman Hayes, West Manchester, New Hampshire. 

132 .J. Henry Dearborn, Pembroke, New Hampshire. 

133 .William Hiden, North Tonawanda, New York. 

134 .State Eibrary, Concord, New Hampshire. 

135 .Chris. Pickering, Baltimore, Ontario, Canada. 

136 to 141.“Newsdealer”. 

142 .Walter E. Hannahs, Brunswick, Maine. 

143 .C. W. Chambers, Table Rock, Nebraska. 

144 .Frank E. Benjamin, Sunapee, New Hampshire. 

145 .F. A. Shoemaker, Hastings, Nebraska. 

146 .John M. Campbell, Webster, Pennsylvania. 

147 .Brewster Cameron, Jr., Kansas City, Missouri. 

148 .J. W. Houser, Hammond, Indiana. 

149 .T. B. Pancoast, Hancock’s Bridge, New Jersey. 

150 .Albert T. Obney, East Liverpool, Ohio. 

151 .Zack Brogan, Leavenworth, Kansas.. 

152 .Thomas F. Cleary, Draughts Editor Mercury, Plymouth, England. 

153 .Frank Dunne, Editor Draughts Budget, Warrington, England. 

154 .David R. Hay, Draughts Editor Weekly Times Melbourne, Australia. 

155 and 156 .... M. Mackrell Mills, Draughts Editor Sydney News, New So. Wales, Australia 

157 .Joe Reyburn, Uplands, California. 

158 .William Haley, Derry, New Hampshire. 

159 .George S. Jennings, Des Moines, Iowa. 

160 .Herbert L- Eddy, Secretary World’s Correspondence Checker Players’ Club, 

234 Washington Avenue, Providence, Rhode Island. 

161 .Willie Gardner, Draughts Editor Yorkshire Post, Leeds, England. 

162 .C. V. Bell, Kalamazoo, Michigan. 


1 

1 

1 

1 

1 

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2 
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6 
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154 


The Draughts Marvel and 


No. of No. of 

Book NAME AND ADDRESS. Copies 


163 to 202.The Draughts Marvel Publishing Company. 

203 .James J. Earley, 87 Pierce Street, New Bedford, Massachusetts. 

204 .C. H. Bowyer, Corning, New York, care of New York Central Railroad... 

205 .Andrew J. Sheean, Elizabeth, New Jersey. 

206 .New York Public Library, New York City.. . 

207 .Rogers Free Library, Goffstown, New Hampshire. 

208 .F. G. O’Bree, Abbotsford, Victoria, Australia . 

209 .Henry Goss, Gunnamulla, Queensland, Australia. 

210 .J. L. Thomason, Cashier Bank of McKenzie, McKenzie, Tennesee. 

211 ..John J. McIntyre, Caledonia Mines, Cape Breton, Nova Scotia, Canada.... 

212 .C. E. Bates, 375 Jefferson Street, Milwaukee, Wisconsin. 

213 .F. L. Sackett, Fredonia, New York. 

214 .James Dean, Horseheads, New York. ... 

215 ...W. B. Sanger, Livonia, New York. 

216 .A. R. Dossett, Lebanon, Indiana. . 

217 .John T. Denvir, Chicago, Illinois. 

218 .Dante Smith, Manchester, New Hampshire. 

219 .E. L. Glick, Concord, New Hampshire, National School of Business. 

220 .Joseph Armstrong, Linton, Indiana. 

221 .J. H. Collins, Ystrad, Rhondda, Wales. 

222 .C. E. Pike, Concord, New Hampshire.... .. 

223 .J. L. Wills, Omaha, Nebraska. 

224 .J. B. Jenkins, Holdrege, Nebraska... 

225 .Lewis C. Crowe, Noel, Hants County, Nova Scotia, Canada. 

226..J. B. Pepoon, Ohiowa, Nebraska. 

227 .Dr. G. N. Whittier, Holdrege, Nebraska. 

228 .W. S. Morse, Wilsey, Kansas. 

229 .Hugh W. Caldwell, Chesapeake City, Maryland. 

231 .William H. Grimshaw, United States Marshall, St. Paul, Minnesota. 

232 .Hugh Henderson, Checker Editor Pittsburg Despatch, Turtle Creek, Penn. 

233 .L. J. Egelston, Principal Rutland Business College, Rutland, Vermont.... 

234 .Joseph Tucker, Mamaroneck, New York. 

235 .James Denton, Readfield Depot, Maine. 

236 .W. W. Dye, Kearney, Nebraska. 

237 .Peter O’Brien, Kearney, Nebraska. 

242 .George M. C. Hubbard, Higganum, Connecticut. 

243 .William J. Gilpin, Gilbertville, Massachusetts. 

244 .George M. Casavant, West Manchester, New Hampshire. 

245 .S. R. Dean, Horseheads, New York. 

246 .R. H. Cooper, Parkersburg, West Virginia. 

247 .Charles Sullivan, Brockton, Massachusetts. 


40 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 

1 





































































INDEX 




PAGE 

FRONTISPIECE—Portrait of Author. 

PREFACE . 3 

DEDICATION . 4 

WILL H. TYSON SECTION. 5 to 16 

WILLIAM FLEMING SECTION. 17 to 26 

PASSING OF NOTABLE PLAYERS.107-8, 130 

THE WORLD’S CORRESPONDENCE 

CHECKER PLAYERS’ CLUB .131 to 133 


PORTRAITS: 

Andrus, Guy A. 
Atkiuson, L. S. 
Barker, Charles F. 
Barker, I. 

Barrus, Fitsie. 

Belden, Will C. 
Bowen, Roland E. 
Bowdish, A. R. 

Bradt, Percy M. 
Brown, Melvin. 
Brownson, Dr. W. C. 
BrysoD, A. 

Burkhardt, W. A. 
Campbell, John M. 
Chambers, Dr. W. H. 
Clark, C. C. 

Cleary, Thomas F. 
Crookston, W. G. 
Dawson, J. W. 

Dean, George H. 
Dissette, R. 

De Vaney, Allene T. 
Dunne, Frank. 

Dwyer, John F. 

Eddy, Herbert L. 
Fleming, William. 
Freeman, Clarence H. 
Gardner, Willie, 
Gates, Col. C. D. 
Gildersleeve, D. M. 
Glick, E. L. 

Gurley, R. A. 

Hannah, W. L. 

Hay, David R. 

Hill, Willis G. 
Hutzler, Henry. 
Jackson, John. 
Janvier, J. D. 


Portraits —Continued 

Johnson, David. 
Jordan, Richard. 
Kelly, Charles. 

Kerr, William T. 
Ketchum, P. G. 
Kimmell, F. M. 
Kirby, A. J. 

Lyman, Henry D. 
MacKean, Hugh. 
MacRae, William A. 
Mugridge, James A. 
Peacock, Fred K. 
Pierce, George A. 
Pinkham, B. F. 
Pomeroy, M. E. 
Priest, M. C. 

Reed, James P. 
Richmond, J. L. 
Roberts, John F. 
Shannon, Henry W. 
Shoemaker, F. A. 
Slocum, George A. 
Smith, James. 
Spayth, Henry. 
Stayman, Dr. J. 
Stearns, L. M. 
Taylor, E. H. 
Tyson, Will H. 
Wolf, M. L. 

Woods. Dr. S. D. 
Wright, H. Z. 
Wyllie, James. 

Zahl, W. J. 


BRIEF SKETCHES OF PLAYERS: page 

Andrus, G. A. 73 

Atkinson, L. S. 135 

Barker, C. F. 119 

Belden, W. C. 137 

Bradt, P. M. 135 

Brown, M. 139 

Brownson, Dr. W. C. 135 

Bryson, A. 138 

Burkhardt, W. A. 56 

Call, William T. 138 

Campbell, J. M. 120 

Chambers, Dr, W. H. 57 

Clark, C. C. 136 

Cleary, T. F. 81 

De Vaney, A. T. 136 























11 


Index, 


Brief Sketches of Players—C ontinued page 

Dunne, IP. »••••> 13o 

Dwyer, J. F. «..« • •«■.... «••.».. 89 

Eddy, H. L, ....* • • • • . •.. 138 

Freeman, C. H. 138 

Gardner, TV■*••••« ...... ,••••• • • • • «..« 137 

Gildersleeve, D. M. 67 

Glick, E, L> ..........«*•»•■ • ••« ...... 137 

Gorley, R« A••<••• »«•»*« *••• 133 

Hannah, W, L. •••• ■••• .. •. ■ • • 48 

Hay, D• R> ... ..... 27 

Hili, W. G. 136 

Jackson, J,»», *«*•• • • •...... .......... 136 

Johnson, D..»..••••»•• • • • • 103 

Jordan, R, .......* •••• 137 

Ketchum, P. G. • •. • * ■ * * • • •. . • .. . 136 

Kerr, William T. 148 

Kimmell, F. M. ... **•••* • 121 

Lyman, H. D. •••••• •••• ...... ...« .... 137 

MacKean, II. .. 136 

MacRae, TVllliam A.. ...« ■•••«*. 139 

Peacook, F. K.• • • • • • •« *•••*• •...,*.««* 136 

Pierce,G.A,•••• »•••».*«...... ••••.... 56 

Plukham, B. F. 137 

Pomeroy, M* £1.. >•••*•.• • . *• •. ...» »••• 135 

Priest, M, 0, •••••• ...... •«,«,,. * *. *«• • 135 

Richmond, J * L. • • • • •••• .«». «««.«* • •••• 135 

Roberts, J. F. 28 

Shannon, H.TV.. •••»•••• 138 

Shoemaker, F. A. •••••••••••••••••••• • 103 

Slocum, Gr. H, •••••• • • • • ....135 

Woods, Dr. S. D..... .. 136 

Woil, M, L, •«.» .......... ............ 56 

Zahl, W • J . . a . a . . • • • • aaaaaa aaaaaa aaaa • 145 


KELSO EXCHANGE—Five Sections 

By Ivan Powers, Hutchinson, Kan... 91 to 102 

LESSONS IN STRATEGICAL VALUE 


By the Silent Author.109 to 118 

GAMES AND ANALYSES: 

Alma— 

Roberts vs. Gaffney. 28 

Silent Author. 35 

Ayrshire Lassie— 

Silent Author. 33, 34 

Bristol Cross— 

Roberts vs. Snider. 30 

Horubrook vs. Cleary. 81 

Silent Author. 90 

Centre— 

Silent Author.. 86 


Games and Analyses—C ontinned page 

Cross— 

William Fleming. 25 

Silent Author... 37 to 42 

Shannon vs. Stearns. 41, 42 

H. Henderson. 87 

Morse vs. Banta. 106 

Morse vs. Marshall. 120 

Morse vs. Williamson. 120 

Double Corner— 

Roberts vs. Austin. 29 

Silent Author. . 44 to 55 

Clark vs. Neal. 44 

Dyke— 

Silent Author. 60 

J. P. Murray. 146 

Edinburg— 

Silent Author.60, 61, 62 

Ketchum vs. Pierce. 61 

Fife— 

Stearns vs. Hayes. 62 

Glasgow— 

Roberts vs. Moon. 29 

Roberts vs. James. 29 

Hannah vs. Ketchum. 49 

Silent Author. 63, 64 

Kelso— 

Roberts vs. Snider. 33 

Hannah vs. Jones. 49 

Silent Author .64-66, 69-72 

Millar vs. Quinlivan. 73 

Smith vs. Hayes. 130 

Silent Author. 88 

Kelso Exchange— 

W. S. Lambert. 88 

H. Henderson. 91 to 94 

J. Tadgell. 91 

Poliak vs. McEntee. 92 

Reid vs. Marshall. 91 

Lee vs. Barrie. 92 

J. H. McClain. 91 

Henderson vs. Kirk. 92 

F. Tescheleit. 92 

Barker vs. McFarlane. 92 

Vair vs. Friend. 100 

Freeman vs. Reed. 96 

Ferrie vs. Searight. 96 

J. Lees. 100 

Jacob vs. Strudwick ... 96, 101 2 

J. R. Milne vs. W. Taylor. 97 

Buchanan vs. Gall. 97 

Barker vs. Denvir. 97 













































































Index 


m 


Games and Analyses —Continued page 

Kelso Exchange —Continued 

Bert Titus. 99 

Heffner vs. Freeman. 97 

J. F. Roberts. 97 

W. Gardner (Blindfold). 99 

Roberts vs. Olson. 97 

Veal vs. Friend. 97 

A. J. Heffner . 98, 100 

Ferrie vs. Lambert. 98 

Freeman vs. Mugridge. 98 

Broadbent vs. Sharman. 99 

Ward vs. Lyons. . 100 

J. Bradley. 100 

Denvir vs. Kelley. 100 

Bobbitt vs. Friend. 100 

Denvir vs. Maize. 100 

Fell vs. Johnson. 101 

Galloway vs. Crabbe. 101 

Crosby vs. Johnson. 101 

Campbell vs. Patterson . 101 

McGraw vs. Crosby. 102 

Mr. Orcutt. 102 

E. H. Harrtry. 102 

P. Thirkell. 102 

Heffner vs. Dearborn. 102 

R. Proctor vs. Stearns. 147 

Kybert vs. Wallace. 93 

Ferrie vs. Wyliie. 93, 95 

McCormack vs. H. L. Brown .... 93 

G. Buchanan. 93 

Crookstou vs. Bassett . 94 

Henderson vs. Austin. 95 

William Veal. 94 

J. Ferrie. 95 

Lees vs. McKean. 94 

Bryden vs. Adamson. 94 

Strickland. 94, 95 

Luke Phillips. 95 

Heffner vs. Barker. 95 

McFarlane vs. Ewen. 95 

McKelvie vs. Reed. 95 

A. Hannah . 95 

Schaefer vs. DeFreest. 96 

J. Murray. 96, 99 

Old Fourteenth— 

Silent Author... 76 

L. M. Stearns. 106 

Kerr vs. Woods. 148 

Laird and Lady— 

H. Henderson. 73 

Silent Author. 74 to 76 

Paisley— 

Silent Author. 88 

Quinlivan vs. pillar. 88 


Games and Analyses— Continued page 

Second Double Corner— 

Silent Author. 83, 84 

T. B. Pancoast. 84, 85 

Pierce vs. Reynolds. 84 

W. C. Belden. 84 

Single Corner— 

Andy Sheean. 140,141 

Johnson vs. Millar. 80 

Silent Author. 77 to 80 

Switcher— 

Pierce vs. Harrigan. 83 

Millar vs. Winslow. 83 

T. B. Pancoast. 82 

Silent Author. 82,83 

Tillicoulty— 

Pierce vs. Austin. 87 

Waterloo— 

William Fleming. 25 

Silent Author. 87 

Will o’ the Wisp— 

T. B. Pancoast. 85 

Silent Author. 85 

WINNERS OF PRIZES IN LEADER’S 

PROBLEM CONTEST. 121 


LEADER’S PRIZE WINNING PROBLEMS 122 to 130 

ANDREW SHEEAN SECTION 

Twelve Problems with Solutions .... 142 to 144 


WILLIAM T. KERR SECTION 

Six Problems with Solutions. 148, 149 

J. P. MURRAY SECTION 

Three Problems with Solutions. 146 

PROBLEMS AND SOLUTIONS : prob. no. 

Allen, G. B. 19, 20 

Borenam, J. A. 31 

.Dwyer, J. F. 25, 26 

Fleming, William. 1 to 7 

Gildersleeve, D. M. 23, 24 

Johnson, D... 32 to 35 

Hannah, W. L. 21, 22 

Rear, J. A. 39 

Lyman, H. D. 38 

Millar, D. 40 to 42 

Morse, W. S. 43 

Richmond, J. L. . 36, 37 

Roberts, J. F. 7 to 18 

Shoemaker, F. A. 27 to 30 























































































* 


- 

* 
















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